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igacci
April 17th, 2010, 07:10
Ki-87 is released.:gameon:
http://www.kawausohermitage.sakura.ne.jp/
4889
My first, complete GMAX model.
(Don't count Seiran. It's a practice work.)
Comments are always welcome.

Great big thank you for Shessi, mav and Akemi for last minuets bug fix.

Cheers

Daisuke

Bill Kestell
April 17th, 2010, 08:35
NICE ... AB-SO-LUTELY NICE! WOW ... IMPRESSIVE!:applause:

DauntlessDriver546
April 17th, 2010, 20:31
Just when I thought that my days of flying Japanese stuff was over...

I GET A NEW TOY!!

How do you say thanks in Japanese????

Ravenna
April 17th, 2010, 20:41
Many thanks Igacci!

tonybones2112
April 17th, 2010, 20:48
Just when I thought that my days of flying Japanese stuff was over...

I GET A NEW TOY!!

How do you say thanks in Japanese????

"Arigato", that's either "thank you" or "I really hate aluminum".

Bonesimoto

peperez
April 17th, 2010, 22:27
Ki-87 is released.:gameon:
http://www.kawausohermitage.sakura.ne.jp/
4889
My first, complete GMAX model.
(Don't count Seiran. It's a practice work.)
Comments are always welcome.

Great big thank you for Shessi, mav and Akemi for last minuets bug fix.

Cheers

Daisuke

Hai domo arigato gozaimais!

Thank you my brother!

Cheers (with sake)

Pepe

tonybones2112
April 17th, 2010, 23:45
Hai domo arigato gozaimais!

Thank you my brother!

Cheers (with sake)

Pepe

Hm! Sake, HAI!!!

Bonesimoto

dvslats
April 18th, 2010, 01:05
Congratulations on producing a fine model Igacci ! :applause:

The detail is outstanding.

igacci
April 18th, 2010, 02:49
Hello everybody.

I hope you enjoy Ki-87.

She looks a bit matte than I would like her to be.
CFS2 can not handle ambient reflection (mirror effect) on metalic surface like most recent 3D games.
From the view of artistic expression, I really think of going to FSX...
Other than that, GMAX allows me higher potential of modeling and painting.
It's some surprise that a decade old programme is still being played.

BTW, I had to edit binaries to convert the mdl from FS2k4 to CFS2.
Also, I had to work around strange errors, probably due to GMAX+MakeMDL bug.
There could be CTD problem.
If you have any, plz let me know.

Cheers

Daisuke

DauntlessDriver546
April 18th, 2010, 06:28
I do have one question Igacci,

I took her up for a spin last night. When I reached about 10,000 feet, after running full throttle and WEP, the engine suddenly cut to idle power. I checked my joystick to make sure it was plugged in and stuff... is there a way to engage the high-altitude equipment??

miamieagle
April 18th, 2010, 06:45
Thank you!

It looks great to fly and to make missions trying to intecept the B29 and its escort in late 1945 and beyond. A great addition for a 1946-47 Pacafic war addon!



Thank you again.

Just remember in this Sim we can pretend we are flying how it was meant to to be flown in a mission. In FX we cannot do that.

Shessi
April 18th, 2010, 08:15
I do have one question Igacci,

I took her up for a spin last night. When I reached about 10,000 feet, after running full throttle and WEP, the engine suddenly cut to idle power. I checked my joystick to make sure it was plugged in and stuff... is there a way to engage the high-altitude equipment??

Hi DD,
It may mean that you have 'cooked' your engine, WEP should only be used for short bursts. Try the same height, full power but no WEP, see what happens. Also have you got icing conditions set in the weather section to about 10,000ft? If so then this maybe the problem. If so you can either turn it off, lift icing ceiling or allocate a key for carb heat and put that on.

Cheers Shessi

Dirtman
April 18th, 2010, 13:25
VERY NICE WORK igacci!!

..... Makes me wanna go & get my "Johnson" chromed!!

.... 5005

tonybones2112
April 18th, 2010, 13:46
Hi DD,
It may mean that you have 'cooked' your engine, WEP should only be used for short bursts. Try the same height, full power but no WEP, see what happens. Also have you got icing conditions set in the weather section to about 10,000ft? If so then this maybe the problem. If so you can either turn it off, lift icing ceiling or allocate a key for carb heat and put that on.

Cheers Shessi

Thanks for pointing that out Shessi. The water-methanol injection of the Fw-190 A/F series only had a life of ten hours before the engine was burned out. Anything more than short bursts would cook that puppy. In better days I raced semi-professional drag racing in Outlaw Class. I had a 1972 Road Runner that had a blower(supercharger, GMC 671) and nitro injection. The nitro shortened engine life, but nothing got past me. a local sheriff challenged me one day in his cruiser for a little unauthorized sport in his Impala. I shut him down at 145 mph, he blew a transmission line at 95 mph an' had some esplainin' to do to the head sheriff.

Ki-87 is a nice plane.

Bonesimoto

tonybones2112
April 18th, 2010, 14:00
Hello everybody.

I hope you enjoy Ki-87.

She looks a bit matte than I would like her to be.
CFS2 can not handle ambient reflection (mirror effect) on metalic surface like most recent 3D games.
From the view of artistic expression, I really think of going to FSX...
Other than that, GMAX allows me higher potential of modeling and painting.
It's some surprise that a decade old programme is still being played.

BTW, I had to edit binaries to convert the mdl from FS2k4 to CFS2.
Also, I had to work around strange errors, probably due to GMAX+MakeMDL bug.
There could be CTD problem.
If you have any, plz let me know.

Cheers

Daisuke

Igacci, I found the plane a pleasure. Thank you. Some of my observations:

1. The plane needs nose-up trimming seriously, which is not a problem. Once that's set, she flies like a dream. I liked the heavy armament particularly.
2. I did not experience the "fade" you mention in the readme in VC. I zeroed the gunsight in panel cfg. is all I needed for any views.
3. The plane has a quite decided speed problem, I cannot keep up with a B-17 G, so I switched over to dogfighting Hellcats and Corsairs in it, I'm going to try my hand at a P-51 next. Very good dogfighter.
4. The finish on the bare aluminum as you say is not shiny but it is a quite accurate representation of oxidized aluminum which happens over time and particularly in a tropical environment. No problem there my friend.

I wanted to ask you about the panels for the Bf-109 Zwilling bomber and the Ginga fighter in your Hanger. The panels were available at One G Pilots Club, which no longer exists. Do you have the panels and is there anyway I could get them if you do?

I'm looking forward to your Ju-388.

Thank you again.

Tony Bones

Jagdflieger
April 18th, 2010, 17:14
Arigato Igacci-San!

Rami
April 18th, 2010, 17:51
Outstanding work, Igacci! Great work! :ernae:

igacci
April 18th, 2010, 20:19
Hello everybody

DD:
I've never experienced sudden engine cut while flight test, running full throttle and WEP.
It's not intened design at all, anyway.
As Shessi sugested, it can be weather related.
I would like to know the situation. Altitude, speed, weather setting etc.
From the view of design, it's interesting for simulating fragile engines!

Tony:
1) Pitch trim
I too recognized the nose-up trimming is needed (means nose goes down without trimming).
I tested with flight test panel by Jerry Beckwith and confirmed that the initial trim setting was always set at negative just after the palne was loaded in the game. Futher test showed that by adjusting trim to positive (around +0.1 was shown on the panel) fixed nose down. So that I think it can be a peculiarity of this aircraft and left it as it is.
The same is applied to trimming for roll. The engine generates strong counter torque effect. You need positve aileron trimming to level the wings.

2) Speed
Cannot keep up with B-17? Will you tell me at what altitude it happend?
I'll check it.
There must be horse power and prop efficiency tuning needed.

3) Zwilling and Ginga panel
I'm afraid I too lost his panel when I upgraded the PC.
Stupid me, I erased most of add on aircraft.
I even erased the most recent source file of Ju-388, though I had a back up copy of 2nd recent source file.
Too bad I can't reach him anymore. I'm not sure what made him close his web site so suddenly.

Cheers

Daisuke

tonybones2112
April 19th, 2010, 21:17
Hello everybody

DD:
I've never experienced sudden engine cut while flight test, running full throttle and WEP.
It's not intened design at all, anyway.
As Shessi sugested, it can be weather related.
I would like to know the situation. Altitude, speed, weather setting etc.
From the view of design, it's interesting for simulating fragile engines!

Tony:
1) Pitch trim
I too recognized the nose-up trimming is needed (means nose goes down without trimming).
I tested with flight test panel by Jerry Beckwith and confirmed that the initial trim setting was always set at negative just after the palne was loaded in the game. Futher test showed that by adjusting trim to positive (around +0.1 was shown on the panel) fixed nose down. So that I think it can be a peculiarity of this aircraft and left it as it is.
The same is applied to trimming for roll. The engine generates strong counter torque effect. You need positve aileron trimming to level the wings.

2) Speed
Cannot keep up with B-17? Will you tell me at what altitude it happend?
I'll check it.
There must be horse power and prop efficiency tuning needed.

3) Zwilling and Ginga panel
I'm afraid I too lost his panel when I upgraded the PC.
Stupid me, I erased most of add on aircraft.
I even erased the most recent source file of Ju-388, though I had a back up copy of 2nd recent source file.
Too bad I can't reach him anymore. I'm not sure what made him close his web site so suddenly.

Cheers

Daisuke

Pitch is not a problem, I have an 1-16 does the same, and once I trim out Yashico's N1K2-J with the gondola guns, it flies perfect.

The speed problem is at 5000 feet and seems to worsen as you gain altitude. It's speed is perfect for dogfighting.

There are many great websites for FS and CFS now closed. I regret not getting into this in time to hit the Big Globe site with all the Japanese pnels for different aircrft, but Morton aand the others have served us quite well.

Tony

igacci
April 20th, 2010, 20:18
Hello Tony

Thank you for your imput.
I'll review the parameter tonight.

Cheers

Daisuke

tonybones2112
April 20th, 2010, 21:37
Hello Tony

Thank you for your imput.
I'll review the parameter tonight.

Cheers

Daisuke

You do very good work my friend.

Tony

igacci
April 21st, 2010, 07:35
I had a quick test.
As far as the auto pilot gauge shows, the speed is in the ballpark.
All tests are engaged with military power.
No wind. Clear sky.
5190
I don't have B-17G model handy. So that I only can have a theoretical comparision here.
According to the Wikipedia, B-17G flys maximum 287 mph at 2500ft.
So that Ki-87 should be able to catch up with B-17G in all the flight envelope.
Which B-17G did you use?

Cheers

Daisuke

Jagdflieger
April 21st, 2010, 12:35
From what I understand, B-17s rarely flew flaster than 200 miles per hour, even over enemy territory.

Hurricane91
April 21st, 2010, 13:30
Hello everybody.I hope you enjoy Ki-87.
Daisuke
I would be delighted to see your aircraft in FS9 and FSX as well as CFS2.
Is there a Ki-87 for FS9?

whitehawk_2009
April 21st, 2010, 16:59
Most CSF2 aircraft work pretty well in FS9, the airfile sometimes needs a bit of tweaking, but other than that, try pluggin it in.

WH

igacci
April 21st, 2010, 19:41
I would be delighted to see your aircraft in FS9 and FSX as well as CFS2.
Is there a Ki-87 for FS9?

Hi Hurricane.

As WhiteHawk says it highly probably runs fine in FS9 since it's compiled
with MakeMDL for FS9. I'm afraid further compatibility with FSX is not
in my knowledge at all.

Well, I'm guessing you are not mentioning compatiblity issue only.
You are more likely concerned that if there is FS9/FSX featured model too, right?

As I write earlier in this thread, FS9/FSX allow to have more eye-candies.
From the artistic point of view, I aware of it's the way to go.
But, in the mean time, I neither have a veriation for FS9 nor FSX.
Specifically FSX, the work flow is completely different and lots more work
is neccesary as I hard of so far. I need another learning curve which
is, I would say, masochistically steep!

Cheers

Daisuke

Hurricane91
April 22nd, 2010, 05:40
Most CSF2 aircraft work pretty well in FS9, the airfile sometimes needs a bit of tweaking, but other than that, try pluggin it in.

WH
Thank you Whitehawk. I was delighted to learn this because of the many interesting CFS2 aircraft.
I have not flown the Ki-87 yet (spring is a busy time for me) but have some of Daisuke's planes. I was very excited to see the P1Y1.

Hurricane91
April 22nd, 2010, 07:26
You are more likely concerned that if there is FS9/FSX featured model too, right?
Daisuke

Daisuke, thank you for responding. Yes, I have ported many FS9 aircraft to FSX and do not object to putting out some effort to make them work. There are very few Japanese aircraft of the 1940s era in FSX. Tim Conrad is working an a J7W1 which should be very nice.
When the people here at SOH linked me to your site, I became very excited to see the aircraft you have produced. As I stated earlier, the P1Y is wonderful and a delight to fly.

Hurricane91
April 23rd, 2010, 03:19
Finally got into the cockpit. Your Ki-87 is excellent Daisuke. Thank you.

igacci
April 23rd, 2010, 06:27
Hi Hurricane.

Is this screenshot taken in FS2004?
The metal part looks brighter than that of in CFS2.
Closer to what I think it shoud be.
If only a reflection map applied, it would look even closer.
Attractive platform from the point of view of artistic expression.

Cheers

Daisuke

Hurricane91
April 23rd, 2010, 08:34
Is this screenshot taken in FS2004?
Yes it is FS2004. The Ki-87 certainly looks good. To my eye,the aluminum surfaces of the aircraft appear as it would after several hours of test flights were logged, slightly weathered but well maintained.
I appreciate the accuracy of your aircraft and your attention to details. You are a gifted artist.

Best regards,
John

Pips
April 23rd, 2010, 15:35
The Ki-87 is a real beast, comparable in size, weight and power to the big American 3 ....namely the P-47D, F6F-5 and the F4U-1.

Unlike the F6F and the F4U (mid-altitude fighters), this baby is made to fight high up, just like the P-47. And like the P-47 this is where it performs best. If it had been mass-produced (and it performed as per specs), it would have been a real threat to the B-29, and it's escorts.

In fact I would go so far as to say that, comparing the specs for the Ki-87 and the A7M Reppu, the Ki-87 was the superior fighter. It was faster, had the better climb rate, and better altitude performance. It only lost out in turn rates. But as American (and German) fighters had shown, turn rates wer arguably the least desirable factor in combat.

egypt23spitfire
April 24th, 2010, 15:49
..............beautiful model, Arigato DAISUKE:salute:

...............with those specs and 2x 30mm cannon and 2x 20mm cannon armament the allies would have been in for gruelling time if the projected 500 planes had been made

..............outstanding:jump: