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Bjoern
December 18th, 2009, 12:36
...renders!

http://i120.photobucket.com/albums/o183/t3h_3vil/3DS%20Max/th_Render_Pro_Map_Compl_1.jpg (http://i120.photobucket.com/albums/o183/t3h_3vil/3DS%20Max/Render_Pro_Map_Compl_1.jpg)

http://i120.photobucket.com/albums/o183/t3h_3vil/3DS%20Max/th_Render_Pro_Map_Compl_2.jpg (http://i120.photobucket.com/albums/o183/t3h_3vil/3DS%20Max/Render_Pro_Map_Compl_2.jpg)

http://i120.photobucket.com/albums/o183/t3h_3vil/3DS%20Max/th_Render_Pro_Map_Compl_3.jpg (http://i120.photobucket.com/albums/o183/t3h_3vil/3DS%20Max/Render_Pro_Map_Compl_3.jpg)

http://i120.photobucket.com/albums/o183/t3h_3vil/3DS%20Max/th_Render_Pro_Map_Compl_4.jpg (http://i120.photobucket.com/albums/o183/t3h_3vil/3DS%20Max/Render_Pro_Map_Compl_4.jpg)

http://i120.photobucket.com/albums/o183/t3h_3vil/3DS%20Max/th_Render_Pro_Map_Compl_5.jpg (http://i120.photobucket.com/albums/o183/t3h_3vil/3DS%20Max/Render_Pro_Map_Compl_5.jpg)

http://i120.photobucket.com/albums/o183/t3h_3vil/3DS%20Max/th_Render_Pro_Map_Compl_6.jpg (http://i120.photobucket.com/albums/o183/t3h_3vil/3DS%20Max/Render_Pro_Map_Compl_6.jpg)

http://i120.photobucket.com/albums/o183/t3h_3vil/3DS%20Max/th_Render_Pro_Map_Compl_7.jpg (http://i120.photobucket.com/albums/o183/t3h_3vil/3DS%20Max/Render_Pro_Map_Compl_7.jpg)

Don't expect anything usable too soon though.
I'm an awfully slow developer.

Slund
December 18th, 2009, 14:55
Brilliant work :applause:

harleyman
December 18th, 2009, 15:10
Do I smell a Turbo running up in the future???/ :applause::applause:

Javis
December 18th, 2009, 15:31
Looking good there, Bjoern ! :applause:

Can i book my fav paint already ? >

http://www.airliners.net/photo/EastWest-Airlines/Dornier-328-100/0555869/L/

I worked on the FS2K2 model back in the old days. Will be wonderful to see the swift and gorgeous lines of the Do-328 finally back in FSX again ! Great subject, Bjoern, mach es gut, mein freund !

Talking about lines.... don't you think you're overdoing it a bit there with the panellining ??.... :d

Tschüss!
Jan

peter12213
December 18th, 2009, 16:06
What is it? looks good but I don't recognise it, I'm hopeless with civi stuff though!

Mr.Mugel
December 18th, 2009, 22:44
Itīs a Do-328, and itīs a very nice one! Great work!

Bjoern
December 19th, 2009, 12:01
Thanks, guys!


Yeah, it's a Dornier 328-130. Going to do the -300, say jet version, as well.



Can i book my fav paint already ? >

http://www.airliners.net/photo/EastWest-Airlines/Dornier-328-100/0555869/L/

Not from me. :d

The only paints I'm going to do myself will be in definately Cirrus and maybe United Express or Air Alps. For Welcome Air, Sun-Air, Hainan, etc...I'll provide a paintkit. ;) :d

I'd only need Cirrus' livery anyways. :d



I worked on the FS2K2 model back in the old days.IFDG's?

That one was awesome since it had a (basic) VC!



Talking about lines.... don't you think you're overdoing it a bit there with the panellining ??.... :d

Haha, nah. Just test textures to check proper alignment. :d


- Edit: Judging from this article, I'll maybe even do a half fictional freight version.
http://en.wikipedia.org/wiki/Lockheed_Martin_X-55

IanP
December 19th, 2009, 12:03
Looking nice indeed Bjoern. :applause:

Bjoern
December 19th, 2009, 14:00
Thanks Ian!

Lewis-A2A
December 19th, 2009, 15:13
Wonderful stuff Bjoern

VFR Alexander
December 19th, 2009, 18:55
There are two of the 328JETS based at a local airport, and they have one of the neatest cockpits I have ever seen.

Bjoern
December 21st, 2009, 14:15
Thanks Lewis!

doublecool
December 21st, 2009, 15:14
Someone was gonna do something along that line but they never got to far I forget even where to check

She has some nice lines to her, I love that nose
Nicely done :applause:

Bjoern
December 21st, 2009, 15:19
Someone was gonna do something along that line but they never got to far I forget even where to check

Eaglesoft; 328-300 for FS9; held up due to other projects and lack of gauges.


Thanks!

Bjoern
January 13th, 2010, 13:54
*Bump*

Don't worry, just showing off.

I taught myself working with bones and Inverse Kinematics yesterday. The awesomly excellent jetway tutorial on FS Developer was of huge help and funnily the only thing I needed to get the job done.

Starting point was the 328s passenger door which I had already animated with keyframes.

Now I wanted to animate the folding mechanism of the rods and rails. Doing this with keyframes was next to impossible (inaccurate), so I used bones which basically make *Max and FSX assume that the parts are solid and connected with rotatable joints. Then I added Inverse Kinematics which basically provide "handles" (they look like the two crosses at the bottom). If you grab a handle the bone array will react appropriately (think of it like a marionette string).

So anyways, here's the whole array with the door in the "open" position:
http://i120.photobucket.com/albums/o183/t3h_3vil/3DS%20Max/th_Door_Anim_1.jpg (http://i120.photobucket.com/albums/o183/t3h_3vil/3DS%20Max/Door_Anim_1.jpg)


This is the door a bit closed and at the furthest point at which the folding mechanism displays correctly without me having to interfere. I just touched the animation slider which controls the door, the rest is the bones and the IK at work. This means that the rods and rails move all on their own.
http://i120.photobucket.com/albums/o183/t3h_3vil/3DS%20Max/th_Door_Anim_2.jpg (http://i120.photobucket.com/albums/o183/t3h_3vil/3DS%20Max/Door_Anim_2.jpg)

Bones are a cool way to animate things and they definately made my life a bit easier!

This post might be confusing for regular flightsimmers and developers might find it no big deal, but for me this is just about a breakthrough. I'm one happy camper! :d