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stick
December 14th, 2009, 10:17
The pilots on my carrier would like to speak to the LSO.
He appears on the screen and gives us the wave off sign
and says next time aim for the cables way before we reach
the edge of the carrier. I used dirtmans instructions for creating a
practice night carrier landing in my single missions using collins lex.
44. everything works great,except for the LSO being premature.
Any suggestions:monkies:

Devildog73
December 14th, 2009, 10:18
Land anyway! What does the LSO know?

I have been using the British method of coming around from port in an arc. The LSO is always waving me off because I am not coming in straight and true from the stern.

I have gotten rather good at this method of landing and even like it with the other aircraft now. I very seldom come straight in from the stern now, unless I am all shot up and "X" out of the mission and end up right behind the carrier on approach. I use the VC setting and use my hat to bring my focus to the port and up slightly of my cockpit dashboard. I stay at 120MPH and keep the fantail just on the port nose of the aircraft I am flying until the last second and cut and land. I wish I knew how to do an MPG or AVI of it to post.

Dirtman
December 14th, 2009, 10:48
Yo Stick;

Your LSO is giving you the proper instructions. Carrier landings start a long way out. Air speed, rate of decent, flap position, landing gear & tailhook are all critical factors when landing on a moving carrier. Follow his advise & you'll be fine.
.... :salute:22699 :salute:


For you daredevil's out there: the LSO can be removed easily. (put on permanent shore leave??) He is actually just a gauge.

Look in the Gauges folder & locate the file: " lso.gau "
Rename it or put it in a sub-folder or yank it right out (your choice) .... he will no longer bother you.
.... 22703

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Dirtman
December 14th, 2009, 10:52
I wish I knew how to do an MPG or AVI of it to post.

Yo DD;

Use FRAPS (freeware version) for recording live video & sound in CFS2 & most other games too.

http://www.fraps.com/download.php

Edit & compile the video in Windows Movie Maker then upload it to YouTube or some place similar. Post the link on a thread or put the link in your signature as I have done below.

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Devildog73
December 14th, 2009, 11:10
Thanks Dirtman!

I will DL when I get home and try it out. I gather it has instructions on how to do it in CFS2.

You watch, I will get it going and then bounce a landing while filming it!:pop4:

Dirtman
December 14th, 2009, 11:24
Thanks Dirtman!

I will DL when I get home and try it out. I gather it has instructions on how to do it in CFS2.

You watch, I will get it going and then bounce a landing while filming it!:pop4:

Yo DD;

Yer very welcome Bro.

Just remember that the freeware Fraps will only record video for 30 seconds at a time.

No big deal, just hit the hot-key again for another 30 sec. clip

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Shadow Wolf 07
December 14th, 2009, 11:28
I have found with some ships (not to knock Collin but including his Essex class) you will get a waveoff no matter what you do. Follow the LSO's orders up to the waveoff, then go with your gut feeling.

Some takeoffs and landings from Collin's ships with increased pitch and roll: http://s81.photobucket.com/albums/j220/Pechora07/?action=view&current=PitchandRoll.flv

Rockster234
December 14th, 2009, 12:17
Dirtman info probably has this in it...............so read it again carefully first.

But, I will tell you what you already know.......maybe.

Two places for manipulation of your LSO approach

1. the Aircraft.cfg file

[TailHook]
tailhook_length=4 ;(feet)
tailhook_position = -15.0, 0.0, -1.0 ;(feet) longitudinal, lateral, vertical positions from datum
cable_force_adjust = 1.0

.......This doesn't effect LSO calls but sets how you snag.......

[LSO]
LSOAdjustSpeed=1.2

Adjust this up or down per each aircraft depending on the LSO telling you your "Too Fast" or "To Slow"

2. The Ship.cfg file

[flight_deck_section]
; this section defines the control points the
; AI (and LSO) use to steer towards the flight deck
width=32
length=241
takeoff_start=0,21,-50
takeoff_stop=0,21,120
landing_start=0,500,-5000
landing_touch_down=0.1920005,16.896,-81.536003
landing_stop=0.1920005,16.896,0

....This is the starting point....for LSO "To Far Left" or "To Far Right"
but its alot of work to get right.


[platform.0]
; platforms are the actual surface that the planes
; land on. You can define as many platforms as you
; want by adding subsequent sections with increasing
; numbers. e.g. [platform.1], [platform.2] etc.
;
; vertices should be defined in model coordinates,
; and counter-clockwise order when viewed from above.
: REMEMBER, positive z is out the TAIL of the ship
; the shape may be concave or convex
; there may be from 3 to 20 vertices (limitation
; may go away later) and they must all be on the same
; plane.
vertex.0=10.880001,16.896,-117.376007
vertex.1=-12.416,16.896,-117.632004
vertex.2=-12.672001,16.896,-106.624008
vertex.3=-13.824001,16.896,-81.408005
vertex.4=-13.952001,16.896,-49.152004
vertex.5=-16.256001,16.896,-7.296
vertex.6=-16.256001,16.896,49.280003
vertex.7=-12.800001,16.896,76.800003
vertex.8=-12.800001,16.896,99.200005
vertex.9=-11.52,16.896,119.040009
vertex.10=12.800001,16.896,119.040009
vertex.11=14.336,16.896,100.224007
vertex.12=14.336,16.896,75.008003
vertex.13=14.336,16.896,48.256004
vertex.14=17.920002,16.896,-14.336
vertex.15=15.360001,16.896,-18.944
vertex.16=13.952001,16.896,-35.712002
vertex.17=14.080001,16.896,-81.536003
vertex.18=11.392001,16.896,-106.368004

[LANDING AIDS]
cable.0=13.312001,16.896,-81.536003,-12.928,16.896,-81.536003
cable.1=13.312001,16.896,-78.592003,-12.928,16.896,-78.592003
cable.2=13.312001,16.896,-75.520004,-12.928,16.896,-75.520004
cable.3=13.312001,16.896,-72.320007,-12.928,16.896,-72.320007

...The above set the actual physical spot on which you roll and snag......again...alot of work to get right..... but I don' think this effect your LSO ....but has to be right or your LSO is telling you one thing and the physical deck is somewhere else.

stick
December 14th, 2009, 12:41
the LSO does not give any advice except wave off and aim for the cables

Cowboy1968
December 14th, 2009, 13:34
The LSO, has been hitting the torpedo fuel.......that's all that is.............just put some torpex under his bunk tonight.

TARPSBird
December 14th, 2009, 16:08
I've always thought the CFS2 LSO waves kinda high. I often fly what I think is a good approach and land in spite of being waved off, and if I follow the LSO's instructions all the way to "cut and land" I end up diving for the deck and often missing the wires completely. It may very well be lack of skill on my part. ;)
Whenever I do tailhook it gives me renewed respect for the guys (and now gals) who've been doing it for a living for the past 80+ years.

Rockster234
December 14th, 2009, 16:34
If you had a stock pristine install..........and you had an add on aircraft landing on a stock carrier............then it would be the aircraft problem

If you have a modified LSO guage, a modified aircraft, and a modified carrier.......who knows.

But in a stock install you need to be out in the glide path cone........which is controlled by the carrier or ship.cfg.......and you need to be out 5000 feet at at least 500 feet above see level .......or there abouts to start getting LSO calls....I think.......then there is a minimum distance where you just get ..........what you described.


[flight_deck_section]
width=32
length=241
takeoff_start=0,21,-50
takeoff_stop=0,21,120
landing_start=0,500,-5000
landing_touch_down=0.1920005,16.896,-81.536003
landing_stop=0.1920005,16.896,0

Devildog73
December 14th, 2009, 17:22
Is there any way to edit the LSO so that he allows the British arc on carrier approach and landing?

demorier
December 14th, 2009, 23:05
We've all had a lot of run-ins with that LSO....Forget him.

Emil Frand
December 15th, 2009, 04:40
threw my lso overboard long ago

Rockster234
December 15th, 2009, 07:59
Yes.................it may be possible to have a tight arc approach............

I know nothing about modified LSO gauges.............I never purchase or found a gauge editor...........but there maybe a way from that end. If you are flying a jet aircraft..............and a modern carrier...........CFS2 prop LSO would be limited.

That's where Dirtman knows best..........

However, I would try

use a stock aircraft, stock carrier, and stock LSO gauge (which needs to be called in the panel.cfg.....for those modifying add-on aircraft....I assumed that was a given above)

Shorten the Landing start in the stock carrier (back up your stock configs before doing any mod)

change to 200, 2000......that is really short so you have to know what your doing because you have eliminated 3000 feet of trial and error

however, you wont get LSO calls untill you hit the cone "glide path" directly aft or behind the carrier

If that works, then move on to add-on aircraft and modify the aircraft.cfg to play with or fool the prop approach speed.

If that work, move on to a add-on aircraft carrier

I agree..............I have stopped paying attention to the LSO.............just because I fly so many add on aircraft...........I have lost the patience to modify each one aircraft.cfg to match the carrier ......every time I want to try one out.

But, if you really like a aircraft, and like the carrier............and you want some reality at the end of a mission.........it is good to stick the landing with a "Cut and Land" ....especially at night.

As a side note...........have you seen the 3D LSO over at FS200X???? pretty impressive..........

Yet..........no one shoots back over there............I will put up with old cfs2 LSO.

What ever happened to the Heavy Hula .........Mahalo LSO?

Rockster234
December 15th, 2009, 10:40
I used my Banshee (without any modification) and USS Stennis (with the 200, -2000 modification)

I did a short circular arc approach..........

Here are some shots.........

I came in too high on the first pass..........had to bolter.......

I got a "Cut and Land" on the next circular pass......


As a side note:

If I should say if your trying a helicopter pad landing...........you'll never it is extremely difficult to match the LSO calls...........but I had tried to make it work with my add-ons so that you got some indication of how radio calls from the deck might look feel.

Dirtman
December 15th, 2009, 11:09
Yo Rockster;

Thanx for the detailed info Bro!

22864 .. 22865 .. 22864

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Blue Devil
December 15th, 2009, 11:12
Text in the LSO box...?

Where did that come from?

Rockster234
December 15th, 2009, 14:50
No just the advertisement for the Picture Capture software I am using as temporary freeware trial........

and Tactical display..........

Helicopter does the intial LSO calls......but the decent rate is to hover messes up the LSO.......

Collin
December 15th, 2009, 16:40
They always get the blame.:173go1:

22912

regards Collin:ernae: