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gray eagle
February 25th, 2021, 10:43
The links of this site are inop.

Looking for voodoo wake effects for the Nimitz and Patuxent that will fix the bars in the wake.

http://www.sim-outhouse.com/sohforums/newreply.php?do=newreply&p=403934



https://i.postimg.cc/SKb9PcbP/Capture.jpg (http://www.sim-outhouse.com/sohforums/newreply.php?do=newreply&p=403934)





Some discussion here (long time ago)

http://www.fsdreamteam.com/forum/index.php/topic,2481.0.html

gray eagle
February 25th, 2021, 14:33
I have found a solution.

Admins please delete.



Thank you,

YoYo
February 25th, 2021, 15:26
I have found a solution.

Admins please delete.



Thank you,

Can you share what you did? I remember this issue.

gray eagle
February 25th, 2021, 16:21
Can you share what you did? I remember this issue.

Go to this link and there are some zip files with readmes in them that explain how to use the updated wake effect files. Read each post carefully so as to not overlook anything.

http://www.fsdreamteam.com/forum/index.php/topic,2481.0.html

gray eagle
February 26th, 2021, 08:42
After I tried to load up the Nimitz in P3D V4.5, the broken wake effect came back. I guess the wake effect for it does not translate well in P3D V4.
So, the fix that I thought would work does not. I also have P3D V3 and the Nimitz wake is fine.

YoYo
February 26th, 2021, 09:48
You can try my package with Essex to check how it works here, I used the same effects also but I didnt try it in P3Dv4.5 or v5.
http://www.sim-outhouse.com/sohforums/showthread.php/105912-CV-9-USS-quot-Essex-quot-WWII-for-FSX-P3D-zip .

gray eagle
February 26th, 2021, 10:39
I found the attach point in MCDX for the wake and just removed it the added a wake effect in the sim.cfg
Seems like no matter what other wake effect I used in the attach point for the wake, it would show with bars in it.
I'll try yours YO-YO to see how that works.


https://i.postimg.cc/nVC3hD0C/Capture.jpg

gray eagle
February 26th, 2021, 11:44
Yo Yo

I got you cv 6 package and used some of your water effects. Using MCDX I located where and what you used for the side and bow effect and tried to emulate that for this ship.

They don't seem to show. No bow brake of waves. Perhaps I need to adjust your position to what I need to make that show. Not sure which way to go with that middle position value.
It would be hit and miss. I used the same position value you used for your carrier and the effect you used.

https://i.postimg.cc/5NbsJRYS/Capture.jpg

https://i.postimg.cc/tRtzBNSZ/bow-effect.jpg


https://i.postimg.cc/pLyYXb2z/attach-waves.jpg

gray eagle
February 26th, 2021, 12:51
I think I nailed the location of the bow effect with MCDX for this ship. So I have both bow and aft wakes. The side wake I will have to figure out.

It was a lot of trial and error positioning the bow effect for the bow wave effect. I think it looks pretty close. The original smoke stack effect had to use a different smoke effect at
least it was in right location so all I had to do was pick out a smoke stack effect and compile it.

https://i.postimg.cc/vBxFfHWy/Capture.jpg

https://i.postimg.cc/X7bSBWXM/Capture1.jpg

YoYo
February 26th, 2021, 13:22
In MCX you have option - Display Attached Object - if you turn it on, you will see the RED DOT. You can move it by digits and if you dont see it, zoom in to be "inside" the ship. This option helps a lot.

gray eagle
February 26th, 2021, 15:30
In MCX you have option - Display Attached Object - if you turn it on, you will see the RED DOT. You can move it by digits and if you dont see it, zoom in to be "inside" the ship. This option helps a lot.

That I do remember when I was using MCX before. When I attached your bow effect, the position was way to low therefore, I didn't see any red dot for the bow effect, then, I got to changing
the middle value to a larger number and started to see the red dot(box) that is when I knew that I could made adjustment from there.

Thanks for the info.