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TiAr
August 23rd, 2019, 13:32
Just uploaded Dassault Falcon 20 V2 here on SOH library.

https://up.picr.de/36585687xx.jpg

https://up.picr.de/36585689og.jpg

https://up.picr.de/36585690og.jpg

https://up.picr.de/36585691ne.jpg

https://up.picr.de/36585692bd.jpg

https://up.picr.de/36585693or.jpg

For FSX SP2/ACC and P3DV1-4.

Included are:

Falcon 20E Passenger
Falcon 20E ECM MIL
Falcon 20E Electronic Warfare
Falcon 20E Target Towing
Falcon 20E Atmospheric Research
Falcon 20E MIT Electronics Research
Falcon 20DC Cargo
Falcon 200 Passenger and MIL
HU-25B Guardian USCG
HU-25C Guardian USCG, NASA and MIT Electronics Research

At least:
16 different models and 23 repaints.

Have fun!

Thomas

delta_lima
August 23rd, 2019, 13:45
Outstanding news!!!

Can't wait for it to appear at the library. Thanks Thomas and all the repainters/contributors.

Cheers,

dl

Sundog
August 23rd, 2019, 16:04
Woohoo, thank you! :encouragement:

p14u2nv
August 23rd, 2019, 20:57
Thank you very much. I really like those Coastie skins but can't locate them...which package are they in as I downloaded both? Thank you

gaab
August 23rd, 2019, 22:39
Thank you so much.

Can't wait to see her appear in the lib :)

Gérard

thunder100
August 24th, 2019, 03:52
TiAR

THANK YOU SINCERLY

ROLAND

fsafranek
August 24th, 2019, 14:30
Just downloaded it. Thank you!
:ernaehrung004:

hairyspin
August 24th, 2019, 23:21
The target towing I recognise, fine job! Just need a couple of Hawks to go with it to recreate how I’ve seen her. :ernaehrung004:

Jafo
August 25th, 2019, 17:42
Great aircraft....;)

Had anything been done re a layered Paint Kit? ...have an urge to get the crayons out...;)

ryanbatc
August 25th, 2019, 19:21
All I need to do now is shoe in a RXP GNS 530W and I'll be good!

menef
August 25th, 2019, 23:39
A big thank you for this jet :encouragement:

TiAr
August 26th, 2019, 10:42
All I need to do now is shoe in a RXP GNS 530W and I'll be good!

Ryan, these places should work.

[Vcockpit03]
//gauge00=HoneywellFMC!fmc, 453,4,308,486
//gauge01=HoneywellFMC!fmc, 7,7,308,486

Thomas

ryanbatc
August 26th, 2019, 12:12
I didn't think of that position...thanks!

TiAr
August 26th, 2019, 12:34
I didn't think of that position...thanks!

Arild is on development an EFIS Cockpit for V2. I will remember your request, if it is time, for sure.

Thomas

delta_lima
August 26th, 2019, 12:52
Small question, and maybe this for @manecas,

He did some repaints (specifically a lovely NASA scheme, here: http://www.sim-outhouse.com/sohforums/showthread.php/114449-Falcon-20-N814NA-NASA-zip)

The new mapping ruined the repaint's texture for the engine pods - is this an easy fix to make?

thanks,

dl

TiAr
August 26th, 2019, 13:07
dl, HU-25B/C models have separate engines, and different mapping. The Falcon 20E have the same like V1.

Thomas

delta_lima
August 26th, 2019, 13:35
dl, HU-25B/C models have separate engines, and different mapping. The Falcon 20E have the same like V1.

Thomas


Thanks - maybe I can map the paint to the other engine model.

cheers,

dl

Jafo
August 26th, 2019, 18:11
Early days, but I always enjoy making 2D panels out of the VC - so there's little/no variation between the 2.
Using VC gauges means making panel masks,etc but by the time I get some window and gauge glass and such it'll be a fair approximation of the VC..

[gotta do something while hoping for a layered paint kit]...;)

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=71043&stc=1

Edit....getting there....;)

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=71044&stc=1

TiAr
August 27th, 2019, 11:48
Jafo, this is quite impessive. I can send you my layered cockpit textures. Please PM me with your email.

Thomas

Jafo
August 27th, 2019, 17:00
All the gauges are in place and are glazed....and the windows have glass too.... now to see what I can do with all the switches....;)http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=71069&stc=1

Hamza Omar
August 27th, 2019, 22:47
Thanks a bunch TiAR! Now I can fly my "Blinders" on the correct models!
http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=71070&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=71071&stc=1

Ranger75
August 28th, 2019, 15:15
Canadian Armed Forces Falcon 20505 is in the SOH library (Falcon20E_V2_CAF_20505.zip).

Jafo
August 29th, 2019, 06:29
Possibly a 'good thing' that this one doesn't look much different....but I now have functioning/animated [2-state...nothing fancy] Parking Brake, fuel cutouts, and gear levers...as well as the 4 HSI knobs.

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=71116&stc=1

Next is all that junk in the overhead....;)

delta_lima
August 29th, 2019, 08:57
Thanks again, Thomas et al.

Jafo - looking forward to the 2D. (Assuming it'll work in P3dV4). I find that for tubes / business jets, I actually (gasp!) like having a 2D panel option, for radio and nav work. I'll definitely grab this when it's ready.

Nice paint on that 412 bird, Ranger!! I caught a ride in a 412 Challenger many moons ago. Would have loved to have been on a Falcon 20. But now, thanks to Thomas .... :)

cheers,

dl

Jafo
August 29th, 2019, 16:12
Thanks again, Thomas et al.

Jafo - looking forward to the 2D. (Assuming it'll work in P3dV4). I find that for tubes / business jets, I actually (gasp!) like having a 2D panel option, for radio and nav work. I'll definitely grab this when it's ready.


dl

Should work ok ....all the gauges are the ones from the VC other than some more xml for the switch functioning...and that's my pretty basic stuff....;)

ToniJH
August 30th, 2019, 23:24
Hi

Can you tell me how i can keep fuel balanced in Falcon? It only uses left wing tank.

gaab
August 31st, 2019, 02:18
Depending of your default flight, some simulation variables are not initialized as needed by Falcon 20

To insure that minimum state is correctly initialized, you have to add a "InitState" gauge.
The one I use is the following


<?xml version="1.0" encoding="utf-8"?>
<Gauge Name="General Init" Version="1.0">
<Update>
<!-- Local variable are all initialized to zero Simulations variables are inherited from default flight -->
<!-- Give enought time to Prepar3D to accept K commands -->
(L:Sim_Ready, enum) 50 &lt; if{ (L:Sim_Ready, enum) ++ (>L:Sim_Ready, enum)
<!-- ensure startup state for Falcon 20 -->
(L:Sim_Ready, enum) 50 &gt;= if{
(>K:FUEL_SELECTOR_ALL)
16384 (>K:MIXTURE_SET)
<!-- Other initializations you may want to add - for example I always shut down the Fuel Valve to ensure an almost cold and drak state
(A:GENERAL ENG FUEL VALVE:1,bool) if{ (>K:TOGGLE_FUEL_VALVE_ENG1) }
(A:GENERAL ENG FUEL VALVE:2,bool) if{ (>K:TOGGLE_FUEL_VALVE_ENG2) }
-->
}
</Update>

</Gauge>

Save this code in a subdirectory of panel, let say "myGauge", with the name StateInit.xml

You will also need to add to the panel.cfg, in the [Vcockpit01] section


gauge15=myGauge!StateInit, 1, 1, 0, 0


Let me know if it fixes your problem. Don't hesitate to ask more information if you are not familiar with gauge writing ;)

Gérard

ToniJH
August 31st, 2019, 05:31
I will do that, thank you for helping me :)

Jafo
September 4th, 2019, 19:08
I'm still tweaking stuff on my 2D panel...getting switches to do 'stuff', but still haven't touched the overhead yet. The Radalt was being a pain...had to redo it from the VC ver. Gotta find a better sound file...I kill Eng1 and all the sound goes [maybe Eng2 is in 'whisper mode']...;)

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=71273&stc=1

Jafo
September 5th, 2019, 19:25
21 toggles later and I have OH switches .... they don't do anything yet...other than go up and down...but that's a start...;)
http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=71300&stc=1

rotorhub
September 14th, 2019, 06:03
It seem that the error that was in V1, and later fixed with a service patch, has sneeked in again.
In order to get the Audio Panel to work you need to edit the panel.cfg

[Vcockpit03]
file=VC03.bmp
Background_color=0,0,0
size_mm=1024,1024
position=7
visible=0
ident=
pixel_size=1024,1024
texture=$VC03


//gauge00=HoneywellFMC!fmc, 453,4,308,486
//gauge01=HoneywellFMC!fmc, 7,7,308,486
gauge02=DAF20!Compass, 781,846,181,132
gauge03=DAF20!autopilot, 9,502,362,238
gauge04=FP_CTL!CTL221, 44,852,141,155
gauge05=FP_CTL!CTL321, 192,852,141,155
gauge06=FP_CTL!CTL222, 434,852,141,155
gauge07=FP_CTL!CTL322, 583,852,141,155
gauge08=FP_CTL!CTL621, 434,691,141,155
gauge09=FP_CTL!CTL92, 583,691,141,155
gauge10=FP_CTL!N310A_Audio_SDAF20t, 401,520,356,163


Change to:
gauge10=FP_CTL!N310A_Audio_Select, 401,520,356,163

The panel is made to look like a Cobham N310A Audio Panel.

Rotorhub

Jafo
September 23rd, 2019, 16:31
Back from my dalliance with the LET 410 panel....my Falcon 20 2D panel is done. Of the 22 toggles overhead I've got 19 of them to do something 'useful'....dunno whether animating some wipers was worth the effort to get to 21....the toggles still toggle anyway...;)

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=71586&stc=1

Just about time to upload....few little things to sort first.

Jafo
September 29th, 2019, 15:47
I've uploaded my Widescreen 2D panel...

DASSAULT Falcon 20E V2 Widescreen 2D Panel for FSX by Paul Martin [JAFO]


This is a 2D Widescreen Panel upload derived from the existing Virtual Cockpit design.
Designed at 2560x1440 to suit widescreen resolution. Requires the FSX Native DASSAULT 20E V2 Release:-
http://www.sim-outhouse.com/sohforums/local_links.php?action=jump&catid=35&id=25710


Kudos to the team who created this machine....All copyrights and restriction/s of distribution as per the Originators.


Authors:
Model and gauge development by Arild Elverum.
Textures and model mods by Thomas Roehl.
Thanks to Mario Noriega for using some of his gauges and gauge code in this project. http://www.mariopilot.heliohost.org/
Thanks to Pierre Fasseaux for making the Collins Radio gauges. The included audio panel was recoded to make it look like a Cobham Audio Panel.
Thanks to Bjoern Kesten for using his crew models and texture template.
Thanks to Martial Feron for his Falcon 200 Guardian repaint.
Thanks to Rui Manecas for his interior texture of passenger cabin.

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=71668&stc=1