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Flamingskull5000
December 23rd, 2017, 06:43
I've forgotten how to disable spawning AI in Quick Combat. I've tried the random spawn disable in ETO, but bad guys keep showing up after their comrades have been dispatched. What am I missing?

FireStorm II
December 23rd, 2017, 10:56
It's the uisel.xml file in the AppData folder.

Find the section for Quick Combat and then in this:

<EnemyAircraft>
<Aircraft type="string" val="Bf 109E-4 JG2"/>
<Model type="string" val="bob_bf109e-02"/>
<Quantity type="uint" val="1"/>
<Respawn type="bool" val="y"/>
</EnemyAircraft>

You have only to change respawn val="n"
and then you can land victoriously in peace.

Flamingskull5000
December 23rd, 2017, 11:19
Funny thing is, every time I edit the Uisel file ETO won't load so I end up having to delete the file and when the it does boot up of course it defaults back to "y". Feel like a dog chasing his tail!

FireStorm II
December 23rd, 2017, 13:42
Changing y to n with notepad should not stop ETO from loading.
Something else is going on.

Flamingskull5000
December 24th, 2017, 07:09
I agree, I've disabled the QC spawn in Rising Sun, but when I make the edit in ETO BOOM! Gremlins no doubt.......:kilroy: