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euroastar350
May 13th, 2017, 00:39
As the title suggest, Mikko's Maule M7-260/MT7-260 from the early FS2004 are being converted to FSX native with spec and bump maps. As of now and so far, the tricycle gear variant is the first to be converted with the external model nearly done. The plan is to get all variants converted and released in one shot instead of one by one. Now as I mentioned in the other thread, everything from the original release will remain intact. No changes to the externals or virtual cockpit are going to be made, the only change being done is adding a propeller blur disc in 3DS Max since the original is lost during the export from MCX. High resolution textures are planned, but I'm leaving that for my painter to do. No timeframe and I'm not in no hurry to get these done as I am preparing the release of the Sikorsky S76 in a few days, going over the Bell 222 to get it released, more work on the Trislander. So for anyone that wished to have wanting these fully working in FSX, well those dreams came true ;)
http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=49999&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=50000&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=50001&stc=1

euroastar350
May 13th, 2017, 00:40
http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=50005&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=50006&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=50007&stc=1

ToniJH
May 13th, 2017, 03:41
Thank you for doing this. This is nostalgic add-on for FS.

Essex
May 13th, 2017, 05:18
the only change being done is adding a propeller blur disc in 3DS Max since the original is lost during the export from MCX.


Just to avoid confusion, the propeller disc can be salvaged by reimporting the MDL in MCX and entering high numbers in the "set condition variables".

MZee1960
April 29th, 2020, 12:44
Hi,

Is this tri-gear version available for download somewhere, please ?

ToniJH
April 29th, 2020, 21:02
Hi,

Is this tri-gear version available for download somewhere, please ?

I just checked and it is available in Avsim: https://library.avsim.net/index.php?CatID=fsxac

MrZippy
April 30th, 2020, 04:10
mmersm7260fsx.zip in the AVSIM Library.

Stefano Zibell
April 30th, 2020, 06:35
I was wondering why would I need this when the default Maule in FSX is such a little gem. Now I see it's a trike.

Whole other beast.

Getting it.

MZee1960
April 30th, 2020, 16:45
Found it ! Apparently 6 different models in the zip.

Thank-you, Charlie and co.

MrZippy
May 1st, 2020, 04:06
Found it ! Apparently 6 different models in the zip.

Thank-you, Charlie and co.

Post back here if it worked for you! Everything seemed to work on the free flight page until it crapped out with a CTD before I could pick my airport! :banghead:

lucame
May 1st, 2020, 04:37
Hi everybody,

very beautiful plane but I have a question.
I have strange grey triangles when the landing lights are on, but only when I 'm looking from the rear part of the plane to the front.

Strange issue...

Stay safe Lucame

MrZippy
May 1st, 2020, 04:48
Hi everybody,

very beautiful plane but I have a question.
I have strange grey triangles when the landing lights are on, but only when I 'm looking from the rear part of the plane to the front.

Strange issue...

Stay safe Lucame

Are you using DX10? May not be compatible.

lucame
May 1st, 2020, 05:30
Hi Mr Zippy,

no , I'm not using DX 10

The triangles appear just when the landing lights are on.
No problems with position lights or beacon.

MrZippy
May 1st, 2020, 05:48
Hi Mr Zippy,

no , I'm not using DX 10

The triangles appear just when the landing lights are on.
No problems with position lights or beacon.

OK, I was just referencing your post in the "Other" Sim Site! Any chance of a screenshot?

jeanmuller
May 1st, 2020, 06:53
Here a screensot of this srange issue ?

Best regards
jm

MrZippy
May 1st, 2020, 07:41
I have a slightly older version of this Maule. Probably the FS9 ported over to FSX version. The landing lights show fine. I'll make another attempt at this FSX Native version to see if there is a difference.

75804

75805

OK, now I have the New FSX Native Maule working and I see what you are talking about, also! Might have to try some other landing light effects!

75808

falcon409
May 1st, 2020, 08:22
Here a screensot of this srange issue ?
Best regards
jm
Same here as well, and only visible from the rear. There is also an odd shadow that shows on the top of the fuselage and is visible in all of the screenshots posted here. I checked the textures and it's not part of the fuselage or wings so not sure why it's there.

MrZippy
May 1st, 2020, 11:54
Also no VC available even when adding interior=Maule_Trigear_P3DV4_interior to the model.cfg. Too bad! Off to the recycle bin. :banghead:

MZee1960
May 1st, 2020, 13:38
Post back here if it worked for you! Everything seemed to work on the free flight page until it crapped out with a CTD before I could pick my airport! :banghead:

Hi Charlie,

That may be a while, but definitely looking forward to trying the tri-gear and float versions out.

I currently have a serious case of Irisitis happening here.

I uninstalled the CT/4F after several unexplained CTD's, but wasn't about to give up on these beauties - went back in for a second look today.

The Grob G155E/Tutor T.1 works flawlessly and flies beautifully - a great aircraft for low 'n slow flights.

The PC21 Driver, ... it too works flawlessly - FMS, HUD etc. This one is fast and likes to get away from you even during taxi.

Lots of eye candy in both these aircraft.

A very generous gesture to offer these at n/c to our community....... Thank-you, Iris.

YoYo
May 1st, 2020, 13:55
Here a screensot of this srange issue ?

Best regards
jm

The same it was in converted Mi-2 with landing lights.

falcon409
May 1st, 2020, 14:44
Also no VC available even when adding interior=Maule_Trigear_P3DV4_interior to the model.cfg. Too bad! Off to the recycle bin. :banghead:
Check the "model.cfg" file, it's missing the interior model info!!

RayHff
May 1st, 2020, 15:21
On the FSX model, changing the tri-gear model.cfg file to read as below was the VC fix.

[models]
normal=Maule_Trigear_P3DV4_exterior
interior=Maule_Trigear_P3DV4_interior

This worked on the FSX model on both a Windows 10 and Windows 8.1 system. Neither of these run DX10 and both run FSX Acceleration.

euroastar350
May 1st, 2020, 22:16
The triangle issue seems to be the light poly not having a material applied and there is no way I can add a material in Model Convertor X

The odd shadow on top of the fuselage is not something I can correct as it is a model issue and not texture related. No sources exist, hence why I mentioned that this model was converted over using MCX. The shadow issue only appears in FSX and not P3DV4 :/

Brian_Gladden
May 2nd, 2020, 05:00
The triangle issue seems to be the light poly not having a material applied and there is no way I can add a material in Model Convertor X

The odd shadow on top of the fuselage is not something I can correct as it is a model issue and not texture related. No sources exist, hence why I mentioned that this model was converted over using MCX. The shadow issue only appears in FSX and not P3DV4 :/


The Triangle issue might be on your end as I have seen it with a few of your latest models. I don't get them. Also seems to be the same material as the top antennas in MCX and in Hierarchy mode it's tied to a ton of other parts so you can't delete it. I'm downloading the original model now and I'll open it up in MCX (Do you have the latest version?) and see what I get.

Edit. Got Mikko's original file downloaded. First pic is MCX first import of the original model. second is George's FSX model. and the third are my MCX importer settings. Not sure what the issue but I had those same triangles on the MD500 George released a while ago as well.

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=75825&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=75826&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=75827&stc=1

jeanmuller
May 2nd, 2020, 06:09
1) The model name has nothing to do with the visual issue in FSX, it is only important that the ---exterior.mdl & ----interior.mdl
name are identical with the model.cfg file texte.
(expl.
[models]
normal=Maule_Tri-cycle_exterior
interior=Maule_Tri-cycle_interior


2) In FSX-SE/(DX10fixer) all models works perfectly except the landing lights triangles visulal issue.
I don't have the odd shadow on th top of the fuselage for all models, see screenshot (may be a DX9 issue).


3) Like eurostar350 said, the triangle effect seems to be a polygone conversion issue and not a texture neither effect-texture issue.

It would be a pity to put this nice aircraft in the basket because of this annoying triangle issue.

MrZippy
May 2nd, 2020, 06:11
I am also making some progress! I labeled the texture folder to texture_old and brought in a texture folder from an earlier Maule! I now have a VC and the grey areas on the wing are gone, also the textures for the aircraft are dark, so I'll have to experiment further. The lights are still on the fritz!

75829

75830

falcon409
May 2nd, 2020, 06:46
I am also making some progress! I labeled the texture folder to texture_old and brought in a texture folder from an earlier Maule! I now have a VC and the grey areas on the wing are gone, also the textures for the aircraft are dark, so I'll have to experiment further. The lights are still on the fritz!

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=75829&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=75830&stc=1
Did you read what Ray and I both wrote about how to fix the lack of a VC?

MrZippy
May 2nd, 2020, 07:19
Did you read what Ray and I both wrote about how to fix the lack of a VC?

Tried that right away when Ray wrote it at AVSIM. It gave me no VC no matter which way I stuck my tongue in my cheek! I now have a VC and the bright exterior textures are back (along with the dark grey bands on top of the wing) by adding fresnel_ramp.dds and fresnel_Ramp_glass.dds.

Don't know if the VC secret is because I don't have Acceleration?

falcon409
May 2nd, 2020, 08:23
. . . .Don't know if the VC secret is because I don't have Acceleration?
I suppose that's possible, but not really much of a secret, it only required that one additional line (for the interior model to be read) in the model config file. No reason that shouldn't have worked. At any rate you have what you need.

falcon409
May 2nd, 2020, 08:31
. . . . .It would be a pity to put this nice aircraft in the basket because of this annoying triangle issue.
I found several fixes for the triangle issue:
1. Don't view the airplane from the rear (the triangles aren't visible until you move slightly aft of the wing) :playful:
2. Don't turn the landing lights on, especially if you're flying at night. You can pretend you're part of a "Black Ops" Team landing at a secret runway:biggrin-new:

MrZippy
May 2nd, 2020, 09:01
I suppose that's possible, but not really much of a secret, it only required that one additional line (for the interior model to be read) in the model config file. No reason that shouldn't have worked. At any rate you have what you need.

Yep, has me baffled also! :banghead: That's why I asked MZee (who also uses FSX with SP2) to report back with what he sees.

MZee1960
May 2nd, 2020, 14:33
Yep, has me baffled also! :banghead: That's why I asked MZee (who also uses FSX with SP2) to report back with what he sees.


Same issues here as already reported in this thread ............

https://i.imgur.com/GUab22N.jpg

This one's, unfortunately, not a keeper for me. :confusion:

MrZippy
May 2nd, 2020, 14:41
Did you see a VC by adding the extra line into the model.cfg?

gray eagle
May 2nd, 2020, 15:48
The floatplane doesn't work for P3D V4.5 - Oddly, LM provided other version of the Maule. When I tried to add the float plane it won't show in preview.

gavinc
May 3rd, 2020, 11:52
If the grey triangle on the landing lights is an issue for you it is fairly easy to remove.

You need to import the model into MCX and then using the hierarchy viewer you will see that the triangle is a single part.
If you delete this part then the triangle goes away.

Removing the part doesn't seem to affect the function of the landing lights (these shots are from P3D but it should be the same in FSX.

Gavin

gavinc
May 3rd, 2020, 11:53
The floatplane doesn't work for P3D V4.5 - Oddly, LM provided other version of the Maule. When I tried to add the float plane it won't show in preview.

Worked fine for me - are you sure you are using the P3D version?
Also don't forget that the panel and sounds are aliased to other folders. Make sure they are there.

Gavin

falcon409
May 3rd, 2020, 12:17
"gavinc", good find. Works very well in FSX. Thanks for the HU!!

gray eagle
May 3rd, 2020, 12:35
Worked fine for me - are you sure you are using the P3D version?
Also don't forget that the panel and sounds are aliased to other folders. Make sure they are there.

Gavin

I got whatever version that was linked here on this thread at Avsim.

https://library.avsim.net/search.php?SearchTerm=mmersm7260fsx.zip&CatID=fsxac&Go=Search

Where is P3D version?

There already is a Maule in P3D V4.5 - only the float plane is not included.

MrZippy
May 3rd, 2020, 12:51
I got whatever version that was linked here on this thread at Avsim.

https://library.avsim.net/search.php?SearchTerm=mmersm7260fsx.zip&CatID=fsxac&Go=Search

Where is P3D version?

There were 2 .exe files in that download. One for FSX and one for P3D.

MZee1960
May 3rd, 2020, 15:10
Did you see a VC by adding the extra line into the model.cfg?

Hi Charlie,

No VC after initial install, but I didn't try any config modifications.
For now, I just opted to park it in the 'wait and see' bin and move on to other projects.

falcon409
May 3rd, 2020, 15:18
Hi Charlie,

No VC after initial install, but I didn't try any config modifications.
For now, I just opted to park it in the 'wait and see' bin and move on to other projects.
The VC fix is simple, just add the line in the model config for the exterior model (it take less than a minute)
There is also a fix for the rectangles that show when the landing lights are on. Again a simple fix. All the info you need is in previous posts.

gray eagle
May 4th, 2020, 04:33
If the grey triangle on the landing lights is an issue for you it is fairly easy to remove.

You need to import the model into MCX and then using the hierarchy viewer you will see that the triangle is a single part.
If you delete this part then the triangle goes away.

Removing the part doesn't seem to affect the function of the landing lights (these shots are from P3D but it should be the same in FSX.

Gavin

Your suggestion was most helpful for me - Thanks - Had to make improvements to the wake. This is in P3D 4.5

https://i.postimg.cc/rmvV9TBV/Capture.jpg

jeanmuller
May 4th, 2020, 08:28
Hello,

First well done Cavinc for the triangle fix. I have FSX-SE but don't have and can't use MCX .

Can we expect a fix or update of the Maule M-7-260 ALL-IN-ONE package from the autor ?

Jean

falcon409
May 4th, 2020, 08:52
. . . . .Can we expect a fix or update of the Maule M-7-260 ALL-IN-ONE package from the author?

Jean
That would likely have to go through "euroastar350" for an "all in one" package. Any one of us who have made the fixes could put together the necessary changes and upload something, but it's probably better for George to handle it.