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PeteHam
June 10th, 2016, 21:46
A couple of weeks ago I installed FSX Steam after many years of using FS2004.

Overall I'm pretty impressed and I knew of several issues with props and cockpit windows when using FS2004 aircraft in FSX.

I installed the Lockheed Constellation (Manfred Jahn) and I've tried several prop textures but still get the strange effect of clouds and trees impacting on the prop disc.

Is there anyway around this?

Thanks.

Pete.

mjrhealth
June 10th, 2016, 23:09
no, it is a model issue. Best thing you can do is muck around with teh prop BMP alpha untill it is almost transparent than you cant see it. But hold out i tinks A2A may be doin one find out today i hope. We need a decent connie...

stansdds
June 11th, 2016, 03:07
Yep, opaque black discs and discs that block out clouds and autogen trees are the result of the aircraft model and the problem is not something that the user can fix. This issue started with the release of Service Pack 2 for FSX. The ACES team was starting to look towards the next MS flight sim and incorporated some new features into FSX, unfortunately it also broke compatibility with a lot of FS9 aircraft. Another issue is aircraft window glass. Some FS9 aircraft work fine, but others will have opaque glass. This can usually be fixed by giving the glass texture a white alpha channel. Windows that turn opaque when it rains can be fixed by a patch hosted by Flight1.com, that file is available at the following link.

http://www.flight1.com/view.asp?page=library

PeteHam
June 11th, 2016, 22:01
Thanks guys for your feedback.

I guess I can live with it when you get views like this.

Pete.

stansdds
June 12th, 2016, 03:00
That looks great!

Willy
June 12th, 2016, 12:50
I've been using a prop blur texture that I know works and just rename it to match the one in the original aircraft. (Default DC-3 for a 3 bladed prop usually)