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nigel richards
May 27th, 2016, 09:01
Friends; in answer to interest and requests on how various projects are shaping up, I'll do my best to keep all you good folk updated.

So here goes...first shot;

No.1 priority is the completion of Milton's amazing Grumman Mallard (turboprop) VC textures and sounds.

The textures are very near completion. Simultaneously doing some touch-ups on gauges, tackling light maps in a few days.
As usual, Milton has most graciously done mapping marvels to satisfy our greediness for resolution.

We already have a good working base for the soundtrack - received 3 very awesome CD's from the Skipper - packed with authentic Mallard sound material, a couple of days ago. So this can be expected to significantly boost up the present level of din!

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=38380&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=38379&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=38378&stc=1

I have already posted some screenies on the relevant thread for Milton's Grumman Mallard and will continue to do so.
The pics here are to illustrate the exciting way projects are so often inter-realated.

nigel richards
May 27th, 2016, 09:04
So, not forgetting the Bounty scenery Project...

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=38383&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=38382&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=38381&stc=1

nigel richards
May 27th, 2016, 09:13
If anyone would be interested in making the Bounty Scenery a TEAM Project, I would be thrilled to provide all source Materials to bring this overdue Project to fruition.

Most of the items needed, are already in place - most of the work would be lightweight Adex scenery for the airfield and some tinkering with Sbuilder to adjust surroundings.

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=38385&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=38384&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=38386&stc=1

nigel richards
May 27th, 2016, 09:25
The AVRO Trainers Project now comprises 6 models.

1. AVRO 621 Trainer (early 5-cyl Mongoose powered)
2. AVRO 621 Trainer (close-cowled 7-cyl Lynx powered)
3. AVRO 621 Tutor (Townend cowled Lynx).

All 3 basic versions have now been fitted with custom-built floats, representing 3 additional models.

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=38387&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=38388&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=38389&stc=1

nigel richards
May 27th, 2016, 09:37
The Tutor models and textures are now a culmination of 8 months work.

And I cannot even begin to Express in words, my deeply felt gratitude and esteem for Milton Shupe.
Without his most gracious inspiration, advice and mentoring, I wouldn't have made it beyond the first poly.

This one's in your honour, Sir.


http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=38391&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=38392&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=38390&stc=1

nigel richards
May 27th, 2016, 09:48
Yesterday, Roman Stoviak most brilliantly pushed the quality margins up beyond the horizon with the addition of fully automated leading edge slats!

Of-course, if you want to aerobat the AVRO's (and I know most of you will), you simply just click the lever back to LOCK!


http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=38393&stc=1

YES! He did that, too..

gaucho_59
May 27th, 2016, 10:21
This is something I am really ready to download NOW!!!
Very realistic look to it... Kudos

G.

magoo
May 27th, 2016, 11:06
So......an Avro 504 and a Gloster Gauntlet got drunk and went home together.....and this is the result. You know you're just encouraging this sort of behaviour when you make it look so good, Nigel......

nigel richards
May 27th, 2016, 12:35
This is something I am really ready to download NOW!!!
Very realistic look to it... Kudos

Thank YOU - very, very, very much my friend! :-)

G.


So......an Avro 504 and a Gloster Gauntlet got drunk and went home together.....and this is the result. You know you're just encouraging this sort of behaviour when you make it look so good, Nigel......

MAGOOOOO!!!

Where in heaven's name have you been - thought you'd given up on us.
My, this is a grand surprise, indeed.

Gloster Gauntlet...could be on someone's list...:wiggle:

Blackbird686
May 27th, 2016, 13:20
Gloster Gauntlet...could be on someone's list...:wiggle:

The Tudor is coming along very nicely, Nigel... Cracking fine job you have done with her so far! Very impressive... but you have always produced excellent goodies for FS9.:encouragement:

I know what you're up to when you speak of the "Gauntlet" being on "someone's list", as it were. Let's not lead on, mate... "Gauntlet"... then the "Grebe"... lol! :biggrin-new:

BB686:US-flag:

magoo
May 27th, 2016, 13:39
MAGOOOOO!!!

Hey Nigel,

A little erratic spare time has allowed me to delve back into electric airplanes for a bit. Oddly enough, a new graphics card was all it took to make that dusty old copy of FSX suddenly runable. Nice experience, but man....a lot of catching up to do. Amazing new planes (too many), plus getting over my pout thinking so many old favorites would be left behind, only to find out that they port over nicely with a little effort. If a CR.32 buzzes your place, don't try to shoot it down. It's probably virtual me.

Beautiful work you've done on that Avro. I'm surprised that you're building planes...but then...I'm not so surprised. This is inspiring, and leaves me thinking that the world may in fact not be totally going to hell in a hand basket.

Interesting that with two main wings of an apparently vast square yardage.....that Avro would elect to nail on a pair of Handley Page slats. Is it that they wanted to create a plane with such a low stall speed that with the slightest breeze you could tether it to any high structure like a dingy floating on the tide, and leave it in the air....? Sure would save on airfield parking fees....

nigel richards
May 27th, 2016, 21:36
The Tudor is coming along very nicely, Nigel... Cracking fine job you have done with her so far! Very impressive... but you have always produced excellent goodies for FS9.:encouragement:

I know what you're up to when you speak of the "Gauntlet" being on "someone's list", as it were. Let's not lead on, mate... "Gauntlet"... then the "Grebe"... lol! :biggrin-new:

BB686:US-flag:

LOL. Better get these babies finished First.

Awesome to have your long-standing, staunch support and behind-the-scenes input, testing and frankness. :-)



Hey Nigel,

A little erratic spare time has allowed me to delve back into electric airplanes for a bit. Oddly enough, a new graphics card was all it took to make that dusty old copy of FSX suddenly runable. Nice experience, but man....a lot of catching up to do. Amazing new planes (too many), plus getting over my pout thinking so many old favorites would be left behind, only to find out that they port over nicely with a little effort. If a CR.32 buzzes your place, don't try to shoot it down. It's probably virtual me.

Beautiful work you've done on that Avro. I'm surprised that you're building planes...but then...I'm not so surprised. This is inspiring, and leaves me thinking that the world may in fact not be totally going to hell in a hand basket.

Interesting that with two main wings of an apparently vast square yardage.....that Avro would elect to nail on a pair of Handley Page slats. Is it that they wanted to create a plane with such a low stall speed that with the slightest breeze you could tether it to any high structure like a dingy floating on the tide, and leave it in the air....? Sure would save on airfield parking fees....

Welcome Home Magoo,

Electric airplanes sound fun!
I pranged too many scratch, scale glow-plugs and was saved by FS.

Man it's good to have you around here, again - missed the witt, humor and also vast aeronautical knowledge with which you have always enriched this site.

Funny you should mention the HP slats - Roy Chadwick obviously had some good purpose in his Logic. And this was adopted in later aircraft such as the Fairey Swordfish (which I highly suspect, was designed with one eye glued to the Tutor). Ahhh! The 'Stringbag'...that wonderfully versatile monument to drag.

CR. 32...should I dare to hope for such a beautiful sight in our awesome virtual skies?...

nigel richards
May 27th, 2016, 21:49
This is something I am really ready to download NOW!!!
Very realistic look to it... Kudos

G.

gaucho_59; Apologies for somehow muddling up my gratitude with your quote :wavey:

Thank YOU very, very, very much, Sir. :-)

huub vink
May 28th, 2016, 13:22
All very interesting project, but the Avro really has my attention! :applause: :applause: :applause:

And a Gauntlet would really be great. Frank Elton's FS2002 is really showing its age and isn't really repaint friendly.

Cheers,
Huub

Roger
May 28th, 2016, 14:27
I am so looking forward to flying the Tutor! Looks like a great work Nigel.:applause:

nigel richards
May 28th, 2016, 22:01
All very interesting project, but the Avro really has my attention! :applause:

And a Gauntlet would really be great. Frank Elton's FS2002 is really showing its age and isn't really repaint friendly.

Cheers,
Huub

Huub: I promise you won't be disappointed from a texturing point of view. :encouragement:

Even by FSX standards (and she performs seamlessly in that fine sim), the texture sheets provide excellent opportunities for the much loved and appreciated masterpieces of gifted artists like yourself.

Each wing (and top Centre section) has a texture sheet of its own. The fuselage is split in TWO - so rivets, fasteners, stitching and other small details...even fabric, can be joyessly worked on to your heart's desire.

And with so many Air Forces choosing the AVRO Tutor in the 1930's - the sky's your limit for colour schemes. :-)

I'll be eagerly looking forward to your awesome artistry, Huub! :wavey:

nigel richards
May 28th, 2016, 22:13
I am so looking forward to flying the Tutor! Looks like a great work Nigel.:applause:

Roger - I am sooo looking forward to giving you the opportunity of some real wind-in-face, open air fun-flying, my friend. :-)

A massive THANKS for your kind words and support - it is very much appreciated. :-)

Dev One
May 28th, 2016, 23:19
She looks phantastic...how do you get all those polys looking so smooth & then getting the model to compile without tripping the inevitable dreaded 64k poly limit thrown in ones face?
Keith

darrenvox
May 30th, 2016, 17:07
looks amazing

nigel richards
June 2nd, 2016, 03:31
She looks phantastic...how do you get all those polys looking so smooth & then getting the model to compile without tripping the inevitable dreaded 64k poly limit thrown in ones face?
Keith

Thanks Dev One - aaaaagh the dreaded poly count! No easy way out; I started out being way too lavish in some areas and ended up re-building many of them 3 - 4 times until there was a satisfactory balance between smoothness and poly quota. It's all a great juggling act really... :-)




looks amazing

Thank You, darrenvox :-)

Milton Shupe
June 2nd, 2016, 06:25
Thanks Dev One - aaaaagh the dreaded poly count! No easy way out; I started out being way too lavish in some areas and ended up re-building many of them 3 - 4 times until there was a satisfactory balance between smoothness and poly quota. It's all a great juggling act really... :-)

Thank You, darrenvox :-)

It's a common problem with new modelers when building parts to look good in gmax at 2-5' from that part. In the sim however, exterior parts are typically viewed at 20-30', are textured, shaded, "noised up", and low poly parts look just fine at those distances. Of course, in the VC, there are different things at play and high poly parts are more important, although difficult to accomplish in FS9.

Eventually, modelers find a happy medium where polys and part shapes are balanced and practical and allow for great viewing and good performance even in complex weather or high density scenery. We do have to be mindful that the aircraft is not the only thing being rendered in the sim and leave some capacity for scenery and weather.

nigel richards
June 2nd, 2016, 06:39
It's a common problem with new modelers when building parts to look good in gmax at 2-5' from that part. In the sim however, exterior parts are typically viewed at 20-30', are textured, shaded, "noised up", and low poly parts look just fine at those distances. Of course, in the VC, there are different things at play and high poly parts are more important, although difficult to accomplish in FS9.

Eventually, modelers find a happy medium where polys and part shapes are balanced and practical and allow for great viewing and good performance even in complex weather or high density scenery. We do have to be mindful that the aircraft is not the only thing being rendered in the sim and leave some capacity for scenery and weather.

Aaaaaah Skipper. :-)

What an honour and great privilege to be under the watchful guidance and wisdom of a true Master modeler. :-)

Yes Sir! VC modeling and teh dreaded FS9 vertice mangles of the 4mm weld limit (sigh).

Milton Shupe
June 2nd, 2016, 06:45
Aaaaaah Skipper. :-)

What an honour and great privilege to be under the watchful guidance and wisdom of a true Master modeler. :-)

Yes Sir! VC modeling and teh dreaded FS9 vertice mangles of the 4mm weld limit (sigh).

Well, any new developing skills take time but you have managed to accomplish in a relative short time what required years of trial and error for me. Your Tutor project is a testament to your talent and artistry. She is a beauty to behold.

nigel richards
June 4th, 2016, 13:15
Well, any new developing skills take time but you have managed to accomplish in a relative short time what required years of trial and error for me. Your Tutor project is a testament to your talent and artistry. She is a beauty to behold.

Thank you Milton, for being there each step of the way - I am most humbled and honoured by your most gracious words, Skipper.

Blackbird686
June 4th, 2016, 15:22
Eventually, modelers find a happy medium where polys and part shapes are balanced and practical and allow for great viewing and good performance even in complex weather or high density scenery. We do have to be mindful that the aircraft is not the only thing being rendered in the sim and leave some capacity for scenery and weather.

As you and your team so eloquently mastered... with the Experimental Republics cockpits, both 2D and VC. What amazing works of art those "pits" are... the leather seats in each are sooooo comfortable, and you can almost smell the environment inside those planes. One of sun baked leather and the slight odiferous 'tinge' of the 'mechanisms'.

BB686:US-flag:

Dev One
June 4th, 2016, 23:15
Yes Sir! VC modeling and teh dreaded FS9 vertice mangles of the 4mm weld limit (sigh).

I've turned that option off when compiling, finding that it helps somewhat as long as one can find the right balance of polys say on a switch toggle.

Keith

nigel richards
June 5th, 2016, 04:57
I've turned that option off when compiling, finding that it helps somewhat as long as one can find the right balance of polys say on a switch toggle.

Keith

That is something I would very much be interested in doing, Keith - any HU would be very much appreciated. :-)

Dev One
June 5th, 2016, 23:20
When exporting I have always used Middleman & in the options tab I can deselect weld.

Keith

mvg3d
June 5th, 2016, 23:46
Aaaaaah Skipper. :-)

What an honour and great privilege to be under the watchful guidance and wisdom of a true Master modeler. :-)

Yes Sir! VC modeling and teh dreaded FS9 vertice mangles of the 4mm weld limit (sigh).

Hi Nigel, Γειά σου !!!
Try this in order to "bypass" the 4mm weld limit in mkmdl, is just a little "tedious", but this system works fine for me (I used it in almost all the planes I made)....
Instructions are included in the zip file.

:wavey::wavey::wavey::wavey:

38708

Bjoern
June 6th, 2016, 06:05
That is something I would very much be interested in doing, Keith - any HU would be very much appreciated. :-)

http://www.fsdeveloper.com/wiki/index.php?title=Makemdl

"WeldPoints=0" helped with the dreaded 4mm limit.

nigel richards
June 6th, 2016, 08:33
Dev One, mvg3d, Bjoern :

Thank you for your most kind and interesting HU, Gentlemen - must try these methods out! :-)

magoo
June 11th, 2016, 21:55
So Nigel,

The quality of the model in your screenshots looks quite amazing. Dwelling on the cumulative time it would take to learn such craft and attain this level...(even with your highly adept talents....), you must've been securing the development process beneath the ice for some time....(?)

Mind you...the predictable wave of requests (could'ja build me a _________ while'yer addit..?)...it'd makes sense to me that the initial explorations would be kept off the boards.

So while I won't ask you which models were built to reach this highly developed level of creation...( to avoid the tsunami of "could ya release those too...???", posts) but rather......I would ask; Out of all manner of subject, what selection process led you to explore the shape of an Avro Tudor?

nigel richards
June 12th, 2016, 12:49
So Nigel,

The quality of the model in your screenshots looks quite amazing. Dwelling on the cumulative time it would take to learn such craft and attain this level...(even with your highly adept talents....), you must've been securing the development process beneath the ice for some time....(?)

Mind you...the predictable wave of requests (could'ja build me a _________ while'yer addit..?)...it'd makes sense to me that the initial explorations would be kept off the boards.

So while I won't ask you which models were built to reach this highly developed level of creation...( to avoid the tsunami of "could ya release those too...???", posts) but rather......I would ask; Out of all manner of subject, what selection process led you to explore the shape of an Avro Tudor?

Well Magoo, with things as they presently are in Greece, not much work for a designer, these days.

So I invented a job to keep myself out of mischief :kilroy: trying to get a good 12+ hr shift each day.

I've been very, very fortunate in having the best people around when I'm at a loss (both in everyday life and sim work).

One thing I have decided from the very start, is a policy of developing for FS9 and up. I feel there are many silent simmers out there ready to appreciate that kind of flexibility. I'd rather concentrate on well-detailed, textured and watertight models that perform well in 3 - 4 sims than Super detailed equivalents for only one specialised simulator. Just personal choice, i suppose.

Why the Tutor?
Good question. Again, just something I like -a rather unsung, interesting workhorse.

What's coming next?
Several ideas firing enthusiasm, but I really MUST properly complete the projects already being worked on.

As I've said before - marvelous to see you around the 'House' again, Magoo - we all missed you! :-)

magoo
June 12th, 2016, 14:20
Greece.

So beautiful, and yet, so bitter sweet. It's a place that's always offered the most pure energy. It doesn't recognize bankers, financiers, or bureaucratic governments.......but it does make people strong, independent, and especially artists, designers, creators; They seem to receive a particularly powerful gift from that environment. An energy that unlocks the most sublime esoteric. Look at the history.

Ahh.....you picked a wonderful place to call home, Nigel. Economic stuff comes and goes......you know the drill. By the time profit starts falling from the sky again, you'll be so muscle-bound from you present passage, none of it will seem to have mattered.

It pleases me to see you creating these electric avian. Previously just black and white images in a book on a shelf, (or at most) a unique example most coddled by this museum or that.

Here you've joined the ranks of the "not so many" who can bring these old ghosts to life, shove one into the cockpit, and enthusiastically advise, "go on.....go fly your brains out! You'll love it!!"

Yeah....yeah. You're right guy for it.

Cheers Nigel, good on ya.

nigel richards
June 13th, 2016, 13:12
Greece.

So beautiful, and yet, so bitter sweet. It's a place that's always offered the most pure energy. It doesn't recognize bankers, financiers, or bureaucratic governments.......but it does make people strong, independent, and especially artists, designers, creators; They seem to receive a particularly powerful gift from that environment. An energy that unlocks the most sublime esoteric. Look at the history.

Ahh.....you picked a wonderful place to call home, Nigel. Economic stuff comes and goes......you know the drill. By the time profit starts falling from the sky again, you'll be so muscle-bound from you present passage, none of it will seem to have mattered.

It pleases me to see you creating these electric avian. Previously just black and white images in a book on a shelf, (or at most) a unique example most coddled by this museum or that.

Here you've joined the ranks of the "not so many" who can bring these old ghosts to life, shove one into the cockpit, and enthusiastically advise, "go on.....go fly your brains out! You'll love it!!"

Yeah....yeah. You're right guy for it.

Cheers Nigel, good on ya.


Thanks for the boost, Magoo. VERY much appreciated, :-)

"Previously just black and white images in a book on a shelf, (or at most) a unique example most coddled by this museum or that."

Now there you have touched upon the magic of our sim-world, Sir. :encouragement:

speedy70
July 13th, 2016, 06:49
Any progress news Nigel?

Cheers Chris

Milton Shupe
July 14th, 2016, 17:43
Any progress news Nigel?

Cheers Chris

Chris, Nigel is away from his communications capabilities for a few days but should be back Sunday or Monday.

speedy70
July 15th, 2016, 03:31
Thanks for the info Milton.

Cheers Chris

nigel richards
July 18th, 2016, 07:24
Chris, Nigel is away from his communications capabilities for a few days but should be back Sunday or Monday.

Thank you Skipper for passing on the HU. :-)

Chris, et al; team are now putting the final polish to the TP Mallard, so hopefully we'll have news on other fronts shortly.

Thank you for your kindly interest. :wavey:

nigel richards
July 19th, 2016, 07:01
Now that Milton's beautifully modeled TP Grumman Mallard looks pretty much ready for its much anticipated debut, here is a reminder of my intended work program.
I intend to complete outstanding projects in the following priority order:

1. HMS Bounty Launch - texture work/paintkit.

2. Bounty Harbour Scenery - finalise scenery for initial fs9 release.

3. AVRO Tutor/Trainer Package finalisation for release.

speedy70
January 23rd, 2017, 14:29
Hi Nigel.
Has the work program stopped?
Cheers Chris

zswobbie1
January 23rd, 2017, 21:08
Now that Milton's beautifully modeled TP Grumman Mallard looks pretty much ready for its much anticipated debut, here is a reminder of my intended work program.
I intend to complete outstanding projects in the following priority order:

1. HMS Bounty Launch - texture work/paintkit.

2. Bounty Harbour Scenery - finalise scenery for initial fs9 release.

3. AVRO Tutor/Trainer Package finalisation for release.

Hi Nigel,

Any news for us?

Cheers,
Robin

nigel richards
January 23rd, 2017, 21:42
Hi Nigel.
Has the work program stopped?
Cheers Chris

Hi Chris :-)

Stopped work? Are you kidding? LOL

Getting in 12-14 hours per day - many friends perhaps don't realise the hours, effort, and sometimes even loneliness hidden behind these projects.

But we wouldn't have it any other way - it's what we do.





Hi Nigel,

Any news for us?

Cheers,
Robin

I think so, Robin.

The Connection between AVRO, Bounty scenery, and Launch will eventually become apparent.

For the past couple of weeks, I have been literally

en GAUGED!

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=46588&stc=1 http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=46589&stc=1 http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=46590&stc=1

nigel richards
January 23rd, 2017, 21:47
Amazing how time flies when researching, constructing and texturing each item for accuracy and realism.

Heck of a lot of fun, too!

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=46591&stc=1 http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=46592&stc=1 http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=46593&stc=1

Milton Shupe
January 24th, 2017, 05:41
Excellent work my friend; you have been busy! :applause:

huub vink
January 24th, 2017, 05:53
Beautiful work Nigel! Really a piece of art :encouragement:

Huub

michaelvader
January 24th, 2017, 06:28
Haloo Friends,

in germany one say "good things need time"
so I must be patient to wait for your works to be to download and install.
But it' s hard to wait for so much pretty things to come.
Nigel says the sounds will again be better wow wow as would say my dog.
It is hard to wait but I know the outcome of your common works will be just ultimate.
So I will thank you all for the fine gifts you offer us
THANK YOU
yours
Papi with the greatest admiration

wellis
January 24th, 2017, 06:37
As always, exquisite work Nigel!!

magoo
January 24th, 2017, 07:24
Holy smokes, Nigel!! Beautiful rendering!

My jaw has officially dropped...!

:jawdrop:

Desert Rat
January 24th, 2017, 09:57
Nigel,

that looks absolutely stunning, words fail me.

Jamie

speedy70
January 24th, 2017, 10:31
Great stuff Nigel.

Cheers Chris

nigel richards
January 24th, 2017, 12:12
Excellent work my friend; you have been busy! :applause:
Thank YOU, My Friend, and mentor. :-)


Beautiful work Nigel! Really a piece of art :encouragement:

Huub

You are most gracious, Huub - well I'm rather hoping you'll be treating the AVRO's with your own, very special art. :-)


Haloo Friends,

in germany one say "good things need time"
so I must be patient to wait for your works to be to download and install.
But it' s hard to wait for so much pretty things to come.
Nigel says the sounds will again be better wow wow as would say my dog.
It is hard to wait but I know the outcome of your common works will be just ultimate.
So I will thank you all for the fine gifts you offer us
THANK YOU
yours
Papi with the greatest admiration

Haloo Papi, very wise saying, Sir. :-)

LOL; you must have a great dog!
Thank you my friend for those very warming words - I won't forget your kindness. :-)


As always, exquisite work Nigel!!
You humble me, Sir - just doing what I love. :-)



Holy smokes, Nigel!! Beautiful rendering!

My jaw has officially dropped...!



Thank YOU Magoo! Now go easy on that jaw! LOL.



Nigel,

that looks absolutely stunning, words fail me.

Jamie

Knowing your own love and dedication to what we do, I take that as a very great honour, Jamie.
Thank YOU. :-)




Great stuff Nigel.

Cheers Chris

Thanks Chris - it means a lot when things seem to be going 12. :-)

zswobbie1
January 24th, 2017, 21:18
Many thanks, Nigel.
I'm really looking forward to this.

Cheers,
Robin

Blackbird686
January 25th, 2017, 05:43
Stunning work mate! Can't wait!

BB686:US-flag:

Sundog
January 25th, 2017, 16:36
That is simply amazing. Outstanding work. :)

Hurricane91
January 26th, 2017, 07:30
Amazing how time flies when researching, constructing and texturing each item for accuracy and realism.

Heck of a lot of fun, too!

Magnificent project Nigel. Roy Chadwick would certainly be as impressed as we members are.

nigel richards
February 1st, 2017, 21:58
Thanks Gentlemen.

Tribute to Sir Roy Chadwick's genius - now wouldn't that be something, H91?

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=46906&stc=1

That great designer was confidently putting welded steel tube and all-Metal Construction into the 621 series at a time when that other great rival - Sir Sidney Camm, was busy incorporating tried and tested wire-braced wood into their delightful little 'Hawker Tomtit'.

Sir Roy was later to design the AVRO Lancaster.

The same company test pilot on both 621Tutor and Lancaster was Capt. Harry 'Sam' Brown.

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=46907&stc=1

nigel richards
February 1st, 2017, 22:07
We now have what I believe to be a completed cowled AVRO 621 Tutor (including VC, textures, custom sounds).

So we're now busily carrying the improvements made to this basic model over to the other variants and float-equiped models.


http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=46908&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=46909&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=46910&stc=1

spokes2112
February 2nd, 2017, 02:05
Very nice Nigel! Looking forward to the release!

nigel richards
February 2nd, 2017, 03:03
Very nice Nigel! Looking forward to the release!

Thank you, Spokes2112 - that won't be long in coming. :-)

nigel richards
February 2nd, 2017, 03:07
Researching original instruments was a fascinating exercise...

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=46912&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=46913&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=46914&stc=1

nigel richards
February 2nd, 2017, 03:10
Fun to reproduce accurate, and lively graphics too.
2 days per gauge - but at least they're going to be archived for future projects. :-)

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=46915&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=46916&stc=1

magoo
February 2nd, 2017, 05:53
Each day passes as if it were a minute. I'm amazed at how much work you can cram into each one, Nigel.

Soulful stuff, sir!

Milton Shupe
February 2nd, 2017, 18:24
Awesome work Nigel; love the appearance of those faces. :applause:

Willy
February 2nd, 2017, 19:02
I'm gobsmacked. That's about the best work on gauge faces I've ever ran into. Very well done Nigel!

Motormouse
February 3rd, 2017, 00:33
Looking good Nigel, now, what would be really something would be if those gauges had luminescent paint for night flying, or under the instrument hood. :)

Ttfn

Pete

nigel richards
February 3rd, 2017, 07:05
Thanks for the good words and keeping the spirits high - very much appreciated Gentlemen :-)

Pete: No looooominous gauges on the Real AVRO, but I know what you mean.

Hmmm...so you wan't an instrument training hood, do you?
Well, we're already at the poly limit for the cowled version, but I'll gladly see what's possible on the uncowled 621 trainer variants. :-)

But don't fret on the looominies; Uncle Nigel has provided the correct night flying lamps (just like the Real AVRO).

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=46967&stc=1 http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=46966&stc=1 http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=46965&stc=1

nigel richards
February 3rd, 2017, 07:17
Although I only have a handful of blurred photos, colour profiles and a very questionable 3-view, I was wondering whether there would be any interest in the Polish license-built and modified version of the Tutor.

The Wright J-5 Whirlwind powered PWS-18.

Quite a chunky, robust looking bird IMO, has a few more horses with a DECREASE in engine weight, too...

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=46970&stc=1 http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=46969&stc=1 http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=46968&stc=1

Always held the utmost respect and awe for Poland's couragious pilots. Could be interesting to see their trainer in sim. :-)

Milton Shupe
February 3rd, 2017, 07:21
Beautiful work on the night gauge backlighting Nigel. :applause:

nigel richards
February 3rd, 2017, 07:30
Beautiful work on the night gauge backlighting Nigel. :applause:

That's the kind of stuff we always enjoy doing together, My Friend :-)
Without your enlightenment, that panel would have been in gloooooom!

huub vink
February 3rd, 2017, 11:37
Wow Nigel, you really did an incredible job on these faces!

The research on these item is always interesting and surprising. I can recall an aircraft which was reasonably well documented. In the manual all the gauges where described with values and type numbers. However when I checked an un-restored wreck I came to the conclusion that quite some of the gauges had changed during the operational life. Its the same with pictures in manuals. These are often taken from a prototype, which is not always the same as the production version.

About the Polish version; Although there will definitely be people who will be delighted to fly one, I personally will stick to the UK versions.

Cheers,
Huub

Motormouse
February 3rd, 2017, 11:57
[QUOTE=nigel richards;1065409]
Pete: No looooominous gauges on the Real AVRO, but I know what you mean.

Hmmm...so you wan't an instrument training hood, do you?

[\quote]

Well I sometimes have masochistic tendency :)

Ttfn

Pete

Sascha66
February 3rd, 2017, 14:59
This looks to be one of the best FS releases ever!

aeronca1
February 4th, 2017, 05:14
Always held the utmost respect and awe for Poland's couragious pilots. Could be interesting to see their trainer in sim. :-)

As my paternasl grandmother might say: Proszę

nigel richards
February 12th, 2017, 10:56
As per recipe; rounded wingtips, Armstrong Siddeley Lynx replaced with license-built Wright J-5 9 cylinder, removal of slats option, NEW cowl.


http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=47218&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=47219&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=47220&stc=1

nigel richards
February 12th, 2017, 11:05
Exhaust outlet setup initially had me stumped - ALL the drawings and colour profiles were WAYYYYY off the mark.
So I went back to REALLY scrutinizing those blurry old photos...

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=47221&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=47222&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=47223&stc=1

All was happily was revealed when I finally began to SEE.


Off back to my shed...:wavey:

Willy
February 12th, 2017, 12:02
Exhaust outlet setup initially had me stumped - ALL the drawings and colour profiles were WAYYYYY off the mark.
So I went back to REALLY scrutinizing those blurry old photos...
All was happily was revealed when I finally began to SEE.


Off back to my shed...:wavey:

Looking great Nigel and I'm looking forward to your Avro.

I know what you mean about drawings and profiles being off. And I just learned to not count on the accuracy of museum photos. I went back to those about some detail on the canopy I'm sorting out and something suddenly struck me as very odd. In the museum, the canopy sides are inset about 6 inches or so into the fuselage. But every photo I've found taken during it's operational days, it's not. I'm thinking that when it was put back together for the museum after it's '39 crash and ended up upside down in the river, the canopy was probably busted all to pieces. And whoever rebuilt it for the museum had no clue on what an aircraft canopy was supposed to look like. At least I've got a general idea of what it's supposed to look like and how the sections slide back and forth.

The 3 views are almost done now. The prop is pretty much the only thing left fo do.

nigel richards
February 12th, 2017, 20:54
Looking great Nigel and I'm looking forward to your Avro.

I know what you mean about drawings and profiles being off. And I just learned to not count on the accuracy of museum photos. I went back to those about some detail on the canopy I'm sorting out and something suddenly struck me as very odd. In the museum, the canopy sides are inset about 6 inches or so into the fuselage. But every photo I've found taken during it's operational days, it's not. I'm thinking that when it was put back together for the museum after it's '39 crash and ended up upside down in the river, the canopy was probably busted all to pieces. And whoever rebuilt it for the museum had no clue on what an aircraft canopy was supposed to look like. At least I've got a general idea of what it's supposed to look like and how the sections slide back and forth.

The 3 views are almost done now. The prop is pretty much the only thing left fo do.

Thank you, Willy.

With the exception of famed draughtsmen known for their accuracy, I prefer never to put my faith in 3-views other than as a starting point.
Going with gut feeling and keen observation will usually glean a better insight into the subject and its workings.
I've always enormously enjoyed doing research and preparing technical drawings - this is just an extension of the same challenging process.

Familiarity with your subject is fundamental.

There's also the rudiments of a NEW conspiracy theory somewhere in there as well; WHO the heck has grabbed all the blasted engineering drawings! :-)

Motormouse
February 13th, 2017, 02:48
Did you leave them in Matts ouzo stash?
:biggrin-new:


Ttfn

Pete

Sascha66
February 13th, 2017, 06:39
Aboslutely superb attention to detail! And the paint job ... I could wax lyrical about those reflection...

jackryan172
February 13th, 2017, 10:31
Wow! I know nothing about that plane except I want it. Amazing work. Just proves there is still some great life left in the old FS9 girl. Looking forward to flying this bird.

Sean

Blackbird686
February 13th, 2017, 11:11
These reflections look REAL, as does the rest of the model. The panel work is simply stunning, Nigel. Very Impressive!!

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=47221&stc=1

BB686:US-flag:

nigel richards
February 13th, 2017, 21:47
Thank you, friends :-)

The NEW Wright J-5 cowl has only been 'colour blocked' in for model checking purposes - plenty of scope for details and the 'Metal touch'.

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=47259&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=47260&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=47261&stc=1

nigel richards
February 13th, 2017, 21:51
Crankshaft shroud needs cooling holes, magneto shrouds; edge rivets, then we'll give it the vital service wear, tear, grime, chipped paint.

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=47262&stc=1

zswobbie1
February 13th, 2017, 22:51
Seriously??
This for FS2004??

:applause::applause::applause:

huub vink
February 13th, 2017, 23:25
I'm speechless Nigel :applause: :applause: :applause:

What an incredible model you made!

Huub

Blackbird686
February 14th, 2017, 10:17
You're gonna run out of polygons, Nigel....:dizzy: :biggrin-new:

BB686:US-flag:

SPman
February 14th, 2017, 17:49
It is rather good, isn't it.

nigel richards
February 14th, 2017, 21:11
Seriously??
This for FS2004??



Certainly is, Robin - designed from the outset as a workhorse in both FS9 and FSX, my friend.
(I regularly fly both sims - wouldn't be without either!) :-)


I'm speechless Nigel

What an incredible model you made!

Huub

We're finally getting there, Huub. :-)

Your warm encouragement is very much appreciated, Sir.

Thank you!


You're gonna run out of polygons, Nigel....

BB686:US-flag:

LOL!

All present and accounted for, Tom :-)

Handful held back in reserve just for minor VC changes I'll be making today to facilitate smooth starting and operation of the Wright J-5 engine (albeit license-built).

Tap, tap, tap...






It is rather good, isn't it.

That's very nice of you to say so, SPman - Thank you :-)

zswobbie1
February 14th, 2017, 23:02
Jaw dropping & amazing work, Nigel.
Thank you for helping to keep FS2004 alive!

mrogers
February 14th, 2017, 23:29
Absolutely outstanding! The model is an incredible work of art.
Thank you for all you're doing for us.

nigel richards
February 19th, 2017, 22:37
Jaw dropping & amazing work, Nigel.
Thank you for helping to keep FS2004 alive!

We're all in this together, Robin - doing a pretty good job of keeping things lively yourself, sir! :-)




Absolutely outstanding! The model is an incredible work of art.
Thank you for all you're doing for us.

The REAL thanks, always goes out to you good folk, my friend - the way I like to see things is the BEST is yet to come!

huub vink
February 19th, 2017, 22:46
...........the way I like to see things is the BEST is yet to come!

Are you referring to the Gauntlet you once mentioned?

............ :running: running and seeking cover) :biggrin-new:

Cheers,
Huub

nigel richards
February 19th, 2017, 22:50
Well that's the way it could be seen from here, but I've just spent 4 days making VC changes to the Polish bird, and getting an endorsement from the ENGINE shop to make things satisfactorily...

NOISY?

You bet!

The noise endorsement for the Wright J-5 Whirlwind just came through and m'lugs are a ringin'!!! :-)))


We now have 3 soundsets specific to the 3 engine variants of the 621;

1.) Armstrong Siddeley Lynx IV

2.) Armstrong Siddeley Mongoose

3.) Wright J-5 Whirlwind

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=47515&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=47516&stc=1

Now if only I could get that pesky fuel gauge to work!!! :banghead: :-/

nigel richards
February 19th, 2017, 22:58
Are you referring to the Gauntlet you once mentioned?

............ :running: running and seeking cover) :biggrin-new:

Cheers,
Huub

LOLOL!!!

The Gauntlet is confirmed!

But I must finish the three projects - Bounty Launch textures, Scenery, and AVRO's before I start anything NEW. :-)

...........:running:running to find your hideout!!!!! :-))))

Willy
February 20th, 2017, 05:48
Love the way it's turning out Nigel. Work like this makes an aeroplane that I normally wouldn't give a second look, something that will have a it's own spot in the hanger.

Not much progress on my project. Too much real life getting in the way. But even it's just a minutes of work on it, I try to get something done daily. So little has gotten done that of the two originally planned, it's now down to the one seater with the two seater placed behind the back burner for "someday". At least a lot of what I've done for it, can be applied to the one that's still slowly simmering on the front.

When you live on a farm and spring comes early, the winter projects come to a screeching halt.

zswobbie1
February 20th, 2017, 21:28
[QUOTE=nigel richards;1068490]LOLOL!!!

The Gauntlet is confirmed!

But I must finish the three projects - Bounty Launch textures, Scenery, and AVRO's before I start anything NEW. :-)

YES, YES YES! :jump:

huub vink
September 27th, 2017, 05:01
It has been a while, so I guess it is about time for me to ask whether there is any progress to report on the Tutor :bump:.

Cheers,
Huub

nigel richards
September 27th, 2017, 08:33
It has been a while, so I guess it is about time for me to ask whether there is any progress to report on the Tutor :bump:.

Cheers,
Huub

Hang on, Huub - let me just roll back the hangar doors for a sneek peek. :-):wiggle:

nigel richards
September 27th, 2017, 08:47
So far:

Revised fuselage - Observer/Gunner position.
260 h.p Armstrong Cheetah.
Installed Upper Wing Centre section fuel tank.

WIP
Lewis machine gun with mounting - modeled, now mapping.

To Follow:
Revised windshields.
8 x 20 lb practice bombs/racks.
Collapsible Blind Flying Hood.



http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=54323&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=54324&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=54325&stc=1

nigel richards
September 27th, 2017, 08:50
http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=54326&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=54327&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=54328&stc=1

Milton Shupe
September 27th, 2017, 09:12
Stunning improvements Mate! Love those details. :applause:

nigel richards
September 27th, 2017, 09:29
Stunning improvements Mate! Love those details. :applause:

Ahhh, Thank YOU, Skipper. :-)

Question is: will I find the polys needed for teh gunner/observer...

or will this turn into yet another poly-witch hunt??? :dizzy:

jackryan172
September 27th, 2017, 11:05
Wow that is just stunning. It amazes me that you guys can create some just stunning works of art.

Love it.

Sean

Blackbird686
September 27th, 2017, 11:36
Ahhh, Thank YOU, Skipper. :-)

Question is: will I find the polys needed for teh gunner/observer...

or will this turn into yet another poly-witch hunt??? :dizzy:

Seeee, I told you, Nigel.:a1310: Looks AWESOME anyhow, mate!

BB686:US-flag:

huub vink
September 27th, 2017, 11:51
Really incredible Nigel! The model is breathtaking and the textures are absolutely gorgeous :encouragement:.

Why do images like this always make me a bit greedy?

But take the time needed Nigel. Even if the model is half as good as it looks, it is still worth the wait.

Thanks for the update,
Huub

Sascha66
September 27th, 2017, 13:55
This leaves me speechless... wow...

nigel richards
September 29th, 2017, 22:49
Thank you kindly, Gentlemen. :-)

Lewis gun mapped and textures almost there, then it's on to digging a hole for teh gunner/observer...


http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=54419&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=54420&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=54421&stc=1

Sascha66
September 30th, 2017, 01:28
These old bi-planes somehow are the most beautiful aircraft for me! THIS model is shaping up to be an all-time FS great, there is just so much love and attention to detail ... and patience!

TARPSBird
September 30th, 2017, 02:35
The bare metal finish on the cowling and forward fuselage is beautiful. :encouragement:

nigel richards
October 3rd, 2017, 10:30
These old bi-planes somehow are the most beautiful aircraft for me! THIS model is shaping up to be an all-time FS great, there is just so much love and attention to detail ... and patience!

...and head-banging! :biggrin-new:
Thanks Sascha66, I agree they are beautiful subjects, and in this case great flyers too.


The bare metal finish on the cowling and forward fuselage is beautiful. :encouragement:

Thank YOU, Sir. :-)

nigel richards
October 3rd, 2017, 10:33
Love boolean cuts - particularly when they go smoothly first run. :-)

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=54512&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=54513&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=54514&stc=1

nigel richards
October 3rd, 2017, 10:37
Better get on with the other windscreen variant.

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=54515&stc=1

Bushi
October 3rd, 2017, 14:25
The bare metal finish on the cowling and forward fuselage is beautiful. :encouragement:

Someone who downloaded my Avia 57 floatplane repaint recently, praised me on my metal textures..

I was quick to point out that it was 99% Nigel..!!!!! He is the master! :applause:

VERY nice works sir!
Dave

speedy70
December 2nd, 2017, 13:24
Hi Nigel.
My usual request.

Any further progress on the launch and the harbour as well as your superb aircraft.

I trust your power problems are all sorted.

Cheers Chris

SteveB
December 3rd, 2017, 03:40
Hey up Nigel.
I refuse too drool over such things, so far this thread has cost me three keyboards. Your bare metal textures have just blown my last few remaining brain cells:dizzy:.
Carry on like this and you will find yourself charged with Cruelty too dumb Stalin's, and keyboards.

Steve

wombat666
December 4th, 2017, 05:45
Now I WILL need to do a nice fresh reload of FS2004..........brilliant work Nigel, in fact out-bloody-standing!:triumphant:

Sascha66
December 5th, 2017, 04:42
Love boolean cuts - particularly when they go smoothly first run. :-)

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=54512&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=54513&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=54514&stc=1

It will be Christmas soon, and Santa knows I have been good all year :)

nigel richards
December 7th, 2017, 22:43
Many thanks for the interest, friends - AVRO fleet of aircraft nearing the finishing Line. Busy here converting base models/textures to FSX native. :-)

As for the scenery; not much progress in that department, I'm afraid. Each time I go there, it turns into an exercise in frustration. Just have to see how it all plays out - dang near burned myself out on that one...

Seahawk72s
December 8th, 2017, 18:22
Phenomenal effort sir, thank you...:applause:

nigel richards
December 9th, 2017, 07:17
Phenomenal effort sir, thank you...:applause:

Trying my best, Seahawk72s - Thank YOU, Sir for the welcome support. :-)

SPman
December 10th, 2017, 16:10
It will be Christmas soon, and Santa knows I have been good all year :) And I can recall seeing the NZ example flying (before the engine cried "no more" and she was grounded.....:banghead:)

Mick
December 11th, 2017, 04:52
I am SO looking forward to these!

nigel richards
December 11th, 2017, 06:15
I am SO looking forward to these!

Check your PM's. Mick. :-)

wombat666
December 13th, 2017, 04:23
Outstanding work and a pleasure to fly, Nigel's Avro works in FS9 shown here as well as FSX and P3Dv3! :triumphant:

https://imagizer.imageshack.com/v2/1488x806q90/r/922/H8tKfO.jpg

Blackbird686
December 13th, 2017, 05:07
Take some time and listen to those engines! Go out to the spot view and hear the changes in pitch as the plane is pulled up and pushed down, as well as the turns. The mastery of the subtle changes in sound is AWESOME! It isn't just one sound, it's a complete concert of sounds, ranging from combustion, to the effect of "well oiled" metal against metal. All working together to push that big wooden prop, which adds it's own to the whole sound package. Absolutely jaw dropping!

Add that to a wonderfully mastered visual, and flight model, and a warm, leather strapped, well appointed office for the pilot, and you have a WINNER! Hard to believe it's still, a "work in progress". Well Done, Nigel! :encouragement:

BB686:US-flag:

Sascha66
December 13th, 2017, 05:31
This a true jewel. Masterfully crafted and a real labour of love with an obsessive attention to detail. And it also flies wonderfully, and taxiing sees the plane bouncing and swaying along just as you would expect to watch in an old movie. Everything is just right about this one! And it is not even a release version ;)

I was too busy having fun to take screenshots but i will - although little can be added as those already posted here show off the superb detail. Maybe I can manage to take a movie, haven't tried that for a couple of years!

nigel richards
December 13th, 2017, 06:40
Outstanding work and a pleasure to fly, Nigel's Avro works in FS9 shown here as well as FSX and P3Dv3! :triumphant:

https://imagizer.imageshack.com/v2/1488x806q90/r/922/H8tKfO.jpg

Awesome screenshot, Wombat666 - and that's heavenly music to my ears that so far,she's happy in P3Dv3 too! :-)

Thank YOU, Sir! :medals:

nigel richards
December 13th, 2017, 06:58
Take some time and listen to those engines! Go out to the spot view and hear the changes in pitch as the plane is pulled up and pushed down, as well as the turns. The mastery of the subtle changes in sound is AWESOME! It isn't just one sound, it's a complete concert of sounds, ranging from combustion, to the effect of "well oiled" metal against metal. All working together to push that big wooden prop, which adds it's own to the whole sound package. Absolutely jaw dropping!

Add that to a wonderfully mastered visual, and flight model, and a warm, leather strapped, well appointed office for the pilot, and you have a WINNER! Hard to believe it's still, a "work in progress". Well Done, Nigel!

BB686:US-flag:

Keep up the great work, BB686

Man, am I happy when you good people generously devoting so much of your free time to testing, also gain so much pleasure. :-)

Thank YOU, Tom! :encouragement:






This a true jewel. Masterfully crafted and a real labour of love with an obsessive attention to detail. And it also flies wonderfully, and taxiing sees the plane bouncing and swaying along just as you would expect to watch in an old movie. Everything is just right about this one! And it is not even a release version ;)

I was too busy having fun to take screenshots but i will - although little can be added as those already posted here show off the superb detail. Maybe I can manage to take a movie, haven't tried that for a couple of years!

Sascha, I'm truly honoured, and touched by your very generous comments, my friend! :-)

Thank YOU for accepting the challenge of testing these gals, Sir.

Now a movie...that would be AWESOME!...:wiggle:

Motormouse
December 13th, 2017, 08:19
Even downside up!

http://www.sim-outhouse.com/sohforums/showthread.php/82535-FS2004-Screenshots-Here!!!?p=1116170&viewfull=1#post1116170

Ttfn

Pete

Mick
December 13th, 2017, 10:06
Oh my goodness!

I am at a loss for words, but I'll try to spit some out anyway...

I loaded the planes into the sim to check them out, and as I flipped through them on the Select Aircraft menu I starter smiling, then giggling, then chuckling and chortling with glee. Woo-HOO !!!

Utterly amazing! I haven't been so flabbergasted by a new plane in longer than I can remember.

Great work Nigel!
THANK YOU !!! :ernaehrung004:

nigel richards
December 13th, 2017, 10:51
Even downside up!

http://www.sim-outhouse.com/sohforums/showthread.php/82535-FS2004-Screenshots-Here!!!?p=1116170&viewfull=1#post1116170

Ttfn

Pete

Loving those screenshots, Pete! :encouragement:

nigel richards
December 13th, 2017, 10:55
Oh my goodness!

I am at a loss for words, but I'll try to spit some out anyway...

I loaded the planes into the sim to check them out, and as I flipped through them on the Select Aircraft menu I starter smiling, then giggling, then chuckling and chortling with glee. Woo-HOO !!!

Utterly amazing! I haven't been so flabbergasted by a new plane in longer than I can remember.

Great work Nigel!
THANK YOU !!! :ernaehrung004:

Thank YOU, Sir! - Very much appreciated. :ernaehrung004:

Now down to the nitty-gritty of catching me some gremlins. :-)

SPman
December 13th, 2017, 16:10
Well.....what can I say, that hasn't been said already?

Initial impressions........it's just how I remember the original plane! (NZ203) Just add smell-o-vision and you'd have it nailed!

Outstanding effort!

Well done that man! :very_drunk:

nigel richards
December 13th, 2017, 22:11
Well.....what can I say, that hasn't been said already?

Initial impressions........it's just how I remember the original plane! (NZ203) Just add smell-o-vision and you'd have it nailed!

Outstanding effort!

Well done that man! :very_drunk:

Thank you, Sir :very_drunk:


"Just add smell-o-vision..."
Aaaaaaah! If only...!!! LOL.

nigel richards
December 15th, 2017, 11:46
But for now; could do with some crisp winter air to clear the cobwebs...

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=56353&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=56354&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=56355&stc=1

nigel richards
December 15th, 2017, 11:50
http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=56356&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=56357&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=56358&stc=1

nigel richards
December 15th, 2017, 12:03
Now that we're out of that pesky 4mm vertice weld zone - thangs are smoooooth as a baby's bum!

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=56359&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=56360&stc=1

Blackbird686
December 15th, 2017, 12:23
I'll bet that pilot is warm and toasty, getting some heat on his feet from that big 7 cylinder radial, pulling that Tutor along.

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=56360&stc=1

And the "pig's ears"? well, I'm not missing those either. Smooooth? You Bet! :encouragement:

BB686:US-flag:

nigel richards
December 17th, 2017, 12:02
The latest texture set added to the AVRO Tutor liveries should read:



[fltsim.xx]
title=AVRO 621 Oxford University Sqn
sim=Tutor
model=
panel=621
sound=
texture=Oxford University Air Sqn
kb_checklists=tutor_check
kb_reference=tutor_ref
atc_id=N106CM
ui_manufacturer=AVRO
ui_type="621 Tutor"
ui_variation="Oxford University Air Sqn"

The textures for the livery only, are included - please Copy common textures from The London University livery.

Many Thanks.

Nigel

michaelvader
December 27th, 2017, 19:31
Good morning Nigel,

back frome my hollyydays at my home in brittany,
I made this morning just a little flight with the Avro 621.
B e a u t y f u l l
Thank you a lot for this fine bird.
Now I have some questions to you:
1 can you give me please some indications about the correct power and trim settings for take off, climb, cruise, descent and landing
2 I tried both lever positions for the leading edge flaps but did not see from the cockpit any action, perhaps did I some thing wrong or
misst understood how it operates
3 the VC is really a master piece. I wonder now if it would be interesting to make a 2D panel for better frame rates.
on my old pc I featured a lot of stuttering, so perhaps with a 2D panel there will be no more this stuttering
Yours
Papi

nigel richards
December 27th, 2017, 22:33
Good morning Nigel,

back frome my hollyydays at my home in brittany,
I made this morning just a little flight with the Avro 621.
B e a u t y f u l l
Thank you a lot for this fine bird.
Now I have some questions to you:
1 can you give me please some indications about the correct power and trim settings for take off, climb, cruise, descent and landing
2 I tried both lever positions for the leading edge flaps but did not see from the cockpit any action, perhaps did I some thing wrong or
misst understood how it operates
3 the VC is really a master piece. I wonder now if it would be interesting to make a 2D panel for better frame rates.
on my old pc I featured a lot of stuttering, so perhaps with a 2D panel there will be no more this stuttering
Yours
Papi

Oh welcome back, Papi! :-)

Pleased you are enjoying the initial test models. We are now in the process of building NEW Air. files and building the cfg. file from the bottom up. The speeds of all test models is faster than should be. We have had much useful feedback, and are now incorporating much of this into the NEW flight models.

Having four engine type variations will also be more realistically authentic in the performance.

James Banks is doing some awesome work in making these Gals come to life.

So just enjoy initial flying for now, but please don't hesitate to contact me with your findings - your involvement, as with the other team members is very welcome indeed, Sir.

Automatic slots/slats
When the lever is in the forward position, the slats will automatically deploy when the aircraft reaches approximately +8 degrees positive incidence. They will automatically retract at a lesser angle.
In the rear position, the slats are locked/retracted.

The AIR FORCE MUSEUM OF NEW ZEALAND have extremely generously sent us much useful information and photos from their AVRO Prefect. Included, are much better details of the Slat Lever, so we will be making model improvements accordingly.

Yes, there will be a 2D panel for all variants when the VC's are finalised for all versions. That will ensure the 2D panels come as close to the VC's as is practicable.

Great to see you back, Papi,

Thank YOU - ENJOY! :-)

michaelvader
December 28th, 2017, 09:54
Good evening Nigel and friends,

I just made a 2d panel out from a screeny of the VC.
On my old pc frame rates are really better now.
The original VC is so fine, I could not resist to use it for the 2d panel.
I just did it for me as if I understood well Nigel will do one for th final release.
Yours
Papi

nigel richards
December 29th, 2017, 10:31
Good evening Nigel and friends,

I just made a 2d panel out from a screeny of the VC.
On my old pc frame rates are really better now.
The original VC is so fine, I could not resist to use it for the 2d panel.
I just did it for me as if I understood well Nigel will do one for th final release.
Yours
Papi



Aye, that's our Papi! :-)

Looking great there, Sir - E N J O Y ! :encouragement:

Motormouse
December 29th, 2017, 15:07
http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=56668&stc=1

ttfn

Pete

nigel richards
December 29th, 2017, 22:44
http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=56668&stc=1

ttfn

Pete

You're looking AWESOME there Pete - really appreciate your invaluable and professional expertise, Sir. :encouragement:

This is the First bird with an all NEW cfg./Air. file for FSX - I'll get the FS2004 re-writes to you as soon as we have similar updates.

Thanks for the beautiful screens, Matey!

wombat666
December 29th, 2017, 23:00
At this point in time the AVRO collection is flying very nicely in FS9, FSX, FSX-SE, P3D3 and P3D4.
Well done indeed Nigel!
:triumphant:

nigel richards
December 29th, 2017, 23:18
"At this point in time the AVRO collection is flying very nicely in FS9, FSX, FSX-SE, P3D3 and P3D4.
Well done indeed Nigel!"
:triumphant:

That's music to my ears, wombat666 - particularly about P3D4! :jump:

As soon as the updates are completed, I'll send you the NEW files ASAP.
So far you've been using FS9 textures - but I think you'll find the FSX textures a pleasant surprise.

Thank YOU for so generously testing in all 4 sim versions, Sir!
! :ernaehrung004:

Motormouse
December 30th, 2017, 06:54
You're looking AWESOME there Pete - really appreciate your invaluable and professional expertise, Sir. :encouragement:

This is the First bird with an all NEW cfg./Air. file for FSX - I'll get the FS2004 re-writes to you as soon as we have similar updates.

Thanks for the beautiful screens, Matey!

No prob Nigel, I've found weights for the Lewis gun, Scarff ring and loaded magazines, so looking at adding them as a station weight

Ttfn

Pete

nigel richards
December 30th, 2017, 07:14
No prob Nigel, I've found weights for the Lewis gun, Scarff ring and loaded magazines, so looking at adding them as a station weight

Ttfn

Pete

Thanks Pete, much appreciated! :encouragement:
We can then get that useful data over to James for the NEW cfg. file.

wombat666
December 30th, 2017, 18:45
At this point in time the AVRO collection is flying very nicely in FS9, FSX, FSX-SE, P3D3 and P3D4.
Well done indeed Nigel!
:triumphant:

Just started to go a little feral in 3v.4.........might be me, back to checking my set up.
:banghead:

michaelvader
January 6th, 2018, 01:00
Good Morning Nigel,

the 2d panels are very close to be finished.
Now there are two questions:
1) in the panel.cfg are mentioned two fuel gauges,
but when flying the plane I do not find them - mystery for me
2) for using the sluts I must use the VC to liberate or bloc them,
is there a possible key assignation so I could try to make a gauge
for the 2D panel?
She is realy a very fine bird to fly.
Yours
Papi

wombat666
January 6th, 2018, 03:57
Good Morning Nigel,

the 2d panels are very close to be finished.
Now there are two questions:
1) in the panel.cfg are mentioned two fuel gauges,
but when flying the plane I do not find them - mystery for me
2) for using the sluts I must use the VC to liberate or bloc them,
is there a possible key assignation so I could try to make a gauge
for the 2D panel?
She is realy a very fine bird to fly.
Yours
Papi

Papi, that would be the 'slats' mate.:biggrin-new:
I've known quite a number of the others.
No offence.

michaelvader
January 6th, 2018, 04:46
Good Morning Nigel,

the 2d panels are very close to be finished.
Now there are two questions:
1) in the panel.cfg are mentioned two fuel gauges,
but when flying the plane I do not find them - mystery for me
2) for using the sluts I must use the VC to liberate or bloc them,
is there a possible key assignation so I could try to make a gauge
for the 2D panel?
She is realy a very fine bird to fly.
Yours
Papi

Sorry Nigel,
my english seems not to be good enough to understand what you mean
yours
Papi

Milton Shupe
January 6th, 2018, 06:13
Good Morning Nigel,

the 2d panels are very close to be finished.
Now there are two questions:
1) in the panel.cfg are mentioned two fuel gauges,
but when flying the plane I do not find them - mystery for me
2) for using the sluts I must use the VC to liberate or bloc them,
is there a possible key assignation so I could try to make a gauge
for the 2D panel?
She is realy a very fine bird to fly.
Yours
Papi

Papi,

This is the custom xml for slats control. You may be able to use the L:var to access it, or to set the flap handle index to unlock/lock, but that may confuse synchronization with the vc.


<!-- Auto-Deploy Slats with Lockout -->

<part>
<name>LE_SLATS_LOCK_LOGIC_SW</name>
<animation>
<parameter>
<code>
(L:LE_SLATS_LOCKOUT, bool) ! (A:FLAPS HANDLE INDEX, number) 0 != and if{ (&gt;K:FLAPS_UP) }
(L:LE_SLATS_LOCKOUT, bool) (A:PLANE PITCH DEGREES, degrees) -14 &lt; (A:FLAPS HANDLE INDEX, number) 1 != and and if{ (&gt;K:FLAPS_DOWN) }
(L:LE_SLATS_LOCKOUT, bool) (A:PLANE PITCH DEGREES, degrees) -14 &lt; ! (A:FLAPS HANDLE INDEX, number) 0 != and and if{ (&gt;K:FLAPS_UP) }
(L:LE_SLATS_LOCKOUT, bool) if{ 100 } els{ 0 }
</code>
<lag>400</lag>
</parameter>
</animation>
<mouserect>
<cursor>Hand</cursor>
<callback_code>
(L:LE_SLATS_LOCKOUT, bool) ! (>L:LE_SLATS_LOCKOUT, bool)
</callback_code>
</mouserect>
</part>

michaelvader
January 6th, 2018, 08:03
Thank you Milton
euh oups I do not have enough knowledge to make a gauge of it at a first look.
But I will try.
I have done 2d panels at first as an experiment to save fluidity of my sim - it is better now
Yours
Papi

michaelvader
January 6th, 2018, 08:16
Hallo Friends,
in the previous post I attached my 2D panels for the AVRO 621, the Tutor, the Prefect and the PWS 18.
I used screenshots from the realy fine VC.
Why did I do those 2d panels?
Certainly not to make the fifth wheel of a car or just to make panels.
When I first tested the original Tutor my flightsim had "stuttering" and it was not flying but a very hardly controllable diashow.
I made at first a fast primitive 2d panel and things got fluid. That persuated me that the problem came frome the VC modus.
As the original VC is so perfect I did screenshots from every models VC and did the 2D panels out of them.
So the 2D panels are as close as possible to the original VC. I just made two modifications: 1) I replaced the battery switch by a starter button. 2) As id id not find a primer pump gauge and I do not use it I obmitted it.
I wanted to add a gauge for the slats. Milton sended me the code but to do a gauge out of it - for the moment I do not see how to make it.
Enough about it
Yours
Papi

Motormouse
January 7th, 2018, 08:33
So I did cheat a bit to get all the way up to Mt Everest.... our intrepid 'Biggles' is glad of his electrically heated 'Sidcot' suit and gloves....

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=56861&stc=1

found it ran out of puff at 12,000ft; probably due to density effect...

ttfn

Pete

nigel richards
January 7th, 2018, 11:13
Good Morning Nigel,

the 2d panels are very close to be finished.
Now there are two questions:
1) in the panel.cfg are mentioned two fuel gauges,
but when flying the plane I do not find them - mystery for me
2) for using the sluts I must use the VC to liberate or bloc them,
is there a possible key assignation so I could try to make a gauge
for the 2D panel?
She is realy a very fine bird to fly.
Yours
Papi

Sincere apologies, Papi - I haven't been up here for a couple of days and only now seen your post, Sir. :-)

Busy getting models updated, and getting Air.files cfg. files sorted out. James banks has been making some awesomely realistic handling for these birds.

To answer your questions my friend:

1). The only valid panel entries so far, are those for the VC.
The Real fuel gauge was in front of the forward cockpit - we're still hoping to make this functional. So we'd also feature this in the 2D panel.

2). Good thinking on slat operation from 2D panels.
We really must see if Roman Stoviak could help us out here - the VC slats operation are his very generous masterpiece.

Tomorrow I will be sending NEW Air.files and cfg. files to all of our testers, including youself, Papi. :-)

Many thanks for your enthusiasm, and thoughtful questions, Sir.

Warm Regards,

Nigel

nigel richards
January 7th, 2018, 11:17
Papi,

This is the custom xml for slats control. You may be able to use the L:var to access it, or to set the flap handle index to unlock/lock, but that may confuse synchronization with the vc.

Thanks for the welcome HU in my absence, Milton. :-)

nigel richards
January 7th, 2018, 11:25
So I did cheat a bit to get all the way up to Mt Everest.... our intrepid 'Biggles' is glad of his electrically heated 'Sidcot' suit and gloves....

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=56861&stc=1

found it ran out of puff at 12,000ft; probably due to density effect...

ttfn

Pete

Should be getting 16,000ft; thanks for highlighting this, and the PM solution, Pete! :encouragement:

Motormouse
January 7th, 2018, 15:03
Should be getting 16,000ft; thanks for highlighting this, and the PM solution, Pete! :encouragement:

Ah, Nigel, you would only get 16,000 ft on a perfect day when the atmospherics comply with international standard atmosphere... https://en.m.wikipedia.org/wiki/International_Standard_Atmosphere

Test with 1013 pressure and 15 deg C at sea level,
that will be more realistic.

Ttfn

Pete

magoo
January 7th, 2018, 15:19
Yeah....the Lynx powered Tutor would run out of steam somewhere around 11,000 -12,000 feet. (Think Stearman with a 220 hp Continental..)

If you want to rampage around the mountain peaks, you'd need the 626 Prefect. It's running a supercharged Cheetah V, getting you about three quarters into Pratt & Whitney R985 territory. Carries more fuel, too. Maybe not bad for a Himalayan expedition.

Motormouse
January 9th, 2018, 03:58
IIRC Magoo, only the Prefects supplied to Egypt and Brazil had Cheetah engine, the rest retained carb fed Lynx.

Ttfn

Pete

huub vink
January 9th, 2018, 04:13
IIRC Magoo, only the Prefects supplied to Egypt and Brazil had Cheetah engine, the rest retained carb fed Lynx.

Ttfn

Pete

According to Mr Wikipedia you are absolutely correct Pete...... :biggrin-new:

https://en.wikipedia.org/wiki/Avro_626

nigel richards
January 9th, 2018, 06:01
Correct, Gentlemen. :-)

The cheetah (Armstrong Siddeley Lynx Major to put the cat among the pigeons) was my own preference for the 626 Prefect in its most powerful version. This is reflected well in an interesting range of flight models, from the docile Mongoose powered 621 to the lively 626 Prefect.

All NEW flight models should reach you fine Gentlemen later this evening. :wavey:

wombat666
January 10th, 2018, 18:24
Correct, Gentlemen. :-)
The cheetah (Armstrong Siddeley Lynx Major to put the cat among the pigeons) was my own preference for the 626 Prefect in its most powerful version. This is reflected well in an interesting range of flight models, from the docile Mongoose powered 621 to the lively 626 Prefect.All NEW flight models should reach you fine Gentlemen later this evening. :wavey:

Once more into the breach Nigel.
:encouragement:

nigel richards
January 11th, 2018, 00:25
Once more into the breach Nigel.
:encouragement:

Greatly appreciate your participation, Wombat666 :encouragement:

Sascha66
January 11th, 2018, 04:38
Got'em, thank you Nigel! Now to see what has changed. It's amazing that this is still not a release version.

nigel richards
January 11th, 2018, 08:49
Got'em, thank you Nigel! Now to see what has changed. It's amazing that this is still not a release version.

Thank YOU, Sascha :-)

Improvements?
I have an interesting array of mainly small items and model refinements to complete once we are finished testing the flight models.
We also have the float versions to set up with flight models for testing, too.

Enjoy the Test Flying, my friend! :encouragement:

Mick
January 12th, 2018, 05:30
Between the recently heavier than usual demands of life and an efort to minimize the use of an ailing confutor I've barely had a chance to check out these planes. Whenever I do get the chance I get impressed all over again!

michaelvader
January 14th, 2018, 02:36
Hallo friends
I added just a little feature in the aircraft cfg
For me it is very nice when flying in the morning or evening light

[LIGHTS]
light.0= 3, 5.10, 00.30, -2.41, fx_a6m5_exhaust

as you would put the nav lights on after the engine has fired it would go well
but other possibilities to switch the exhaust effect on might be possible
It is well for the Prefect now I will have a look for the other Avro's

Yours
Papi

michaelvader
January 14th, 2018, 05:12
HMMMM wonder if the mixture is not realy right to get such flames?

nigel richards
January 14th, 2018, 06:52
HMMMM wonder if the mixture is not realy right to get such flames?

Hey, looks like you've got the mixture just fine - have fun Pappi! :encouragement:

huub vink
January 21st, 2018, 12:45
I like to fly low & slow, so what am I doing here? The AVRO's are doing absolute great at low altitudes, why would somebody like to fly them at these altitudes where they hardly respond?

Huub

https://i.imgur.com/ZgqYhVf.jpg

nigel richards
January 21st, 2018, 22:47
I like to fly low & slow, so what am I doing here? The AVRO's are doing absolute great at low altitudes, why would somebody like to fly them at these altitudes where they hardly respond?

Huub

https://i.imgur.com/ZgqYhVf.jpg

Aye Huub! :-)

That's what these gals are truly all about - looking good there, Sir.
Hope you're enjoying their improved side-slip capabilities, too.

Motormouse
January 22nd, 2018, 05:54
Hope you're enjoying their improved side-slip capabilities, too.

I am! Only had a couple of brief flits so far, as work has gotten in the way of things.

Ttfn

Pete

nigel richards
January 22nd, 2018, 08:01
I am! Only had a couple of brief flits so far, as work has gotten in the way of things.

Ttfn

Pete

That's great news, and much appreciated, Pete - I know how busy you are with RW work at present.

I'm now going through each model, adding improvements for each version. Now have proper photographic reference for the cockpit slot lever, and have rebuilt/re-textured accordingly.

Currently converting the fuel filler cap to indicate fuel level as per RW.

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=57309&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=57310&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=57311&stc=1

downwind
January 31st, 2018, 07:51
Anxiously anticipating the release of this masterpiece. We have been very gratified lately with wonderful work form you, Milton and all of the gifted contributors to these projects.

nigel richards
January 31st, 2018, 11:12
Anxiously anticipating the release of this masterpiece. We have been very gratified lately with wonderful work form you, Milton and all of the gifted contributors to these projects.

Thank you downwind - I'm aiming at Easter for the release providing everything goes to plan. :encouragement:

Meanwhile, now that we have a pretty awesome set of flight models, we're gradually working down that list of items/details which need the final touch.

Motormouse
February 12th, 2018, 12:11
Hi Nigel , getting back to testing ; been looking at Bigglessonn from Denmark , and Biggleski from Poland, erm, while the flying from both is much improved, the green one does bounce around an awful lot more on grass strips ; might be something in the contact points not quite right?


http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=57977&stc=1


http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=57978&stc=1


ttfn

Pete

nigel richards
February 13th, 2018, 06:14
Hi Nigel , getting back to testing ; been looking at Bigglessonn from Denmark , and Biggleski from Poland, erm, while the flying from both is much improved, the green one does bounce around an awful lot more on grass strips ; might be something in the contact points not quite right?


http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=57977&stc=1


http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=57978&stc=1


ttfn

Pete

Yes, you're quite correct Pete - it was the contact points, but we've taken care of that nicely for both sims.

Major upgrade coming soon with many improvements and extra goodies. :-)

Blackbird686
February 13th, 2018, 07:17
Major upgrade coming soon with many improvements and extra goodies. :-)

Extra Goodies...? You mean a bottle of OUZO in each new plane's cockpit...?:dizzy: Wonder if Matt ever figured out where his stash went...? LOL!!!

BB686:US-flag:

nigel richards
February 13th, 2018, 10:17
Extra Goodies...? You mean a bottle of OUZO in each new plane's cockpit...?:dizzy: Wonder if Matt ever figured out where his stash went...? LOL!!!

BB686:US-flag:

Maybe even a bottle of Metaxa, Tom! :wiggle:

Bushi
February 14th, 2018, 02:03
I just HAD to muck about with the textures to give me a blank sheet of paper.. So, here is my factory fresh as yet unmarked 621 trainer being put through her 'test flight' paces.

EVEN though I'm aware that the finished product will most likely have different texture mapping!http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=58065&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=58066&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=58067&stc=1

LOVING this airplane..

one thing I discovered last night Nigel...

While REALLY wringing out the airplane, I noticed I can bury the wings deep into the ground (as in whilst 'groundlooping' oopsie..) and wonder if adding contact points at the tips would provide a more realistic 'hit' before rolling over and registering a crash.

AND.. as I mentioned in my pm...is there a way to have the tyre sidewalls for left and right respectively draw on a unique texture bmp map for the 621 trainer (uncowled Mongoose engine)? In fiddling around, I added "DUNLOP" to the sidewall but due to current mapping that makes it appear reversed on the right hand side. (just me.. mucking about with adding stuff.. lol...


cheers.. and CAN'T wait for the finished gem!!!!!

Dave

Bushi
February 14th, 2018, 02:22
Thank you downwind - I'm aiming at Easter for the release providing everything goes to plan. :encouragement:

Meanwhile, now that we have a pretty awesome set of flight models, we're gradually working down that list of items/details which need the final touch.

I'LL SAY it's a pretty awesome set of flight models!!

As you mentioned.. that side slip... wow... Having flown RW Tiger Moths, a Starduster 2, and well.. embarrassing myself in a Stearman long ago... I love flying this airplane!

The loss of power inverted.. the bouncing if you don't stick the landing 'just right', the wind noise..
your FDE is amazing Nigel.. this is SOOOO much fun... makes me want to put on my goggles and helmet when I fly her! but then.. the wife would KNOW I had finally lost it... lol...

Cheers.. and a big thumbs up...
Dave

Bushi
February 14th, 2018, 02:47
When viewed through the windscreen in the VC, the instrument panel in the front cockpit of the 621 trainer is gone.. just gray with only the switch clusters visible. but viewed over the TOP of the screen, the plywood textures and instruments are visible. Anyone else seeing this?

EDIT... removing < glass_t.bmp > from the texture folder eliminated the issue.

so.. will see if I can sort out the transparency issue in PS.. otherwise..

see image.
http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=58068&stc=1

cheers
Dave

Bushi
February 14th, 2018, 03:17
When viewed through the windscreen in the VC, the instrument panel in the front cockpit of the 621 trainer is gone.. just gray with only the switch clusters visible. but viewed over the TOP of the screen, the plywood textures and instruments are visible. Anyone else seeing this?

EDIT... removing < glass_t.bmp > from the texture folder eliminated the issue.

so.. will see if I can sort out the transparency issue in PS.. otherwise..

see image.
http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=58068&stc=1

cheers
Dave

OKAY... fixed.. I deleted the bmp < glass_t > from the folder, BUT copied the layer from it (showing the shadowy outline of the windscreen frame) over to the < glass2_t > bmp. and saved. Not sure if this copying of the layer was necessary, but now, I have a clear view of the front panel through the windscreen glass in VC view, and STILL have a darker shade showing when the airplane is viewed from outside, in the 'spot' views.

I did it this way to preserve the alpha channel value of the used bmp.
http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=58069&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=58070&stc=1

cheers
Dave

Blackbird686
February 14th, 2018, 07:45
That looks as if you created a different view for the VC, and your gauges show up nicely there... Well done, sir!

BB686:US-flag:

nigel richards
February 14th, 2018, 08:26
OKAY... fixed.. I deleted the bmp < glass_t > from the folder, BUT copied the layer from it (showing the shadowy outline of the windscreen frame) over to the < glass2_t > bmp. and saved. Not sure if this copying of the layer was necessary, but now, I have a clear view of the front panel through the windscreen glass in VC view, and STILL have a darker shade showing when the airplane is viewed from outside, in the 'spot' views.

I did it this way to preserve the alpha channel value of the used bmp.
http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=58069&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=58070&stc=1

cheers
Dave

Good to see you on the ball there and having fun, Dave.

Remember; you are on the early initial test pack - the contact point issues have been dealt with, as has the 'gauges through glass' issue view experienced in VC mode.

The updated test version will be ready in a few days, so I won't bog you down with what are now dated updates. :-)

Bushi
February 14th, 2018, 13:05
Good to see you on the ball there and having fun, Dave.

Remember; you are on the early initial test pack - the contact point issues have been dealt with, as has the 'gauges through glass' issue view experienced in VC mode.

The updated test version will be ready in a few days, so I won't bog you down with what are now dated updates. :-)

Thanks Nigel... THIS is what I get for having technical PC issues and being late to the party!! Finding things that you are well aware of.. and have dealt with.. :applause:

This variant is my favorite.. geez.. can you tell?????? LOL.. and doing quite a bit of flying in her.. to the exclusion of all other aircraft at the moment.

I slid myself forward into the front 'pit tonight for a look around.. um... no stick... LOL... good thinking!! in the Tiger Moth, and the Starduster, the stick would come out.. or stay in.. depending on who was going up in the front seat! safety and all.. :encouragement:

What a gorgeous little airplane you have created!!!

much appreciated..
Dave

wombat666
February 14th, 2018, 21:00
Thus far I can get this collection of gems to fly and look superb in FS9, FSX SE, P3D3 and P3D4.1 with only one problem child, the PWS-18 Trainer has a minor cosmetic aberration and only in P3D.
I look forward to that Metaxa Nigel.
You have worked miracles getting this aeroplane to such a high standard.
:encouragement:

nigel richards
February 14th, 2018, 21:59
Thus far I can get this collection of gems to fly and look superb in FS9, FSX SE, P3D3 and P3D4.1 with only one problem child, the PWS-18 Trainer has a minor cosmetic aberration and only in P3D.
I look forward to that Metaxa Nigel.
You have worked miracles getting this aeroplane to such a high standard.
:encouragement:

And you fine Sir have gone a good few Extra miles in providing me with some highly useful feedback - not least regarding the fact that one of my major goals was to create a Project that would ship quality throughout the sims.

Thank YOU Sir - that Metaxa would be joyfully shared! :jump:

Bushi
February 15th, 2018, 03:28
That looks as if you created a different view for the VC, and your gauges show up nicely there... Well done, sir!

BB686:US-flag:

I just pushed myself up very high in the seat to show the issue Tom... LOL.. BUT, I have adjusted the viewpoint in the aircraft cfg. file to suit my laptops widescreen display (1366X768)

New line : eyepoint= -3.44, 0.0, 2.38

good over the snout visibility, and can see all I need on the panel.. nice and crisp.
http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=58118&stc=1

wishing there was a quick keystroke that could 'cant' the pilots head out over the side.. as I do ALL the time taxiing RW taildraggers with long noses... hell.. I do it on landing to see the freakin runway!! LOL but for now.. I just slew myself over in the 'pit a bit.. then hit the spacebar to get back where I belong once down... :wiggle:

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=58117&stc=1

cheers
Dave

nigel richards
February 15th, 2018, 08:59
Thanks Nigel... THIS is what I get for having technical PC issues and being late to the party!! Finding things that you are well aware of.. and have dealt with.. :applause:

This variant is my favorite.. geez.. can you tell?????? LOL.. and doing quite a bit of flying in her.. to the exclusion of all other aircraft at the moment.

I slid myself forward into the front 'pit tonight for a look around.. um... no stick... LOL... good thinking!! in the Tiger Moth, and the Starduster, the stick would come out.. or stay in.. depending on who was going up in the front seat! safety and all.. :encouragement:

What a gorgeous little airplane you have created!!!

much appreciated..
Dave

Ahhhh! Much appreciated from here too, Dave! :-)

Yes, the stick is now in both cockpits - was a poly count saver that I've worked around. I agree the AVRO stick sits conveniently low in the 'pit' - AVRO were one of the first aircraft manufacturers to seriously delve into ergonomics and pilot-friendly cockpit layout.

I'll get those tyres set according to your helpful comment - great observation.

Thanks Dave! :encouragement:

Bushi
February 15th, 2018, 13:36
As much as I appreciate the work that went into the "Tutor" ,"Prefect" and "PWS-18" variants of the "AVRO PROJECT"... I can't get enough of the 621 "Trainer" !!!

That sleek nose.. tall wheels.. tailskid... exposed cylinders.. sorry.. but for me.. this is the cats pyjamas as the say.... I have SUCH a soft spot in my heart for this particular design.. and it looks SPECTACULAR in silver dope and polished aluminium.


Fell in love the first time I laid eyes on it.. LOL....

And as they say in aviation circles.. "if it looks right.. it flies right"... and boy oh boy.. no exceptions here.

Threw in some gusty winds on approach and landing tonight.. no issues.. and less than perfect straight in's with too much altitude on final.. sideslipped like a dream....
http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=58135&stc=1
Tomorrow I muster up some courage.. and see how much crosswind component I can throw at her without scuffing the wingtip paint.. or worse..

Thanks to Nigel.. and the group doing the testing here.. THS is REALLY going to be an airplane worth having!

Cheers.. time to rig the tie-downs, chock the wheels.. cover the cockpit, and put her to bed...

Dave

Dev One
February 15th, 2018, 23:38
Bushi, If you want to change your eye point for landing to look out on the right side of the cockpit add the following to your panel.cfg under the [VIEWS] section:

VIEW_DOWN_DIR=6.0, 0.50, 0.50
VIEW_DOWN_EYE=.20, -0.05, -0.0

Then press & hold down Num Pad 5 to activate, not sure how to activate it as a toggle though, so it fixes ones finger for a bit........

If you want to view out t'otherside change the eye .2 to negative.
Happy landings

P.S. only works in FS9 - camera views needed for FSX.

Bushi
February 15th, 2018, 23:58
Bushi, If you want to change your eye point for landing to look out on the right side of the cockpit add the following to your panel.cfg under the [VIEWS] section:

VIEW_DOWN_DIR=6.0, 0.50, 0.50
VIEW_DOWN_EYE=.20, -0.05, -0.0

Then press & hold down Num Pad 5 to activate, not sure how to activate it as a toggle though, so it fixes ones finger for a bit........

If you want to view out t'otherside change the eye .2 to negative.
Happy landings

P.S. only works in FS9 - camera views needed for FSX.

Wow.. ASK and you shall receive!!

Thank you... god I love this site!!!!! so many knowledgeable people....

the CTRL-SHIFT-ENTER then wait that second or two as you slide over.. and repeat if you went back 'inside' took BOTH hands to accomplish.. NOT something you need on short final!! LOL.. one finger is an improvement!

cheers, and will now give this a try.

Dave

Bushi
February 16th, 2018, 00:17
okay.. waiting for the paint to dry on the underside of the wingtip.. shut up... LOL:banghead:

Let's see.. got up to 16 knots, 90* (so dead on the side) perpendicular to runway heading, RIGHT to the deck, and six out of seven ACTUAL landings were seuccessful. There were four "nope.. go around" aborted landings, and the one drag a wing..

All done with slats locked.. not sure if having them deployed would help, make no difference in her performance, or make things worse...

Nice smooth pavement and good technique resulted in a 'not so bad.. I'll take it' touchdown and rollout (still working on knowing EXACTLY when those wheels are going to meet the ground from the VC view.. ), but on grass.. hole cow did she bounce a lot...

And AFTER you are down.. ground handling takes patience.. and diligence... and good aileron technique or she WILL pick up a wing and roll.... BUT there is sufficient rudder authority (and aileron) to be able to hold her and taxi in this amount of wind.

I'll try grass some more.. but remember Nigel commenting about a contact point fix earlier hen asked about bouncing on grass, and wondering if mine has the fix and it's just me.. (VERY possible LOL).. or if she will be more forgiving with the next 'update'...

I hate crosswind landings.. and my RW technique sure as hell ain't anywhere NEAR a 'gold medal' performance... but the fact this airplane can handle sixteen knots and land successfully with ME at the controls... says a lot!!!:applause:

Screen print taken a moment before I made the rudder correction to straighten her out to show the angle.. yeah.. give me the wind dead on the nose ANY day!!!
http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=58148&stc=1

This is NOT a big DHC Dash 7 you can just fly on skewed like this and shrug off..

Cheers
Dave

nigel richards
February 16th, 2018, 00:57
okay.. waiting for the paint to dry on the underside of the wingtip.. shut up... LOL:banghead:

Let's see.. got up to 16 knots, 90* (so dead on the side) perpendicular to runway heading, RIGHT to the deck, and six out of seven ACTUAL landings were seuccessful. There were four "nope.. go around" aborted landings, and the one drag a wing..

All done with slats locked.. not sure if having them deployed would help, make no difference in her performance, or make things worse...

Nice smooth pavement and good technique resulted in a 'not so bad.. I'll take it' touchdown and rollout (still working on knowing EXACTLY when those wheels are going to meet the ground from the VC view.. ), but on grass.. hole cow did she bounce a lot...

And AFTER you are down.. ground handling takes patience.. and diligence... and good aileron technique or she WILL pick up a wing and roll.... BUT there is sufficient rudder authority (and aileron) to be able to hold her and taxi in this amount of wind.

I'll try grass some more.. but remember Nigel commenting about a contact point fix earlier hen asked about bouncing on grass, and wondering if mine has the fix and it's just me.. (VERY possible LOL).. or if she will be more forgiving with the next 'update'...

I hate crosswind landings.. and my RW technique sure as hell ain't anywhere NEAR a 'gold medal' performance... but the fact this airplane can handle sixteen knots and land successfully with ME at the controls... says a lot!!!:applause:

Screen print taken a moment before I made the rudder correction to straighten her out to show the angle.. yeah.. give me the wind dead on the nose ANY day!!!
http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=58148&stc=1

This is NOT a big DHC Dash 7 you can just fly on skewed like this and shrug off..

Cheers
Dave

LOL. You're having fun, Sir! :encouragement:

Just wait until you get the NEW flight models - better sideslip handling, less inherent lateral stability and more positive rudder Authority...

But be warned - that little 5 cyl Mongoose will be putting out less horses - just like the real thing!
I know you like the streamlined cowl so big sister with the same cowl and a dandy 7 cyl lynx under her nose will give you the oooomph! :-)

nigel richards
February 16th, 2018, 01:00
Bushi, If you want to change your eye point for landing to look out on the right side of the cockpit add the following to your panel.cfg under the [VIEWS] section:

VIEW_DOWN_DIR=6.0, 0.50, 0.50
VIEW_DOWN_EYE=.20, -0.05, -0.0

Then press & hold down Num Pad 5 to activate, not sure how to activate it as a toggle though, so it fixes ones finger for a bit........

If you want to view out t'otherside change the eye .2 to negative.
Happy landings

P.S. only works in FS9 - camera views needed for FSX.

That's useful HU there - thanks Keith! :encouragement:

zswobbie1
February 16th, 2018, 01:03
Cant wait to try the latest..:jump:

Bushi
February 16th, 2018, 01:47
LOL. You're having fun, Sir! :encouragement:

Just wait until you get the NEW flight models - better sideslip handling, less inherent lateral stability and more positive rudder Authority...

But be warned - that little 5 cyl Mongoose will be putting out less horses - just like the real thing!
I know you like the streamlined cowl so big sister with the same cowl and a dandy 7 cyl lynx under her nose will give you the oooomph! :-)

CAN'T wait.

Funny you should mention rudder authority.. This morning, I played around with the cfg file to add some visible deflection to it.. as it seemed the 'stops' were set too close... moved the value to 30... and that rudder authority was evident.. played with reducing the rudder area to see if I could get her back to your initial rudder effectiveness values.. (ham handed non designer approach.. LOL) My "test" was to get her doing ten knots on the ground, then do a 360 and time how long it took to complete.. and adjust..

STOP BANGING YOUR HEAD ON THE TABLE!!! :banghead:

hey.. you want test pilots?? you take what applies for the job!! At least when we 'bend' this one... there is SUDDENLY another.. all fixed.. sitting on the ramp.....

is that 'big sister' with the non ringed (cowled) engine equipped with those tall wire wheels with their canvas covers? or am I to be content with the lower powered mongoose. which.. I LOVE... to stay with this early squared off rudder model?

oh.. I played with the fuel flow scalar in the mongoose trainer to give a 275 mile (give or take) range at 3,500-5,000' and 1600 rpm.. to match published figures I have found.(only source so far is wikepedia)

1.3 did the trick.

You may also notice from my panel screenshots.. I've temporarily added a push to start button the the 'test' airplane so I can do a realistic startup routine and not the Ctrl-E.

ps.. my wife thinks I'm having an affair with a sleek silver little thing... I was up till one AM... and back at it for nine this morning...

No one to blame.. but YOU!!!

I can't help but be saddened that my pc issue brought me to this testing late.. and am quite sure re-hashing what has already been discovered, addressed, and improved by the flight test team..

Cheers Nigel, and can't wait for the next version...
Dave..

who, guess what... is flying again... (just north of Dundee..)

Dev One
February 16th, 2018, 05:01
One thing about crosswind take off & landings...way back when that aircraft was used, one would take off & land into wind - there were no real defined runways - even back in the late 50's when I learnt to fly at Fairoaks one used to do that too, although crosswind landing was on the syllabus & which, much to my dismay, I c**ked up on my final test....... :(
Keith

Bushi
February 16th, 2018, 06:01
One thing about crosswind take off & landings...way back when that aircraft was used, one would take off & land into wind - there were no real defined runways - even back in the late 50's when I learnt to fly at Fairoaks one used to do that too, although crosswind landing was on the syllabus & which, much to my dismay, I c**ked up on my final test....... :(
Keith

Absolutely Keith!! air--FIELDS back in those days.. even pictures of early Templehoff shows pics of Ju-52's landing on a huge grass surface.

but still nice to keep up on the technique.. :-)

The starduster 2 I get to fly is FAR more comfortable (and less terrifying) operating on grass as opposed to tarmac as the tyres can slip a bit.. and sadly.. most airports today dictate your direction.. and are paved.. !!

I remember my daughter going up with the airplanes owner and warning her about the landing... "There's two way to land this airplane well.. and so far.. no one has found EITHER of them!!"
LOL
....and just after the mains were on the runway.. apparently she said; "That wasn't so bad.. " to which he replied.. "hang on kid.. it ain't over yet!" :dizzy:

ps.. some of my training was done in a Cessna birddog, and a Piper cub.. and Super cub.. so.. taildraggers.. and gliders... yeah.. learned how to use my feet right from the beginning.

nigel richards
February 16th, 2018, 06:47
Cant wait to try the latest..:jump:

Hang in there Robin - just a few more days' tinkering to bring all versions up to standard. If I can pull it off, I'll include the 646 Sea Tutor in the pack also. :encouragement:


One thing about crosswind take off & landings...way back when that aircraft was used, one would take off & land into wind - there were no real defined runways - even back in the late 50's when I learnt to fly at Fairoaks one used to do that too, although crosswind landing was on the syllabus & which, much to my dismay, I c**ked up on my final test....... :(
Keith

That's when airfields were AIRFIELDS - must confess an affinity to that kind of environment...ahhh! :-)




Absolutely Keith!! air--FIELDS back in those days.. even pictures of early Templehoff shows pics of Ju-52's landing on a huge grass surface.

but still nice to keep up on the technique.. :-)

The starduster 2 I get to fly is FAR more comfortable (and less terrifying) operating on grass as opposed to tarmac as the tyres can slip a bit.. and sadly.. most airports today dictate your direction.. and are paved.. !!

I remember my daughter going up with the airplanes owner and warning her about the landing... "There's two way to land this airplane well.. and so far.. no one has found EITHER of them!!"
LOL
....and just after the mains were on the runway.. apparently she said; "That wasn't so bad.. " to which he replied.. "hang on kid.. it ain't over yet!" :dizzy:

ps.. some of my training was done in a Cessna birddog, and a Piper cub.. and Super cub.. so.. taildraggers.. and gliders... yeah.. learned how to use my feet right from the beginning.

LOLOL. Quite a story there, Dave - love it! :-)

Blackbird686
February 16th, 2018, 06:59
Actually, I prefer grassy airfields for my Spitfires and Hurricanes in the sim. Plane Design's Spitfire is a real challenge on a grass runway...LOL!

Looking forward to the "Sea Tutor", Nigel.

BB686:US-flag:

nigel richards
February 16th, 2018, 09:19
Looking forward to the "Sea Tutor", Nigel.

BB686:US-flag:

I know you'll give her a thorough testing - thanks Chief! :encouragement:

Bushi
February 27th, 2018, 03:30
Your assistance with the FDE is MUCH appreciated!!!

Here is my ham-fisted.. but working mods to prepare myself for the 'promised' lower power of the five cyl. when it's released. yes.. I've been warned..... LOL


With a total LACK of info on the earlier airplane, as it seems all the specs I can find online refer to the much more prevalent higher powered Tutor variant, I decided to just use some of my real world experience and 'wing it' for now.

I decreased the empty weight to 1644 pounds. I figure that would be a fair adjustment to bring the engine down from the seven cyl. Lynx to the little mongoose.
then decreased the hp in the Trainers CFG (designed for the bigger engine..) to 160

I then decreased the prop diameter ever so slightly to get the rpms back up to a max of 1900 with the lower power.

There is a noticeable difference in the characteristics of the 'new' airplane, but I love that little five cyl!!! The nose with it installed looks just right to my eyes!

oh.. I also increased the pilot weight to 250 pounds.. because it's me in the 'pit... :biggrin-new:..... not some skinny 25 year old!!!

Cheers
Dave

Motormouse
February 27th, 2018, 07:59
Your ***istance with the FDE is MUCH appreciated!!!

Here is my ham-fisted.. but working mods to prepare myself for the 'promised' lower power of the five cyl. when it's released. yes.. I've been warned..... LOL


With a total LACK of info on the earlier airplane, as it seems all the specs I can find online refer to the much more prevalent higher powered Tutor variant, I decided to just use some of my real world experience and 'wing it' for now.

I decreased the empty weight to 1644 pounds. I figure that would be a fair adjustment to bring the engine down from the seven cyl. Lynx to the little mongoose.
then decreased the hp in the Trainers CFG (designed for the bigger engine..) to 160

I then decreased the prop diameter ever so slightly to get the rpms back up to a max of 1900 with the lower power.

There is a noticeable difference in the characteristics of the 'new' airplane, but I love that little five cyl!!! The nose with it installed looks just right to my eyes!

oh.. I also increased the pilot weight to 250 pounds.. because it's me in the 'pit... :biggrin-new:..... not some skinny 25 year old!!!

Cheers
Dave



Yeah, I' d already increased pilot weight, to account for heated sidcot suit, oxygen kit etc. (yes, they had a self contained oxygen bottle with regulator and mask), but as you've found out most of the published figures on the web are for the later model Tutor, which was (in point of fact) the 626 model with the rear gunners pit faired over and without the extra navigation training kit of the 626 stashed in the rear pit.

Which means that the 621 with bigger motor, plus the all wood PWS variant and the little engined 621, are all best educated guesses, based on what little information can be found. Weights have been most difficult to pin down.

Magoo has been doing the donkeys work with coding, so big thanks to him for that, and poor Nigel has had his pm box filled with alterations to cfg files!

Ttfn

Pete

Bushi
February 27th, 2018, 13:10
Yeah, I' d already increased pilot weight, to account for heated sidcot suit, oxygen kit etc. (yes, they had a self contained oxygen bottle with regulator and mask), but as you've found out most of the published figures on the web are for the later model Tutor, which was (in point of fact) the 626 model with the rear gunners pit faired over and without the extra navigation training kit of the 626 stashed in the rear pit.

Which means that the 621 with bigger motor, plus the all wood PWS variant and the little engined 621, are all best educated guesses, based on what little information can be found. Weights have been most difficult to pin down.

Magoo has been doing the donkeys work with coding, so big thanks to him for that, and poor Nigel has had his pm box filled with alterations to cfg files!

Ttfn

Pete

first off.. I think it is hilarious that the first three letters of ***istance were censored by whatever autobot is used in the forum. I mean.. really.. "***ISTANCE?? LOL:biggrin-new:

Yeah.. pilot weight.. LOTS of gear..

And yes.. like you, I have NO idea besides the published info I can find on weights other than what seems to be the later variant, so took educated guesses on an airframe sans the third pit equipment, no cowl, and two less jugs on a slightly smaller crankcase. I'm probably STILL running a bit heavy.
I've also moved the viewpoint. It suits my screen res, and I positioned it fore and aft to match where it would be sitting straight up in the pit. It might still be an inch too far aft, but the panel is just right at the zoom I have. Eyepoint is always a tricky bit, and screen aspect ratio has to be factored in.

I figured Nigel would be swamped, so really haven't sent him any cfg 'suggestions'.... After the next upgrade, I'll see if there is anything I wish to add that hasn't been addressed.

I found this poster and thought of a 626 for a future 'expansion', with gunners position, even a blind flying hood... note that this airplane has an uncowled engine, a faired over windscreenless second cockpit, AND the tall wire wheels with fabric covers.
Quite the versatile little airframe!
http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=58605&stc=1
Cheers
Dave

magoo
February 27th, 2018, 14:27
Armstrong Siddeley (light radials) Dry Weight:

Mongoose: 340 lbs.

Lynx: 525 lbs.

Cheetah: 637 lbs.

I believe in the flights models sent to Nigel, the Tutor (Lynx) was used as the mean for empty weight, and the others had that number added or subtracted in regard to the engine provided and sundry other equipment on board.

Pilot weight......may vary with mileage & habit.
:ernaehrung004:

magoo
February 27th, 2018, 14:37
Edit.....mismanaged post>>See below for correction.

magoo
February 27th, 2018, 14:43
Quite the versatile little airframe!



They were superbly developed biplanes. The more I learn about this series, the more I like them.

I think any of the models would make a great basis for a (retirement) home-build project replica.

It'd sink a few cases of beer in the garage to come up with a good engine. Rotax 2800 is too small, R985 is too big and thirsty (Prefect).....Kinners & Continentals are becoming quite hard to find parts......Russian/Polish radials..? Time to consult the Oracle of Google.

Hmmm......would have to extend the garage first. ......:mixed-smiley-010:

Nigel's got it spot-on. Create a whole production line of replicas in the electric ether.

Certainly it creates headaches in the creation process.....but very unlikely to end with a divorce and a municipal citation for bylaw violations regarding non-standard mods to house & garage, and desist from taxi-ing tests on suburban streets.

wombat666
February 27th, 2018, 19:58
Nigel.
That small glitch I found?
Fixed.
Purely cosmetic. :encouragement:

Bushi
February 28th, 2018, 06:12
They were superbly developed biplanes. The more I learn about this series, the more I like them.

I think any of the models would make a great basis for a (retirement) home-build project replica.

It'd sink a few cases of beer in the garage to come up with a good engine. Rotax 2800 is too small, R985 is too big and thirsty (Prefect).....Kinners & Continentals are becoming quite hard to find parts......Russian/Polish radials..? Time to consult the Oracle of Google.

Hmmm......would have to extend the garage first. ......:mixed-smiley-010:

Nigel's got it spot-on. Create a whole production line of replicas in the electric ether.

Certainly it creates headaches in the creation process.....but very unlikely to end with a divorce and a municipal citation for bylaw violations regarding non-standard mods to house & garage, and desist from taxi-ing tests on suburban streets.

I started off building mine in a two car garage.. and admittedly, some of my airframe was constructed on the living room floor.. LOL... then we built a house of our design, and I had a massive three car garage.. it was high too.. and the centre door was just a tad over eight feet wide.. just enough for the tailplane to pass through.. the wings.. four MAIN bolts and some linkage, disconnect the struts from the lower longeron... and they were off..... :adoration:

I had a good bit of block and tackle mounted to a large crossbeam through the middle, and I literally had my airplane hung OVER the cars while I was building it. Drop her down.. do some work.. hoist her back up.. A homebuilders dream!
Being on the outskirts of a rural town, with some property.. has it's benefits. As for the marital issues.... this was when I was with my ex... lol.... hmmmm....:pop4:

Sadly.. I am now retired.. and no airplane.... life... yeah...........sigh..........

cheers
Dave

nigel richards
February 28th, 2018, 10:40
Nigel.
That small glitch I found?
Fixed.
Purely cosmetic. :encouragement:

Ah! Thanks for reminding me W666 - you must mean this, my friend:


Thus far I can get this collection of gems to fly and look superb in FS9, FSX SE, P3D3 and P3D4.1 with only one problem child, the PWS-18 Trainer has a minor cosmetic aberration and only in P3D.
I look forward to that Metaxa Nigel.
You have worked miracles getting this aeroplane to such a high standard.
:encouragement:

Could you help me out with a couple of visuals to sort the issue out, as I don't have P3D :encouragement:

nigel richards
February 28th, 2018, 11:05
You're all one heck of a team, Gentlemen - I wouldn't have made progress without your awesome wealth of support, feedback, enthusiasm, and suggestions.

As for figures and data, don't thank me - Motormouse with his Real World Aero-engineering expertise, and James Banks' incredible talent for creating uncannily realistic flight models are our heroes, Gentlemen!

NEW Test Pack should be ready for some W/E wing flexing - what has kept me so far, is the introduction of 2 NEW models to the Tutor section, plus the introduction of our first model of the AVRO 646 Sea Tutors.

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=58656&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=58657&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=58658&stc=1

huub vink
February 28th, 2018, 11:58
When the model is just half as good as it looks in the images, its already better than perfect :encouragement:

So we all will have wet feet soon :biggrin-new:

Cheers,
Huub

Josh Patterson
February 28th, 2018, 13:07
I like the little sea plane base you have going on there! Reminds me of Old Rhinebeck but on the water!

Blackbird686
February 28th, 2018, 13:41
Where's mah fishin' pole??? Those screenies of the Tutor on floats are very dynamic, Nigel. Superb composition... really gives the effect that the plane is clipping smartly along.

Might need to have some for desktop background... once I wring her out over Lavarack Air Field.... there's a little pond just northwest of that strip where they say the fishin's pretty darn good. Ive been there before, with me dear old "Savannah Queen".

Cheers -- BB686:US-flag:

Bushi
March 2nd, 2018, 01:00
You're all one heck of a team, Gentlemen - I wouldn't have made progress without your awesome wealth of support, feedback, enthusiasm, and suggestions.

As for figures and data, don't thank me - Motormouse with his Real World Aero-engineering expertise, and James Banks' incredible talent for creating uncannily realistic flight models are our heroes, Gentlemen!

NEW Test Pack should be ready for some W/E wing flexing - what has kept me so far, is the introduction of 2 NEW models to the Tutor section, plus the introduction of our first model of the AVRO 646 Sea Tutors.

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=58656&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=58657&stc=1

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=58658&stc=1


Absolutely gorgeous.. looks like it could be a late twenties racing plane!!!

Now that I've backed off the power in the 5 Cyl Mongoose engine 621 Trainer to 155 hp......... oh boy... With a pair of those slung under her... the added weight and drag.. this is going to get interesting! Technique and piloting skills are going to be put to the test! Challenge accepted!!!:jump:

Dave

huub vink
March 2nd, 2018, 01:53
Buschi,

When you can't fly it, you can always use it as a very odd looking boat :biggrin-new:

Cheers,
Huub

wombat666
March 2nd, 2018, 02:32
Ah! Thanks for reminding me W666 - you must mean this, my friend:
Could you help me out with a couple of visuals to sort the issue out, as I don't have P3D :encouragement:

For K2395 turned out it was just a matter of a few missing textures, easy fix with a double little checking.
Flown her in P3D4 as well Nigel and nothing amiss.
:encouragement:


https://imagizer.imageshack.com/v2/1374x744q90/r/923/hnilNd.jpg

There seems to be something not quite right around the crankcase with the Polish version, hardly a deal breaker IMHO and I haven't quite sorted that so far.

https://imagizer.imageshack.com/v2/1374x744q90/r/922/FQIUGs.jpg

Blackbird686
March 2nd, 2018, 03:33
Absolutely gorgeous.. looks like it could be a late twenties racing plane!!!

Now that I've backed off the power in the 5 Cyl Mongoose engine 621 Trainer to 155 hp......... oh boy... With a pair of those slung under her... the added weight and drag.. this is going to get interesting! Technique and piloting skills are going to be put to the test! Challenge accepted!!!:jump:

Dave
He's put everything into that plane to test your abilities as a "Tutor Driver", mate. She'll be a handful on slightly rough water I'm sure. :greenbounce:

BB686:US-flag:

Bushi
March 2nd, 2018, 12:27
He's put everything into that plane to test your abilities as a "Tutor Driver", mate. She'll be a handful on slightly rough water I'm sure. :greenbounce:

BB686:US-flag:

At the moment, I'm cruising down the west coast of Africa.. just made the crossing back to the main land from Gran Canaria.. Most flying done between 2500 and 3500'.. FS should have a "realism' option for cleaning out sand clogged air filters!!! :jump:

Flying this airplane off water will be yet another adventure.. With 250 mies of range.. and I'm assuming LESS with the canoes strapped on... hmmm.... Short hop training sorties seem appropriate.

So far, I have found the following variants..:

-621 Trainer with uncowled Mongoose engine, two pits, square rudder,and tall wire wheels.
-Same airplane but on floats.
-621 Trainer with uncowled Mongoose engine, two pits.. and later smaller fatter wheels.
-Same airplane on floats.
-621 Trainer with uncowled Lynx engine, two pits.. rounded rudder and tall wire wheels.
-621 Trainer with uncowled Lynx engine, two pits plus gunners position.. rounded rudder and tall wire wheels.
-621 Trainer with uncowled Lynx engine, two pits plus navigators position.. rounded rudder and tall wire wheels.

and I'll stop now... because THAT isn't even HALF the variations of this wonderful airframe!

No wonder Nigel calls it "THE AVRO PROJECT" :applause:

He has certainly taken on a huge project... one that can 'evolve'.. because trying to release all of this at once.. whew...


http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=58705&stc=1

Cheers.. and lifting a glass in respect of Sir Nigel..

Dave

nigel richards
March 3rd, 2018, 06:27
http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=58705&stc=1


Dave

LOLOL!

How many models/variants?

Simple; the answer is 12.


:running:

I think...

NEW TEST PACKAGE should reach all team testers on Monday.
('Beast from the East' also brought some unexpected RW 'Hysteria from Siberia' to otherwise sunny GREECE)

michaelvader
March 3rd, 2018, 12:30
Good evening Nigel,
did you have found a solution concerning metric gauges certainly fitted in the polish and czech (later german) versions?
If not I will try to make you some gauges - just a question of time and perhaps if I can find some original pictures of the metric gauges that might be used as I m not sure if they would be of german origin.
The polish certainly used gauges of their own but I must search to find pictures about old polish instruments
As ex sailor the float plane will be fine for me to fly arround the brittany coast.
MMMM and that with so amazing sounds
Yours
Papi

Mick
March 4th, 2018, 12:19
How many models/variants? Simple; the answer is 12...

This assures me that you won't be intimidated when the Vought Corsair comes to the top of your list!

nigel richards
March 5th, 2018, 23:10
Good evening Nigel,
did you have found a solution concerning metric gauges certainly fitted in the polish and czech (later german) versions?
If not I will try to make you some gauges - just a question of time and perhaps if I can find some original pictures of the metric gauges that might be used as I m not sure if they would be of german origin.
The polish certainly used gauges of their own but I must search to find pictures about old polish instruments
As ex sailor the float plane will be fine for me to fly arround the brittany coast.
MMMM and that with so amazing sounds
Yours
Papi

Ah, the Licence-built AVRO 626 Prefect (Czech Tatra T-126).

Well Papi, as you know - I have created the textures for this version also, although only one aircraft ever left the factory.
As much as I'd like to, I really can't see myself building a NEW set of metric gauges/textures at this stage of the Project, my friend. :-)





This assures me that you won't be intimidated when the Vought Corsair comes to the top of your list!


Intimidated? Why I'd be delighted, Mick! :-)

There's a very wise saying by those fine Gentlemen of Scandinavia:

"Why settle for one flavour when there's smørrebrød!"

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=58772&stc=1

...oh, and helped along with a dousing of OUZO of course!

nigel richards
March 5th, 2018, 23:13
http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=58773&stc=1

Sascha66
March 6th, 2018, 11:13
Would it be possible for you to add an observer?

Flyboy208
March 6th, 2018, 17:44
Having been watching your project in the shadows of The FSX side of things Nigel , this will be one amazing series of aircraft when released. Might just have to re-install FS9/FS2004 ..... Amazing work ! Mike :ernaehrung004:

nigel richards
March 6th, 2018, 22:01
Would it be possible for you to add an observer?

For FS9; regrettfully impossible, Sascha - we're right at the poly limits already. :-)
Hopefully this will be do-able for FSX native.



Having been watching your project in the shadows of The FSX side of things Nigel , this will be one amazing series of aircraft when released. Might just have to re-install FS9/FS2004 ..... Amazing work ! Mike :ernaehrung004:

Well thank you, Mike - as soon as the FS9 models are completed, we'll be taking the project FSX native.
Wombat666 has impressively had the models performing well in P3D - v3, but by going native, we'll have all the added advantages . :-)

...and headaches, I expect - but what the heck! In for a penny...

wombat666
March 6th, 2018, 22:51
Going native is fine where I come from!
:biggrin-new:
Back OT, as the project stands now, it will not work in P3Dv4.1
Tried it with several variations but it just is not recognised, no real surprise there but I just HAD to have a go.

nigel richards
March 7th, 2018, 09:49
Going native is fine where I come from!
:biggrin-new:
Back OT, as the project stands now, it will not work in P3Dv4.1
Tried it with several variations but it just is not recognised, no real surprise there but I just HAD to have a go.

LOL! Then I reckon we should turn this into a real corroboree when we successfully go native FSX.

Good on ya, wombat666! :ernaehrung004:

MZee1960
March 8th, 2018, 11:42
Beautiful aircraft ! Looking forward to flying her in FSX ! :jump:

nigel richards
March 8th, 2018, 21:40
Beautiful aircraft ! Looking forward to flying her in FSX ! :jump:

Thanks Mzee! :-)

Sascha66
March 9th, 2018, 04:47
For FS9; regrettfully impossible, Sascha - we're right at the poly limits already. :-)


No surpriese there :))) The model is amazing!

nigel richards
March 9th, 2018, 05:15
No surpriese there :))) The model is amazing!

Thanks Sascha - good to have your enthusiam on the team.

Testers: Still getting the 'Floater' suitably tuned for its test debut, hence the delay, Gentlemen. :-)

You'll also be testing the RCAF version completed a couple of days ago.

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=58827&stc=1

huub vink
March 9th, 2018, 05:24
Wow! That beauty really colours your day! :encouragement:

Cheers,
Huub

nigel richards
March 9th, 2018, 05:37
Wow! That beauty really colours your day! :encouragement:

Cheers,
Huub

Bless you Huub! :-)

I promise you the paintkit when we reach the finishing line - have always admired and enjoyed your talented artistry! :encouragement:

huub vink
March 9th, 2018, 13:28
Bless you Huub! :-)

I promise you the paintkit when we reach the finishing line - have always admired and enjoyed your talented artistry! :encouragement:

Are you sure? The result might be worn and very weathered :biggrin-new:. I know myself, its hard to stop when I'm having fun......

Cheers,
Huub

nigel richards
March 9th, 2018, 21:46
Are you sure? The result might be worn and very weathered :biggrin-new:. I know myself, its hard to stop when I'm having fun......

Cheers,
Huub

That is precisely what I was hoping you'd say!

Love it when texture artists start talking dirty...
:ernaehrung004:

darrenvox
March 11th, 2018, 17:08
good looking rcaf bird..

wombat666
March 11th, 2018, 23:47
Are you sure? The result might be worn and very weathered :biggrin-new:. I know myself, its hard to stop when I'm having fun......
Huub

That is almost word for word the occasional criticism I get from 'er indoors. :couple_inlove:

Bushi
March 19th, 2018, 08:17
Once again just playing around with the textures on the little 621.

Yes, I know it's NOT the newest version.. but it's the one I'm flying (and the only 621 trainer I have), so I'm going to play with it.. :-)

I haven't used the "SHINE" utility to gloss it up, but just adjusted the alpha to give a bit of a sheen. Problem with adding a specular shine to a model.. is that with me (unless I'm doing something wrong) it gives the WHOLE model a gloss shine.. which gives VERY shiny tyres.. and what can look to be a WET pilot in an aircraft where he is so prominent like this!!! LOL

So, sky blue fuselage with for now, my base white wings. just to see..... :wavey: Some striping and a civvie reg will come.. and that colour may not be final.
http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=59060&stc=1

oh.. and then red and aluminium although I'm not all that pleased with the shade and shine... is easy!

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=59061&stc=1

cheers
Dave

Mick
March 19th, 2018, 13:53
...I haven't used the "SHINE" utility to gloss it up, but just adjusted the alpha to give a bit of a sheen. Problem with adding a specular shine to a model.. is that with me (unless I'm doing something wrong) it gives the WHOLE model a gloss shine.. which gives VERY shiny tyres.. and what can look to be a WET pilot in an aircraft where he is so prominent like this!!! LOL...
Dave

Looking good! Nice work!

As for Shiny, I would only use full gloss for skins like aerobatic team planes that are polished to a gloss that looks like you can sink your hand into it (which is not the sort of think I typically paint.) For normally glossy finishes I use the semi-gloss setting.

Likewise, I find that matte finishes look best with the semi-matte setting; the dead flat setting makes the plane look, well, too dead flat, like a matte photo on a cardboard cutout. (Thanks to Shessi for teaching me about that.)

I don't like to use the alpha channel to depict a glossy finish because it makes the surface look metallic - which is what it's supposed to do, but doesn't look quite right to me on anything but a metal surface. Gotta admit, though, that your screenies look very nice!

Bushi
March 19th, 2018, 14:44
Looking good! Nice work!

As for Shiny, I would only use full gloss for skins like aerobatic team planes that are polished to a gloss that looks like you can sink your hand into it (which is not the sort of think I typically paint.) For normally glossy finishes I use the semi-gloss setting.

Likewise, I find that matte finishes look best with the semi-matte setting; the dead flat setting makes the plane look, well, too dead flat, like a matte photo on a cardboard cutout. (Thanks to Shessi for teaching me about that.)

I don't like to use the alpha channel to depict a glossy finish because it makes the surface look metallic - which is what it's supposed to do, but doesn't look quite right to me on anything but a metal surface. Gotta admit, though, that your screenies look very nice!

Thanks,
And yeah.. I backed off the alpha to pure white for the red and blue painted surfaces.. with those aluminium doped wings on the red one still having the metallic sheen. I like the blue, and will be adding some white 'cheat line' strips and reg. BUT, maybe Nigel will grace me with a paint kit once we get the final model sorted out. This was just for fun... a little distraction. And might look quite nice as an expensive toy when mounted on floats! I might even try and do an "almost impossible to do it right" gloss black finish on fuselage and wing leading edges.

I have re-downloaded SHINY as it went kablooey with my hard drive meltdown. I think I still need MDLC117.zip from flightsim.com before I can use it again. Maybe not.. it's been a LONG time!! :-)

Anyway, finished up the white on the blue fuselage a few minutes ago.
http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=59065&stc=1

Dave

Mick
March 20th, 2018, 05:32
Wow! Very nice!
:ernaehrung004:
Silver dope and silver paint give me fits! I have never come up with a really suitable rendition. That really annoys me because I've panted so many inter-war US naval airplanes that in some time frames had their metal parts painted in aluminized silver lacquer and always had their fabric parts painted in aluminized silver dope, which looked alike, but not that much like bare aluminum. Gahhh!

It's like halfway towards metal, being made of clear dope or paint with aluminum powder as the pigment. It looks metallic without looking like real bare metal. Some of the difference is due to the absence of the color variations usually present between different bare metal panels, and some it just because aluminum powder in a carrying fluid doesn't look quite like solid aluminum sheet.

Ted Cook came up with a pretty decent impression on his Saro A17 and some other planes that looks acceptable by itself and a bit better with just the slightest hint of a very light gray alpha channel. (R=192, G=189, B=192) For reasons I don't understand, it looks better on some models than others.

The effect I try for is like the radiator paint that I remember from my childhood, when many homes had steam heating with those old, stand-up radiators that we don't seem to see anymore.

Your silver surfaces look good in the screenies. If they look that good from all angles, I think you've hit on something really good. If you don't mind my asking, what RGB values are you using?