I just uploaded the latest version for Emma Field. There are 4 object libraries required and many of you may already have these as they are used pretty extensively in airport sceneries. I'm going to make those available if I find that enough folks need them. I was going to supply file names here but discovered that some of Len Hickman's libraries must be packaged with other zip files as I could not find them as separate packages. The four object libraries needed are:
ez-terminals_ss
Lens aerosoft1
small_airport_objects_3
Lens ez walls & fences vol1
AUTOGEN TREES: this seems to be a very flexible area depending on your setup, how your scenery sliders are set and even what season you happen to be flying in. Trees that show up in summer may not in the spring. Those that are a fair distance from a runway or taxiway in one season or FSX setup, may be encroaching on someone elses. Just while I was adjusting the autogen I had a nice pine tree that was slightly over the taxiway at the "36" end of the rwy so I moved it back. When I reloaded the sim, that lush pine tree had become a dead tree. Who knew? That's what you'll run into with autogen trees. . . .just saying. By the way, since the trees were placed with the Annotator, they will show seasonal changes.
GROUND TEXTURE: This is a photoimage that I placed over the area encompassing Emma Field because it worked for what I envisioned. It was color corrected to more closely match the surrounding textures and then several areas were cloned to cover unwanted trees and buildings and I added a rough runway for the gliders. The ground texture is not seasonal. It will most likely work fine for everything except winter (as you can imagine). I tried in vain many times to get some idea of how that particular season is rendered by other artists, but as I've found with a lot of things, no one really wants to tell you. Trade secret ya know (like I'm a threat to anyone's livelihood, lol).
I know that a lot of us are "download, install and run" aficionado's. . . .we get around to reading the important stuff later when something doesn't work, lol. Please read the very short, but important readme!!
For what it's worth, I consider this a sort of "Open Project" that can be modified by individuals for their own enjoyment. If you have the ability to add additional scenery objects, etc., please feel free. I've done the general layout with the limited talents I have so I'm sure others can expand on what I've done. Enjoy!:salute:
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