"Expect v3.1 before the end of the year." per Adam
Cool!
http://www.prepar3d.com/forum/viewto...123141#p123141
"Expect v3.1 before the end of the year." per Adam
Cool!
http://www.prepar3d.com/forum/viewto...123141#p123141
"Time is God's way of keeping everything from happening at once"
Thanks for the info!!!
P3Dv3 is realy great.
-Nice performance
-Nice graphic
-No or less OOMs
And a very active developement team:-)
Updates are usually a good thing, but with P3D it some times means that you have to buy the product again, so I have just asked that question at the LM forum.
Best regards
Kim Dahl
Till now you "only" had to pay for the move from v1 to v2 and/or v3. Pretty much the same as the move from FS09 to FSX...
Even though the difference between the P3D-versions don't seem to be that big, than in the old days
All point updates are free, don't worry.
OK, I got the same answer at the LM forum :-)
/Kim
Great news, thanks for the h/u!
My scenery development galleries:
https://www.dropbox.com/sh/x0skkam7xu8zz8r/DFwnonB1nH
Solomon 1943 V2 Open beta download: http://www.sim-outhouse.com/download...on-1943-V2.zip
Solomon 1943 V2 update 2013-02-05 download: http://www.sim-outhouse.com/download...2013-02-05.zip
Current Project: DHC-4 / C-7a Caribou by Tailored Radials
Dev-Gallery at https://www.dropbox.com/sh/qjdtcoxeg...bAG-2V4Ja?dl=0
Here we go again. Gladly...........
Nice
Hope they fix the atc and pmdg issuses along with the other ones already mentioned
I don't really like this very short update interval, most addons are not even made V3 compatible before the new version is coming... It must be a real pain in the a** for the developers and maybe a reason for many to not support P3D..
In my view it is better with bigger updates with more time spacing than all these small updates which tend to change every setup there is in the sim and how addons interact.
Best regards
Jens-Ole
Repainting since FS5..
It depends what they fixed and what features are impacted.
Let's not forget that for 95% of the addons, the only required changes to make it P3Dv3 compatible is to change the install path in the installer program...
Of course, the "complex" addons might need some more adjustments, but only some of them...
I prefer the frequent updates from LM.
Then we have different opinions. My experience is that almost all of the more complex addon ons I have did NOT work/ did have serious problems with features with V3. And most of them are still not updated by the developers. Of course most of the not so advanced aircraft can easily be swapped over, but not so easy on most of the more complex scenery/terrain add ons. And with V3.1 coming out before even most addons have got V3 compatibility, the problem is only becoming bigger and bigger. On my part I'm soon using more time trying to get the addons back working than flying because of all this. In the end it can break the linkage between FSX and P3D addons and I think that will really hurt the P3D community as it is probably not the main marked for most developers. I have seen many developers venting a lot of frustration about this on forums over the last months.
Best regards
Jens-Ole
Repainting since FS5..
The "solution" to your issue is simple; don't install v3.1 until your favorite product is updated if such is required.
Bill Leaming
3d Modeler Max/GMax
C & XML Gauge Programmer
Military Visualizations
http://milviz.com
Intel® Core™ i7-3770k 4.2GHz - Crucial 16GB DDR3 - Dual Radeon HD770 1GB DDR5 (Crossfire) - Eco II Watercooling - Win7 64bit
Intel® Core™ i7-2600k 3.4GHz - Crucial 8GB DDR3 - NVIDIA EVGA GTX-770 SC 4GB - Win7 64bit
It's a mixed bag.
It is absolutely mandatory that developers work in the most current package. I've been dealing with it since the first release, and granted it's a PITA but one of the inconveniences that are accepted as "cost of business".
Also bear in mind that it's not just P3D. Now there are three platforms with the addition of FSX ST that has it's own evolution curve looming.
I have the advantage of being able to devote full time attention to sim related work, and have developed a work flow that allows for the inherent lag as peripherals are updated. Agreed, it's not easy and my wife has learned to tolerate the occasional sim induced Tourette.
I'll jump into V3.1...I've done over three dozen installs of P3D to date...and make adjustments on the fly. No pun....
For me personally, the cost benefit still justifies the extra effort, but obviously, may not be for everyone.
He who knows nothing is closer to the truth than he whose mind is filled with falsehoods and errors.
Thomas Jefferson
Intel Core i9-9900K Coffee Lake | Cooler MasterAir Maker 8 CPU Thermal Cooler | ASUS ROG Strix Z390-E LGA 1151 | CORSAIR Vengeance RGB Pro 32GB 288-Pin DDR4/3200 | EVGA GeForce GTX 1080 Ti 11GB | SAMSUNG 860 EVO Series M.2 1TB SSD | Mushkin Chronos 240GB 2.5 SSD | WD Black 2TB 7200 RPM |WD Black 5TB 7200 RPM | CORSAIR HX Series HX1200 PSU | Windows 10 HP 64-bit
There are a number of water improvements coming in 3.1. I'll be able to clarify more after the "What's New" list has been posted.
Beau Hollis
Prepar3D Rendering System Lead
http://www.prepar3d.com/forum/viewto...116029#p123313
"Time is God's way of keeping everything from happening at once"
In the present version my HOTAS Warthog joystick and throttle are not recognized when I use its Target software, and the throttle does not work when I do not use Target. I understand LM are working on this issue. Will it be fixed in 3.1?
I have not had the opportunity to even install V3 yet, altho' the files have been downloaded. Guess I will wait till the V3.1 update is released.
Don H
AMD Ryzen 5 7600X
MSI MAG B650 Tomahawk WIFI/BT
64GB Corsair Vengeance 6000MHz DDR5 C40 (4x16)
Sapphire Pulse AMD Radeon RX7900XT 20GB DDR6
Corsair 5000D Airflow Case
Corsair RM850x 80+ GOLD P/S
Liquid Freezer II 360 water cooling
C:/ WD Black 4TB SN770 Gen 4 NVMe M.2 SSD
D:/ Crucial P3 PLUS 4TB Gen 4 NVMe M.2 SSD
Samsung 32" Curved Monitor
Honeycomb and Saitek Flight Equipment
I have not specifically asked this on the ORBX forum yet but have searched through their threads and hav'nt found what I was looking for yet . Thought someone here could answer :
How would the ORBX scenery be effected by installing the update v3.1 since ORBX installers puts the scenery within P3Dv3.0 and Lockheed Martin keeps telling us not to load anything within the sim folder ? All the other scenery I have is on another drive and I just link it to v3.0 in the Scenery Library .
Rich
is there any specific reason why we shouldnt load anything within the sim.
I have all addon scenery using synbolic links and most aircrafts as well, but thats mainly in order to keep the SSD slim.
I think they say this by principle. The new folder arrangement is pretty straight forward, distinguishing sharply between user content, variable application content, and fixed application content. If LM would say something different they would undermine their own strategy :-)
Of course you can save your user content in the sim directory, however, it theoretically could happen that a future update clears the fixed application folders and your stuff is gone.
Cheers,
Mark
My scenery development galleries:
https://www.dropbox.com/sh/x0skkam7xu8zz8r/DFwnonB1nH
Solomon 1943 V2 Open beta download: http://www.sim-outhouse.com/download...on-1943-V2.zip
Solomon 1943 V2 update 2013-02-05 download: http://www.sim-outhouse.com/download...2013-02-05.zip
Current Project: DHC-4 / C-7a Caribou by Tailored Radials
Dev-Gallery at https://www.dropbox.com/sh/qjdtcoxeg...bAG-2V4Ja?dl=0
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