Allen, you are something else! You have no limits!
Thank you!
Cheers!
KH
Allen, you are something else! You have no limits!
Thank you!
Cheers!
KH
Allen, Any chance you could fix this Lexington up? Definitely missing an up to date Lex for Coral Sea. I may not be aware of some others out there but you did a great job with the Wasp.
Well, if favors are being asked: I am redoing my "USS Saratoga CV 3" campaign and the VN Saratoga could use a new face too... Please? Again, fantastic work!
"De Oppresso Liber"
I think Rami messed up as the model is not a re-build. Most of the model is all new. I used the Hull and Boat Crane from the SHA_ENTERPRISE_CV-6 model. Not sure how that would work as a re-build. I tried to the SHA_ENTERPRISE_CV-6 model but it couldn't be made to work so everthing from the aft main deck up was delated but for Boat Crane.
"Let Being Helpful Be More Important Than Being Right!" Some SOH Founder.
"Rami"
"Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."
My campaign site: http://www.box.net/shared/0k1e1rz29h
My missions site: http://www.box.net/shared/ueh4kazk3v
My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb
I'm not saying you did any thing wrong. Just a mistake/misunderstanig.
"Let Being Helpful Be More Important Than Being Right!" Some SOH Founder.
Allen,
Sorry, just a REALLY bad day. I deleted my original post and softened it before I posted that one. My apologies...
"Rami"
"Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."
My campaign site: http://www.box.net/shared/0k1e1rz29h
My missions site: http://www.box.net/shared/ueh4kazk3v
My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb
The bad day bug must be going around. Not have a good one my self.
"Let Being Helpful Be More Important Than Being Right!" Some SOH Founder.
I found the VN Lex and VN_Sara. Both are not texture for the most part. Only the flight deck is texture for both model. The rest is done by material color.
"Let Being Helpful Be More Important Than Being Right!" Some SOH Founder.
The Lex was just un-stained wood wasn't? If yes you can go to the stock SHA_ENTERPRISE_CV-6 and copy the ent_deck.bmp and paste it into the VN Lex Texture folder. Delet the saradeck.bmp and re-name the just copied ent_deck.bmp to saradeck.bmp
"Let Being Helpful Be More Important Than Being Right!" Some SOH Founder.
At Coral Sea Lexington was painted Sea Blue on all vertical surfaces and Deck Blue on all horizontal surfaces including the deck.I just looked it up to make sure.Most USN ships at the time had either a blue or grey deck
Very nice Allen. She had a stained deck in 1942. See the pic. Regardless of how she is painted it's a nice model.
Cheers,
Captain Kurt
------------------------------------------------------
"Fly, you fools!" Gandalf the Gray
The Wasp has the blue deck. I was wondering if the Lex was still wood at coral sea. It also looks like the Wasp at the time of the pic is missing the quad 40s on the port side.
"Let Being Helpful Be More Important Than Being Right!" Some SOH Founder.
I saw that too.
"Let Being Helpful Be More Important Than Being Right!" Some SOH Founder.
Hi Allen
I have re-done the DP for the CV-7 Wasp.
I have used a different technique.
Let me know what you think.
Cheers
Stuart
DP_Alternative_sha_wasp_cv-7.zip
I'm not sure what to think about ship DPs. The way they take damge is quite confusing to me. I'm looking at the DP now. I do hope you where able to get the model into gMax to do the guns and boxes. Another thing is that I see you added all of the 20mm and this may become over kill in game.
"Let Being Helpful Be More Important Than Being Right!" Some SOH Founder.
Hi Allen
I do not really understand how ships take damage either.
There are a few things that I use as a guide:
I look at the damage points and try to relate them to the ships displacement.
Wasp is about 15000t, so main systems are about 15000, as shown in red.
Hull systems are more vulnerable to torpedo damage so I make them a little more, as shown in green.
system.0=%system_name.0%,15000,-1
system.1=%system_name.1%,15000,-2
system.2=%system_name.2%,15000,-3
system.3=%system_name.3%,15000,-4
system.4=%system_name.4%,15000,-5
system.5=%system_name.5%,15000,-6
system.6=%system_name.6%,15000,-7
system.7=%system_name.7%,15000,-8
system.8=%system_name.8%,15000,-9
system.9=%system_name.9%,15000,-10
system.10=%system_name.10%,15000,-11
system.11=%system_name.11%,15000,-12
system.12=%system_name.12%,15000,-13
system.13=%system_name.13%,15000,-14
system.14=%system_name.14%,15000,-15
system.15=%system_name.15%,15000,-16
system.16=%system_name.16%,20000,-17
system.17=%system_name.17%,20000,-18
system.18=%system_name.18%,20000,-19
system.19=%system_name.19%,20000,-20
system.20=%system_name.20%,20000,-21
system.21=%system_name.21%,20000,-22
system.22=%system_name.22%,20000,-23
system.23=%system_name.23%,20000,-24
system.24=%system_name.24%,10000,-25
system.25=%system_name.25%,10000,-26
system.26=%system_name.26%,10000,-27
system.27=%system_name.27%,10000,-28
system.28=%system_name.28%,10000,-29
system.29=%system_name.29%,10000,-30
system.30=%system_name.30%,100,-31
system.31=%system_name.31%,100,-32
system.32=%system_name.32%,100,-33
system.33=%system_name.33%,100,-34
system.34=%system_name.34%,100,-35
system.35=%system_name.35%,100,-36
system.36=%system_name.36%,100,-37
system.37=%system_name.37%,100,-38
system.38=%system_name.38%,100,-39
system.39=%system_name.39%,100,-40
system.40=%system_name.40%,100,-41
system.41=%system_name.41%,10000,-42
system.42=%system_name.42%,10000,-43
system.43=%system_name.43%,10000,-44
system.44=%system_name.44%,10000,-45
system.45=%system_name.45%,10000,-46
system.46=%system_name.46%,10000,-47
system.47=%system_name.47%,10000,-48
system.48=%system_name.48%,10000,-49
system.49=%system_name.49%,10000,-50
system.50=%system_name.50%,10000,-51
system.51=%system_name.51%,10000,-52
system.52=%system_name.52%,10000,-53
system.53=%system_name.53%,10000,-54
system.54=%system_name.54%,10000,-55
system.55=%system_name.55%,100,-56
system.56=%system_name.56%,100,-57
system.57=%system_name.57%,100,-58
I do not know what 'sinker' means.
I am also unclear on how the 'damage ratio' works when using DPEdit.
With regard to the Wasp AA, I have opened it in GMAx and the gun positioning is pretty accurate.
I reduced the range of the 20mm guns to 1500m as they were deadly at 3500m.
The 20mm guns are set as 'blocks' of 5, 7 and 11, reflecting their position on the ship. I did this to reduce the size of the DP file (which may be a problem if it is too large).
Cheers
Stuart
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