I have uploaded the P-51D 361st by Kerry Clement and Jerri Beckwith . This lovely fighter is now back after being missing ,(broken link), for a while. Have fun.Trust me it flies well and looks great. They really did a great job on this one.
I have uploaded the P-51D 361st by Kerry Clement and Jerri Beckwith . This lovely fighter is now back after being missing ,(broken link), for a while. Have fun.Trust me it flies well and looks great. They really did a great job on this one.
Last edited by sixstrings5859; September 26th, 2015 at 08:41.
If you'd like some additional special effects add this to the bottom of the xdp file.
<Effects>
<Effect Type="StartEngine0" EffectName="fx_engstrt" Location="emitter_eng0_exh_r"/>
<Effect Type="StartEngine0" EffectName="fx_engstrt" Location="emitter_eng0_exh_l"/>
<Effect Type="Shells0" EffectName="fx_shells_s" Location="gun_grp0b0"/>
<Effect Type="Shells1" EffectName="fx_shells_s" Location="gun_grp1b0"/>
<Effect Type="Shells2" EffectName="fx_shells_s" Location="gun_grp2b0"/>
<Effect Type="Shells3" EffectName="fx_shells_s" Location="gun_grp3b0"/>
<Effect Type="Track" EffectName="fx_ac_Light_formation_red" PosX="5.40" PosZ="1.10" PosY="-0.31" MinVel="1" MaxVel="70"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_formation_green" PosX="5.40" PosZ="0.88" PosY="-0.31" MinVel="1" MaxVel="70"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_formation_yellow" PosX="5.40" PosZ="0.65" PosY="-0.31" MinVel="1" MaxVel="70"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_nav_green" PosX="5.64" PosZ="1.1" PosY="-0.22" MinVel="1" MaxVel="70"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_nav_red" PosX="-5.64" PosZ="1.1" PosY="-0.22" MinVel="1" MaxVel="70"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_tail" PosX="0" PosZ="-5.15" PosY="0.30" MinVel="1" MaxVel="70"></Effect>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="0.52" PosZ="3.0" PosY="-0.075"/>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="0.52" PosZ="3.25" PosY="-0.075"/>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="0.52" PosZ="3.5" PosY="-0.075"/>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="-0.52" PosZ="3.0" PosY="-0.075"/>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="-0.52" PosZ="3.25" PosY="-0.075"/>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="-0.52" PosZ="3.5" PosY="-0.075"/>
<Effect Type="Track" EffectName="fx_N_gtrail" PosX="5.37" PosZ="-0.05" PosY="-0.09" MinVel="39" MaxVel="53"></Effect>
<Effect Type="Track" EffectName="fx_N_gtrail" PosX="-5.37" PosZ="-0.05" PosY="-0.09" MinVel="39" MaxVel="53"></Effect>
<Effect Type="Track" EffectName="US_AAF_K14_gunsight" PosX="0.01" PosZ="0.45" PosY="0.575" Pitch="90" MinVel="-999999" MaxVel="999999"/>
</Effects>
The last part is only needed if you're using the dynamic gunsight reticles.
US Army, Major, Ret.
Service To The Line,
On The Line,
On Time
US Army Ordnance Corps.
There are several problems with the text in the cockpit that needed to be corrected. Here are the files you'll need to fix them.
P_51d_361_cockpit_fix.zip
US Army, Major, Ret.
Service To The Line,
On The Line,
On Time
US Army Ordnance Corps.
Trying to find a .mos file for this one so bullet hole will show.
Changing the last digits in the 3 first contact points of the.cfg file from
point.0 = 1, -13.68, 0, -3.3, 2165.354, 0, 0.549, 12, 0.253, 2.5, 0.498, 4, 5, 0, 124.72, 140.31
point.1 = 1, 2.02, -5.917, -7.2, 2165.354, 1, 0.549, 0, 0.633, 2.5, 0.8, 5.5, 6, 2, 124.72, 140.31
point.2 = 1, 2.02, 5.917, -7.2, 2165.354, 2, 0.549, 0, 0.633, 2.5, 0.8, 6, 6.5, 3, 124.72, 140.31
to
point.0 = 1, -13.68, 0, -3.3, 2165.354, 0, 0.549, 12, 0.253, 2.5, 0.498, 4, 5, 0, 158.72, 179.31
point.1 = 1, 2.02, -5.917, -7.2, 2165.354, 1, 0.549, 0, 0.633, 2.5, 0.8, 5.5, 6, 2, 158.72, 179.31
point.2 = 1, 2.02, 5.917, -7.2, 2165.354, 2, 0.549, 0, 0.633, 2.5, 0.8, 6, 6.5, 3, 158.72, 179.31
will prevent getting the landing gear damage message.
Thanks for the information. Very helpful , as always.
I use latest (Kerry clement/Klass_o_44 repainted by Alain95 ) P-51D cockpit, looks much better but need a bit fix
Here's for the cockpit : http://www.mediafire.com/download/9t.../p_51d_361.rar
Yes, that replacement cockpit does not fit well into the rest of the model leaving a large gap over the engine, but otherwise the new interior does look quite good.
US Army, Major, Ret.
Service To The Line,
On The Line,
On Time
US Army Ordnance Corps.
Thanks for the corrections, and the added effects.
BRAVO!!
If you don't care for the green tint on the bubble canopy you can hex edit file P_51d_361.M3D at address A78 through A7B to 33 33 33 33.
US Army, Major, Ret.
Service To The Line,
On The Line,
On Time
US Army Ordnance Corps.
Thanks Major for the heads up on the cockpit fix. Added it to the download section for use updating the cockpit issues. Thanks to all involved in this aircraft. P-51's RULE ! Not make-believe as the Luft '46 stuff........
Aahh yes! thanks major! for those green tinted canopy fix! you just refresh my memory about this one
With some help from Captain Winters here you go.
P_51d361_t_mos_file.zip
US Army, Major, Ret.
Service To The Line,
On The Line,
On Time
US Army Ordnance Corps.
Great ! This is turning out to be a good team work.
All we need now is for master HH to make a few missions for this bird and the 361fs.
I think the concept of SOH was and is still well and alive.
Missions based on this fighter group is a great idea ! Hopefully HH or someone can make some missions for this fighter. Trying to learn mission building my self and it is not easy.
I would like to thank whoever combined the cockpit update with the original aircraft . That was very thoughtful and a nice thing to do. Thanks
One might like to look at this site it holds a lot of info for futur missions:http://361fg.com/Hist.htm.
Looking for a proper P-47D skin for this FS.
Should look something like this one:
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