Hi Everyone, thanks for the great feedback. Please accept my apologies for the issues in the FSX version of the aircraft, a new build will be coming shortly to address some of the faults found in the FSX version.
As for the static background in the external model, whilst we appreciate that some may consider this to not conform to the 'norm' and as others have pointed out, we've used 3d cockpits in external models previously, we also wanted to ensure the best performance by reducing polygon count in the external model where we could.
I won't be drawn into the comparison argument between different developers products, however the pricing is comparable to other IRIS aircraft of a similar design and complexity, and of course caters into account our local currency.
As for the lack of pilot animation, whilst it may be 'standard' in the industry by other developers, it's not so here at IRIS. Quite simply because we've never been able to master the art of skinned animation to model the pilots.
And to close, for those who are new to IRIS, we do have an evaluation version of the product to try to ensure it works correctly on your system. This is the first time we've done this method of aircraft production, and we do hope that it won't be the last.
David.
Bookmarks