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Thread: ADE

  1. #1

    ADE

    ADE was working well upgrading medium size airports but when I tried a small airport with one gravel runway it insisted on installing a half dozen static support vehicles like baggage carts and motorized luggage ramps. I don't want this stuff at a small airport but I can't find a way to prevent it. Anyone know how?

  2. #2
    Did you add some Gate type parking spots?

    Try changing them to Ramp.

    cheers,
    Lane

  3. #3
    Thanks, I'll give that a shot.

  4. #4
    That is kind of strange as ADE does not add anything on it's own. I create small airports all the time. If you open a default airport the stuff from the default airport will be there. I have never seen it add things on it's own.

    Dave

  5. #5
    Quote Originally Posted by Sieggie View Post
    That is kind of strange as ADE does not add anything on it's own. I create small airports all the time. If you open a default airport the stuff from the default airport will be there. I have never seen it add things on it's own.

    Dave
    The airport was 51AZ, nothing there but a concrete strip, not even any parking. I used ADE to put in taxi ways and parking. When I rebooted FSX there was the equipment. But like Lane asked, I did have some gate parking which must bring up the equipment automatically.

  6. #6
    In FSX, "gates" will randomly include animated airport vehicles, those being the pushback tug, baggage loader and baggage carts.
    My computer: ABS Gladiator Gaming PC featuring an Intel 10700F CPU, EVGA CLC-240 AIO cooler (dead fans replaced with Noctua fans), Asus Tuf Gaming B460M Plus motherboard, 16GB DDR4-3000 RAM, 1 TB NVMe SSD, EVGA RTX3070 FTW3 video card, dead EVGA 750 watt power supply replaced with Antec 900 watt PSU.

  7. #7
    Interesting, never built anything big enough to have gates :0

    Dave

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