M2M Mirage 2000 Build 0.9500 Out Now!
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Thread: M2M Mirage 2000 Build 0.9500 Out Now!

  1. #1

    M2M Mirage 2000 Build 0.9500 Out Now!

    Go and get her! 1.0 approaches!

  2. #2
    This airplane is so amazing so far. Thanks for the heads up.

  3. #3

  4. #4
    This is tough, Im waiting for the complete F-4 from Milviz, didnt expect the Mirage would be released before December. How is the FPS btw? Thanks

  5. #5
    Quote Originally Posted by Peg o my heart View Post
    This is tough, Im waiting for the complete F-4 from Milviz, didnt expect the Mirage would be released before December. How is the FPS btw? Thanks
    FPS is fantastic, very smooth performance, it's clear a lot of optimization went into the model and textures.

  6. #6
    Quote Originally Posted by ak416 View Post
    FPS is fantastic, very smooth performance, it's clear a lot of optimization went into the model and textures.
    Perfect. Thanks a lot

  7. #7

  8. #8
    Quote Originally Posted by Peg o my heart View Post
    This is tough, Im waiting for the complete F-4 from Milviz, didnt expect the Mirage would be released before December.
    What's so tough? Get both!
    Your English is better than my French, German, Italian, Spanish.... so no worries my friends!


  9. #9

    Wink

    Quote Originally Posted by odourboy View Post
    What's so tough? Get both!
    Lol. Of course. Thanks

  10. #10
    Paintkit was just released, check your accounts!

  11. #11
    Quote Originally Posted by ak416 View Post
    Paintkit was just released, check your accounts!
    have been a couple of weeks ago
    http://www.sim-outhouse.com/sohforums/image.php?type=sigpic&userid=81650&dateline=141228  2824

  12. #12
    Quote Originally Posted by zsoltquack View Post
    have been a couple of weeks ago
    No, it was just released today. I remember seeing your username on the closed beta forum, you signed up to test the paint kit before release Today it was released to everyone.

    I also found some information you (and others) may find useful:

    All Re-paints done by individuals are requested as per the EULA, not to be sold in any Product, including as a Service, or even as Donation in trade for any repaints done with the use of our Paint Kit without expressed authorized permission. Please keep them "FREE", Thanks Everyone.
    http://metal2mesh.com/forum/viewforum.php?f=91

  13. #13
    Quote Originally Posted by ak416 View Post
    No, it was just released today. I remember seeing your username on the closed beta forum, you signed up to test the paint kit before release Today it was released to everyone.

    I also found some information you (and others) may find useful:



    http://metal2mesh.com/forum/viewforum.php?f=91
    Thanks!
    http://www.sim-outhouse.com/sohforums/image.php?type=sigpic&userid=81650&dateline=141228  2824

  14. #14
    Is there a way to make the fueltanks to show up in P3Dv2??
    Would be nice. I don't care for the weapons.

    Thanks,

    Christoph

  15. #15
    Quote Originally Posted by F-4F View Post
    Is there a way to make the fueltanks to show up in P3Dv2??
    Would be nice. I don't care for the weapons.

    Thanks,
    Christoph
    You can set the payload stations pound values for 0.950 as follows:

    STA1: R550= 12, empty pylon= 5
    STA2: RP541 tank= 20, S530D=13, empty pylon= 5
    BL1: A/G ordnance not available yet
    BL2: A/G ordnance not available yet
    STA3: RP522 tank= 21, empty pylon= 5
    BL3: A/G ordnance not available yet
    BL4: A/G ordnance not available yet
    STA4: RP541 tank= 20, S530D= 13, empty pylon= 5
    STA5: R550= 12, empty pylon= 5

    This works for me in FSX, don't have P3D.

  16. #16
    Works wonderful!!

    Thanks,

    Christoph

    Quote Originally Posted by hschuit View Post
    You can set the payload stations pound values for 0.950 as follows:

    STA1: R550= 12, empty pylon= 5
    STA2: RP541 tank= 20, S530D=13, empty pylon= 5
    BL1: A/G ordnance not available yet
    BL2: A/G ordnance not available yet
    STA3: RP522 tank= 21, empty pylon= 5
    BL3: A/G ordnance not available yet
    BL4: A/G ordnance not available yet
    STA4: RP541 tank= 20, S530D= 13, empty pylon= 5
    STA5: R550= 12, empty pylon= 5

    This works for me in FSX, don't have P3D.

  17. #17
    Thanks!

    ...as changed since the last release and could not see the payload also.


  18. #18
    Just fell in love with this one :-)







    It is a bit complicated to adjust the textures for the fueltanks but I am getting nearer;-)

    Christoph

  19. #19
    Christoph,

    Nice RNoAF livery you have there. Understood that it is a work in progress, but just a friendly note to make sure it's addressed (though I know that criticism is taboo here...this should be an easy/quick adjustment):
    The roundels are facing the wrong direction on most of the surfaces pictured below. The "wide" or "upper" part of the triangle on the roundel should always be facing toward the direction of travel (forward).

    Again, just a friendly note, everything looks great!



    Quote Originally Posted by F-4F View Post
    Just fell in love with this one :-)







    It is a bit complicated to adjust the textures for the fueltanks but I am getting nearer;-)

    Christoph

  20. #20
    Quote Originally Posted by SeanTK View Post
    Christoph,

    Nice RNoAF livery you have there. Understood that it is a work in progress, but just a friendly note to make sure it's addressed (though I know that criticism is taboo here...this should be an easy/quick adjustment):
    The roundels are facing the wrong direction on most of the surfaces pictured below. The "wide" or "upper" part of the triangle on the roundel should always be facing toward the direction of travel (forward).

    Again, just a friendly note, everything looks great!

    Hihi I know what you mean. But I welcome any constructive critic on my work. That's the way we make the best of our work!!
    I wasn't aware of that detail. Used only on picture for the painting. What do I learn from that: Never underestimate a good research before going to the paintshop!
    Thanks for the heads up

  21. #21
    More Mirage 2000 fun.......





    Cheers,
    Hank

  22. #22
    Quote Originally Posted by hae5904 View Post
    More Mirage 2000 fun.......





    Cheers,
    Hank

    Nice one

    I will make a fictional swiss paint, after fixing the false painting on the RNoAF paint.
    Looking forward to your paint!

  23. #23

    Posting my work on facebook!?!

    If someone of the developement team reads this, please send me a PM.
    I have seen my screenshots on your facebook page. I'd like to talk about this.
    The paint is WIP and far away from good. Next time take the time and ask for permission.

    Christoph

  24. #24

  25. #25
    Any repainters out there would consider doing this livery?



    I dont have a single artistic bone in my body, and wouldn't even know where to start. I've tried messing with the paint kit myself and it left me more confused than when I began. I dont know how you guys do it

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