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Thread: Afrika Korps scenery?

  1. #26
    Senior Administrator huub vink's Avatar
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    Thanks Norab!

  2. #27
    Quote Originally Posted by huub vink View Post
    Thanks Norab!
    +1, I forgot about Piglets LRDG, loved it back in the day.

    Small update, here is what you will see flying over the first Allied base. I still need to tweak the photoreal (add water, tweak the autogen, etc), but you get the idea. In the image are 8 U.S. soldiers, 2 British soldiers, 2 pilots, several 6x6 carriers, several jeeps, 2 types of camo netted covers/tents, sandbags, fuel barrels, 2 willys, 2 static P-40's, 2 static Spitfires, one static C-47, and some tents. Outside the image are some shermans, artillery placements, some more soldiers and sandbag areas. FPS are good, so you can add more if you want. Ideally I would love for someone to create a working AFCAD and add some AI aircraft, but that is beyond my time and knowledge. Looking forward to the German bases, should be fun, LOL.


    Best, Michael

  3. #28
    looks great

  4. #29
    Wow !!! Mike

  5. #30
    A little late to chime in, but this is great, Micheal!
    I'd love to see a ww2 Africa scenery. Your static models are exceptional.

    I made a lot of new 3D models for the Solomon update, if you want to use any of them, I'd be glad to contribute!

    See
    https://www.dropbox.com/sh/x0skkam7x...nery-Objects#/


    Cheers,
    Mark
    My scenery development galleries:
    https://www.dropbox.com/sh/x0skkam7xu8zz8r/DFwnonB1nH

    Solomon 1943 V2 Open beta download: http://www.sim-outhouse.com/download...on-1943-V2.zip
    Solomon 1943 V2 update 2013-02-05 download: http://www.sim-outhouse.com/download...2013-02-05.zip


    Current Project: DHC-4 / C-7a Caribou by Tailored Radials
    Dev-Gallery at https://www.dropbox.com/sh/qjdtcoxeg...bAG-2V4Ja?dl=0

  6. #31
    SOH-CM-2023
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    Very nice indeed!

  7. #32
    Senior Administrator huub vink's Avatar
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    On the tiny screen of my smart phone it already looks great. Can't wait to get home in the weekend and see it on a normal size screen.

  8. #33
    Michael thats prettt cool!!!
    Marvin Carter
    No matter how hard you try, you can't baptize cats.

  9. #34
    Loving this, too! A place for the P-40 to feel at home, I feel there isn't much love for it around the Solomons (judging from the disparaging comment in Jolly Rogers ).

    Any good books about the air ops in the African theater?

  10. #35

    Hi, I am (partly) back...... and found this thread upon perusing SOH. Great stuff Mike !!! Maybe you, Mark and I can share some of our work to 'populate' other WW2 areas as well? Having said that, YOU guys are the ones with the skills, I just have ideas mainly....
    Hoping to get back to my D-Day work soon.....
    François A. 'Navman' Dumas
    Retired - FSAddon Publishing
    Umbria, Italy


    https://fssupport.com/fsblog/

  11. #36
    Quote Originally Posted by AnotherOneJustGreat View Post
    Loving this, too! A place for the P-40 to feel at home, I feel there isn't much love for it around the Solomons (judging from the disparaging comment in Jolly Rogers ).

    Any good books about the air ops in the African theater?
    Re the P40 and the Solomons - there were a lot of them stationed there, in the later stages mostly operated by ANZAC forces. They were mostly used in ground support roles.
    I like to fly it in that arena!

    Cheers,
    Mark
    My scenery development galleries:
    https://www.dropbox.com/sh/x0skkam7xu8zz8r/DFwnonB1nH

    Solomon 1943 V2 Open beta download: http://www.sim-outhouse.com/download...on-1943-V2.zip
    Solomon 1943 V2 update 2013-02-05 download: http://www.sim-outhouse.com/download...2013-02-05.zip


    Current Project: DHC-4 / C-7a Caribou by Tailored Radials
    Dev-Gallery at https://www.dropbox.com/sh/qjdtcoxeg...bAG-2V4Ja?dl=0

  12. #37
    Senior Administrator huub vink's Avatar
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    As said it looks great, however one small comment. I think after the lessons learned at Pearl Harbor the aircraft would not be parked aligned this way. One good strafing run would destroy the all...

    As the pictures below show the Germans parked their aircraft in a circle or protected by sandbags. I assume the allied did the same.

    Cheers,
    Huub




  13. #38
    While looking for my Normandy ALG's I found these too:

    http://en.wikipedia.org/wiki/List_of...g_World_War_II
    François A. 'Navman' Dumas
    Retired - FSAddon Publishing
    Umbria, Italy


    https://fssupport.com/fsblog/

  14. #39
    Quote Originally Posted by huub vink View Post
    As said it looks great, however one small comment. I think after the lessons learned at Pearl Harbor the aircraft would not be parked aligned this way. One good strafing run would destroy the all...

    As the pictures below show the Germans parked their aircraft in a circle or protected by sandbags. I assume the allied did the same.

    Cheers,Huub
    Huub, very valid point and one I actually thought over. in my mind I also took into account what we (most) do in FS, we fly the plane, most from the cockpit. The main purpose of most scenery is to create a believable immersion into that moment at that place in that time, right? So basically when designing you want as much focus on your view from the cockpit since this is what most will see. Thus, if I did the paced out circles with sand bags around the place, the main thing you see when loading a flight is the sandbags around you, at least till you taxied out LOL. I figured starting a flight with statics on either side, a few vehicles and personnel in view would work better for FS. If a majority agree with the circles and sandbags, I can make this happen with the starting point at the furthest landing area so you can taxi past all the others, just let me know.

    I wanted to do more camo netting over objects since i see that alot in images, but in order to "drape" the mesh around an object, the mesh needs to be of a higher density/poly count to get realistic looking folds and then to decimate it after so it is small enough in polys to work is a fine line.


    Francois, great link, thanks for that. I had a few of those, but there are lots more to explore.
    Best, Michael

  15. #40
    That's exactly my credo, Michael. We scenery designers are a bit like film regisseurs, who design a scene so it has the most satisfying impact for the onlooker. Sometimes we don't have all the liberties we need because of compliance to the real world, but in the case of ww2 field sceneries we can or must use our imagination and work with impressions we get out of old photographs or written accounts rather than stick to the few "hard" informations we have on hand.
    Regarding the placement of aircraft on airfields, I have the impression that on many fields, regardless of the nationality of the operators or the whereabouts of the field, the aircraft and installations were scattered over a large area around the airfields to avoid multiple damages in case of an attack. We could stick to that that in the scenery design, but the scene would get boring and empty. My own approach is to saturate the immediate area with much diversity where the action is, and fade the scenery population out toward the edges.
    Expecially with photoreal ground, where we can draw the ground by hand, we still can give the scarcely populated area some nice details like tracks, vegetation or other ground textures to make the area interesting and diverse when looking from above. We also can "terraform" the ground with elevated flatten polys or even a custom mesh. What I'm trying to say is that these airfields are not only comprised of static objects, other elements also can be put to work.

    Cheers,
    Mark
    My scenery development galleries:
    https://www.dropbox.com/sh/x0skkam7xu8zz8r/DFwnonB1nH

    Solomon 1943 V2 Open beta download: http://www.sim-outhouse.com/download...on-1943-V2.zip
    Solomon 1943 V2 update 2013-02-05 download: http://www.sim-outhouse.com/download...2013-02-05.zip


    Current Project: DHC-4 / C-7a Caribou by Tailored Radials
    Dev-Gallery at https://www.dropbox.com/sh/qjdtcoxeg...bAG-2V4Ja?dl=0

  16. #41
    I hear ya Mark, problem with this one is, it's in the desert with nothing but sand all around, LOL I actually added the ossis the way I did to give something of a frame around the objects so that when at ground level you had some visual cues in the immediate distance.

    I actually broke out the rat patrol DVDs last night to see if I could get anymore ideas, LOL Seems the more I watch the shows, the more historical inaccuracies I find, LOL. I wish there was a video documentary on the North Africa campaign. I have a DVD set on Crusade in the pacific which has some amazing footage in it from the PTO.
    Best, Michael

  17. #42
    Senior Administrator huub vink's Avatar
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    When you do a search on "Afrika Korps" on You Tube you will find some interesting titles.....

    like:



    You're explanation is your previous post is clear. I would say go for circular parking an leave the sandbags out....

    Cheers,
    Huub

  18. #43
    Senior Administrator huub vink's Avatar
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    Another interesting title.....


  19. #44
    sweet Huub, downloading both as I type, thanks for the info.

    As for the scenery, been playing with it a bit after work and I think I have a good solution.
    Best, Michael

  20. #45
    If we could only have "all" of Tunisia in this level of detail

    After some more research, seems the biggest push against Rommel was in Tunisia so I had to see what was available in decent sat imagery. This is color matched to the default and using some free mesh I found at Simviation, not to bad. What you see is about 1/3 of the total PR. The spot under the P-40 is a great spot to add an Afrika Korps supply convoy

    Best, Michael

  21. #46
    Michael,

    This is shaping up quite well. Looking forward to release. Thanks for your time.

    Jeff
    I pass gas!


  22. #47
    Thanks jeff, I am trying real hard to find a stopping point, bujt I keep getting new refences and trying different things, the bane of scenery design, LOL.
    Best, Michael

  23. #48
    Hi Michael,

    if you want, I can provide a high res mesh for that scenery! I just need some reference what area should be covered.


    Cheers,
    Mark
    My scenery development galleries:
    https://www.dropbox.com/sh/x0skkam7xu8zz8r/DFwnonB1nH

    Solomon 1943 V2 Open beta download: http://www.sim-outhouse.com/download...on-1943-V2.zip
    Solomon 1943 V2 update 2013-02-05 download: http://www.sim-outhouse.com/download...2013-02-05.zip


    Current Project: DHC-4 / C-7a Caribou by Tailored Radials
    Dev-Gallery at https://www.dropbox.com/sh/qjdtcoxeg...bAG-2V4Ja?dl=0

  24. #49
    Quote Originally Posted by roger-wilco-66 View Post
    Hi Michael,

    if you want, I can provide a high res mesh for that scenery! I just need some reference what area should be covered.


    Cheers,
    Mark
    That would be outstanding Mark.
    As for reference, ideally Madanin, then north to Sfax, in Tunisia, the area in between these across to the Algiers border. If you can go bigger and even into Algiers, that would be great, but I know that depends on data and file sizes.

    BTW I have a
    Type 97 Chi-Ha Shinhoto tank, some japanese soldiers and an artillery set if you want it for the Solomons.
    Best, Michael

  25. #50
    Very impressive work Michael! This shaping up really nicely.



    "Time is God's way of keeping everything from happening at once"





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