Dakar Scenery Problem
Results 1 to 22 of 22

Thread: Dakar Scenery Problem

  1. #1

    Dakar Scenery Problem

    Hello!
    It´s been a while since I posted something here, but real life is just too busy right now..
    I started playing around in North Africa recently, and when I installed Tobob´s Dakar scenery I got the following:


    Click image for larger version. 

Name:	d1.jpg 
Views:	1 
Size:	43.3 KB 
ID:	11802Click image for larger version. 

Name:	d2.jpg 
Views:	0 
Size:	33.3 KB 
ID:	11803

    Note the square green areas where there should be water, dark blue water on the island in the left picture, and I think the dark water in the second picture is also wrong.
    I put this scenery into a Med install, which I did according to Rami´s guide. Also, the order of the two Dakar scenery folders is as required by the readme.

    Any ideas what could be wrong here?

    Thanks,
    Wolfgang

  2. #2

    Reply

    there's only a slim chance of this being the cause, but did you copy all the color textures from the Scenedb/world/textures folder and paste them into the main CFS2 Texture folder?
    "De Oppresso Liber"

  3. #3
    Shadow Wulf,
    Thanks for the hint, but, yes, I did. Should have mentioned it in my first post.

  4. #4
    Senior Administrator Rami's Avatar
    Join Date
    Jun 2005
    Location
    Massachusetts
    Age
    45
    Posts
    16,304

    Question Reply...

    Skylane,

    How do you have the scenery.cfg set up for your Mediterranean?
    "Rami"

    "Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."

    My campaign site: http://www.box.net/shared/0k1e1rz29h
    My missions site: http://www.box.net/shared/ueh4kazk3v
    My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb

  5. #5
    Hello Rami!
    The scenery.config is set up like you described in your Guide. Then I put in several of Achim's sceneries, and finally the two Dakar folders, which are now on top of the list.

  6. #6
    Senior Administrator Rami's Avatar
    Join Date
    Jun 2005
    Location
    Massachusetts
    Age
    45
    Posts
    16,304

    Icon22 Reply...

    Wolfgang,

    I will look at things over the weekend and get back to you quickly.
    "Rami"

    "Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."

    My campaign site: http://www.box.net/shared/0k1e1rz29h
    My missions site: http://www.box.net/shared/ueh4kazk3v
    My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb

  7. #7
    Andrew,
    thanks,but take your time. I won't bei home before Saturday evening anyway.

  8. #8
    Hi Rami!

    Here´s what my scenery looks like. I already tried deactivating some of the sceneries, as I thought, maybe there are too many. But this didn´t Change anything...


    Click image for larger version. 

Name:	2.jpg 
Views:	0 
Size:	119.1 KB 
ID:	11871 Click image for larger version. 

Name:	1.jpg 
Views:	0 
Size:	119.5 KB 
ID:	11870 Click image for larger version. 

Name:	3.jpg 
Views:	0 
Size:	119.9 KB 
ID:	11872

  9. #9
    Senior Administrator Rami's Avatar
    Join Date
    Jun 2005
    Location
    Massachusetts
    Age
    45
    Posts
    16,304

    Icon22 Reply...

    Wolfgang,

    Good afternoon! I was a little puzzled on this one, until I went back and looked at the files in the upload compared to what I had. It turns out there was a BIG error in the library package: the land class was not included!

    I have attached the required file in this post. Please put it into the TB_Dakar\Scenery folder, and then report back if this does not fix it.

    I also moved the scenery package back to the front of the library, because I updated the package.
    "Rami"

    "Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."

    My campaign site: http://www.box.net/shared/0k1e1rz29h
    My missions site: http://www.box.net/shared/ueh4kazk3v
    My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb

  10. #10
    Andrew,
    thanks for the file, unfortunately it didn´t solve the problem...
    I now believe that it is something completely different, and has nothing to do with the Dakar scenery: The whole African coast south of N22°30´looks like this:

    This is how the area around Dakar Looks on the Mission Builder Screen:

    Click image for larger version. 

Name:	4.jpg 
Views:	1 
Size:	98.6 KB 
ID:	11875

    And here is where the appearance of the coast changes at N22°30´:

    Click image for larger version. 

Name:	5.jpg 
Views:	1 
Size:	88.9 KB 
ID:	11876

    Could it have something to do with Rumba´s mesh and coastlines not extending this far south??

  11. #11
    No, it´s not the mesh or coastlines: I deactivated all this, and it still looks the same!

  12. #12
    Senior Administrator Rami's Avatar
    Join Date
    Jun 2005
    Location
    Massachusetts
    Age
    45
    Posts
    16,304

    Question Reply...

    Skylane,

    This is how my Dakar looks in Mission Builder...

    Attachment 11882

    And I do have coastlines further north. Let me look into why....I think I have all the stock coastlines beginning with "de" and "dw," and this seemed to fix the issue between Dakar and Morocco.

    All I can tell you right now is that something you have installed is interfering with Dakar somehow.
    "Rami"

    "Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."

    My campaign site: http://www.box.net/shared/0k1e1rz29h
    My missions site: http://www.box.net/shared/ueh4kazk3v
    My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb

  13. #13
    Hi Andrew!
    I decided to try to solve the problem by starting from scratch and doing a completely new install according to your guide, also downloading the mesh files again, in case I missed some update somewhere.

    Now I found something strange: After getting to the point where the water masking files are installed, I compared the picture on page 7 in the guide showing what the files in the scenedb-world-scenery folder should look like to what my folder actually shows.

    The picture on the left is from the install guide, the one on the right shows my Folder.

    Click image for larger version. 

Name:	f1.jpg 
Views:	0 
Size:	126.7 KB 
ID:	12011 Click image for larger version. 

Name:	f2.jpg 
Views:	0 
Size:	71.4 KB 
ID:	12012
    There are a lot more files shown in your picture than are actually in my folder! The north- and south-bgl files were kept from the stock files, the DEM5 files are the same in my folder and your picture, 24 of them altogether.
    I suppose the remaining files named "CST..." are the watermasking files. Of these I have 108, while the folder you pictured contains 193 of them. So apparently I´m missing 85 files...

    I just downloaded the "CFS2_Watermasking_01" and "CFS2_Watermasking_02" files from the library about an hour ago, and they contain only the 108 BGL files that I have in my floder now.

    Could it be that something went wrong when the files were uploaded to the library, and some of the BGLs are missing?
    Maybe this is the cause for my problem with the scenery?


    Wolfgang

  14. #14
    Senior Administrator Rami's Avatar
    Join Date
    Jun 2005
    Location
    Massachusetts
    Age
    45
    Posts
    16,304

    Icon22 Reply..

    Skylane,

    Nope. I will have to update that picture and the guide itself. My count in my current installs are...

    Rhumbaflappy watermasks: 76 + 32 = 108 bgl files.

    Stock watermasks: 5 .bgl files. (North, South, CST4310M, CST4500M, CST4L10M)

    LOD 5: 6 + 6 + 6 + 6 = 24 .bgl files.

    Some of this I have found through trial and error since the guide was published, because I discovered some issues with Polish coastlines in the Gulf of Danzig, as well as lack of coverage at places like Iceland and Jan Mayen.
    "Rami"

    "Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."

    My campaign site: http://www.box.net/shared/0k1e1rz29h
    My missions site: http://www.box.net/shared/ueh4kazk3v
    My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb

  15. #15
    Rami, I found the solution in your last post! I was missing three of the stock watermask BGLs, CST4310M, CST4500M and CST4L10M.

    May I point out a small mistake in your Guide? On page 6, where you explain the installation of the DEM5 mesh, you say:

    1) Go to your Scenedb\World\Scenery folder.
    2) Delete all the .bgl files except these two files: north.bgl and south.bgl
    3) Take all of the .bgl files from the four packs you just downloaded and place them inside your scenedb\world\scenery folder.

    Step 2 directs the user to delete everything, except the north and south BGLs, but apparently, these other three BGLs should also be saved.

    Cheers,
    Wolfgang

  16. #16
    SOH-CM-2016 kelticheart's Avatar
    Join Date
    Jun 2005
    Location
    Fidenza, Northern Italy, 65 miles south of Milano
    Age
    68
    Posts
    2,515
    Quote Originally Posted by skylane View Post
    Rami, I found the solution in your last post! I was missing three of the stock watermask BGLs, CST4310M, CST4500M and CST4L10M.

    May I point out a small mistake in your Guide? On page 6, where you explain the installation of the DEM5 mesh, you say:

    1) Go to your Scenedb\World\Scenery folder.
    2) Delete all the .bgl files except these two files: north.bgl and south.bgl
    3) Take all of the .bgl files from the four packs you just downloaded and place them inside your scenedb\world\scenery folder.

    Step 2 directs the user to delete everything, except the north and south BGLs, but apparently, these other three BGLs should also be saved.

    Cheers,
    Wolfgang
    I have been following this thread unable to reply because, even if I had the very same problems with texture tiles different than the rest of the scenery, I could be flagged if I remembered what I did to overcame it.

    It was almost three years ago and since my memory serves me right .... I could not help in any way.

    Now Skylane you hit the nail right in the head: I too had missing stock watermasks, since I had previously deleted them. I also had a small hierarchy problem in my scenery.cfg, but it was none of Rami's fault. I simply have a very particular setup with JB's multi-theatre single install. In it every change needs to be planned carefully, since the details are many.

    Anyway, the above is exactly what I had to do to enjoy Tobob's astonishing Dakar scenery and I did ever since. Good job Wolfgang!

    Cheers!
    KH
    My wee mods here at the Outhouse:

    FileUploadName=kelticheart

  17. #17
    Library Staff
    Join Date
    Jan 2007
    Location
    Sydney, Australia
    Age
    70
    Posts
    1,782
    When I installed Rhumba's watermasks it was prior to Rami's guide, so I followed Rhumba's instructions which were to add them as a scenery layer - quote:

    "I would set the priority to be loaded just after ( above in the Scenery Library ) the "Terrain" entry.
    These watermasks will override the default watermasking for CFS2. The default watermasking files are located in "C:\Program Files\Microsoft Games\Combat Flight Simulator 2\SCENEDB\world\scenery", and appropriate files may be deactivated... but it is not necessary. Not all the defaults are replaced... only those of the WWII war theatres."

    I've found no problems doing this. Here are the first three layers of my MTO scenery.cfg file:

    [General]
    Title=CFS2 World
    Description=CFS 2 Scenery data
    Cache_Size=10M
    Clean_on_Exit=TRUE

    [Area.001]
    Title=Terrain
    Local=Scenedb\world
    Active=TRUE
    Texture_ID=1
    Layer=1
    Required=FALSE
    Remote=

    [Area.002]
    Title=Watermask
    Local=ADDON\Watermask
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=2

    [Area.003]
    Title=Default Scenery
    Local=scenery
    Active=TRUE
    Layer=3
    Required=TRUE
    Remote=

    ...etc

  18. #18

    scenery Dakarv

    Quote Originally Posted by kdriver View Post
    When I installed Rhumba's watermasks it was prior to Rami's guide, so I followed Rhumba's instructions which were to add them as a scenery layer - quote:

    "I would set the priority to be loaded just after ( above in the Scenery Library ) the "Terrain" entry.
    These watermasks will override the default watermasking for CFS2. The default watermasking files are located in "C:\Program Files\Microsoft Games\Combat Flight Simulator 2\SCENEDB\world\scenery", and appropriate files may be deactivated... but it is not necessary. Not all the defaults are replaced... only those of the WWII war theatres."

    I've found no problems doing this. Here are the first three layers of my MTO scenery.cfg file:

    [General]
    Title=CFS2 World
    Description=CFS 2 Scenery data
    Cache_Size=10M
    Clean_on_Exit=TRUE

    [Area.001]
    Title=Terrain
    Local=Scenedb\world
    Active=TRUE
    Texture_ID=1
    Layer=1
    Required=FALSE
    Remote=

    [Area.002]
    Title=Watermask
    Local=ADDON\Watermask
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=2

    [Area.003]
    Title=Default Scenery
    Local=scenery
    Active=TRUE
    Layer=3
    Required=TRUE
    Remote=

    ...etc
    personnellement je n'ai pas de problème avec le scenery de Dakar . J'attends la sortie du Ichelieu des croiseurs Gloire et des CT Fantasque promis par Stuart pour sortir mes missions de menace vues du coté français . ( je vais essayer le nouveau landclass )

    Attachment 12033Attachment 12034Attachment 12035Attachment 12036Attachment 12037Attachment 12038Attachment 12040Attachment 12041

  19. #19
    Kelti, I only discovered it because Rami mentioned those files in his post.

    Kdriver, that´s interesting. I´ll try it one of these days, when I have time. I also have a Far East install with Rhumba´s mesh, and there Ceylon still has the square coast, even with these three BGLs now installed. Your method could probably restore the coastline there.

    Dombral, great screenshots! I don´t know the flyingboat in the first picture, what type is it?
    I´m also interested in the paint scheme of the Hawk 75.

  20. #20

    Flyingoat Dakar

    The flyingboat is the Late 302 " Cavelier de Cuverville " who discovered the british escadre .
    reference "Payakan_Late302.zip" ; texture personnelle .
    J'ai en réserve plusieurs peintures d'avions français de la période 1939 1942 pour CFS2 . Si vous etes intéressés je peux les uploader.
    Attachment 12084

  21. #21
    Dombral, the skins you made look great! If you would upload them., I'd love to have them!

  22. #22
    Senior Administrator Rami's Avatar
    Join Date
    Jun 2005
    Location
    Massachusetts
    Age
    45
    Posts
    16,304

    Icon22 Reply...

    Good morning,

    Per the discussions in this thread, I have altered the ETO and MTO installation guide so that users make sure to retain the three coastline files listed, rathan than delete them. A new picture of that scenery folder has also been provided. My thanks again to all those who brought this to my attention.
    "Rami"

    "Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."

    My campaign site: http://www.box.net/shared/0k1e1rz29h
    My missions site: http://www.box.net/shared/ueh4kazk3v
    My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb

Members who have read this thread: 1

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •