It's coming, Ankor has several of us testing a new version currently.
where were you flying?
Got it. The files included in the ETO package were meant for ETO only as they include files changing the color of the water. The European colors have some colors mapped to specific regions for different bodies of water, but if you use the files with a different map, you will get some odd results. Korea doesn't even use actual water, so your odd results there are caused by something else.
US Army, Major, Ret.
Service To The Line,
On The Line,
On Time
US Army Ordnance Corps.
Just read this :it could be the solution to the wather texture problem I am having in PTO Solomon,DPC Korea,MAW and PTO Rising Sun.There should be a post with the original values since the files did not contain a file with original values.I for one did not bother to make a copy.
Just uploaded the latets driver (350.12) to my NVIDIA GeForce GTX 550 Ti. When playing ETO 1.5 the game freezes, is there an incompatibility with the Ankor/gecko mods?
I'm not having any trouble with that driver and AnKor's mods.
US Army, Major, Ret.
Service To The Line,
On The Line,
On Time
US Army Ordnance Corps.
Any chance of searchlights or anything coming in the future?
:tgun2: :tgun2: M3 fAiL 3nglush thats umpossible!
Searchlights are in, one of us just has to get around to making our searchlight compatible.
Hey Barry,
Here is my Pearl, I have adjusted the wave height, and changed the water color a bit,
Major Magee, knows all the various adjustment for wave height, etc.
In my missions I have all the ships loaded ,and my Win 7 machine has No problem with FPS.
I haven't danced much with this lately, been busy with other projects to do much with RS and the shader program from Ankor.
Spend much of my time getting ETO 1.50 and MAW and my advanced CFS3 adjusted for the shaders program.
I know from past experimenting that this will work beautifully in Rising Sun, just haven't the time to do it right now.
Ahh, so the extra ships are in a mission then and not in QC? I'm off to the DL section for that!
I saw the Major's tweaking info and have already adjusted the wavebump/wavescale but didn't notice any change. I will play with it some more.
I only have RS and KTO installed at the moment. Trying to get all of the tweaks down in RS before I install ETO & PTO Solomons. My KTO with this mod is an improvement but it doesn't really POP like it does in RS. I can't nail down why just yet, but what ever it is, it's pulling the FPS down as well.
This is the beginning of my Pacific SeaWater.fx that controls the wave size and shape.
You also need to make sure the setting in the cfs3config.exe file isCode:#if defined Sea_Calm #define BaseOpacity 0.95 #define WaveBump 7.0 #define WaveScale 6.0 // no foam #elif defined Sea_Light #define BaseOpacity 0.98 #define WaveBump 6.0 #define WaveScale 6.0 // no foam #elif defined Sea_Medium #define BaseOpacity 0.98 #define WaveBump 6.0 #define WaveScale 5.0 #define AddFoam #elif defined Sea_Heavy #define BaseOpacity 1.0 #define WaveBump 5.0 #define WaveScale 5.0 #define AddFoam #else // default (i.e. stock CFS3) #define BaseOpacity 0.95 #define WaveBump 5.0 #define WaveScale 5.0 //#define AddFoam #endif
<WaterDetailTextureSize val="5"/>
The colors come from your effects\fxtextures\cfs3h2o.dds file in conjuction with effects\skybox\panoramic_cubic_test.dds for the surface reflections of the sky.
Last edited by hairyspin; October 30th, 2017 at 11:57.
US Army, Major, Ret.
Service To The Line,
On The Line,
On Time
US Army Ordnance Corps.
Those parameters did the trick Major! Very much appreciated, thank you!
Nothing short of astonishing results:
Time for a
US Army, Major, Ret.
Service To The Line,
On The Line,
On Time
US Army Ordnance Corps.
a nice little hobbit Bump..
Another Hobbit bump..
Hi all,
I just reinstalled CFS3 after reformatting my computer today.
When I go to enable SweetFX, the game crashes to desktop immediately before the intro movie would play.
I followed all instructions on page 1 of this thread, but I don't know what's going on.
Anyone have any suggestions? I've managed to get SweetFX to work before.
I don't know if this matters, but I'm using an nVidia GEForce GTX970 video card
THanks,
Chris
:tgun2: :tgun2: M3 fAiL 3nglush thats umpossible!
Flying in MAW,
How do I get the reefs not showing in the shallow portion of the sea my; BaseOpacity is set at 0.95?
What would be a appropriate cfs3h20.dds to get a more blueish medwater?
0.95 base opacity should not be showing the terrain like that. Does it go back to normal if you toggle AnKir's shaders off? Is <DisableWaterRender val="y"/> in the ConfigOverrides.xml?
I use the cfs3h20.dds from PTO that looks like the outline of Korea.
US Army, Major, Ret.
Service To The Line,
On The Line,
On Time
US Army Ordnance Corps.
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