RAF Banff/Dallachy scenery? - Page 2
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Thread: RAF Banff/Dallachy scenery?

  1. #26
    My apologies, redid the parking and made some other small changes, got it ready to upload then never actually did. Completely slipped my mind as I shifted over to RAF Banff. Will get it uploaded in the next day or two, in the meantime here is a shot over the final version.



    Any Beaufighter models out there suitable for AI ( frame rate friendly)? The base is bare looking without any parked aircraft.

    Will put other projects aside and get Banff done also, sad that it's been 6 months and it's not out yet. I really need to learn to focus and get things done instead of trying to do a dozen things at once.

    Al

  2. #27
    Member IanHenry's Avatar
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    Quote Originally Posted by oldpropfan View Post
    My apologies, redid the parking and made some other small changes, got it ready to upload then never actually did. Completely slipped my mind as I shifted over to RAF Banff. Will get it uploaded in the next day or two, in the meantime here is a shot over the final version.



    Any Beaufighter models out there suitable for AI ( frame rate friendly)? The base is bare looking without any parked aircraft.

    Will put other projects aside and get Banff done also, sad that it's been 6 months and it's not out yet. I really need to learn to focus and get things done instead of trying to do a dozen things at once.

    Al
    Great, thanks, I'll look forward to that.

    Ian.

  3. #28
    Quote Originally Posted by oldpropfan View Post
    My apologies, redid the parking and made some other small changes, got it ready to upload then never actually did. Completely slipped my mind as I shifted over to RAF Banff. Will get it uploaded in the next day or two, in the meantime here is a shot over the final version.


    Any Beaufighter models out there suitable for AI ( frame rate friendly)? The base is bare looking without any parked aircraft.

    Will put other projects aside and get Banff done also, sad that it's been 6 months and it's not out yet. I really need to learn to focus and get things done instead of trying to do a dozen things at once.

    Al
    I know what you mean! Looks jolly good! I hope the Bofors crew have that he-111 in their sights...

    Maybe you can test one of the old CFS2 beau models? Should be easier on the frames.

    Best regards
    Jens-Ole
    Repainting since FS5..

  4. #29
    Packaged and uploaded, hopefully I didn't forget anything in the file. Download and installation of the Ted Andrew's RAF Buildings libraries for FSX will be required. Thank you to Bill Womack for allowing use of his WWII Airfield Buildings library also.

    Comments and critique welcome.

    Now off to try to find a suitable AI or two.

    Al

  5. #30
    Member IanHenry's Avatar
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    Many thanks for that, downloading as I type.

    Regards,
    Ian.

  6. #31
    I use FTX ORBX Global - LC - Vector
    I installed RAF Dallachy
    Unfortunately, there are conflicts

    Any idea?

    Zsolt
    http://www.sim-outhouse.com/sohforums/image.php?type=sigpic&userid=81650&dateline=141228  2824

  7. #32
    Different terrain mesh, they are not compatible with each other. Call me crazy, but I uninstalled ORBX and kept Dallachy and Banff.. The scenery you need beside the airfield for the Beaufighter is the sea...hehe

    Best regards
    Jens-Ole
    Repainting since FS5..

  8. #33
    Zsolt, if you could post some pictures of the conflicts you are having I could try and see what I can do to fix some of them. Don't have Global, LC, or Vector by Orbx but if it's nothing too severe I'll see what I can cook up for you.

    Al

  9. #34
    Quote Originally Posted by oldpropfan View Post
    Zsolt, if you could post some pictures of the conflicts you are having I could try and see what I can do to fix some of them. Don't have Global, LC, or Vector by Orbx but if it's nothing too severe I'll see what I can cook up for you.

    Al
    Hi,

    Good thoroughly looked around at the base
    I have to say that everything is fine, except for the trees on the runway





    Zsolt
    http://www.sim-outhouse.com/sohforums/image.php?type=sigpic&userid=81650&dateline=141228  2824

  10. #35
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    I know this is an over a year old thread, but if the problems were never resolved regarding the trees, the only answer is to place a landclass polygon to match the flatten/exclude of type "Grass Skirting 1". It's an easy fix, removing all the trees instantly (for Orbx, "grass" landclass is a golf course!!!)

    Or there's an alternative one. I found this thread while creating my own version of Banff, which should be available shortly. It has the additional landclass poly already in place.

    Cheers,

    Ian P.

  11. #36
    Al,
    I’m having a problem with high power lines crossing over the RAF Banff scenery in P3D V3.1.

    I’m running UT X Europe and The Banff scenery is on top of the scenery list. All other default scenery is excluded from the Banff scenery, but for some reason the power lines comes and cross the airfield.

    Any advice?


    Best regards
    Jens-Ole
    Repainting since FS5..

  12. #37
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    You need an "exclude utilities poly", JensOle... It has to intersect the power lines at some point along the poly and not entirely cover it, so a triangle cutting through the position of the power lines will usually dispose of them.

    Anyone can add one using SBuilderX or ADE - just make sure that you compile it as a separate BGL file if you don't want to alter the base airfield and leave it in the same folder as the scenery bgls.

    My Banff has been slightly delayed while I work on some additional stuff for it. It's becoming custom model city. :\

    Ian P.

  13. #38
    Thanks, I finally manage to get rid of the power lines with an large exclude rectangle in ADE over the airfield and surrounding area. Strange that the smaller exclude file did not do the trick.

    Are you working on Banff as well? Great to see these sort of forgotten Scottish airfields come to life in the sim! It would be great to have RAF Peterhead as well... The base for the Mustang squadrons which escorted the Banff and Dallachy wings :-)

    Best regards
    Jens-Ole
    Repainting since FS5..

  14. #39
    Very very typical conflict with elevations with ORBX, one little airfield I did in NZ make a flatten and when specific ridges appear simply put in autogen, one I thought of was creating a template from the aerial screen and rebuild it as photo then recompile it then you then add default FSX autogen, it dose work ... maybe worth a go, also be a good for other historical WWII airfields

    The then new scenery is nicely populated with shrub style around the boundary, the time consuming part is doing the arty farty with the photo material drawing in road and bits and pieces... I don't have the Geo-photo placement program, I have done the art work after get the general layout..... It really works well, course with adding default autogen rather library objects .. they come in with the current scenery.

  15. #40
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    And you have to create textures to work with each season, Ian... Northern Scotland does not remain pretty much the same colour all year round, unlike much of the southern UK.

    JensOle: The only reason an exclude utilities (or exclude all) wouldn't work was it it didn't intersect the linear object, horizontally or vertically. You might want to check that you haven't set it to 0 feet AMSL. The other option is that they are placed models and not a linear asset, in which case the exclude rectangle will be the only way to get rid of them. I know I got rid of them using an exclude triangle, though, with Orbx SCO and Global.

    My version of Banff is being done off the Aerodrome Reference Plan that I discovered in a book on a sale table at Ian Allen Bookstore in Birmingham and I'm making loads of custom models, which unfortunately won't apply to Peterhead. I will look at what's available that I can use to do the Mustang paddock, though - it does need doing, as we already have Banff and Dallachy for the Beaus and Mossies!

    Ian P.

  16. #41
    Good stuff !I read in one of the Banff books that it was build on a sloping elevated ridge and that very few sections of the airfield actually was level..

    I have already made several 19 and 65 Sqn Mustang paints for their period at Peterhead, so they just need a home!

    Best regards
    Jens-Ole
    Repainting since FS5..

  17. #42
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    It's an unfortunate feature of the real world that nothing is ever flat... The Scottish Highlands, however, are particularly not!

    For Banff, I've blended the aerodrome site in as best as I can with the surrounding scenery, which does unfortunately have the effect of "flattening" the immediate area around the Aerodrome Site itself. As I would like it to be usable with AI, however, this is an unavoidable compromise.

    Once I've modelled a handful of 30' Nissen combinations, to go with all the Handcraft and 24' Nissens I've been battling with recently, I'll post some screenies on another thread.

    Ian P.

  18. #43
    Laddie, Banff is nae mair in the Highlands than the Midlands are in Wales. On a clear day ye can see the Highlands, but Banff is nae bumpier than Cornwall. They dinna build airfields on the side of a ben!
    Tom
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  19. #44
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    True, it's not the Highlands (but you can see them on the rare break in the rain!) - it is, however, about as flat as them. One of the few airfields I've ever tried to work on that actually needs contour lines drawn on the plans!

    Apparently one corner of one of the taxiways was flat...

    Ian P.

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