Craig and Matt's Sopwith Camel Released 12th
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Thread: Craig and Matt's Sopwith Camel Released 12th

  1. #1

    Craig and Matt's Sopwith Camel Released 12th

    You may have read this thread...

    http://www.sim-outhouse.com/sohforum...=sopwith+camel

    bad news is unfortunately due to ongoing health problems I have had to shelve this project... I was finding it too much to try and do this and my Steam Train work which pays the bills.

    The good new is this... Craig from Classics Hangar has very kindly taken this project on to complete it (http://www.sim-outhouse.com/sohforum...hlight=website). We all know and love Craigs work so thats good news indeed. Watch this space.

    KR Matt

  2. #2
    Senior Administrator Roger's Avatar
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    Thanks for the hu Matt. Sorry to hear about your health issues and hope things improve for you. Good to know Craig has taken up the project and look forward to seeing the finished design.
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  3. #3
    I've been enjoying flying an untextured version of the model this week that Craig supplied me and I must say I think your going to like this when its done. All that work I put into detailing the model really shows up well..... that Clerget spinning round with a propellor on really gives a sense of Torque and weight.... When Craig gives me the ok I'll show you some pictures.

    Matt

  4. #4
    Senior Administrator Roger's Avatar
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    Can't wait
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  5. #5
    Very good news, guys!! I can't wait to see the in-game results! : )

  6. #6
    Ok sorry its taken a while to get round to posting these but I've been busy with other things... Look at those gorgeous 3D Ribs Craig has added to the top of the wings! I was just going to use texture art and bump mapping...what Craig has done is much better.

    Matt

    Attachment 76624

    Attachment 76625

    Attachment 76626

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    Senior Administrator Roger's Avatar
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    Marvellous
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  8. #8
    That is looking superb.
    "Somewhere out there is Page 6!"
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  9. #9
    A couple of shots from my work on the Camel today...



    Craig

  10. #10
    MMMmmm....
    I can smell the Castor oil from here.

    Another winner.

  11. #11
    Love the metalwork Craig and VC is superb of course

    Matt

  12. #12
    Superb detail and texture work, Craig! I've been very much looking forward to watching this one continue to develop. Check Tesco Offers and Lidl Offers. It's cool to see the textures taking form on the cowling, prop, engine, and guns - really coming to life against the backdrop of the rest of the aircraft which hasn't yet received such attention.

  13. #13
    Senior Administrator Roger's Avatar
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  14. #14
    Craig, you kick bottom

    That's some crazy texturing on the cowling!


    Owen.

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    hubba hubba!!
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    Quote Originally Posted by full View Post
    A couple of shots from my work on the Camel today...


    Craig.. I could really use those gauges. ::lol:: PM me..
    Oh and yeah everyone.. Paul and I are doing the flight model for this ... Stay tuned. we're making it as real as possible..

  17. #17
    Thanks peeps ! here is the Camel pretty much finished apart from a few historically correct paints, I added some numbers and squadron marks just to give me an idea of what it looks like.



    Craig

  18. #18
    This Sopwith looks absolutely outstanding Craig ! Mike

  19. #19
    Wow, that looks good Craig!! Here I thought it was going to be several more weeks before we saw it looking so complete! The more screenshots I have seen the more I can appreciate the accuracy in the lines that Matt was able to capture, and the entire project looks superb - a very refined look about it!

  20. #20
    Beautiful detail! You would be hard pressed to tell it from a real world photograph. Seeing creations like this keep me going on my own work in the hopes that one day I can do as well. :salute:

  21. #21
    That model looks simply fantastic !

    A small technical question, that I fear I already asked in the past but I forgot the answer: what tool do you use to generate the ambient occlusion effect in the cockpit ? Is it something that works automatically or does it require any texture-art skills ?
    This ambient occlusion thing produce a visual effect that trully enhances the perception of the shapes, as well as the overall visual realism. I wish it were used by more plane modellers.

  22. #22

  23. #23
    Thank guys ! you can really see the detail Matt put into the exterior mesh and the textures just bring it to life

    @ Daube

    The ambient Occlusion is applied in 3ds max using the render to texture feature, a little skill is needed otherwise the cockpit would be too dark, almost all of the textures you see on the camel started as flat colors including the cowl, then the shading is burnt onto the texture templates.

    I know Matt has some favorite paints....

    So whats yours ??
    Craig

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  25. #25
    Quote Originally Posted by full View Post
    @ Daube

    The ambient Occlusion is applied in 3ds max using the render to texture feature, a little skill is needed otherwise the cockpit would be too dark, almost all of the textures you see on the camel started as flat colors including the cowl, then the shading is burnt onto the texture templates.
    Thanks a lot for the explanations.
    This 3DSMax tool seems to have impressive features. This "render to texture" tool is really a weapon in your hands. Thanks for the hard work. :ernae:

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