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Thread: Team SDB USS Enterprise. It's Out!!

  1. #16
    Members + MartinM's Avatar
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    Hi

    Looks awesome.

    Is the cfg for AIcarriers included?
    What cables does it use 3WireX or FSX default?
    Does ILS work on the VRS Superbug?

    Cheers
    Martin

  2. #17
    Charter Member 2012 bruce448's Avatar
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    Quote Originally Posted by MartinM View Post
    Hi

    Looks awesome.

    Is the cfg for AIcarriers included?
    What cables does it use 3WireX or FSX default?
    Does ILS work on the VRS Superbug?

    Cheers
    Martin

    Yes there are a set of cfg's for AIcarriers, the ILS should work as Sylvian has programmed the use of his RFN Tacan Gauge which uses NAV1/Nav2.

    Bruce

  3. #18
    Hello,

    Thank to the SDB team for such wonderful aircraft carrier model. I use it to practice the naval operations on my computer and obtain my virtual carrier qualification.

    Have a good day

    Benoit
    ALPHA BLEU CIEL Gmax Ac RESTAURAVIA Royale French Navy

  4. #19
    Hi and thanks for releasing the BIG E,

    I went to buy it but for once i decide to read a bit before getting it.

    (DX9 compatible but NOT guaranteed compatible with DX10 Preview)

    Did someone try it in DX10 P?

  5. #20
    SOH-CM-2013 Mickey D's Avatar
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    Just had a report from one of our beta testers to the effect that it shows OK in DX10 with all the wicks turned up only when he goes to full screen he gets a Java error and the ship dissappears. He reckons that's probably an issue with Java and not the ship.

    Oh and if you go to our support forum on http://www.glowingheat.co.uk/forum/index.php you can download the manuals to get more info.
    Mickey D Team SDB.jpg

  6. #21
    I loaded one of the saved flights, and did a circuit in the pattern with a trap. After trapping on the ship, I switched into another plane, and the carrier spawned



  7. #22
    SOH-CM-2013 Ian Warren's Avatar
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    Quote Originally Posted by Mickey D View Post
    Just had a report from one of our beta testers to the effect that it shows OK in DX10 with all the wicks turned up only when he goes to full screen he gets a Java error and the ship dissappears. He reckons that's probably an issue with Java and not the ship.
    I reverted back to Java1.6 , some reason the later versions of Java simply don't work with AIcarrier's

  8. #23

  9. #24
    I can't get the Lso to work I did everything the manual said except for rfn gauge v3 all I can find is v2.21 is it required?

  10. #25
    SOH-CM-2013 Mickey D's Avatar
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    I loaded one of the saved flights, and did a circuit in the pattern with a trap. After trapping on the ship, I switched into another plane, and the carrier spawned
    Can't explain that one Bone but I reckon we should charge for the extra carrier.
    Mickey D Team SDB.jpg

  11. #26
    SOH-CM-2013 Mickey D's Avatar
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    Quote Originally Posted by Agpilot25 View Post
    I can't get the Lso to work I did everything the manual said except for rfn gauge v3 all I can find is v2.21 is it required?
    Version 3 is required and it should've been available for download on Sylvain's site. I also see that it is not. I'll check with Frank when he wakes up in Florida (he'll be very surprised as he went to sleep in California.) Hehe. We'll get back on it.
    Mickey D Team SDB.jpg

  12. #27
    AMEC(AW), USN, (Ret.) Navy Chief's Avatar
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    Downloading now Whoo hoo!!!

    THANK YOU SDB!!!

    Go NAVAIR!

    NC

  13. #28
    @Mickey D

    I was totaly unaware that there was an FS9 version of this and bought this by mistake instead of the FSX one I wanted on Flightsim.com shop.... I'm not getting any joy from there customer service ticketing system (been over 24 hours) was wondering if you could use any influence you have with them to get it sorted for me? I'm itching to get using this.

    Matt

  14. #29
    Quaere verum - Seek truth delta_lima's Avatar
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    Just got this ... love it!

    Haven't installed the LSO bits yet - but just had a minute to look at the model, and do a few launches and traps.

    The level of animation is phenomenal, like that there are crew members in different positions (like the guy sitting on his bum next to a tractor).

    The textures are phenomenal - I can definately see Sylvain's "signature" here, as the quality and sharpness really remind me of his Foch and Clemenceau projects.

    The escorting destroyer and accompanying plane guard helo are superbly rendered, and really add to the atmosphere. I find it a bit unnerving to already hear the helo sound when I'm still a 1/4 mile out - don't think it'd be loud enough to hear in your helmet from that far out - I've never operated on a carrier, I may even be wrong in assuming that - no biggie. I really do like that I can hear it when I'm on the carrier deck, that's a major immersive factor - so if the tradeoff is hearing the helo a ways out, so be it. The smoke effect on the destroyer looks very good. No idea why I can't the smoke effect for the carrier to work, though ...

    My only complaint (very minor) is the wake effect of the carrier - the big long straight effect that just doesn't seem too convincing - I might substitute one from another ship, that is more triangular in shape.

    Flights on the pre-installed tracks loaded up well, and inclusion into AICarriers took scarcely two minutes.

    Overall, a wonderful release. It'll be thoroughly enjoyed as my "go to" American carrier - for anything post Korea right up to the present. Yes, a 27C would be ideal for 50s and 60s, but until/if one materialises, this is my new Yankee boat of choice. Between her, the Foch, and the upcoming 50s era HMS Victorious from Flying Stations, the "classic" Cold War period of carrier aviation will finally be well represented.

    Regards,

    DL
    "He is no fool who gives what he cannot keep, to gain that which he cannot lose." - Jim Elliot

  15. #30
    SOH-CM-2013 Mickey D's Avatar
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    Quote Originally Posted by MDIvey View Post
    @Mickey D

    I was totaly unaware that there was an FS9 version of this and bought this by mistake instead of the FSX one I wanted on Flightsim.com shop.... I'm not getting any joy from there customer service ticketing system (been over 24 hours) was wondering if you could use any influence you have with them to get it sorted for me? I'm itching to get using this.

    Matt
    I'm sure Pilot Shop will respond to your ticket. Please remember they are based in the States so allow for the time difference. Maybe up late watching the Olympics In the meantime I'll contact them on your behalf.
    Mickey D Team SDB.jpg

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