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Thread: FSX S2F3 Stoof update

  1. #31
    As was brought up earlier with regards to the trim tabs and elevator; the tab moves in the opposite direction to the control surface. The issue arises because FSX adds a pitch or yaw moment in reaction to the tab application, and the animation generally moves the tab. For an aircraft at rest this looks OK, however in flight the tab should displace the flight control, ie. down elev tab should result in up elevator. Not even some recent high end payware aircraft have figured this out currently. For aircraft with hydraulic controls it might work to animate the elevator deflection to have an additive to the manual position input. At autopilot cruise the plane in animation is really flying off the tabs and not the elevator position.

    Bit of an issue, due to the way FS treats elevators.

    T

  2. #32
    Senior Administrator Roger's Avatar
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    I'm really enjoying this
    Just a comment on the props where the vertices of the prop model can be seen, I believe that if the texture is a little smaller than the prop diameter you will lose the polygonal appearance at the circumference.



    To err is human; to forgive is divine.

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  3. #33
    Member euroastar350's Avatar
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    Updated propeller texture which I forgot to include
    Attached Files Attached Files

    I'm with the FAA and I'm here to help you.....................Now gimme a hug!

  4. #34
    SOH-CM-2013 heywooood's Avatar
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    so how is it around the carrier?

    ..enter, the Sandman...

  5. #35
    Pretty stable deck approach at about 85 knots. Mostly tested aboard Nimitz, but some aboard straight deck Valley Forge.

    T

  6. #36
    SOH-CM-2013 heywooood's Avatar
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    I'm going to plug the numbers into VLSO and try it out when its ready - it sure looks good to a Grumman fan

    ..enter, the Sandman...

  7. #37
    Euro:

    Noticing with the right light angle a reflection off of the engine, looking as if has a glass window across the cowl opening, remains with the engine shutdown.

  8. #38
    Member euroastar350's Avatar
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    Will check it out first thing in the morning. One thing I can't get to work is the mouse react for the recog/searchlight, its animated in sim but no mouse reactions to it..will check that out as well. Keep up the great work gents.

    I'm with the FAA and I'm here to help you.....................Now gimme a hug!

  9. #39
    Anyone else not getting any movement with the inner flaps?

    T

  10. #40
    Member euroastar350's Avatar
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    The updated MDLs for the exterior and VC has the animated inner flaps. If not, I uploaded the updated MDLs. If still not working, I will check into it.

    I'm with the FAA and I'm here to help you.....................Now gimme a hug!

  11. #41
    Thanks! Always possible to be an edition behind.

    With regards to the issue of a plane climbing uncontrollably without response to trim. This CAN occur if starting out on a runway with Autopilot alt hold engaged (guess how I know this???). The autopilot runs the trim full up to gain the set altitude and does not reapond to manual trimming....

    Cheers: T

  12. #42
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    Looks great so far, about time we got an FSX native Stoof. My only question is, will the console underneath the GPS be textured? That Garmin looks a bit out of place on the S-2, and I'd prefer to comment that gauge out on my plane.

  13. #43
    Quote Originally Posted by An-225 View Post
    Looks great so far, about time we got an FSX native Stoof. My only question is, will the console underneath the GPS be textured? That Garmin looks a bit out of place on the S-2, and I'd prefer to comment that gauge out on my plane.
    No problem. In the panel.cfg, vcockpit04 section, you can add/delete anything you want, as you can on any panel in the cockpit on this aircraft. The texture is console.bmp. Add "//" as shown in the below example to remove the gps.

    [Vcockpit04]
    file=console.bmp
    Background_color=0,0,0
    size_mm=1024,1024
    visible=1
    pixel_size=1024
    texture=$console
    gauge00=ST_Tracker!AP Panel, 539,21,235,208
    gauge01=ST_Tracker!AP Power Panel, 539,229,235,79
    gauge02=ST_Tracker!Radio NAV2 an-arn14, 774,110,235,89
    gauge03=ST_Tracker!Radio UHF2 panel, 774,334,235,190
    gauge04=ST_Tracker!Trim Panel, 539,396,235,217
    gauge05=ST_Tracker!Panel Console Lights, 774,21,235,89
    gauge06=ST_Tracker!Panel Stall Test, 774,524,235,89
    gauge07=ST_Tracker!Panel AP Add, 539,308,235,89
    gauge08=ST_Tracker!SW Panel Blank2, 774,197,235,137
    gauge09=//fs9gps!gps_500, 14,18,481,397
    gauge10=ST_Tracker!magcompass, 148,890,103,97
    Milton
    Dash 7, Aero Commanders, Howard 500, D18S, Spartan Executive, A-26B, Beech XA38 (Grizzly), DH-80A Puss Moth, F7F-1,-3,-3N, AT-11, the "Grumman Seven", Avia Series

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  14. #44

    Updates fix/request

    Is it possible that the upper (overhead) console could be made to appear clearer. The labels and switches are fuzzy/blurry when compared to the mail console.

    Click image for larger version. 

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    Also some other fixes/additions requested: View out from small window (circled in yellow) and functional controls (circled in yellow)
    Click image for larger version. 

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ID:	69152

    Click image for larger version. 

Name:	little window.JPG 
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ID:	69150

  15. #45

    Beta Feedback

    euroastar,

    Thanks again for all your efforts. :-)

    The elevator trim works fine.

    The flaps work just fine.

    Yes, the searchlight switch does not respond.

    The only thing I see is that the seat adjusters on each side of the seat cushions need to be lowered.
    Milton
    Dash 7, Aero Commanders, Howard 500, D18S, Spartan Executive, A-26B, Beech XA38 (Grizzly), DH-80A Puss Moth, F7F-1,-3,-3N, AT-11, the "Grumman Seven", Avia Series

    Website has been discontinued

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