I understand if you'd prefer customer screenshots.
I hope Mike doesn't mind me posting such a large image of the VC, but it is just excellent and deserves being shown off. The view through the front windscreen can give you chills (it reminds me of old pilot-view cockpit footage from the restored Bf-109G "Black 6"), and the canopy, with the armored glass and all of the other components that make up the real thing, actually takes on the appearance of being as heavy as the real thing.
Great screen shots Bomber (inside and out) You have done the 109 and Flight replica proud
Next, I want to Thank Mike for all the work on this Beauty... you can see it everywhere on this Monster
Cheers Mike , Here i go ... i'm going in looks like someone has already tried a MP session
Edit : John , they are wicked screens , those alone would easy sell this 109 !
After all of the anticipation that has built up over the years, as it has developed, and it more than exceeds every expectation I had. Being the artist Mike is, the product is an absolute work of art, though it makes it hard to stop taking screenshots. : )
Ive started a repaint but cant finish it because i dont have enough ref material. Im open to requests provided there are top and side views available of the real aircraft's scheme.
In regards to the flight model and handling, it is just as superb as the visuals. Once you get past the takeoff and landing characteristics of the '109, which often seem to be the most talked about handling qualities of the aircraft, through all of the pilot reports I have read, in the air the aircraft is an absolute sweetheart to fly, with gobs of power in a lightweight airframe, with little to no vices, just requiring attention to stay on the ball (as in any high-performance single engine WWII fighter). On the ground, I have also always read that, unlike other tail-dragger fighters of the period, it needs brakes, both in landing and especially when turning. Unlike something like the Spitfire, which will nose over when brakes are on and even modest power, pilots describe the need to use a good amount of brakes while rolling out from landing. They also always highlight what it takes to turn the aircraft on the ground, which usually involves good bursts of power, with the stick pushed forward, rudder deflection, and a lot braking in the direction of the turn. All of these items are very, very well replicated. When landing, it is important to use proper airspeeds, which may seem very low to some. It's not a wheel-landing type of aircraft, with three-pointers being ideal. From one pilot report in particular, even though the author seemed to sweat-out his entire first flight with the aircraft, by the time the engine shut down, he was eager to fill the tank again and go for another flight, having found the handling and thrill of the aircraft better than he had read or heard about prior.
Gareth, I hope something can be found that will help you complete that repaint! The paint work you have already on the fuselage is excellent! Unfortunately I'm not familiar with too many Bf-109 schemes, but I'm sort of intrigued to do more research now on the subject.
Oooh la la. I'll end up making models just so that I can look at the screenshots that John takes of them.
Greg, there's no point being there if your gun system isn't on, weapons aren't armed, and the gunsight isn't turned on.
Poor Juggie. I needed him for climb testing
I bought it and it looks great, flys great!
Love using the boost! Extra sounds from the slats and wind make it more immersive!
Very happy with my purchase. WELL DONE!!
I have some issues with sound and graphics though anyone else ?
- used shells (when firing) come up as black boxes.
- no noise when firing but can see the shots - is this right ?
- also I have a file called xbf109_rpm3.pk that cannot be played by windows media player
- I have a i2600K and a GTX580 both overclocked with a SSD and a hardrive and Matroxtriplehead2go with some Saitek panels.
- realism settings same as all A2A aircraft which means realistic max except engines.
- sound setting all equal at 50
- had installed initially then left home and came back and started FSX after new boot.
- other settings as per my guide
I think I'll buy this little gem. Fantastic work on this 3D model, and this virtual cockpit is quite impressive.
Also, big thanks to John for the excellent screenshots.
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