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Thread: stearman vs. stearman

  1. #1

    stearman vs. stearman

    i am trying to decide which stearman to buy, the golden age one, or the vertigo one.
    looking at the vids posted by each, they both look good. vertigo decided to forgo putting sound in their video, so i don't get to use that to assist in my judgement. my eyeball tells me the golden age may be a little easier on frames, and that's a consideration. there's also quite a difference in price.

    can some of you folks who have these models tell me what you think? it's pretty hard to make an informed comparison with so much information unavailable.

    1) how do they fly?
    2)how do they sound?
    3) how do they look?
    4)how are they on frame rates?

  2. #2
    Blues is Life pilottj's Avatar
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    I don't have the Vertigo yet...I kinda blew my FS funding on the P-51 and Legacy but I do have the GAS one It is quite nice, its been out a few years so might not have the latest visual tricks but it looks fine to me. I really enjoy the Stear Miss A75 repaint. I still quite enjoy the old WACO ASO from the Waco Classic package despite being older port overs. The Stearman is FSX native. Really hoping the ASO/CTO are considered by Paul and the GAS guys for eventual full FSX treatment. The only down side of the GAS stearman that I can think of is there aren't many repaints of it. The only one that I am aware of is a Cannibal Queen repaint I did for the A75 a while ago. It works fine with Accu-feel. Just open the imaginary default FSX door and you have some nice wind noise.

    Cheers
    TJ
    "The knack of flying is learning how to throw yourself at the ground and miss." - Douglas Adams

  3. #3
    I don't have either one yet but judging from screenshots and past experience I'd say you can't go wrong with the Vertico offering.
    Mathias


  4. #4
    Charter Member 2011 jmig's Avatar
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    I have the GAS version. I have enjoyed all of their aircraft. I consider them to be some of the best FSX values. That being said, I am considering buying the VS version. One can't have too many Stearmans.

    On a comparison note, I think you get more models with the GAS pack. I believe there were three or four different engine packages. I know the 300 HP one really gets it going.
    John

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  5. #5
    SOH-CM-2013 Ian Warren's Avatar
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    Bias on this , course I have the Vertigo Studios Stearman ,
    1) how do they fly? ...................................... Still playing and testing , one thing a may have found was the engine not cutting out inverted .
    2)how do they sound? ................................ Smack on the nose , least from memory.
    3) how do they look? ................................... Photo to sim , and recent photos posted , perfect !
    4)how are they on frame rates? .................. Not a nudge -smooth and in the groove .


  6. #6
    Charter Member 2011 modelr's Avatar
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    I have both, haven't had a chance to fly either enough to really pick a favorite.

    VS has two models, the stock N2S/PT17, which flys very realistically, cuts out inverted, as it should, slow on the ailerons, as it should be, fly it on the wings, as it should be. Then there is the upgraded aerobaltic model. Inverted fuel system, up powered, 4 ailerons, etc. Total FUN! And very easy on frames.

    Need to take them all out for a flight on same day.
    Don H

  7. #7
    Members + griphos's Avatar
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    I only have the GAS version. I'd have to call it more of a good freeware quality aircraft than a payware quality. The graphics don't have much detail to them, and don't take full advantage of FSX quality bump mapping or texturing. More like Ant's Tiger Moth. Flies okay. Nothing special.

    And if you fly much on MP, then you should know it floods quite a bit. Not sure which bit of code multiplies keystrokes, but it sends WAY too many packets constantly. The result is others get bumped off of MP.

    I'm tempted by VS's version, but what I've seen in pics so far hasn't displayed the kind of external or VC modeling I've gotten used to from people like A2A or Carenado or RealAir. It would be nice to see some more videos of it, with sound.

  8. #8
    So don't buy it, save your money

    Quote Originally Posted by griphos View Post
    I only have the GAS version. I'd have to call it more of a good freeware quality aircraft than a payware quality. The graphics don't have much detail to them, and don't take full advantage of FSX quality bump mapping or texturing. More like Ant's Tiger Moth. Flies okay. Nothing special.

    And if you fly much on MP, then you should know it floods quite a bit. Not sure which bit of code multiplies keystrokes, but it sends WAY too many packets constantly. The result is others get bumped off of MP.

    I'm tempted by VS's version, but what I've seen in pics so far hasn't displayed the kind of external or VC modeling I've gotten used to from people like A2A or Carenado or RealAir. It would be nice to see some more videos of it, with sound.
    Regards
    Deano
    www.vertigostudios.co.uk

    All of our Products are available through www.pcsimstore.com

  9. #9
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    I have both.

    GAS is a beautiful model, but she designed several years ago.

    Since the release of the VS model, he took a serious "getting old".

    VS textures are much nicer.

    But it's just a judgment of me.

  10. #10
    Golden Age Simulations Spad54's Avatar
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    From what I've seen Vertigo has taken it to a different level and I don't think is fair to compare the two. Ours was released in 2009 and designed with FSDS 3.5 which has limitations when it comes to FSX. The advent of David Nunez FSDSTweak has eliminated that weakness and now all our models take full advantage of what it has to offer. At GAS we build models that (a) we would like to own (b) interest us from an historical perspective and (c) hold to the core values of Bill Lyons in providing low cost, fun to fly golden age aircraft. Commercial success is not our first concern. If it was we'd have packed up our tents years ago. We are continually learning and each model builds on what the lessons learned by the previous project. With our Stearman I believe we got the visual model right, the flight dynamics close, and the textures could have been better. We were still using 1024 format and have since upgraded to 2048 and now have a professional texture artist on the team. I think it's a fair model for the price. We know in our flight simulation community, with diverse backgrounds and expectations that we can't make everyone happy.

    In closing I'd recommend letting each model stand on its own and recognize the hard work that went into each.

    Peace...........out

  11. #11
    Members + griphos's Avatar
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    Well, I've noticed that improvement as well. I've got the new Pitcairn, and I'd rate it higher on all the levels you mentioned, textures, FD (which, I suspect, was a real trick to get right for a bird like this), and systems modeling. It's a hoot to fly. Not all the models offered have the same quality, but there are LOTS of models offered, and I'm quite happy with that one. I'm just tickled somebody tried to do an autogyro for FSX and did this well at it.

  12. #12
    I dont have GAS Stearman, but I can highly recommend the Vertigo rendition. It's a blast to fly, has gorgeous HD paints and an excellent soundset. I actually disable Accufeel sound effects, whenever I fly Stearman, because I enjoy the radial sound so much. And it has nice little things, like volumetric adjustable panel spotlight. I'm looking forward to Vol2.

  13. #13
    Quote Originally Posted by Spad54 View Post
    From what I've seen Vertigo has taken it to a different level and I don't think is fair to compare the two. Ours was released in 2009 and designed with FSDS 3.5 which has limitations when it comes to FSX. The advent of David Nunez FSDSTweak has eliminated that weakness and now all our models take full advantage of what it has to offer. At GAS we build models that (a) we would like to own (b) interest us from an historical perspective and (c) hold to the core values of Bill Lyons in providing low cost, fun to fly golden age aircraft. Commercial success is not our first concern. If it was we'd have packed up our tents years ago. We are continually learning and each model builds on what the lessons learned by the previous project. With our Stearman I believe we got the visual model right, the flight dynamics close, and the textures could have been better. We were still using 1024 format and have since upgraded to 2048 and now have a professional texture artist on the team. I think it's a fair model for the price. We know in our flight simulation community, with diverse backgrounds and expectations that we can't make everyone happy.

    In closing I'd recommend letting each model stand on its own and recognize the hard work that went into each.

    Peace...........out
    I couldn't agree more, well said.

    Vstudios model has been in development for over 2 years, that being said the GAS has much more variants than ours.
    Regards
    Deano
    www.vertigostudios.co.uk

    All of our Products are available through www.pcsimstore.com

  14. #14
    Charter Member 2011 jmig's Avatar
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    Quote Originally Posted by Deano View Post
    I couldn't agree more, well said.

    Vstudios model has been in development for over 2 years, that being said the GAS has much more variants than ours.
    So, I guess we will all just have to buy both.

    You should have my order by the time you wake up, Dean.
    John

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  15. #15
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    Quote Originally Posted by Spad54 View Post
    From what I've seen Vertigo has taken it to a different level and I don't think is fair to compare the two. Ours was released in 2009 and designed with FSDS 3.5 which has limitations when it comes to FSX. The advent of David Nunez FSDSTweak has eliminated that weakness and now all our models take full advantage of what it has to offer. At GAS we build models that (a) we would like to own (b) interest us from an historical perspective and (c) hold to the core values of Bill Lyons in providing low cost, fun to fly golden age aircraft. Commercial success is not our first concern. If it was we'd have packed up our tents years ago. We are continually learning and each model builds on what the lessons learned by the previous project. With our Stearman I believe we got the visual model right, the flight dynamics close, and the textures could have been better. We were still using 1024 format and have since upgraded to 2048 and now have a professional texture artist on the team. I think it's a fair model for the price. We know in our flight simulation community, with diverse backgrounds and expectations that we can't make everyone happy.

    In closing I'd recommend letting each model stand on its own and recognize the hard work that went into each.

    Peace...........out
    + 1 Agree

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