Just a few shots of the ongoing work to get a usable KPDX out of the FS9 version (FlightZone_02). So far, I have converted every object that Arno's Modelconverter_X will read, which is about 90% and that has raised my fps, from an average of 8fps to 16fps. The ground texture has been replaced with an accurate photoreal image done in 4 separate sections to make it easier to work with. My current dilemma hinges on the Autogen Trees and shrubs. Despite my best efforts, much of what I'm adding via the annotator is not showing up in the sim and I'm not sure why. What I may have to do is simply place tree and shrub "objects" to get something in the sim. I'd rather not do that because they won't be seasonal, but if I can't figure out the problem, that'll be my only recourse. I'm still redoing the AFCAD (about half-way done) and also looking for the bgl that houses the aircraft on the military side. They have B-52's, F-22 and Migs. . .none of which were ever assigned. The 123rd FS has F-15's and the Air Rescue Group is long gone, although there may still be some Choppers that fly out of that area.