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Thread: Veneaviones Rockwell Turbo Commander 690B VC Upgrade

  1. #31
    SOH-CM-2013 falcon409's Avatar
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    Gray is in the can. . .one more and that should be enough to cover most liveries.

  2. #32
    SOH-CM-2013 expat's Avatar
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    BIG improvement and excellent work Ed!
    Well I've been to one World Fair a picnic and a rodeo and that's the stupidest thing I've ever heard come over a set of earphones.

  3. #33
    Hi Falcon,
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    have you noticed those black marks on the upper side window ???
    I think they don't belong there !!
    Italo

  4. #34
    SOH-CM-2013 falcon409's Avatar
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    Quote Originally Posted by italoc View Post
    Hi Falcon,
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    have you noticed those black marks on the upper side window ???
    I think they don't belong there !!
    Italo
    Yep, I think you're right. . .as a matter of fact, they show up in almost every window. I remember them being there long ago when I first brought it into FSX, and after I had applied the fix to clear the windows. I noticed it's still here with the recent fix so I'm guessing it's something that won't go away.

  5. #35
    Charter Member 2012 paiken's Avatar
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    There's one on the upper window on the left side also. Seems to be burned into the texture mapping. I think one of our resident plane building guru's should look into (please) making an FSX native model. As admirable as the Veneaviones product is, it falls just a little short when used in FSX. Milton, Bill O, Tim, are you out there? Anyone else think this plane should be made?
    "A man does not insist on physical beauty in a woman who builds up his morale. After a while he realizes that she is beautiful - he just hadn't noticed it at first" Robert A. Heinlein Time Enough for Love

  6. #36
    SOH-CM-2013 expat's Avatar
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    Experimenting with a lighter Beech style beige but think Ed's darker tan/brown and gray may look better. Also getting some funny illuminated spots flying at night which may mean a night mip texture somewhere need some attention along with the row of King Air style radios.
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    Well I've been to one World Fair a picnic and a rodeo and that's the stupidest thing I've ever heard come over a set of earphones.

  7. #37
    SOH-CM-2013 falcon409's Avatar
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    Quote Originally Posted by expat View Post
    Experimenting with a lighter Beech style beige but think Ed's darker tan/brown and gray may look better. Also getting some funny illuminated spots flying at night which may mean a night mip texture somewhere need some attention along with the row of King Air style radios.
    Yep, I noticed the night lighting problem also. I rarely do any night flying, but since I've never done night textures for a panel, I have no idea how to do that so that I can correct the nasty problems I see with my work at night. Bummer!

  8. #38
    SOH-CM-2013 falcon409's Avatar
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    Ok, I just took a look at the night textures for the panel. Although I'm not sure why they are flipped when the actual panel textures are not, I think I can mimic what they've done and make new textures that match the new layout. May take a bit, cause I've got other things I'm working on, but I'll see what I can do.

  9. #39
    SOH-CM-2013 falcon409's Avatar
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    Ok, this is gonna work, I still need to do a "knock-out" for the radios and the GPS above the radar. . . .but at least this is taken directly from the current panels so everything is nice and clear. I can see the possibilities for doing more as well. . .like adding some small "light effects" from the individual gauge lamps. Maybe at some point, but right now if I can get the basic lighting right I'll be happy with that.

  10. #40
    ED and Milton: Wonerful panel and strikingly better FDE. Congratulations on the wonderful work. The thing that still strikes me is the REALLY oversize pilots (imagine them getting out that entry door). This is still one of my real favorites. Any improvements are very much appreciated. Bill

  11. #41
    Quote Originally Posted by falcon409 View Post
    Ok, this is gonna work, I still need to do a "knock-out" for the radios and the GPS above the radar. . . .but at least this is taken directly from the current panels so everything is nice and clear. I can see the possibilities for doing more as well. . .like adding some small "light effects" from the individual gauge lamps. Maybe at some point, but right now if I can get the basic lighting right I'll be happy with that.
    Ed,

    It is correct that (in FS9) the gauge backlighting _L textures in the texture folders must be inverted (vertically).

    The light maps "light values" are "additive" lighting meaning that the light values on it are added to the day texture (as shown at night without lights on) to produce a "light effect".

    With that in mind, then yes, you can have light spraying off in any direction anywhere that the light map covers.

    Great job on the panel bmps. :-)
    Milton
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  12. #42
    SOH-CM-2013 OleBoy's Avatar
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    What you're doing , Ed, looks good. Real good in comparison to what it was. It's nice to have people like you in the hobby, that do things like this for their enjoyment of the hobby. Not to mention sharing that enjoyment with everyone else.
    So many these days take things for granted. Something that's been stuck in my craw for quite awhile now.

    I may as well get this off my chest now. From a sharing stand point, I decided to put my paint brushes away. In lamens terms, OleBoy's Paintshop, is closed. Sorry folks.
    Gmax has a lot of hurdles. The last one I tried to leap over, I fell flat on my face.

  13. #43
    SOH-CM-2013 falcon409's Avatar
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    Ok, I've got the basics lit up with new night textures and alpha's. Good enough for right now. I'll post the replacement textures tomorrow. . .I had serious Dental surgery today and it's time for some pain meds and bed!!

  14. #44
    SOH-CM-2013 expat's Avatar
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    Get well Ed - and many thanks for all your great work on this project.
    Well I've been to one World Fair a picnic and a rodeo and that's the stupidest thing I've ever heard come over a set of earphones.

  15. #45
    SOH-CM-2013 expat's Avatar
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    More shenanigans with the panel and planting various gauges. Mostly based on avionics upgrades done on contemporary Twin Commanders. The EADI, EHSI and Altimeter are from the F1 Pilatus but the modern ones in the stack are all freeware. Search for "Don Kuhn" and you will find the GNS430, GNS530 and GMA340 which I use in almost all of my 1,000+ aircraft. Encourage you to use these great gauges. The AP is also freeware if you search for "Meggitt" over at avsim.

    Re the FM, I am having a problem with a persistent subtle pitching while at altitude in level cruise. Will keep upping the pitch stability to see if it goes away.
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    Well I've been to one World Fair a picnic and a rodeo and that's the stupidest thing I've ever heard come over a set of earphones.

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