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Thread: A2A P-51 IS HERE!

  1. #46
    SOH-CM-2013 skyhawka4m's Avatar
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    Quote Originally Posted by ICDP View Post
    If you prefer them even shinier let me know and I can send you a couple of files to increase the shine/reflectivity.


    Actually...the skin looks good. Thank you very much!

  2. #47
    Just Picked up a Copy Cant wait to fly it
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  3. #48
    Members + MartinM's Avatar
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    I got mine yesterday

    The first flight ended up in the green. I have no clue why, but on take off the P51 had a drag to the left which, no matter how much rudder i applied still turned left all the time. I took the P51D from warbirdsim and I had no issues.

    I tried three times and the A2A P51 would not do the takeoff run straight. Rudder had zero effect on drag left. Bug or feature?

    Cheers
    Martin

  4. #49
    Charter Member 2010 Roadburner440's Avatar
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    Quote Originally Posted by MartinM View Post
    I got mine yesterday

    The first flight ended up in the green. I have no clue why, but on take off the P51 had a drag to the left which, no matter how much rudder i applied still turned left all the time. I took the P51D from warbirdsim and I had no issues.

    I tried three times and the A2A P51 would not do the takeoff run straight. Rudder had zero effect on drag left. Bug or feature?

    Cheers
    Martin
    There has been an issue with the rudder authority talked about over on their forum. I have not flown it yet, so no personal experience with it. However I would recommend making sure that you have your trim set correctly, and that you hold slight back pressure on the stick to keep your tail down until you have sufficient airspeed. As it almost sounds like you could have no rudder authority from just to low of an airspeed.
    Steve
    FSX Hours: 2100+

  5. #50
    Members + MartinM's Avatar
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    Quote Originally Posted by Roadburner440 View Post
    There has been an issue with the rudder authority talked about over on their forum. I have not flown it yet, so no personal experience with it. However I would recommend making sure that you have your trim set correctly, and that you hold slight back pressure on the stick to keep your tail down until you have sufficient airspeed. As it almost sounds like you could have no rudder authority from just to low of an airspeed.
    Let me recap this.

    You suggest to hold back the stick to keep tail down. To lock and unlock the tail-wheel on P51 according to my knowledge is pushing stick forward to release lock and pull to lock. more you push forward more you reduce friction. Am I right?

    Leaving stick centered should give me a proper friction on tail-wheel to hold centerline until airspeed is good for rotation.

    I might be wrong

    Cheers
    Martin

  6. #51
    SOH-CM-2013 Daube's Avatar
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    Do not attempt a takeoff before applying at least 6 degrees of rudder trim to the right. I usually set 6.5°.
    Also, do not push the engine to the max. Set the RPM to 65%, set the MP to something like 25 and start rolling. Then push gently the MP to 30, then 35 progressively, depending on the behavior of the plane. Let it accelerate a bit before you increase the power, it will be easier to control.

  7. #52
    And if starting from C&D situation, remember to unlock the control surfaces.
    Mike

  8. #53
    Members + Phantom88's Avatar
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    Fantastic Product,The best addition to FSX I've ever installed. Love It!!!

    Patrick

  9. #54
    Charter Member 2010 Roadburner440's Avatar
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    Quote Originally Posted by MartinM View Post
    Let me recap this.

    You suggest to hold back the stick to keep tail down. To lock and unlock the tail-wheel on P51 according to my knowledge is pushing stick forward to release lock and pull to lock. more you push forward more you reduce friction. Am I right?

    Leaving stick centered should give me a proper friction on tail-wheel to hold centerline until airspeed is good for rotation.

    I might be wrong

    Cheers
    Martin
    Scott was saying that you want to keep the stick aft to keep the tail wheel locked for you initial roll out. Since you do not have much rudder authority at lower speeds the steerable tailwheel gives you a little bit of control to keep her straight on the runway. As you build up speed you slowly release the back pressure and eventually the tail will come up on her own and she will gently fly off the runway.. Also remember gentle application of power. Running it up to about 40" MP, and then throughout the roll increasing it to 55" (100 octane) or 61" (130 octane). As long as you are not pushing the stick forward to force the tail up though you should be good.
    Steve
    FSX Hours: 2100+

  10. #55
    Members + griphos's Avatar
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    Yes, these are good suggestions for the takeoff roll and they work. It is possible to do a nice straight roll with the correct techniques. I am quite pleased to have this beautiful airplane so accurately modeled. As a RW pilot, one of the things that bugs me about most FSX aircraft is how ridiculously easy it is to do a straight takeoff roll in most tailwheel airplanes regardless of wind conditions. With this A2A bird, you feel like you have the stick of a Mustang in your hand, harnessing all that horsepower, not the yoke of a 172. :-)

  11. #56
    playing around with Paint Kit files


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  12. #57
    SOH-CM-2013 gradyhappyg's Avatar
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    Quote Originally Posted by Cirrus N210MS View Post
    playing around with Paint Kit files





    Me too still working on the spec and alphas.

    Name:  2012-5-31_16-28-41-440.jpg
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Size:  108.9 KB

  13. #58
    A2A Sim's Tea Boy Lewis-A2A's Avatar
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    Great job so far guys. Mike ill ask martin when I see him re: paintkit. Also now I'm just about all caught up (moved house so you guys got this release beofre me!) i can look at paintkit and see if i can cut it down for your particular situation.

    Also, again tonight A2A Simulations will be appearing on digital themepark for a 'fireside chat'. These events prove to be extremely popular and all manner of bit and bobs tends to get discussed. Tonigth the theme will of course be the Accu-sim Mustang though general A2A happenings will also be talked about + the normal Q&A from the audience.

    EVENT: A2A Scott and Cody discuss Accu-Sim P-51
    TOPIC: Accu-Sim P-51 Mustang
    TIME: June 1st, 5pm PST, 8pm EST, 0100 GMT (one night only)
    LOCATION: ts3.digitalthemepark.com (TeamSpeak 3)

    More details can be found on our forums;
    http://a2asimulations.com/forum/view...p?f=23&t=30032



    cheers,
    Lewis - A2A Simulations
    (I will try to be there tonight, but timezone differance and heavily pregnant girlfriend can make it difficult! )

  14. #59
    Is there a way to disable or quickly remove the glass fogging effect? Its getting annoying. Just going from 6 to 3 grand caused a full whiteout except for the front. Moving the speed and temp controls around never seemed to do anything. Ended up slowing down to 150, opening the canopy and landing.

  15. #60
    Yes. Open the fresh air vents, on the floor, just to right of the seat. The fogged up glass will clear.

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