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Thread: Fixed WW1 .MDLs for Stuart Green aircraft

  1. #16
    Thanks for the efforts guys.
    Keep your airspeed up,



    Jagdflieger

    http://www.sim-outhouse.com/sohforum...me=Jagdflieger




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  2. #17
    Ye Olde Pharte oldwheat's Avatar
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    Bumping this thread for the newcomers or those that forgot about it (including me)..

  3. #18
    Very Nice. Thank You OldWheat. I was going to start on all of SGs planes. saves me from making a new thread. Didn't Morton just release a bunch of these.

    NVM I found them.

    I'll post the files as i complete them.
    "Courage is the discovery that you may not win, and trying when you know you can lose."-Tom Krause

  4. #19
    Ye Olde Pharte oldwheat's Avatar
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    The revamped Snipe is uploaded.

  5. #20

    Many thanks!

    . . . for the Snipe!

    Like lots of others I've been making do with DIY conversions, complete with frozen surfaces, and squinting my eyes to ignore them. A big thank you to the pros for coming up with these great conversions and - of course - to Stuart Green for all his great models.

    Honestly not carping guys but there are a couple of things about the Snipe package that might confuse others.

    - The sim name in the aircraft.cfg file is for the original FS9 version and not the 'SG__Snipe_CFS2' name you've given it; it won't load unless people change it.
    - Maybe it's my rig but two of the DXT3 textures ('cowl' and 'snipe_metal') show up as transparent and I had to overwrite them as DXT1 to fix it

    But these are minor hassles that don't detract in any way from another great team effort. Please keep it up with the other models.

    Cheers
    BuV

  6. #21
    Piston Broke watchdog22's Avatar
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    Hi Guys, I've tried renaming the sim title in the Aircraft file as BnV suggested (SG_Snipe_CFS2) but with no luck. Also tried SG_Sopwith_Snipe_CFS2 as in the model folder and renaming the airfile and DP files to suit to no avail. What am I doing wrong ?

    Cheers

  7. #22
    The name should be Sop_Snipe for the aircraft folder. that was the original name. the sim name should be Sopwith_Snipe.

    [fltsim.0]
    title=Sopwith Snipe
    sim=Sopwith_Snipe



    if you ever want to rename the sim name just look at the "MODEL" cfg. that contains the name.

    [models]
    normal=Sopwith_Snipe

    Textures. use the dxtbmp editor - open the texture than save as "extended bitmap" - save type as "extended 16bit-565" keep the name the same and allow to overwrite. that will get rid of the alpha channel. and the transparent texture will be fixed. you will have to do that for all of the textures. they can be saved to DXT1 no alpha but the 565 looks better IMO.

    i guess we have to look at the folders for that one.
    "Courage is the discovery that you may not win, and trying when you know you can lose."-Tom Krause

  8. #23
    Member kdriver's Avatar
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    Quote Originally Posted by watchdog22 View Post
    Hi Guys, I've tried renaming the sim title in the Aircraft file as BnV suggested (SG_Snipe_CFS2) but with no luck. Also tried SG_Sopwith_Snipe_CFS2 as in the model folder and renaming the airfile and DP files to suit to no avail. What am I doing wrong ?

    Cheers
    Hi Watchdog,
    There's an extra underline (underscore) in the sim name - SG__Snipe_CFS2. Alternatively you can rename the air and dp files as Sopwith_Snipe and leave the aircraft.cfg file alone.

  9. #24
    Here you go. should be all fixed.
    I renamed it all back to the original names and fixed the textures. take a look and if its good than could someone update the upload.

    SG__Snipe_CFS2.zip

    this should take care of everything.
    Marry Christmas
    "Courage is the discovery that you may not win, and trying when you know you can lose."-Tom Krause

  10. #25
    SOH Librarian Rami's Avatar
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    Thumbs up Reply...

    Good afternoon,

    As soon as someone signs off on it, I will update the upload.
    "Rami"

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  11. #26
    Piston Broke watchdog22's Avatar
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    Thanks Blood_Hawk, this has worked for me. The only issue I found is that there are black splotches on the windscreen in VC,
    Cheers

  12. #27
    Yes there are splotches on the windscreen. its part of the SNIPE_INTERIOR2 texture. there is one of two ways to fix this, if you don't like it that is.

    1. open the texture in dxtbmp editor and save it as a 565. which will give you an all black screen.

    2. repaint the part in the texture (or you can do the alpha channel) and remove the splotch effect.

    If i do mine i'll post it.
    "Courage is the discovery that you may not win, and trying when you know you can lose."-Tom Krause

  13. #28
    Ye Olde Pharte oldwheat's Avatar
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    I didn't notice the windscreen thingy. As Blood_Hawk23 says = easy fix, I'll get on it.

  14. #29
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    I thought that it was oil from the engine spattered on the wind screen.

    voyager

  15. #30
    Yup its oil.
    "Courage is the discovery that you may not win, and trying when you know you can lose."-Tom Krause

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