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Thread: GaugeSound.dll in Prepar3D

  1. #1
    SOH Mod Lionheart's Avatar
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    GaugeSound.dll in Prepar3D

    Hey Guys,

    If a package is installed into Prepar3D, and one has Windows 7, do you need to enter the GaugeSound.dll into your DLL.XML list manually or does it miraculously just work?

    In Windows XP, my GaugeSound.dll just works. Nothing to do.

    Bill
    LHC
    Humble Poly bender and warrior of Vertices

    <a href=http://www.prepar3d.com target=_blank rel=nofollow>http://www.prepar3d.com</a>

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  2. #2
    I run Win 7 64 and I don't see a reference to that dll file in my dll.xml file in P3D or FSX.

    VCN-1

  3. #3
    SOH Mod Lionheart's Avatar
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    Interesting....

    May it just automatically works..



    Bill
    Humble Poly bender and warrior of Vertices

    <a href=http://www.prepar3d.com target=_blank rel=nofollow>http://www.prepar3d.com</a>

    iMac 24" Alum UniBody; Intel Core Duo 2.80 GHz;
    ATI Radeon HT 2600 XT; 1TB drive; 4 Gigs DDR Ram;
    Apple juice plasma injection system.

  4. #4
    I would assume so, its not referenced in FSXes dll.xml either and it work automatically there (I assume).
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  5. #5
    Quote Originally Posted by Lionheart View Post
    Hey Guys,

    If a package is installed into Prepar3D, and one has Windows 7, do you need to enter the GaugeSound.dll into your DLL.XML list manually or does it miraculously just work?

    In Windows XP, my GaugeSound.dll just works. Nothing to do.

    Bill
    LHC
    Bill, just as in the case of FS9 and FSX, simply drop GaugeSound.dll in the root folder of ..\Prepar3D. That's it. Nothing else to do!

    You see, whenever any gauge calls for GaugeSound.dll to be loaded, it will default to looking in the root folder of whatever sim version is being used:

    if (MGaugeSound == NULL) {MGaugeSound = LoadLibrary("GaugeSound");}

    Bill
    Intel® Core™ i7-860 - 8GB DDR3 Corsair -NVIDIA GeForce GTS240 1GB - Win7 64bit

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