Those are great shots Tufun, I look forward to your Video, all that I have seen up to now have been wonderful to watch.
You must have a good pooter system to produced them to such a high standard.
Bruce.
Those are great shots Tufun, I look forward to your Video, all that I have seen up to now have been wonderful to watch.
You must have a good pooter system to produced them to such a high standard.
Bruce.
The new base textures are progressing... tail surfaces are done, nacelles, now its the turn of the cowlings, slow progress, but its coming along... need to flip some lines for shadow, and add some contouring, but its getting there... wanted to give the cowls a higher detail level as its VC visible...
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Looks fantastic Rachael, keep it up!
Joseph
Looking good Rachael! I've been digging for photos for the same improvements myself. Here's what you see from the seat.
No exhaust residue, so can see more detail, but the paint maybe hiding some of that too. You can change the contrast to see a little bit more.
Attachment 66114 Attachment 66115 Attachment 66116
yeah the paint is fairly thick there... a primer and two coats over most of it... the base and upper, its obscuring the finer detail. I based mine on a polished example, but the exhaust detail is perfect, thanks for posting those, I'll use that as a reference for the gill detail.
When the textures are done, a lot of it will only show in the bump maps, but there are deeper patches that will show through the paint... That's the trick, the right blend of 'detail' vs huge obvious rivets. Its why the finished textures I'll give to John/ post here, will be single layer, to be painted the none paint kit way, which will give the desired finish... (call me old fashioned, but I learned to paint without kits, and wouldn't know how to make a kit if I tried)
Will post up more shots of the aircraft by mid week...
will be producing the base white aircraft... a bare metal version, (with corresponding alphas,) and a painters 'kit' including flat textures, and alphas exported for editing (with an example layer for exclusions)
What do people want? PSD, or XCF? I'm making them in xcf, but figured I'd convert if most don't use GIMP...
(Really loving this community spirit... something I thought dead in fs these days... rock on folks),
Rachael,
I would prefer the .psd, though I can convert if not. It's going to be great fun turning out some new FSX skins for this bird.
Joseph
Ii mostly use Paint Shop Pro so PSP files are suitable for me.
Cheers
Pat
"Some people might say that freedom is being alone in the bush with the only sounds being the murmurs from the birds ... but I believe freedom is at 5000 feet with no other sound than the engine roaring."- William Hutchison, a young man taken from us far too young (16).
Attached are some pictures that might help with some details.
Milton
Dash 7, Aero Commanders, Howard 500, D18S, Spartan Executive, A-26B, Beech XA38 (Grizzly), DH-80A Puss Moth, F7F-1,-3,-3N, AT-11, the "Grumman Seven", Avia Series
Website has been discontinued
Is it possible to update the props on the LAS-26 using the model editor tool? Or do you have to have the source files to fix the prop problem?
The props disappear in clouds and mask the terrain, but not autogen, and you can't see through the props (They're opaque) from the cockpit. This is just for the LAS-26. The updated A-26's work fine for me.
Thanks Milton!
Okies, I'll do them in psd... psp, gimp, and photoshop should all read PSD.... I can't create PSP files with gimp anyway... so its going to have to be a middle ground.
I've also been working on cowl details on a clean model with no oil or exhaust. I've got a rough model, but working on rivet details for cowl and nacelle. I've got files for anyone who wants to beta. Anyone with detail photos...I could use reference material. I'm also working on enhanced bump mapping with appropriate deformations in the skin. I've got a few more pics of the "clean" aircraft on my page. Thank you Milton for the detail photos you posted...this aircraft is coming along beautifully with everyone's contributions.
Gordon
He who knows nothing is closer to the truth than he whose mind is filled with falsehoods and errors.
Thomas Jefferson
Windows 7, 64 bit | AMD Phenom II X6 1090T Processor 3.20 GHz | NVIDIA GeForce GTX 560 9.18.13.697 | 12 gb memory | Hitachi 2 TB HD | 1920 x 1080 40”LCD Panel 60 HX | FSX SP2 Extreme PC tweaks: 3 thread graphics match screen hz | Locked 30 FPS | ORBX | REX | Accusim 2
I've updated my previous skins with the new cowl details and made some corrections in the anti-glare panels for the blank and Sugarland Express models. I've also added a separate skins package with a dull aluminum finish.
Douglas A-26B & C Blank Metal Finish Pack.zip includes the updates for the high polish model.
Douglas A-26 All Models (except K) Dull Aluminum Finish is the new version. This one is ready for color work. It has a very subtle alpha that will not "shine" when displaying matte finishes used in WWII service aircraft. The weathering and oil/exhaust patterns are subtle on this model.
I'm working on more rivet and panel detail on the nacelles now. The bump mapping will show the subtle deformations around the rivets. I'll post as I get farther along with these mods.
G
He who knows nothing is closer to the truth than he whose mind is filled with falsehoods and errors.
Thomas Jefferson
Windows 7, 64 bit | AMD Phenom II X6 1090T Processor 3.20 GHz | NVIDIA GeForce GTX 560 9.18.13.697 | 12 gb memory | Hitachi 2 TB HD | 1920 x 1080 40”LCD Panel 60 HX | FSX SP2 Extreme PC tweaks: 3 thread graphics match screen hz | Locked 30 FPS | ORBX | REX | Accusim 2
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