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Thread: SOH A-26 Invader FSX Converted Files Download

  1. #226
    SOH-CM-2013 Bruce Thompson's Avatar
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    Those are great shots Tufun, I look forward to your Video, all that I have seen up to now have been wonderful to watch.

    You must have a good pooter system to produced them to such a high standard.


    Bruce.

  2. #227
    The new base textures are progressing... tail surfaces are done, nacelles, now its the turn of the cowlings, slow progress, but its coming along... need to flip some lines for shadow, and add some contouring, but its getting there... wanted to give the cowls a higher detail level as its VC visible...


  3. #228
    Charter Member 2012 fsxar177's Avatar
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    Looks fantastic Rachael, keep it up!

    Joseph

    www.fsxairsports.com

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  4. #229
    SOH-CM-2013 TuFun's Avatar
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    Looking good Rachael! I've been digging for photos for the same improvements myself. Here's what you see from the seat.

    No exhaust residue, so can see more detail, but the paint maybe hiding some of that too. You can change the contrast to see a little bit more.

    Attachment 66114 Attachment 66115 Attachment 66116

  5. #230
    yeah the paint is fairly thick there... a primer and two coats over most of it... the base and upper, its obscuring the finer detail. I based mine on a polished example, but the exhaust detail is perfect, thanks for posting those, I'll use that as a reference for the gill detail.
    When the textures are done, a lot of it will only show in the bump maps, but there are deeper patches that will show through the paint... That's the trick, the right blend of 'detail' vs huge obvious rivets. Its why the finished textures I'll give to John/ post here, will be single layer, to be painted the none paint kit way, which will give the desired finish... (call me old fashioned, but I learned to paint without kits, and wouldn't know how to make a kit if I tried)

    Will post up more shots of the aircraft by mid week...

    will be producing the base white aircraft... a bare metal version, (with corresponding alphas,) and a painters 'kit' including flat textures, and alphas exported for editing (with an example layer for exclusions)

    What do people want? PSD, or XCF? I'm making them in xcf, but figured I'd convert if most don't use GIMP...

    (Really loving this community spirit... something I thought dead in fs these days... rock on folks),

  6. #231
    Charter Member 2012 fsxar177's Avatar
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    Rachael,
    I would prefer the .psd, though I can convert if not. It's going to be great fun turning out some new FSX skins for this bird.

    Joseph

    www.fsxairsports.com

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  7. #232
    Charter Member 2012 AussieMan's Avatar
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    Ii mostly use Paint Shop Pro so PSP files are suitable for me.
    Cheers
    Pat

    http://i33.photobucket.com/albums/d92/aussieman12/GOF.jpg


    "Some people might say that freedom is being alone in the bush with the only sounds being the murmurs from the birds ... but I believe freedom is at 5000 feet with no other sound than the engine roaring."- William Hutchison, a young man taken from us far too young (16).

  8. #233
    Attached are some pictures that might help with some details.
    Attached Files Attached Files
    Milton
    Dash 7, Aero Commanders, Howard 500, D18S, Spartan Executive, A-26B, Beech XA38 (Grizzly), DH-80A Puss Moth, F7F-1,-3,-3N, AT-11, the "Grumman Seven", Avia Series

    Website has been discontinued

  9. #234
    Is it possible to update the props on the LAS-26 using the model editor tool? Or do you have to have the source files to fix the prop problem?

  10. #235
    Quote Originally Posted by Sundog View Post
    Is it possible to update the props on the LAS-26 using the model editor tool? Or do you have to have the source files to fix the prop problem?
    What is the prop problem?
    Milton
    Dash 7, Aero Commanders, Howard 500, D18S, Spartan Executive, A-26B, Beech XA38 (Grizzly), DH-80A Puss Moth, F7F-1,-3,-3N, AT-11, the "Grumman Seven", Avia Series

    Website has been discontinued

  11. #236
    The props disappear in clouds and mask the terrain, but not autogen, and you can't see through the props (They're opaque) from the cockpit. This is just for the LAS-26. The updated A-26's work fine for me.

  12. #237
    Thanks Milton!


    Okies, I'll do them in psd... psp, gimp, and photoshop should all read PSD.... I can't create PSP files with gimp anyway... so its going to have to be a middle ground.

  13. #238
    Members + gman5250's Avatar
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    Cowl enhancements

    I've also been working on cowl details on a clean model with no oil or exhaust. I've got a rough model, but working on rivet details for cowl and nacelle. I've got files for anyone who wants to beta. Anyone with detail photos...I could use reference material. I'm also working on enhanced bump mapping with appropriate deformations in the skin. I've got a few more pics of the "clean" aircraft on my page. Thank you Milton for the detail photos you posted...this aircraft is coming along beautifully with everyone's contributions.

    Click image for larger version. 

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    Gordon
    He who knows nothing is closer to the truth than he whose mind is filled with falsehoods and errors.
    Thomas Jefferson

    Windows 7, 64 bit | AMD Phenom II X6 1090T Processor 3.20 GHz | NVIDIA GeForce GTX 560 9.18.13.697 | 12 gb memory | Hitachi 2 TB HD | 1920 x 1080 40”LCD Panel 60 HX | FSX SP2 Extreme PC tweaks: 3 thread graphics match screen hz | Locked 30 FPS | ORBX | REX | Accusim 2

  14. #239
    SOH-CM-2013 heywooood's Avatar
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    Quote Originally Posted by gman5250 View Post
    I've also been working on cowl details on a clean model with no oil or exhaust. I've got a rough model, but working on rivet details for cowl and nacelle. I've got files for anyone who wants to beta. Anyone with detail photos...I could use reference material. I'm also working on enhanced bump mapping with appropriate deformations in the skin. I've got a few more pics of the "clean" aircraft on my page. Thank you Milton for the detail photos you posted...this aircraft is coming along beautifully with everyone's contributions.

    Click image for larger version. 

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    Gordon
    just a bump....curious as I am to see these cowl textures and details possibly made available

    ..enter, the Sandman...

  15. #240
    Members + gman5250's Avatar
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    Quote Originally Posted by heywooood View Post
    just a bump....curious as I am to see these cowl textures and details possibly made available

    Quote Originally Posted by heywooood View Post
    just a bump....curious as I am to see these cowl textures and details possibly made available
    I've updated my previous skins with the new cowl details and made some corrections in the anti-glare panels for the blank and Sugarland Express models. I've also added a separate skins package with a dull aluminum finish.

    Douglas A-26B & C Blank Metal Finish Pack.zip includes the updates for the high polish model.
    Douglas A-26 All Models (except K) Dull Aluminum Finish is the new version. This one is ready for color work. It has a very subtle alpha that will not "shine" when displaying matte finishes used in WWII service aircraft. The weathering and oil/exhaust patterns are subtle on this model.

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    I'm working on more rivet and panel detail on the nacelles now. The bump mapping will show the subtle deformations around the rivets. I'll post as I get farther along with these mods.

    G
    He who knows nothing is closer to the truth than he whose mind is filled with falsehoods and errors.
    Thomas Jefferson

    Windows 7, 64 bit | AMD Phenom II X6 1090T Processor 3.20 GHz | NVIDIA GeForce GTX 560 9.18.13.697 | 12 gb memory | Hitachi 2 TB HD | 1920 x 1080 40”LCD Panel 60 HX | FSX SP2 Extreme PC tweaks: 3 thread graphics match screen hz | Locked 30 FPS | ORBX | REX | Accusim 2

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