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Thread: SOH A-26 Invader FSX Converted Files Download

  1. #181
    Members + lazarus's Avatar
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    Incredible, just smashing. Those metal skins a work of art!
    The A-26 is the only Second World War Bomber that I ever got any stick time in, and it holds a special place in my heart, even though the damned thing had a pucker factor of 9.99 on the 'ol sphincterometer, watching the end of the strip in Loon River rushing up, fat and heavy on a 30deg day, working the yoke like the oars in a racing shell, praying for lift, then sweating through the engine out dead zone untill I was sure she'd stay flying.
    The -26's were a real mecca for some of the craziest hillbilly pilots and Engineers I ever worked with , too. Great guys,the best; even with the two fisted hell raising and sometimes heartbreaking casualty rate(for a civvie show) that went went with living and working that crew and the -26. Wouldn't have missed it for any thing, and I'd never do it again.
    So a huge thank you to all involved. The model looks fantastic, and flys pretty much like the actual 'plane. Its just about as close to strapping an -26 to your butt as you can get in a simulation flight model wise, albeit with out the smoke, oil, drafts, sweat, bugs, deafened earholes, raw terror and old airplane smell.

  2. #182
    SOH-CM-2013 TuFun's Avatar
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    Man... I'm having a fantastic time with this bird and the awesome teamwork putting Milton's & SOH TEAM aircraft into this level of realism!!! Congrads to all involved!!!

    A short flic flying thru some wicked weather... I was going to whistle Pete's (Dreyfuss) little tune from "Always", nerves you know!




  3. #183
    Retired SOH Administrator Henry's Avatar
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    Quote Originally Posted by Bomber_12th View Post
    Unfortunately I never kept the source files for that one.
    you are so in troublebut thank you!
    H
    When you have to kill a man
    it costs nothing to be polite.
    Sir Winston Churchill

  4. #184
    SOH-CM-2013 TuFun's Avatar
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    One of my favorite airplane movies... "Always"!!! Since Milton's A-26 has been refitted with some nice upgrades (FSX native), it's time to do some painting.

    CG model of an A-26 Fire Eaters, similar to the one Pete flew in Always.


    Plastic model kit of Ali's Fire Eater PBY.


    Did a quick little clip, exploring different angles. The A-26 bay doors where open, but FSRecorder didn't pick that up in the playback.


    Last edited by TuFun; May 20th, 2012 at 16:38. Reason: Updated the captions of the pics. One CG model other Plastic model kit.

  5. #185
    When I load any of the new textures like Sugarland or any or the bare metal finishes, I get a silver body but dark, almost black wings and tail. Anyone have any idea what would be causing this?

    Dave

  6. #186
    In the above A26 the blades are pitched backwards on #2 engine?

    T

  7. #187
    SOH-CM-2013 Bruce Thompson's Avatar
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    Quote Originally Posted by Sieggie View Post
    When I load any of the new textures like Sugarland or any or the bare metal finishes, I get a silver body but dark, almost black wings and tail. Anyone have any idea what would be causing this?

    Dave

    I'm having the same problem with darker wings and tailfin.

    Bruce.

  8. #188
    Quote Originally Posted by fliger747 View Post
    In the above A26 the blades are pitched backwards on #2 engine?

    T
    You need to out more my friend

  9. #189
    Quote Originally Posted by Bruce Thompson View Post
    I'm having the same problem with darker wings and tailfin.

    Bruce.
    Same here.

  10. #190
    SOH-CM-2013 TuFun's Avatar
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    Quote Originally Posted by fliger747 View Post
    In the above A26 the blades are pitched backwards on #2 engine?

    T
    It does look backwards, it's a CG model I found looking for Fire Eaters paint schemes and the PBY is a plastic model kit.

  11. #191
    It appears that the shadows are on top of the surfaces and not on the underside as well on this scheme only.

    No problems with other models or paint schemes that I can see.
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    Milton
    Dash 7, Aero Commanders, Howard 500, D18S, Spartan Executive, A-26B, Beech XA38 (Grizzly), DH-80A Puss Moth, F7F-1,-3,-3N, AT-11, the "Grumman Seven", Avia Series

    Website has been discontinued

  12. #192
    SOH-CM-2013 skyhawka4m's Avatar
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    make sure you have the SPEC textures in your texture files. I found that some were missing and it fixed mine.

  13. #193
    SOH-CM-2013 Bomber_12th's Avatar
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    I don't have spec maps assigned in the materials for the models (as I figured there would be too many textures being used), so there shouldn't be any spec maps present/being used at all. If spec maps are made and are put into the texture folders, they shouldn't have any effect on the model/textures (unless somehow FSX automatically calls on texture files with "Spec" in the title, even if they aren't assigned in the materials? That would be a new one on me!).

    Not having the bump maps in the texture folders will give you the "shadows on top" look. This also means if the bump maps aren't made, saved, or named properly, they won't be loaded. I'd suggest trying to copy/paste over the bump maps from the files I provided, and see if that cures any of the issues you may see within some of the repaints.
    Last edited by Bomber_12th; May 21st, 2012 at 07:25.

  14. #194
    Members + gman5250's Avatar
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    Sugarland Express display anomalies

    Quote Originally Posted by Milton Shupe View Post
    It appears that the shadows are on top of the surfaces and not on the underside as well on this scheme only.

    No problems with other models or paint schemes that I can see.


    I beta tested the textures at a number of different settings in FSX and saw no anomalies. I'll look into this and see if I can provide helpful info. In the meantime get me more specific info on your setups if you would be so kind. Feel free to message at my page.

    I'll hazard a guess and work on the assumption that this is system specific.
    All the textures worked on the original model and were updated for John's FSX version. I've also added all of the most current updates to my working models and show no problems. I have had occasional similar display problems with other aircraft that had to do with the FSX clock not extrapolating the time of day and light angles correctly.


    Double Check:
    Install the most current updates to the model.
    Turn off DirectX preview (I get chrome wheels with it on)
    Remove the texture.cfg file contained in the actual texture.sugarland folder. The fall backs may be causing your system to interpret conflicting data.


    In the meantime, I will create and post DXT5 files and see if you have the same display issues. My originals are admittedly high memory. I did this because I felt that the model would display best with these settings, but they do require a lot from your system. The DXT will be more user friendly.

    Gordon
    He who knows nothing is closer to the truth than he whose mind is filled with falsehoods and errors.
    Thomas Jefferson

    Windows 7, 64 bit | AMD Phenom II X6 1090T Processor 3.20 GHz | NVIDIA GeForce GTX 560 9.18.13.697 | 12 gb memory | Hitachi 2 TB HD | 1920 x 1080 40”LCD Panel 60 HX | FSX SP2 Extreme PC tweaks: 3 thread graphics match screen hz | Locked 30 FPS | ORBX | REX | Accusim 2

  15. #195
    The issue has been corrected per John's advice. The Sugarland textures were missing some bump maps for me, so I just copied them from John's textures. It had some spec textures and some bump textures but not all of either. Probably my issue.
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    Milton
    Dash 7, Aero Commanders, Howard 500, D18S, Spartan Executive, A-26B, Beech XA38 (Grizzly), DH-80A Puss Moth, F7F-1,-3,-3N, AT-11, the "Grumman Seven", Avia Series

    Website has been discontinued

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