With a Harvard this time. ; )
Nice set John! Very purdy...
Like the head on one.
Having just picked up NZSI in the sale I am looking for a plane to explore it in, these shots make me wonder if it would be a good one
You take it easy.. and have a nice day
AusWilko, thank you! And yes, it is indeed a great aircraft to enjoy sight-seeing with.
JSchall, it is the Warwick Carter Texan. The repaint is available at Flightsim.com, with the file name woz_t-6_rcaf.zip by Michael Flahault. One of the important things to take note of, is that this repaint doesn't work with the updated model, rather it works with the model from the original release. The only thing different between the original model and the updated model, is the cowl mapping, which Wozza made available after this repaint had been released, in order to support other repaint-types. What I've done, is kept the original model, re-named the model folder for that, and tied it to this repaint, so while all of the other paint schemes I have installed at the moment are tied to the updated model, this one is tied to the original model. If you don't have the original model being used with this repaint, the cowling will be black, as it won't have a texture for it.
I've also been re-discovering these three very nice repaints, by Tom Stovall, which were released way back around the time that aircraft was released, found on this page: http://www.sim-outhouse.com/sohforum...&page=30&pp=25
Thanks for the details, John.
It's a great-looking model, inside and out, but what a slug to fly!
Now, I know it's a heavy, under-powered trainer, but why won't it move? I start it the lazy way, after setting the fuel and magnetos ON, and at full throttle I can barely get it off the ground. At 2300 RPM and flaps and gear up, it barely goes 100 MPH. Even Rick Piper's Chipmunk moves that fast!
I'm sure I'm doing something wrong...
There are some excellent new flight dynamics and an amazing new soundset being developed and tested for this aircraft right now, by Joseph Thompson (FSXAR177), with both stock and racing setups. It will allow the aircraft to attain all of the proper airspeeds to the proper power settings as it should - cruise at 150 mph, and be able to turn average lap speeds at Reno from about 220 mph to 230+ mph, depending on power settings and how good of a line you can maintain around the T-6 Class pylons.
I personally didn't think it was all that sluggish, but having looked into it more, the current flight dynamics are quite a bit more under-powered than they should. I was happy with cruise being at about 125 mph, and climb rate of about 750-800 fpm, but that is quite a bit short of what it should be. As mentioned, with the new flight dynamics being developed, this is being corrected.
(One other thing to consider, is that red-line in the T-6 is 36" MP. In Wozza's Texan, if you go beyond that for too long, the engine will start to be destroyed, and your power will start to drop off. The new flight dynamics by Joseph even have incorporated the "Real Engine" module, so that you'll have to pay even more attention to the numbers.)
Just like the real aircraft, you have to build fuel pressure in the system, and to draw primer from.
-By default, the fuel selector is off, so you must first select a tank (the reserve/right tank should be used for starting the aircraft). Make sure the tank you select has fuel in it.
-Use the wobble pump, located between the two trim wheels, to pump up the fuel system pressure. Find the fuel pressure gauge on the instrument panel, and pump the fuel pressure up to 2 lbs.
-Prime three strokes
-Hit the ingnition and mags on
If the engine doesn't start the first time, give it one more stroke of primer, and try again. Too much prime will actually trigger a fire-smoke effect. Once you go through the above steps, pressing Ctrl-E will also start the aircraft, trouble-free.
Glad to see that there is alternative flight dynamics in the works, it seems to be very sluggish.
Fantastic looking plane that deserves to be flown alot
You take it easy.. and have a nice day
Now I have one more question.... Only the aft canopy opens/closes and the front one makes a noise when I try to open it but it sounds
like it's either stuck shut or just won't open.
Are there some updates to this that I missed? I installed the basic and the updates:
Base/original aircraft files: fsds_t-6.zip Update for original release: fsds_t-6update.zip
I thought I saw somewhere on this blog some other handling (FDE) changes as well. Did I miss something here.
Thanks John for your startup info. I was close before and yes I did see the smoke when I over primed it. It looked like a barbeque gone
out of control.
In regards to the canopy, the rear opens as #2, #1 (the front) will unlock on Shift+E, but then you have to manually slide it back from within the VC with the mouse. Until you lock it (Shift+E again) the extra noise will be present.
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