I too have emailed Jeff at Flight1 and he responded back that they are sort of in a "Wait and see"mode now how Prepar3D evolves in the months ahead . I certainly understand that reasoning . I know everyone has their scenery , AFX files , etc placed and loaded in a number of different configurations . For example , I have made several new parking spaces for a number of Ohio airports in FSX (majority are probably not very realistic as far as parking spaces at the actual airports) over the years and had them all in a folder named Ohio ATX Parking\scenery . Loaded it into Prepar3D and activated it in the scenery
Library. Loaded it into Prepar3D and activated it in the scenery library and all parking spaces showed up in the Airport Selection Menu and aircraft were placed properly what ever parking spot I choose . No problem , after all , they(AFX files) are just bgl's , so why not work , right , they did .
My question is : I know it might seem like a PIA but there isn't any reason why some AI I have made going to and from various airports from the flight plans from AIFP
(They are just simple bgl files generated from AFFP) , assuming you have the correct corresponding AC loaded into Prepar3D and the proper parking spaces to accomodate them , they should work . Just simple (specific named)traffic.bgl files , right ?
Sorry for the long winded conversation here(TOO much caffeine this morning) . It would be nice if IS2 ,AFX , AIFP , and others could be placed directly into Prepar3D but until then or suitable replacements as mentioned above , we can still transfer over from FSX .
Sure is nice being retired now and have all this time to just "tinker" around with my favorite hobby .
Now back to FSX for some "Transfer" experimentation .