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Thread: Milviz F-15E Service Pack

  1. #256
    Thanks for all yours answers,guys. It should be a good info to know your system specs..


    Quote Originally Posted by skyblazer3 View Post
    yeah -- it's smooth, but i only get about 12 frames with the aircraft. Every other aircraft I stay locked at 30.
    Thanks Skyblazer,you have this frame drop with single or multiplayer model? What kind of other aircrafts you usually fly,and also for you,what are your system specs?

    Alessandro - S.S.W. Sound and Textures developer

  2. #257
    Quote Originally Posted by JAllen View Post
    So happy I am NOT all wrapped up in multiplayer. The disappointment would be intense.
    Fully agree and I am really happy that there are companies/developers that explore to the fullest the possibilities of maknig detailed and realistic models.

  3. #258
    Charter Member 2011 jeansy's Avatar
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    Quote Originally Posted by DagR View Post
    Fully agree and I am really happy that there are companies/developers that explore to the fullest the possibilities of maknig detailed and realistic models.
    hmm weird, i haven even seen a hit in frames, for me this smoother than the VRS bird and any PMDG or CS model

    im having a blast in MP as its one of the only detailed models i can use as MP aircraft, come to think of it, i get more of a hit using the B17 than this
    Matt
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  4. #259
    Quote Originally Posted by jeansy View Post
    hmm weird, i haven even seen a hit in frames, for me this smoother than the VRS bird and any PMDG or CS model

    im having a blast in MP as its one of the only detailed models i can use as MP aircraft, come to think of it, i get more of a hit using the B17 than this
    Thanks jeansy,as I asked before,it's good to know system specs,number of players,weather conditions,ecc...Numbers matters!!!

    By the way,my curiosity about multiplayer effects (the possibility to see the other players ordinance dropping,exploding & loading/unloading ) is still alive....does someone experienced this way?

    Thanks in advance..

    Alessandro - S.S.W. Sound and Textures developer

  5. #260
    Quote Originally Posted by PLUTO16 View Post
    By the way,my curiosity about multiplayer effects (the possibility to see the other players ordinance dropping,exploding & loading/unloading ) is still alive....does someone experienced this way?
    Post #252:
    It is a fun multiplayer bird -- first time i've been able to shoot a weapon at someone and actually have them see it, and have it cause a collision crash and end their session -- pretty awesome.
    Bill
    Intel® Core™ i7-860 - 8GB DDR3 Corsair -NVIDIA GeForce GTS240 1GB - Win7 64bit

  6. #261
    In all honesty, numbers do not matter...it's all about your FSX settings.

    Just buy the bird, if it doesn't work the way you like, return it.

    Diego




  7. #262
    Quote Originally Posted by MenendezDiego View Post
    In all honesty, numbers do not matter...it's all about your FSX settings.

    Just buy the bird, if it doesn't work the way you like, return it.

    Diego
    I agree with this. With other people giving you numbers, you are only creating expectations of what it might do to your system. You might think it will run better if your specs are higher than the others, vice versa. Fortunately with the Flight1 system, you have the ability to purchase the aircraft, and test it for 30 days. If you are not satisfied in any way, or it does not run as well as you like, you can return it before those 30 days are up.

  8. #263
    I agree with Merlin -- and he gets better results than I do.

    Since you asked: I've only flown it as a 2 ship, in the multiplayer model. I'm getting about 12 frames with my FSX sliders at mid-level, and global texture resolution at HIGH (not Very high). I don't use light bloom. We usually fly in fair-weather conditions, so there are some clouds -- but nothing too extreme. I fly a lot of addon aircraft, and I usually get 30. So, I hope my frames go up when they release the patch.

    I can fly while looking at a 4 ship of SF8 F-86s and get 15-19 frames. With a 2 or 3 ship I can stay locked at 30.

    My specs are:

    3.12 gigahertz, 4 gigs of ram, GTS250 card with 512 mb.

    @MILVIZ -- there is absolutely a problem with multiplayer radios -- having the F-15 in session does screw up everyone else's radios and cause comm lag and broken comms. It is the same as the T-38 before you guys patched it. I hope this can be resolved.


    Best,

    CE

  9. #264
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    Err...Not exactly sure HOW we can fix the radios.....its really just the default FSX radio system. The only thing that could mess up the com radios is some external radio addon or a auto tune feature in which case the only the suggestion I have is that you tune the radios from the UFC and nowhere else....

    And while on it....please post issues like this in our forums....we would rather not do support here at SOH.

    Also never really used the FSX MP radio system. Teamspeak and VATSIM always worked way better for me.
    -JB


  10. #265
    Naruto,

    It has nothing to do with how radios are tuned. It has to do with the multiplayer call functions of the aircraft's coding. The T-38 had the same problem until it was brought to MILVIZ's attention, and it was fixed.

    I also prefer to use TS, but I fly in an ATC session that sometimes has 50 pilots and 10 controllers all working on different FSX frequencies. This goes smoothly, until I load in the F-15, and then everyone else's comms crash.

    Milviz knows what the issue is, I'm just not sure they know about it on the F-15.

    Also, is there a support forum on the milviz page for the F-15, like there is for the T-38, or is there just the general forum?

    CE

  11. #266
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    Both forums are there. I will try to find the issue but its going to be a bit tough cuz its a bit hard to find issues with the default FSX coding that could be involved....
    -JB


  12. #267
    Thanks. Perhaps I need to send an e-mail to Roadburner to add me to those forums.

    Godspeed on the coding fixes. You guys are wizards. Thanks.

  13. #268
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    Success. Issue was found and will be fixed in the patch.
    -JB


  14. #269

  15. #270
    I believe so. The same man who fixed it for the T-38A advised Jon how to fix it for the F-15E and therefore when Jon made that last post I am confident he was speaking of the radio in MP mode.

    Cheers,

    Ken

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