Hey there ,
Lookin for any repaints for this ole girl ..... she sure is beautiful
Cheers![]()
Hey there ,
Lookin for any repaints for this ole girl ..... she sure is beautiful
Cheers![]()
There is 8 liveries in the ISDT B200 base pack:
http://isdt-israel.com/projects/projects.htm
There is two more hidden liveries here:
http://isdt-israel.com/downloads/B200.htm
I use this aircraft with the default FSX King Air 350 virtual cockpit but with the old FS9 aeroworx 2D panel available at avsimrus (38587-Aeroworx-Super-King-Air-B200-wide.zip or 38358-KingAir-B-200-wide.zip). Nice aircraft indeed...
Attachment 55977 Attachment 55978 Attachment 55979
Been looking to see if anyone will do a Air Tindi paint on this one?
Appreciate the heads up on the other repaints, wasn't sure at first how to attach the West Wind Aviation repaint ..... but thru trial and error , I gotter done !
You have my vote for an Air Tindi and while there at it , bring on Pacific Coastal Airlines from the south side of YVR !! Bonus points for a luggage compartment underneath.
"can't wait"![]()
I've been asking for a step by step on hos to do this also as I'd be happy with just using the default cockpit.
That's a nice set up with the AWX B200 2D panel. I fooled around with this model quite a bit. Nice model and native so you can swap VCs. Problem is that the only workable VC is the default B350 one and I really don't like its grey color and comparatively low res textures. In the end, I dedided porting over the AFG B300 with its good looking VC with some of my own payware gauge mods worked best. http://www.sim-outhouse.com/sohforum...highlight=b200
Well I've been to one World Fair a picnic and a rodeo and that's the stupidest thing I've ever heard come over a set of earphones.
Ok here it is:
1. Change the B200 model.cfg file like this:
2. In every texture folder change the texture.cfg file like this:Code:[models] normal=ISDT_B200LW interior=..\..\..\airplanes\Beech_King_Air_350\model\beech_king_air_350_interior
3. For the default B350 panel, change the panel.cfg to this:Code:[fltsim] fallback.1=..\texture fallback.2=..\..\..\..\Scenery\Global\texture fallback.3=..\..\..\..\..\..\Scenery\Global\texture fallback.4=..\..\..\airplanes\Beech_King_Air_350\texture
4. In the aircraft.cfg file locate the [views] section and update the eyepoint:Code:[fltsim] alias=..\airplanes\Beech_King_Air_350\panel
That's it!Code:eyepoint = 4.54, -1.20, 3.5
Of course you could also improve the "camera definitions". Here is a example (attached camera.txt file).
Attachment 56042
Attachment 56044
vonstroheim
Thanks for the quick lesson on interior mdl swaps. Got the VC I wanted in the ISDT B200 and AFG B300, working great just have to remember not to look out the side windows (winglets).
Fly Army
DUSTOFF
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