Working like a champ in FSX and issues in Prepar3D. The gears in Prepar3D go up but don't want to come down.
Working like a champ in FSX and issues in Prepar3D. The gears in Prepar3D go up but don't want to come down.
Official IRIS Flight Simulation Software
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Hello,
Thanks for this update.
It works perfectly on my system.
Emile Asus P7P67 Pro v3, Intel 1155 3.4 GH, Corsair DDR3 8Gb, SSD 120Gb, Dual Boot . Win7 Pro X64
OS: W-7 X64
Sim: FSX SP1/SP2/Acceleration
Processor: AMD Anthlon 64 X2 Dual Core 6400+ 3.2GHz
Video Card/Memory: Nividia GeForce GTX 560 Ti 1024MB Driver: GeForce Nvidia 314.07
Nvidia Inspector
Ram: 8GHb
" Don't criticize a man until you walk a mile in his shoes. And then who cares! You are a mile away and you have his shoes!!"
David,
You Hotfix V2.1 works perfectly!
Thank you very much
Great Support!!
Rick
OS: W-7 X64
Sim: FSX SP1/SP2/Acceleration
Processor: AMD Anthlon 64 X2 Dual Core 6400+ 3.2GHz
Video Card/Memory: Nividia GeForce GTX 560 Ti 1024MB Driver: GeForce Nvidia 314.07
Nvidia Inspector
Ram: 8GHb
" Don't criticize a man until you walk a mile in his shoes. And then who cares! You are a mile away and you have his shoes!!"
Initial test flight complete with HF 2.1. Need to go back and check, but seems I have excessive fuselage roll on both start and taxi. Using the "autostart" function, left engine start and left roll started close to 5 degrees AOB. Slow taxi with 90 degree turns out of parking show the same AOB. Engine spool times seemed pretty quick as well as did initial acceleration at 62K GTOW.
All autopilot modes worked perfectly, including speed hold.
Fly Army
DUSTOFF
Thats a problem with the engines and props. I modeled them as close to reality as i could get ( which isnt too shabby ) but the way FSX handles turbo props is way off kilter, and causes them to have too much power on the low end and too low of power on the high end. I pretty much shot for the middle. That means you have too much power at idle, and almost enough power at the top end. I apologize for this. I'm afraid you'll just have to brake when you load it up.. should stop in a few feet..
Pam
Can anyone please confirm if v2.0/2.1 include HD paint kit or if it's still 1024x1024?
I feel lucky to be flying this plane.
-I use the same start up procedure post 2.1 hotfix, as I used pre 2.1 hotfix. The plane no longer drifts badly, or rotates on an axis.
-I have a cockpit roof artifact, a hole in the model. It was present before changing resolution and monitor (1920x1080). Perhaps some day, it can be fixed.
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The pic above isnt a error. That's padding that covers the upper flight deck screens. If your the PIC or FO you'll be thankful for that padding in a crash or shattering during combat. That padding is also present in the USCG HC44 and the two USAF C27's I had the privilege to work with when they in Iqaluit, when I was there observing for RCAF Arctic Ops.
Official IRIS Flight Simulation Software
& IRIS Development Studios representative
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Sundog,
Go to external view and you'll see the black upholstered padding through the rearmost glass roof panels. So, from the pilots seat, you're seeing a little of the roof glass past the black padding...
Dave.
....my other Stryker is a 2012 Challenger......
Matt
G'Day Matt, CG answered it below:
Sundog, the "blue slash" is not the padding, it's the visible sky through the window behind the padding. If you notice in the blue, it's the same sky blue as what is above the pilots head. I had to tilt my laptop screen, but if you get it right you can actually see the edging of the protective cover. Dave T has posted a really good photo showing from the external view, I think it explains it really well.
Think of it as a "bubble in the curtain". :-)
Thanks everyone,
~K
Official IRIS Flight Simulation Software
& IRIS Development Studios representative
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