Originally Posted by
Squiffy
I think some of the .air flight models have too high a damage sensitivity on the contact points... Maybe we can edit the .air file and see?
Hello Squiffy, good to hear from you! The contact points are in the aircraft.cfg - you'll find the damage settings there. This is from one of the stock Spits showing the first two points: Class is 1 for wheels and the figure to change is the fourth one in each line for the gear - it's vertical speed limit in feet per minute. For HH, best make this half a million....
Code:
[contact_points]
//0 Class
//1 Longitudinal Position (feet)
//2 Lateral Position (feet)
//3 Vertical Position (feet)
//4 Impact Damage Threshold (Feet Per Minute)
//5 Brake Map (0=None, 1=Left, 2=Right)
//6 Wheel Radius (feet)
//7 Steer Angle (degrees)
//8 Static Compression (feet) (0 if rigid)
//9 Max/Static Compression Ratio
//10 Damping Ratio (0=Undamped, 1=Critically Damped)
//11 Extension Time (seconds)
//12 Retraction Time (seconds)
//13 Sound Type
//14 Airspeed limit for retraction (KIAS)
//15 Airspeed that gear gets damage at (KIAS)
point.0=1,-29,0,-2.7,2165.354331,0,0.35,180,0.26,1.5,0.5,0,0,0,140,150
point.1=1,-8,-2.85,-7.1,2165.354331,1,1,0,0.497608,2.5,0.82308,6,6,2,140,150
etc...
Also check the last entry for "Airspeed that gear gets damage at (KIAS)" - the first line especially is for the tailwheel and it could certainly stand more than 150 knots IAS: it was a fixed wheel!
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