Update
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Thread: Update

  1. #1
    Kurier auf Stube...pauke! NachtPiloten's Avatar
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    Update

    The He 177 A3 version will be released soon, maybe 2 weeks. I was waiting on documents from the National Air and Space Museum on flight test data using various loadouts. Now that I have them I am tweeking the airfile, refining the lods (still going to slow you down - got carried away with detail), and redoing the xdp file. From the pit she'll not slow you down too much, on the outside well she sure looks nice!

    Tallyho!

  2. #2

  3. #3
    re-member,remem-ma-member popsaka's Avatar
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    ...I just love it when ya gets 'carried away'

  4. #4
    It'll be worth the wait, I like details!
    Tom
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    Wisdom is the principal thing; therefore get wisdom: and with all thy getting get understanding. Proverbs 4:7



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  6. #6
    SOH-CM-2021
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    Wonderful..
    Bravo!!
    :salute: :salute: :salute:

  7. #7
    SOH-CM-2020
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    No such thing as "too much detail"!!

    Computers just keep getting better and better. The amazing thing about CFS3 is that it manages to keep up!

    Thank you for your continuous efforts to raise the bar

  8. #8

  9. #9
    Great News!

  10. #10
    Fantastic!
    [SIGPIC][/SIGPIC]
    www3.telus.net/murrdaka/

  11. #11
    SOH-CM-2017 Old Tiger's Avatar
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    :salute:Looken GOOD.........Thanks NachtPiloten
    CHEERS

  12. #12

    Yes! Was just thinking 'bout this plane as I came
    across a sound file for it and tried it in a Ju-88...

    One wicked sounding Ju-88....but should be perfect in
    your latest creation! (CFS2-Lawdog's DB606 for He-177)

    Thanks NachtPiloten

  13. #13
    Kurier auf Stube...pauke! NachtPiloten's Avatar
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    Sounds

    Great on the sounds. As you know the He 177 was a 4 engined bomber. So I made engine sounds using DB 605s (paired = DB 610). When you start the plane there are four engines, same for the throttle controls and engine instruments. This means on long trips you can kill one port/starboard engine to conserve fuel just like they did!! Of course the map is too small to make this all that important, but heck sounds like fun anyway.

  14. #14

  15. #15
    re-member,remem-ma-member popsaka's Avatar
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    Lightbulb

    ...so the engines are easily 'de-coupled' and she has four start ups like a B-17? ...or mayhaps only 2 needed to be cranked and then they 'engaged' the other 2?

  16. #16

    Icon5 super

    great! always happy to see the creations of aircraft for CFS3
    [SIGPIC][/SIGPIC]

  17. #17
    Kurier auf Stube...pauke! NachtPiloten's Avatar
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    Engine use- A poor solution but it works at least somewhat

    If you manually start the plane you can use any four of the engines as you see fit. 1/2 are port and 3/4 starboard. They are all connected to a prop, but now here is the BIG compromise CFS3 does not let you accurately model this engine system, so while the sim thinks there are four engines and the cfg and airfile are coded that way, ONLY engines 2 and 3 have visible props. So to move the plane about while you can use any of the four engines to do that, (looks funny taxiing down the runway using 1 and 4 with no props moving) you will only see props rotating when you use engines 2/3. Could not figure out another way to do this. The game needs the four engines coded into the mesh for the cfg and airfile to work properly. The joys of a very limited game engine to make more complex planes .....

  18. #18
    re-member,remem-ma-member popsaka's Avatar
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    ...Thanx Ted. Well, that's the game's physics, But I wuz wondering if the 177 turned over/cranked all 4 engines separately during startup, or if only 2 cranked (thus starting their respective mates they shared the nacelle with) in regard to the sounds.
    -We have two engines per prop... Is that correct? (Of course this is all perfectly clearly explained(?) :isadizzy

  19. #19
    Kurier auf Stube...pauke! NachtPiloten's Avatar
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    Well let me see

    Each engine (4) starts independently, so we have 4 startups, throttles, tachs, coolant, temp, and pressure gauges. The way the airfile is modeled we have 4 engines and 4 props (you only see 2). I have addjusted the prop performance to mimic only two props (thrust and performance). The plane needs some more tweeking on the airfile to get climb rates correct. So onward we march.......

  20. #20
    :salute:A hearty thank you Nachtpiloten for your talented efforts to keep our sim "Kicking".

  21. #21
    This is very informative. Obviously this isnt a normal Heinkel were dealing with. This aircraft will definitely take some getting used to. Personally , Since Nactpiloten announced this aircraft, the only platform I used to learn how to fly something similar is the Heinkel 111 series. This aircraft is much heavier and more complex. I really should bone up on some more information online regarding its performance, combat usage, etc.

    Thanks Ted for this contribution!

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