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Thread: AR196 Project in AD2K

  1. #76
    SOH Staff smilo's Avatar
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    your patience is much appreciated,
    although, the pins and needles part is worrisome.

    apologies for not being quicker,
    but i would like to do this right.

    i have absolutely no clue
    as to a completion time frame.
    sometimes the magic works.
    sometimes it doesn't.


    Proceed with the Fun and Games...


    N416LF_smilo
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    Joint-Ops CFS Class

  2. #77

    Quicker?

    Who am *I* to be commenting on folks being quicker on projects???

    I haven't finished a project in under a year recently.

    BTW, the Pins & Needles part about not knowing exactly how to finish the project? I go through that with EVERY project.... That is the part where you actually learn something. Besides, if you can't figure it out today, work on something else until you figure it out.

    - Ivan.

  3. #78
    SOH Staff smilo's Avatar
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    thanks, at least now, i have an idea where to look.
    ad2k has an animator built into it,
    but i haven't looked at it closely.
    i don't know if it has the "...speed conditions"
    but it would sure be cool if it did.
    we shall see.

    i completely agree with
    the set a problem aside for later theory.
    it's like banging your head against a wall,
    after a while, all you can see is the wall.
    i find that even though the issue is not at the forefront,
    i'm still thinking about it.
    where i get into trouble
    is if i set something aside,
    i often get distracted and forget about it.



    i guess for me, the pins and needles factor
    is my concern that i'll get sidetracked
    and won't finish the project.
    that, and i'm worried that Dave
    will poke himself full of holes.
    sometimes the magic works.
    sometimes it doesn't.


    Proceed with the Fun and Games...


    N416LF_smilo
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  4. #79
    SOH-CM-2013 No Dice's Avatar
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    Thank you Smilo,
    I have not laughed so hard all day!!

    I will start with very small holes with a pin, in a month I will move up to an Ice Pick.
    When I get upto my speed drill, I will start forwarding pictures.

    Happy Thanksgiving to all of Ya'll

    Dave

  5. #80
    SOH Staff smilo's Avatar
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    Quote Originally Posted by No Dice View Post
    Thank you Smilo,
    I have not laughed so hard all day!!

    I will start with very small holes with a pin, in a month I will move up to an Ice Pick.
    When I get upto my speed drill, I will start forwarding pictures.

    Happy Thanksgiving to all of Ya'll

    Dave
    mission accomplished
    sometimes the magic works.
    sometimes it doesn't.


    Proceed with the Fun and Games...


    N416LF_smilo
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    Joint-Ops CFS Class

  6. #81
    Now why didja hafta poke No Dice fulla holes?

  7. #82
    SOH-CM-2013 No Dice's Avatar
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    As I sit Bleeding to death, I remember...fading in and out...that someone would not build me....
    ...a P-.....on floats.

    D..a..v...e

  8. #83
    SOH Staff smilo's Avatar
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    Quote Originally Posted by Ivan View Post
    The display of the underside of the float when moving above a certain speed is a conditional display feature of the model that can be set in AF99. These conditional displays are used for things like "Landing Gear Down", "Flaps Extended / Retracted" and other such things. There are none for Ailerons, Rudder, Elevator and AF99 / Aircraft Animator use "Tags" to communicate these Pieces to each other as "Speed Below XXX" conditional displays. They can also be used for real "Speed Below" things such as Floats....

    I can email you a model I have that shows the way this works, but I don't know if that will really help you considering that this is a AF99 (and SCASM) feature and that isn't what you are using. I understand that AD2000 can also do animation, so perhaps you should look at that.

    - Ivan.
    i've been going through the ad2k help files
    and have found a lot of animation options,
    from the various flight controls,
    to things like lift/lower gear, open/close gear doors,
    run prop(s) and even rotate the wheels.
    all also have reference speed options.
    but so far, i have seen nothing about
    making parts appear/disappear at a given speed.

    i am thinking, since there is no gear or doors,
    could i make the lower floats parts
    extend/retract just enough
    when the G key is pushed?
    hmmm, might be worth looking into.
    ....one of these days
    sometimes the magic works.
    sometimes it doesn't.


    Proceed with the Fun and Games...


    N416LF_smilo
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    Joint-Ops CFS Class

  9. #84
    SOH Staff smilo's Avatar
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    goodness gracious
    i step away for a bit to write a relevant post
    (and maybe talk to the wife for a few minutes)
    and you guys go all holy on me.

    ..............................

    keep it up

    ................................
    just wondering,
    how big would the floats have to be
    to support a p-47?

    huge, me thinks
    sometimes the magic works.
    sometimes it doesn't.


    Proceed with the Fun and Games...


    N416LF_smilo
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    Joint-Ops CFS Class

  10. #85
    Hi Smilo,

    Perhaps you can do this as an altitude conditional. If the Altitude is below 2 feet, the bottoms of the floats are not displayed.

    - Ivan.

  11. #86
    SOH Staff smilo's Avatar
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    that would be nice,
    but i haven't seen an altitude conditional.
    that doesn't mean there isn't one,
    i just haven't seen it, yet.

    i am currently setting up an old laptop
    that a friend gave me.
    i hope to have what i need copied to it
    so i can take it along this weekend.
    never can tell, i might get bored,
    sitting around, watching the surf crash in,
    and feel the need to mess around with the project.
    i'm going to have to remember
    to bring my extra strong magnifier glasses.
    that screen is awfully small.

    i don't think i'll be getting much done on the project today.
    i have a lot to do to get ready for tomorrow.
    we are having the get together here.
    that should be interesting.
    on top of that, the daughter will arrive
    around 8:00 from Florida.
    she will definitely liven up the party.
    sometimes the magic works.
    sometimes it doesn't.


    Proceed with the Fun and Games...


    N416LF_smilo
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    Joint-Ops CFS Class

  12. #87
    Member hubbabubba's Avatar
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    Perhaps you can do this as an altitude conditional.
    Hem...... I see one snag with that idea; what to do when landing at, for instance, Interlaken?

    Any MDL file must have a condition for "on the ground" position, if only to have mesh scenery interact with gears and scrape points. The trouble is to find it and, with AD2000, find a way to implement it. Anyone knows of an amphibian made with it so we could examine how it was done?

    Happy Thanksgiving to my Americans' friends BTW.
    If you don't succeed the first time, then base jumping is not for you!




    Major AAC_Hubbabubba, Fitter & Rigger

  13. #88
    SOH Staff smilo's Avatar
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    Quote Originally Posted by hubbabubba View Post
    Hem...... I see one snag with that idea; what to do when landing at, for instance, Interlaken?

    Any MDL file must have a condition for "on the ground" position, if only to have mesh scenery interact with gears and scrape points. The trouble is to find it and, with AD2000, find a way to implement it. Anyone knows of an amphibian made with it so we could examine how it was done?

    Happy Thanksgiving to my Americans' friends BTW.
    i have seen a few nice ad2k models,
    but unfortunately, no amphibian.
    we may be breaking new ground here.

    there are some old ad2k designers still around,
    but getting them to regress
    will be a bit of a challenge.
    most don't want to take the time to open old wounds.
    i figure if ad2k was that great of a program,
    more folks would still be using it.
    then again, most people move on,
    don't they?

    for now, i have no problem waiting.
    this issue is a ways down my priority list.
    hopefully, i will stumble across a solution later.

    currently, working on the float brackets.
    sometimes the magic works.
    sometimes it doesn't.


    Proceed with the Fun and Games...


    N416LF_smilo
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    Joint-Ops CFS Class

  14. #89
    SOH-CM-2013 No Dice's Avatar
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    "I will start with very small holes with a pin, in a month I will move up to an Ice Pick.
    When I get upto my speed drill, I will start forwarding pictures."


    As I now sit with an ice pick in my thigh and a sword in my head, bleeding on the floor,
    I know start thinking about your next project; a Spitfire on floats.

    Dave

  15. #90
    SOH Staff smilo's Avatar
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    real funny, Dave.
    you'd better be running...
    that's me behind you,
    the one with the spear,
    screaming obscenities.

    first things first.
    let's finish this one.

    much as i love float planes,
    two unfinished, barely started,
    projects are waiting in the wings,
    so to speak.
    an a-20 and a do17.
    i also just read an article about the Kingfisher
    that sparked my interest in the vought os2u-3.

    but, really, let's be realistic.
    until i figure out certain issues with ad2k,
    all of those projects are just pipe dreams.

    so, please,
    ...pass the pipe
    sometimes the magic works.
    sometimes it doesn't.


    Proceed with the Fun and Games...


    N416LF_smilo
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    Joint-Ops CFS Class

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