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Thread: Orbx 1WA6 Fall City Airfield released

  1. #1

    Orbx 1WA6 Fall City Airfield released

    Watch the grass move, trees sway and leaves fall at Fall City!


    For the first time ever in Flight Simulator X, see a level of dynamic detail you never thought would be possible. Russell White is the acclaimed developer behind this beautifully located airport and he introduces some amazing new tech. In the fall, you'll see leaves falling from trees onto the ground. There are hyper-detailed aprons and runway and grass and trees so realistic you would swear that you're actually there. 1WA6 is a unique private airport surrounded by beautiful homes, some whose access is by crossing the main runway. With the world famous Snoqualmie Falls nearby, it is a wonderfully picturesque setting. You will be simply amazed at the stunning immersion and eye-popping hyper-detail of 1WA6 Fall City Airport - do NOT miss this one!


    • Custom ground imagery at 7cm per pixel!
    • Introduces NatureFlow, amazing animated trees/grass!
    • Fully custom modeled airport and houses
    • FSX gmax poly runway, aprons and more
    • Beautiful Snoqualmie Falls location
    • Includes PeopleFlow animated characters
    • Includes dynamic falling leaves in fall season
    • Brand new grass systems for amazing realism
    • TextureFlow optimised and excellent FPS
    • Includes custom GA AI Traffic movements
    • Unbelievable level of object detail!
    • Expert 5 seasons color matched imagery
    • Made by Russell White, master modeler
    More information is available at http://fullterrain.com/product_us1WA6.html








    Cheers,
    John


  2. #2
    Charter Member 2012
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    Currently downloading.

  3. #3
    Charter Member 2011
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    As usual, another ORBX masterpiece - just turn off crash detection before flying in.

    Someone definitely needs to get in there with a lawn mower a bit more often



    Glenn

  4. #4
    I've been flying it all night. I barely made it in on my first landing, as you can see.

  5. #5
    Holy cow!!!
    When I look at my own feeble efforts in scenery design, I really must say that this is nothing short of amazing.

    Thanks for the head-up, I think I'll get this!

    Cheers,
    Mark

  6. #6
    Senior Administrator Roger's Avatar
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    I'll have to get this just to see the wind in the grass and if it affects frame rates.
    To err is human; to forgive is divine.

    SYSTEM :
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  7. #7
    It doens't. Only when facing Seattle fps is affected but trees and grass does not affects fps.
    Anneke

  8. #8
    Awesome little airport. Personally I don't need the trees that sway with the wind but hey, there's an option to turn it off so I am happy. One of the best airports so far!

  9. #9
    I sure would love to see a fly over. It does look great. What part of the world is the airport located in?

  10. #10
    Senior Administrator Roger's Avatar
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    I've got trees swaying but my grass is static, any ideas?
    To err is human; to forgive is divine.

    SYSTEM :
    OS:Vista Home premium 32 bit (labotomised).
    DX version:Dx9c and Dx10.
    Processor:Q6600 (SLACR) processor overclocked to 3.3 gHz with Zalman cpu fan.
    Motherboard:Asus Maximus Extreme.
    RAM:4096 mb DDR3 1.6 gHz.
    Video Card:GF460GTX 2 gig ram 256 bit.

  11. #11
    Quote Originally Posted by rayhere48 View Post
    I sure would love to see a fly over. It does look great. What part of the world is the airport located in?

    We have two videos coming this week. The airport is located SE of Seattle.
    Cheers,
    John


  12. #12
    Quote Originally Posted by Roger View Post
    I've got trees swaying but my grass is static, any ideas?
    Swaying grass is mainly around the main hangar area where the rusted brown shed is. There is a sprinkling of it along the runway, but not too much as we did not want to impact frames too much.
    Cheers,
    John


  13. #13
    Senior Administrator Roger's Avatar
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    [YOUTUBE][/YOUTUBE]
    Quote Originally Posted by koorby View Post
    Swaying grass is mainly around the main hangar area where the rusted brown shed is. There is a sprinkling of it along the runway, but not too much as we did not want to impact frames too much.
    Thanks John,
    I'll keep my eyes open for those spots. Great scenery as always.
    To err is human; to forgive is divine.

    SYSTEM :
    OS:Vista Home premium 32 bit (labotomised).
    DX version:Dx9c and Dx10.
    Processor:Q6600 (SLACR) processor overclocked to 3.3 gHz with Zalman cpu fan.
    Motherboard:Asus Maximus Extreme.
    RAM:4096 mb DDR3 1.6 gHz.
    Video Card:GF460GTX 2 gig ram 256 bit.

  14. #14
    I installed the latest Orbx libs and then all of a sudden the runway had disappeared. Really odd but I then switched back to default and then pnw again and it worked again. Silly FSX trantrums. Looked good even without a paved runway though.

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