This is the one I had the most fun with....
http://en.wikipedia.org/wiki/Combat_Flight_Simulator_2
This is the one I had the most fun with....
http://en.wikipedia.org/wiki/Combat_Flight_Simulator_2
And its still rocks!
Take my love, take my land / Take me where I cannot stand, I don't care, I'm still free / You can't take the sky from me.
Take me out to the black / Tell 'em I ain't comin' back.
Burn the land and boil the sea / You can't take the sky from me...
And new stuff is still being made for CFS2 and new techniques are still being developed for the sim. 10 years and a million miles away from what Microsoft released to the public.....CFS2 has evolved into one highly diverse combat flight sim...possibly the most diverse combat flight sim going.
OBIO
There have been some really dialed in AI work done....I know that I have had my tail shot off on more than one occasion by a Mig-19 that Tango Romeo dialed in...that thing is a killer! But, yes, overall...the CFS2 AI is the weak point in the sim. I got fed up with my AI saying "Can't do that". "Sorry partner, I'm on break". "Maybe next week" when I directed them to attack that I began to count them in with the enemy targets and shot them down as well.
OBIO
It's still a darn good combat flight sim.When you compare your views during dogfights with actual WWII gun camera footage, CFS2 scores pretty high. Flashes from hits, chunks flying off the plane, vapor trails from fuel or oil, fireballs, crew bailing out (maybe). I remember one time during a Quick Combat session I shot down a Zero, he flamed and his wing came off as the pilot bailed out and he passed down my port side just before his chute opened. Didn't hit him but it was close. If I had recorded that in grainy black and white the average person would not have known it was a sim, it looked that good.
I use to put a lot of time into CFS2 but no longer have it installed . Damage models , AC, ,explosion effects , etc , have evolved a long way now but one of the biggest drawbacks for me was no one has ever figured out how to get a reasonable , somewhat appealing ground textures yet . The original always looked like someone threw a paint brush at it. For being 10 years ago , I guess that wasn't considered bad .
Rich
IMHO,
The "PACTEX" add-on ground textures are great!
What I will always remember are the carrier battles. Flying low over the water, flak going off everywhere, trying to get that bomber before he drops his load, smoke that fighter, try and land a wounded bird...
Possibly my favorite sim ever.
Did anyone ever get TrackIR to work in CFS2? It works in Il-2, and with the mods the 6DOF feature works rather well.
My computer:Win XP 32 Home SP3, Q9650 @ 3.8 GHz, 4GB DDR2-800 RAM @ 845, Zotac Nv 8800GT-OC. Jul. 21,2011
http://www.sim-outhouse.com/sohforum...Return-to-CFS2
Wow , I can't believe how this sim(CFS2) has progressed over the last ten years . As Panther mentioned here in his thread , PAC1-4 is an excellent example and there has been numerous other scenery and AC makers that that have really kept this sim alive .
I have about 150G's I could devote to reloading CFS2 and have ample time but just havn't bitten yet . I along with others migrated to FS2004 then on to FSX .
The above thread has really sparked my interest though .
Rich
WW I, Spanish Civil War, WW II, Korea, VN.
CFS 2 does a pretty good job at all of them and with the built in mission builder, you can replicate everything in aviation short of guided weapons delivery.
Keep your airspeed up,
Jagdflieger
http://www.sim-outhouse.com/sohforum...me=Jagdflieger
"Those who would give up Essential Liberty
to purchase a little Temporary Safety,
deserve neither Liberty nor Safety."
Benjamin Franklin
And let's not forget the pilotable WW2 subs that Tango Romeo produced.....what other Combat Flight Sim allows you to be a part of the German Wolf Pack and hunt Liberty ships crossing the Atlantic? None that I can think of.
And he also did some Civil War ships as well. Talk about branching out!
OBIO
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