Yeah, I followed the discussion on the developer's forum from a distance but haven't found the time to delve into it. In fact my CFS3 hours are fairly limited, so I have to content myself (and you) with finishing all the little projects that have been lying around before taking up any new ones.
As you know, I started a few tree models to sprinkle around the airfields as the texture flattens the autogen scenery. I have a fairly good idea how the autogen scenery pine tree model is built up but I have yet to discover how that works for the deciduous ones. Have you all found a way to add trees to facilities, other than through object placement. I mean, with the aid of a .lso files etc. (I think it was the .lso anyway)