Playing in the paintshop! One question Milton, What texture are the engine scoops mapped to? Thanks!
Dave
Playing in the paintshop! One question Milton, What texture are the engine scoops mapped to? Thanks!
Dave
I was going for a naked aluminium look for a fictional cargo hauler but when i try to apply alpha channels to get a proper reflective finish the textures turn transparent on me. Is there some work-around to avoid this?
I can do without alpha but the metal finish will not be as good!
Best,
Sascha
Milton
Dash 7, Aero Commanders, Howard 500, D18S, Spartan Executive, A-26B, Beech XA38 (Grizzly), DH-80A Puss Moth, F7F-1,-3,-3N, AT-11, the "Grumman Seven", Avia Series
Website has been discontinued
Duckie
"I hate to see you go, but I love to watch you leave!"
Here are some wip screenshots. Now to add some extra skin detail and some fake reflections and shadows once I better understand how the fuselage textures map onto the model.
I also need to work out some appropiate markings - at the moment I am using "Tough Old Bird" noseart from a Trojan http://www.airport-data.com/aircraft/photo/661322.html until I can come up with soemthing appropiate to a small cargo company.
At the moment I am trying to fix a strange thing: When I apply the changed textures on the model (using dxtbmp and the default bmps), the fuselage textures become blurred - no matter wether I use dxt3 or 32bit-format.
Otherwise progress is good
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That looks great Sascha! :-)
Are you generating MipMaps? That would cause the blurries, at least for me.
Milton
Dash 7, Aero Commanders, Howard 500, D18S, Spartan Executive, A-26B, Beech XA38 (Grizzly), DH-80A Puss Moth, F7F-1,-3,-3N, AT-11, the "Grumman Seven", Avia Series
Website has been discontinued
After removing the mipmaps as Milton suggested, the textures are nice and crisp again. I am in the process of adding more detail, still some ways to go - not so easy to get a convincing aluminium skin from scratch.
Where would the registration go on acivilian model? And what would be an appropiate registration?
Some more wip screenshots (with bloom):
Take care!
Sascha
Usually, the registration numbers on most of the civi birds I've seen are on the fuselage towards the rear.... about where you have the words "Cargo Bird".
But there are others that have it on the vertical stabs too. As far as what type of registration number... Not real sure there, especially on a cargo plane.
The bare metal textures look SWEET on the model, Sascha... but seeing the E-1B without the radome is gonna take some getting used to.
BB686![]()
"El gato que camina como hombre" -- The cat that walks like a man
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