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Thread: Beech AT-11 KANSAN Released

  1. #151
    SOH Staff Moses03's Avatar
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    Hey Milton, nice view up front.




    Charter Member SOH RTWR Team

  2. #152

    Icon25

    Hi,

    Nice view indeed ...
    I just noticed (seem's to me) that your pic show the "canyoning rivers" phenomena.
    If you want to make it disappears .. check for have this in your terrain.cfg

    //Stream Lines
    [Texture.1024] // stream lines / unknown / perennial
    Type=1
    Size=4
    ExcludeAutogen=1
    MaskClassMap=3
    Textures=RiverSU.bmp
    ;offset=0

    [Texture.1025] // stream lines / unknown / non-perennial
    Type=1
    Size=4
    ExcludeAutogen=1
    MaskClassMap=3
    Textures=RiverSU.bmp
    ;offset=0

    Note just in case:
    terrain.cfg is located in the root of FS2004

  3. #153
    SOH Staff Moses03's Avatar
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    Thanks claudius. Will have a look.
    Charter Member SOH RTWR Team

  4. #154
    Charter Member 2012 rpjkw's Avatar
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    I'm going to take a look, too, Claudius. Thanks for the info.

    Bob

  5. #155

    DXT3 WITH MIPS Texture Sets Uploaded, Awaiting Approval

    For those of of you who need something different, less size, better load times or frame rates, you might try this (WITH MIP MAPS):

    http://www.sim-outhouse.com/sohforum...=7&linkid=3504

    Read carefully: These 10 DXT3 folders replace the original 5 distributed with the package, and the 5 extra International texture sets available by Damian Radice. Package is about 28MB.

    The aircraft.cfg distributed in the original download or the AT-11 was setup for all 10 sets.

    The folders in this set each are 38MB smaller than the original folders for a savings of 380MB.

    CAUTION: DXT3 textures with MIP MAPS will sometimes cause blurry textures. Zooming in and out will correct the blurries usually. If you have this issue, you can remove the MIP maps and just keep the original. Use DXTBMP or some other tool to do this. You should preserve your original folders until you have tested your performance with this set.

    If you have trouble with MIP MAP sets, you may prefer to use teh NO MIP MAP set here:

    http://www.sim-outhouse.com/sohforum...=7&linkid=3505
    Milton
    Dash 7, Aero Commanders, Howard 500, D18S, Spartan Executive, A-26B, Beech XA38 (Grizzly), DH-80A Puss Moth, F7F-1,-3,-3N, AT-11, the "Grumman Seven", Avia Series

    Website has been discontinued

  6. #156

    DXT3 Textures Sets WITHOUT MIP MAPS

    Dogknot converted the original 5 textures and the 5 extra texture sets without MIP Maps so I am downloading them to review. Once I validate, update, and correct a few, I will upload for another performance option to select from.

    Thank you Brent.

    EDIT: Just finished up with the NO Mip Map textures, packaging now for upload. These look a little better on my system without the MIP Maps and of course, they are a little smaller.

    I will post here the link when uploaded.

    EDIT2: DXT3 Textures with NO MIP MAPS uploaded, awaiting approval (20MB for all 10 folders):

    http://www.sim-outhouse.com/sohforum...=7&linkid=3505

    You may prefer this set of DXT3 textures if you have issues with the blurries with other DXT3 sets.
    Milton
    Dash 7, Aero Commanders, Howard 500, D18S, Spartan Executive, A-26B, Beech XA38 (Grizzly), DH-80A Puss Moth, F7F-1,-3,-3N, AT-11, the "Grumman Seven", Avia Series

    Website has been discontinued

  7. #157
    Charter Member 2011 Trans_23's Avatar
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    Quote Originally Posted by claudius24 View Post
    Hi,

    Nice view indeed ...
    I just noticed (seem's to me) that your pic show the "canyoning rivers" phenomena.
    If you want to make it disappears .. check for have this in your terrain.cfg

    //Stream Lines
    [Texture.1024] // stream lines / unknown / perennial
    Type=1
    Size=4
    ExcludeAutogen=1
    MaskClassMap=3
    Textures=RiverSU.bmp
    ;offset=0

    [Texture.1025] // stream lines / unknown / non-perennial
    Type=1
    Size=4
    ExcludeAutogen=1
    MaskClassMap=3
    Textures=RiverSU.bmp
    ;offset=0

    Note just in case:
    terrain.cfg is located in the root of FS2004
    so the offset should be commented out or set to zero? Mine was at -10 for both.

  8. #158

    Both DXT3 Replacement Texture Sets Uploaded

    Milton
    Dash 7, Aero Commanders, Howard 500, D18S, Spartan Executive, A-26B, Beech XA38 (Grizzly), DH-80A Puss Moth, F7F-1,-3,-3N, AT-11, the "Grumman Seven", Avia Series

    Website has been discontinued

  9. #159
    For all of those who were having frame rate and load time issues, please report back how you do with the DXT3 textures. If you are doing well with them, then there is no need to convert the 4 models to a low poly VC version. However, if you still need the lower-poly VC versions, I will do them.

    So, let me hear from you please.
    Milton
    Dash 7, Aero Commanders, Howard 500, D18S, Spartan Executive, A-26B, Beech XA38 (Grizzly), DH-80A Puss Moth, F7F-1,-3,-3N, AT-11, the "Grumman Seven", Avia Series

    Website has been discontinued

  10. #160
    I gotcha shine right here racartron's Avatar
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    Hard to imagine I would ever be saying this, but I'm sticking with the big bmps. I spent the last ten years converting everything I downloaded to DXT3 to be Be to enjoy flying at 8-10 FPS.

    Now I set the fps limit to 50 and tried both versions. To be honest the only differences I saw were more related to the nearby scenery than the livery size. FPS would fluctuate between 35 and 50 FPS --all still above my normal setting of 30fps.

    I did notice that the head on view gave the biggest FPS hit, but again well above my "threshold of pain."

    Having said all this I really appreciate all the extra effort you put in, Milton, as I'm sure many folks are still enduring some of the issues I had in my "other life."
    Racartron
    it means something, but I just can't remember what


  11. #161

    Icon25

    Hi,

    Trans_23

    so the offset should be commented out or set to zero? Mine was at -10 for both.
    Put it like I posted and check for results !

  12. #162
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    Quote Originally Posted by Milton Shupe View Post
    Milton;
    Got the downloads.. Thanks. Appreciate your extra work.
    Now, what's a MIP Map and No MIP Map (obviously with no MIPs)
    I don't know whether I need/want them or not.
    Charles

  13. #163
    Quote Originally Posted by DHC120 View Post
    Milton;
    Got the downloads.. Thanks. Appreciate your extra work.
    Now, what's a MIP Map and No MIP Map (obviously with no MIPs)
    I don't know whether I need/want them or not.
    Try the NO MIP MAPS first. If they run great, you are done. Let me know what happens.
    Milton
    Dash 7, Aero Commanders, Howard 500, D18S, Spartan Executive, A-26B, Beech XA38 (Grizzly), DH-80A Puss Moth, F7F-1,-3,-3N, AT-11, the "Grumman Seven", Avia Series

    Website has been discontinued

  14. #164
    MIP is short for Multum In Parvo - Latin for Much In Little. A texture with MIP's has progressively smaller copies of itself embedded into the file. As your viewpoint gets farther away from the plane, FS will reselect smaller copies to display. At those distances, you can't tell the difference because the number of pixes used to display them on the screen aren't capable. For instance, if a plane in the distance is only 30 pixels across, there's no way you'll ever see the full detail in a 1024² texture file. The benefit is that the smaller copy puts less of a load on the graphics system, improving performance. But it can also cause a problem on older systems causing blurriness. My first rig didn't support MIP's, so instead of displaying them correctly, it blended all the layers into one, making the stock planes look like crap.

  15. #165

    AT-11 "LITE" Version Ready for Upload

    For older, slower computers, or those who just want to fly from the 2D panel, this is for you.

    The models are 40% lighter in polys; the textures are DXT3 with No Mip Maps.

    There is a VC but only enough to provide views for the 2D panel and for basic VC flying.

    Not suitable for FSX external VC viewing.

    I replaced the 5 heavy textures with all 10 of Damian's schemes in DXT3 so no need to download them.

    This package will coexist with the original heavier package without issues.

    This is a full package.

    I will post a link once uploaded.

    EDIT: Uploaded, awaiting approval: http://www.sim-outhouse.com/sohforum...=6&linkid=3518
    Milton
    Dash 7, Aero Commanders, Howard 500, D18S, Spartan Executive, A-26B, Beech XA38 (Grizzly), DH-80A Puss Moth, F7F-1,-3,-3N, AT-11, the "Grumman Seven", Avia Series

    Website has been discontinued

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