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Thread: Beech AT-11 KANSAN Released

  1. #121
    Quote Originally Posted by Wild Bill Kelso View Post
    What he said!
    Downloading as I type.

    The paint kit is patiently awaited, but I think I'm gonna start my NZ Aerial Mapping repaint right now (once I've finished my first excited test hops with this new baby of course!).

    Cheers,
    Markus.
    Thank you Marcus

    I just talked with Damian this morning. He is now home and hopes to send me the Paint Kit this weekend. When he does, I will post it.
    Milton
    Dash 7, Aero Commanders, Howard 500, D18S, Spartan Executive, A-26B, Beech XA38 (Grizzly), DH-80A Puss Moth, F7F-1,-3,-3N, AT-11, the "Grumman Seven", Avia Series

    Website has been discontinued

  2. #122
    I really love this aircraft! A great addition to the virtual hangar.


    Note: My once screamer 'puter has now aged and is pretty much a "chugger" by todays standards. I will admit the AT-11 textures sent my frame count into crawl mode. I'm so used to that now though, I just automatically redo the 32 bit textures to DXT3 textures (no mips).
    Still looks great to me, I keep the full VC, and she flies great (27-28fps locked at 28).
    Anyway, that's my story, I'm happy, and I'm sticking to it. LOL!
    Brent aka "dogknot"

  3. #123
    Quote Originally Posted by Milton Shupe View Post
    It seems your issue is your RAM limitation of 512MB. You really need at least 2GB there and as cheap as it is today, you should really treat your self.

    I am happy to do a more optimized VC ... will take 16 hours to prepare the four models and textures and package them so maybe by Sunday night.


    thanks!


    Ah, great Christopher ... that makes it easier.
    Hi Milton!
    I know... I know... but it's a Netvista and I live in a remote area so; unless I can find another identical system to cannibalize it's virtually impossible to upgrade the RAM. We've got more beaver pelts here than RAM, and if they surely make fine hats, they're a no go for loading textures and polys. Generic and/or non IBM RAM doesn't work with it.

    You don't have to do it, especially if it's just for me! I'll keep the Kansan untill the current system finally dies and we upgrade it with more & generic RAM for sure!

    thanls!

  4. #124
    Quote Originally Posted by dogknot View Post
    I really love this aircraft! A great addition to the virtual hangar.


    Note: My once screamer 'puter has now aged and is pretty much a "chugger" by todays standards. I will admit the AT-11 textures sent my frame count into crawl mode. I'm so used to that now though, I just automatically redo the 32 bit textures to DXT3 textures (no mips).
    Still looks great to me, I keep the full VC, and she flies great (27-28fps locked at 28).
    Anyway, that's my story, I'm happy, and I'm sticking to it. LOL!
    Thanks for the heads-up. I think we need to release a DXT3 set. This is one of my disadvantages now that I have a new computer. I cannot see that impact.

    Quote Originally Posted by momone View Post
    Hi Milton!
    I know... I know... but it's a Netvista and I live in a remote area so; unless I can find another identical system to cannibalize it's virtually impossible to upgrade the RAM. We've got more beaver pelts here than RAM, and if they surely make fine hats, they're a no go for loading textures and polys. Generic and/or non IBM RAM doesn't work with it.

    You don't have to do it, especially if it's just for me! I'll keep the Kansan untill the current system finally dies and we upgrade it with more & generic RAM for sure!

    thanls!
    I think we should try DXT3 textures first to assess the impact. I just finished the FS2002 model changes, textures reductions, and setup and need a few hours to finish testing and packaging before I can start on DXT3's for FS9.
    Milton
    Dash 7, Aero Commanders, Howard 500, D18S, Spartan Executive, A-26B, Beech XA38 (Grizzly), DH-80A Puss Moth, F7F-1,-3,-3N, AT-11, the "Grumman Seven", Avia Series

    Website has been discontinued

  5. #125

    Icon25

    Hi,

    before I can start on DXT3's for FS9.
    I made a DXT3 conversion (experiment) for one of the AT-11 texture (n501) and it's very very small loss of quality when viewing in external.

  6. #126
    Quote Originally Posted by claudius24 View Post
    Hi,

    I made a DXT3 conversion (experiment) for one of the AT-11 texture (n501) and it's very very small loss of quality when viewing in external.
    What was the impact to your frame rates? That is the question at hand.
    Milton
    Dash 7, Aero Commanders, Howard 500, D18S, Spartan Executive, A-26B, Beech XA38 (Grizzly), DH-80A Puss Moth, F7F-1,-3,-3N, AT-11, the "Grumman Seven", Avia Series

    Website has been discontinued

  7. #127

    Icon25

    Hi,

    No impact at all as my FPS is set at 41 .. and with or not DXT3 .. FPS stay at 41 FPS
    The difference is that the texture load time (aircraft initialization) is more short when DXT3 used .....

  8. #128
    "What was the impact to your frame rates? That is the question at hand."

    Hi Milton - loving the 'plane, though I too had to reduce the textures to DXT3 to get an acceptable framerate (set at 25 fps) on my ancient P4 machine. But then this is something I seem to have to do with any aircraft whose texture file is over the 20mb mark. Don't know if this a general indication of things..but it's Friday night and I've had a couple of beers and just thought I'd throw this in....

    Many thanks, again, A.

  9. #129
    Thanks for your responses regarding frame rates. Looks to make a lot of sense that we release a set of DXT3 textures.
    Milton
    Dash 7, Aero Commanders, Howard 500, D18S, Spartan Executive, A-26B, Beech XA38 (Grizzly), DH-80A Puss Moth, F7F-1,-3,-3N, AT-11, the "Grumman Seven", Avia Series

    Website has been discontinued

  10. #130
    Charter Member 2011 WarHorse47's Avatar
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    I CONFESS

    I converted my textures to DXT3 as well. Although my machine handled the original textures just fine, they were a little slow in loading specially when switching views which I do a lot.

    My second reason was to conserve disk space since my primary HD is not that big. Presuming I will be adding additional textures in the future, one a/c can consume a large footprint over time.

    --WH

  11. #131
    Milton - regarding the DXT3 conversion, I've converted all ten folders (with MIP's) and I'm uploading them now to a server. As soon as they're up, I'll send you a link by PM.

  12. #132
    Quote Originally Posted by Tom Clayton View Post
    Milton - regarding the DXT3 conversion, I've converted all ten folders (with MIP's) and I'm uploading them now to a server. As soon as they're up, I'll send you a link by PM.
    Wow! Thank you very much Tom. I appreciate that. I will download when they are available.
    Milton
    Dash 7, Aero Commanders, Howard 500, D18S, Spartan Executive, A-26B, Beech XA38 (Grizzly), DH-80A Puss Moth, F7F-1,-3,-3N, AT-11, the "Grumman Seven", Avia Series

    Website has been discontinued

  13. #133
    I'm using Transload's server, so I can't provide the link to the public. But you're more than welcome to upload them here in your name. I remember you saying that your site doesn't like too much traffic. The zip is 73.13 MB.

  14. #134
    the loading time in fsx is pretty slow on the plane my friends system cant get it loaded fast it kicks him from game server befor the airplanes loaded all the way


    And EVen for me on my Gateway Gaming PC it takes a bit to load

    though the frame rate hit is allmost none for me once flying

  15. #135
    Members + beana51's Avatar
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    Icon26

    My old Clunker with a GTX 260,and driver 190.38...no problems at all..in any area,Loading,Viewing FRs,and most importantly... FLYING...Steady at pre set 30fps..No problems!!.....well maby just a tiny one...wish I had a seat cushion..Flaring give me the FITS!!....beautiful in FS9....just My Opeion Only!Thanx again to all for this wonderful gift....Vin...

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