It's that time of year again. I have cobbled up a practice run based on last year's race. Should be a decent workout with a variety of aircraft. Special rules and requirements are below. Everything else is standard RTWR fare.
General rules refresher (Scroll about halfway down page):
Since we get most of the forum traffic at SOH proper, we decided to post at least the first practice round over here. Subsequent practice rounds might end up over at SOH Flight Center TBD.
Note: This is open to SOH team members or new SOH members interesting in joining the team only.
Flight Simulator Around-The-World Race Practice #1
1. Starting Time.
This practice will begin on Dec 30th at 1400 UTC (0900EST, 1400L) at El Paso International, Texas, USA (KELP).
The practice starts at KELP and will end at Ushuaia Intl, Argentina, (SAWH). All standard RTWR rules apply.
3. Normal Legs
Normal legs may extend to a maximum distance of 750nm but remain limited to two hours in duration.
Pilots may complete up to 3 normal legs in subsonic jet aircraft (in addition to the one Galapagos Passage flight-see below). There is no weight limit here. The 2 hour duration and 750nm limits of normal legs apply.
5. Special Requirements.
A total of 100 nm must be flown in helicopters. Both default and add-on helicopters may be used to satisfy this requirement. The V-22 is not considered a helicopter for the purposes of this rule, while the Pitcairn and Kellet Autogyros are.
These three airports are mandatory stops. They feature extremes in terrain and elevation and may have no navaids.
MM0K, Colotlan, Mexico
MHTG, Toncontin, Honduras (Famous real world approach. Slightly less daunting in FS depending on addon mesh and scenery)
SPRF, San Rafael, Peru
The routing will pass through a mandatory three airport corridor of SKRG-SEST-SESA. The first leg SKRG-SEST must be flown in a subsonic jet. The second leg SEST-SESA must be flown in a 4-engine prop, (DC-4, DC-6, DC-7, Connie, C-97, B-29, B-50, C-124 etc). As always, no 4-engine turboprop may be used.
All flights will be conducted using FS2004 or FSX live weather engine (as supplied by Jeppesen). The appropriate setting is Real Weather with 15 minute updates. Special exceptions will be made for pilots who cannot comply. If the Real Weather system fails for everyone, pilots should switch to the "Fair Weather" theme.