Attachment 26036Attachment 26035Attachment 26034Hi Attachment 26033
Here is some screenshots of AM_VEHs I am making in gmax. hope you like them .hope to finish
sometime in the new year. AM_VEHs GE_VEHs and BR_VEHS.
Attachment 26036Attachment 26035Attachment 26034Hi Attachment 26033
Here is some screenshots of AM_VEHs I am making in gmax. hope you like them .hope to finish
sometime in the new year. AM_VEHs GE_VEHs and BR_VEHS.
Outstanding work Robert. Are you building them as direct replacements for the old CFS1/2 stock items?
They are the same size as cfs2 models, they have there own guid numders and dp files.
The Jeep for example is just a Jeep, then there is a Jeep with a driver, then there is a Jeep with a driver and passenger. They are all multi-res (LOD) and explodable.
All vehs will follow the same format.
Robert, excellent work. Great to see the groundies getting some upgrade attention.
Great stuff! Nice to have drivers and passengers! :ernae::salute:
.
Very nice work RJ - Many Thanks!
Dirtman
~~ CFS2 Fulfills my need to "peacefully" blow things up ~~
Robert
Thanks for this additions. They will be very welcomed to add life to the scenery in airbases and country side. They look good and very real with the drivers and passengers added.
Are the blurred images consecuence of the quality of image or are this vehicles built with low detail in mind for good fps results? Wathever the answer I am looking foward for them!
Thanks again, Discus
The answer is both.
Low poly and default textures.
Although I say they are low poly the lod_100 is a little higher than necessary as not all hidden or near hidden polys are deleated, if you look through the windows you see legs and feet.
Bookmarks