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Thread: RejectThreshold Tweak Replacement for No BufferPool

  1. #1

    RejectThreshold Tweak Replacement for No BufferPool

    I found this "RejectThreshold" tweak last night, and had really great success.
    I never could use the "No BufferPools" tweak, too many graphical artifacts.

    The RejectThreshold is a cut-off. Calls from the CPU that are above this amount bypass the bufferpool and are sent straight to the GPU. With no bufferpool or threshold, all calls are sent directly to the GPU, which is the cause of instability. Anything below the threshold amount is sent to the bufferpool.
    Full post and thread is available here:
    http://realenvironmentxtreme.com/for...p?topic=9958.0


    [BUFFERPOOLS]
    RejectThreshold=524288 //512Kb = 524288, 256Kb = 262144, 124Kb = 126976, 96Kb = 98304

    You can still specify a bufferpool size, I use PoolSize=2097152 to set a 2MB pool. Also, start with 512Kb for the RejectThreshold, and increment in steps until you get graphic glitches or a crash, than raise it back up one level. I am at 256Kb right now, I am going to lower it to 124Kb soon. Do not go below 96Kb, at that point it is better to just set the PoolSize to 0, but this is unstable for many people, unless you have an ATI 5870, which is nearly impossible to crash in FSX.
    I haven't tried this with the bufferpools yet, but just using it alone at 262144 (256k) setting, I am having very good result in PNW, where I have usually seen a slight dip in fps.
    "No, I'm not a good shot, but I shoot often." - Theodore "Teddy" Roosevelt

  2. #2
    Just to add, if the "No BufferPools" tweak works for you, it's probably the better way to go.

    I activated BufferPools in my fsx.cfg file again, and used similar entries from that post over at the REX forum I linked.

    [BufferPools]
    UsePools=1
    PoolSize=2097152
    RejectThreshold=126976 //512Kb = 524288, 256Kb = 262144, 124Kb = 126976, 96Kb = 98304

    This works for me.
    I'm locked at 30fps, and getting upper teens, to mid 20's.
    Over PNW.
    With Bloom on, something I've never been able to use before.
    I'm pretty happy with this.
    "No, I'm not a good shot, but I shoot often." - Theodore "Teddy" Roosevelt

  3. #3
    Senior Administrator Roger's Avatar
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    Interesting read Dain. I'll have a play with this at the weekend.
    To err is human; to forgive is divine.

    SYSTEM :
    OS:Win7 Home Premium 64 bit UAC OFF!
    DX versionDx9c and Dx10.
    Processor:I5 4670k overclocked to 4.4 gHz with Corsair CW-9060008-WW hydro cooler
    Motherboard:Z87
    RAM:16 gig 1866 gigaHz Corsair ram
    Video Card:EVGA 770 2 gig ram factory overclocked
    HD:750gb Samsung 840 evo SSD

  4. #4
    I have just tried it out. It has made a huge difference for me! So, Thanks!!!!

    I have a NVidea GT240 1gb card. My frame rate is set at 24. Although I was using the UsePools tweak, I still found that my frame rate would fall/stutter sometimes - usually on or near the ground and when I was panning quickly outside the aircraft.

    Within my FSX.cfg, under [BUFFERPOOLS], I have removed the Usepools line and just replaced it with RejectThreshold=262144.

    What a difference, in an admittedly very short 10 minute trial, I tried it with a payware aircraft on payware scenery (ie more complex). My frame rate stayed at 23.9 to 24. Sometimes for a split second I would see a smaller number, but there was no stuttering nor were there graphic glitches (you know those wierd triangles that seem to come from the ground).

    So - allthough I need to check it much more and in different situations - it does seem to work very well.

  5. #5
    I may have to try this as well. Although I keep my frames locked at 30, on or near the ground around areas like Fort Lauderdale - Miami, I do get a drop in FPS and very slight micro stuttering. Perhaps this tweak can delay my having to build a new computer just for FSX.
    My computer:Win XP 32 Home SP3, Q9650 @ 3.8 GHz, 4GB DDR2-800 RAM @ 845 MHz, Zotac Nv 8800GT-OC. 21/07/2011

  6. #6
    Senior Member heywooood's Avatar
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    well I've taken a shine to this thread - thanks to those responsible for sharing the tweak from REX and for the info about bloom effect working in FSX with Dx9c.....

    With the HighMemfix tweak, the RejectThreshold tweak, and some others that I had heard of and can use to good effect - FSX is looking much better to me now too

    ..enter, the Sandman...

  7. #7
    I tried this tweak and had some great success. I settled on RejectThreshold=262144 and get the occasional texture artifact around densly populated areas but I primarily fly in the backcountry so I might just keep that setting. I still plan to try reducing the autogen buildings setting to see if I can fix the slight tearing issue. The sim has never been so smooth, I used to get a rippling effect during steep turns etc but those are now gone. My system specs are Gigabyte X48 motherboard, Intel 9450 quad core with two 9800 GX2 GPU's and 4GB's of DDR3 memory.

  8. #8
    ok. I may be just plain stoopid, but I cannot find the [Bufferpools] section....does it need to be added manually? This confuses me. Thanks.

  9. #9
    SOH Staff Tako_Kichi's Avatar
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    Yes you have to add the [Bufferpools] section manually (either copy and paste from here or type the data straight in), it does not exist in the stock fsx.cfg file.
    Larry



  10. #10
    So, at the bottom of fsx.CFG, I just copy-paste?

  11. #11
    Senior Member heywooood's Avatar
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    [JOBSCHEDULER] *
    AffinityMask=14 *
    [SOUND]
    AmbientUIMusicVolume=-6.000000
    SOUND=1
    SOUND_QUALITY=2
    SOUND_LOD=0
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    AmbientUI=0
    SOUND_FADER1=0.680000
    SOUND_FADER2=0.790000
    SOUND_FADER3=0.840000
    SOUND_FADER4=1.000000
    AmbientUIMusic=FSX01
    PrimaryDevice={BD6DD71A-3DEB-11D1-B171-00C04FC20001}
    VoiceDevice={DEF00002-9C6D-47ED-AAF1-4DDA8F2B5C03}
    [Display]
    TextureMaxLoad=15 *
    MAX_TEXTURE_DATA=90 *
    ChangeTime=4.000000
    TransitionTime=4.000000
    ActiveWindowTitleTextColor=255,255,255
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    NonActiveWindowTitleTextColor=255,255,255
    NonActiveWindowTitleBackGroundColor=24,33,87,64
    InfoUpperRightTextColor=255,0,0
    InfoUpperRightBackGroundColor=0,0,0,0
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    InfoLowerLeftBackGroundColor=255,0,0,128
    InfoLowerRightTextColor=255,255,255
    InfoLowerRightBackGroundColor=255,0,0,128
    InfoBrakesEnable=False
    InfoParkingBrakesEnable=False
    InfoPauseEnable=True
    InfoSlewEnable=False
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    RUNWAY_LIGHTS_SURFACE_SCALAR=1.0
    RUNWAY_LIGHTS_VASI_SCALAR=0.8
    RUNWAY_LIGHTS_APPROACH_SCALAR=0.9
    RUNWAY_LIGHTS_STROBE_SCALAR=1.2
    BLOOM_EFFECTS=1
    SKINNED_ANIMATIONS=1
    TEXTURE_BANDWIDTH_MULT=45 *
    UPPER_FRAMERATE_LIMIT=22 *
    WideViewAspect=True * I have a widescreen monitor
    [Main]
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    SimObjectPaths.1=SimObjects\Rotorcraft
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    Maximized=1
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    [Weather]
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    [DISPLAY.Device.NVIDIA GeForce 8800 GT .0]
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    Latitude=1,1
    Longitude=1,2
    Altitude=1,3
    Heading=1,4
    AirSpeed=1,5
    WindDirectionAndSpeed=1,6
    [TextInfo.2]
    FrameRate=1,1
    LockedFrameRate=1,2
    GForce=1,3
    FuelPercentage=1,4
    [TextInfo.3]
    Latitude=1,1
    Longitude=1,2
    Altitude=1,3
    Heading=1,4
    AirSpeed=1,5
    WindDirectionAndSpeed=1,6
    FrameRate=2,1
    LockedFrameRate=2,2
    GForce=2,3
    FuelPercentage=2,4
    [SlewTextInfo.1]
    Latitude=1,1
    Longitude=1,2
    Altitude=1,3
    Heading=1,4
    AirSpeed=1,5
    [SlewTextInfo.2]
    FrameRate=1,1
    LockedFrameRate=1,2
    [SlewTextInfo.3]
    Latitude=1,1
    Longitude=1,2
    Altitude=1,3
    Heading=1,4
    AirSpeed=1,5
    FrameRate=2,1
    LockedFrameRate=2,2
    [DynamicHeadMovement]
    LonAccelOnHeadLon=-0.020000
    LonAccelOnHeadPitch=-0.010000
    RollAccelOnHeadLat=0.010000
    YawAccelOnHeadLat=-0.100000
    RollAccelOnHeadRoll=0.100000
    MaxHeadAngle=5.000000
    MaxHeadOffset=0.300000
    HeadMoveTimeConstant=1.000000
    [VirtualCopilot]
    VirtualCopilotActive=0
    [GRAPHICS]
    SHADER_CACHE_VERSION=3
    HIGHMEMFIX=1 ** critical
    SHADER_CACHE_PRIMED=1693500675
    TEXTURE_MAX_LOAD=4096 *
    NUM_LIGHTS=8
    AIRCRAFT_SHADOWS=1
    AIRCRAFT_REFLECTIONS=1
    COCKPIT_HIGH_LOD=1
    LANDING_LIGHTS=1
    AC_SELF_SHADOW=0
    EFFECTS_QUALITY=2
    GROUND_SHADOWS=0
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    [USERINTERFACE]
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    SelectAircraftManufacturer=North American
    SelectAircraftPublisher=All
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    SHOW_MISSION_CAPTIONS=0
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    SITUATION=c:\documents and settings\kevin\my documents\flight simulator x files\cold and dark.FLT
    Map_Orientation=2
    DisplayFuelAsWeight=1
    [Trusted]
    *{I have deleted here my trusted gauges section as it is not going to be equal to yours}* (do not delete yours - just don't touch his section)
    [ATC]
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    COMM_MSG_NONE_COLOR=FFFFFFFF
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    [TERRAIN]
    SWAP_WAIT_TIMEOUT=10 *
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    MESH_COMPLEXITY=93 *
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    AUTOGEN_DENSITY=3 *
    DETAIL_TEXTURE=1 *
    WATER_EFFECTS=6 *
    [AContain]
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    [INTERNATIONAL]
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    [REALISM]
    PFactor=1.000000
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    GyroEffect=1.000000
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    General=1.000000
    UnlimitedFuel=False
    TrueAirspeed=True
    AutoCoord=False
    RealMixture=True
    StressDamage=True
    GEffect=True
    ManualLights=True
    GyroDrift=True
    CrashWithDyn=True
    CrashDetection=True
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    AllowEngineDamage=True
    [SIM]
    SYSCLOCK=1
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    LoadWindow=1
    [FACILITIES]
    COUNTRY=
    STATE=
    CITY=
    GTL_BUTTON=1457
    [Misc]
    Com_Rate=7
    [BUFFERPOOLS] *
    UsePools=1 *
    PoolSize=2097152 *
    RejectThreshold=126976 //512Kb = 524288, 256Kb = 262144, 124Kb = 126976, 96Kb = 98304 * use only one set (everything after // is not used)
    [WeatherMap]
    SHOW_AIRPORTS=0
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    [AccelerationPack]
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    [MULTIPLAYER]
    condAccoutPassword=0
    VoiceVolume=2.000000
    __________________________________________________ _______________________________________________
    !!! DO NOT REPLACE YOUR .cfg OR ANY SETTINGS WITHOUT FIRST MAKING A COPY OF YOUR ORIGINAL FIRST !!

    !!! DO NOT COPY THIS .cfg AND PASTE IT AS A REPLACEMENT IN YOUR FSX FOLDER !!!

    just be careful and make or change the entries in your .cfg one at a time (or one small section at a time) so you can better see the results
    and switch back to your original settings if needed (or make incremental changes and gauge the results better)
    check spelling and remember it is case sensitive
    __________________________________________________ _________________________________________________
    here is my .cfg with one section deleted where noted*

    you can see that I am running a dual core chip by the affinity mask setting

    I fly low slow and rural so I have locked my frame rates at 22 - so I can have smooth flying in all weather conditions

    I have tried several settings as this part of FSX is never ending - for now - this is what works best for me

    I am using windows Xp pro 32

    you can see where all the asterisks are in this copy (please do not include them if you borrow some of these settings) and those denote the added entries (if needed) and settings I am using

    I have bloom effect ON
    I run REX, GEX and FSWaterConfigurator as my only added programs for environments
    I also have the the FTX freeware PNW and Tasmania and get smooth frame rates there as well

    ..enter, the Sandman...

  12. #12
    TWISTFISH
    Guest

    TWISTFISH AVIATION BETA TESTING RESULTS// What worked for me


    I have consolidated the best Needham & Jesus Tweaks together and did some beta testing..This is what ended up working best for me. Goal was to get 30fps smooth flight, low level high speed over terrain in weather

    Like to get some feedback and see if this helps smooth out FSX for some other folks..fficeffice" />>>
    >>
    >[my system] EVGA x58 Classified 3x , i7 975EE @3.7Ghz, Megahalems/ Push pull fans ,6G 1600Mhz DDR3 RAM (corsair), >>Pc Power & Cooling 1200Watt Turbo Cool, EVGA GTX285 2Gig, primary Drive: 300G Velociraptor, Secondary FSX drive- 300G Velociraptor, 23" main display.>
    >Addons: FSX Acceleration, FsGlobalX(Mesh), GEX North America & Europe(Textures), REX2.0 HD (weather)>
    >VRS SuperbugX >
    >>
    > >
    first off: In BIOS - Set HT to OFF / All Processors active>>
    > >
    Second, in FSX: -Lock framerate for 30FPS .>>
    > >
    > >
    Set scenery complexity to Normal. -Increasing this setting taxes the CPU and lowers framerates. Normal/Dense/Very Dense settings can be changed on the fly depending on whether you are in an environment with lots of buildings/city, or in the middle of nowhere. Use appropriate setting to maintain 30fps.>>
    > >
    - Set Autogen slider to ffice:smarttags" />lace>Normallace>. -Increasing this setting taxes the CPU and lowers framerates. Normal/Dense/Very Dense settings can be changed on the fly depending on whether you are in an environment with lots of buildings/city, or in the middle of nowhere. >>
    > >
    ***Leave these settings at lace>NORMALlace> until AFTER you have found your optimal BUFFERPOOL settings!! Then, increase complexity first, then autogen LAST*** >>
    > >
    > >
    > >
    [BUFFERPOOLS]>>
    > >
    usepools=1 0=no pools (this parameter is simply a switch to turn pools on or off.)>>
    > >
    Poolsize=200000000 Setting this too high will either crash/freeze FSX or cause small anomalies in aircraft.(ie -boot into F18. If glass panel displays are "whited out" or hud doesn't display speed while in flight, this setting is too high) try 200M, if too high, decrement by 25M until you see no ill effects. (200M, 175M,150M, etc..)>>
    *200M was the sweet spot on my system. >>
    > >
    RejectThreshold=512000 The RejectThreshold is a cut-off. Calls from the CPU that are above this amount bypass the bufferpool and are sent straight to the GPU. With no bufferpool or threshold, all calls are sent directly to the GPU, which is the cause of instability. Anything below the threshold amount is sent to the bufferpool. >>
    -Start out with 512000. Check for smooth 30FPS flight with no stutters at high speed low level flight over terrain. Keep lowering this number by half until your flightsim displays ill effects. (IF OK, try 256000. If thats ok, try 128000.) >>
    * 512000 turned out to be the sweetspot on my system/256000 caused weird spikes and flashes in the sim>>
    > >
    > >
    > >
    > >
    [GRAPHICS]>>
    HIGHMEMFIX=1>>
    -Fixes errors with texture addressing modes in WDDM1.0 and 1.1 when using a lot of video memory.
    The HIGHMEMFIX=1 you see above, fixes a bug in the FSX engine on how it handles texture addressing modes (Wrap, Clamp) and initial render states on single pass shaders, it will completely prevent textures, buildings and entire cockpits from disappearing! This 'bug' is triggered when there is a high video memory usage situation.
    >>
    > >
    [DISPLAY]>>
    TEXTURE_BANDWIDTH_MULT=100 Start at 70. Check for smooth 30FPS flight with no stutters at high speed low level flight over terrain. IF OK, increase by 10 & repeat. Maximum setting 100.>>
    > >
    WideViewAspect=True (if using widescreen monitor)>>
    > >
    **Optional****>>
    RUNWAY_LIGHTS_SURFACE_SCALAR=1.2 >>
    RUNWAY_LIGHTS_VASI_SCALAR=1.2>>
    RUNWAY_LIGHTS_APPROACH_SCALAR=1.2>>
    RUNWAY_LIGHTS_STROBE_SCALAR=1.0 >>
    > >
    > >
    [lace>MAINlace>]>>
    DisablePreload=1>>
    > >
    > >
    ***>>
    {{{Reserve this entry for last after all other tuning is complete. If neither setting improves performance, remove from cfg file.}}}>>
    > >
    [JOBSCHEDULER] ****USE ONLY ONE OF THE FOLLOWING TWO SETTINGS, 14 OR 7******>>

    AffinityMask=14 (
    With a setting of 14 that means we convert 14 to binary or 1110. The FIRST core is disabled to FSX) >>
    -[ The LAST value '0' is the FIRST core. 1110=cores 3,2,1,0 ]>>

    CORE0 is responsible for: Fibers
    CORE1 is responsible for: main scheduler
    CORE2 and CORE3 are responsible for the Texture Manager AND Object Batching (Autogen)>>

    AffinityMask=7 (With a setting of 7 or binary 0111 means the LAST core is disabled to FSX) >>
    -[ The LAST value '0' is the FIRST core. 0111=cores 3,2,1,0 ]>>
    CORE3 is responsible for: Fibers
    CORE2 is responsible for: main scheduler
    CORE1 and CORE0 are responsible for the Texture Manager AND Object Batching (Autogen)



    >Let me know how it works out for you>
    >TWIST>

  13. #13
    TWISTFISH
    Guest

    Beta Testing Best results// CFG file for REFERENCE ONLY

    [JOBSCHEDULER]
    AffinityMask=14
    [BUFFERPOOLS]
    usepools=1
    Poolsize=200000000
    RejectThreshold=512000
    [DISPLAY.Device.NVIDIA GeForce GTX 285.0]
    Mode=1920x1080x32
    TriLinear=1
    AntiAlias=1
    [DISPLAY.Device.NVIDIA GeForce 9800 GT .1]
    Mode=1280x1024x32
    [DISPLAY.Device.NVIDIA GeForce 9800 GT .2]
    Mode=1280x1024x32

    [Display]
    ChangeTime=4.000000
    TransitionTime=4.000000
    ActiveWindowTitleTextColor=255,255,255
    ActiveWindowTitleBackGroundColor=0,28,140,64
    NonActiveWindowTitleTextColor=255,255,255
    NonActiveWindowTitleBackGroundColor=24,33,87,64
    InfoUpperRightTextColor=255,0,0
    InfoUpperRightBackGroundColor=0,0,0,0
    InfoLowerLeftTextColor=255,255,255
    InfoLowerLeftBackGroundColor=255,0,0,128
    InfoLowerRightTextColor=255,255,255
    InfoLowerRightBackGroundColor=255,0,0,128
    InfoBrakesEnable=True
    InfoParkingBrakesEnable=True
    InfoPauseEnable=True
    InfoSlewEnable=True
    InfoStallEnable=True
    InfoOverspeedEnable=True
    BLOOM_EFFECTS=1
    SKINNED_ANIMATIONS=1
    TEXTURE_BANDWIDTH_MULT=90
    UPPER_FRAMERATE_LIMIT=30
    WideViewAspect=True
    RUNWAY_LIGHTS_SURFACE_SCALAR=1.2
    RUNWAY_LIGHTS_VASI_SCALAR=1.2
    RUNWAY_LIGHTS_APPROACH_SCALAR=1.2
    RUNWAY_LIGHTS_STROBE_SCALAR=1.0
    [GRAPHICS]
    HIGHMEMFIX=1
    SHADER_CACHE_PRIMED=1693500672
    TEXTURE_MAX_LOAD=1024
    NUM_LIGHTS=8
    AIRCRAFT_SHADOWS=1
    AIRCRAFT_REFLECTIONS=1
    COCKPIT_HIGH_LOD=1
    LANDING_LIGHTS=1
    AC_SELF_SHADOW=1
    EFFECTS_QUALITY=2
    GROUND_SHADOWS=0
    TEXTURE_QUALITY=3
    IMAGE_QUALITY=0
    See_Self=1
    Text_Scroll=1
    SHADER_CACHE_PRIMED_10=1693500672
    D3D10=0
    [SOUND]
    AmbientUIMusicVolume=-6.000000
    SOUND=1
    SOUND_QUALITY=2
    SOUND_LOD=0
    UISound=0
    AmbientUI=0
    PrimaryDevice={6714D120-E843-43DB-82EF-1F574D37FEDD}
    VoiceDevice={6714D120-E843-43DB-82EF-1F574D37FEDD}
    SOUND_FADER1=0.500000
    SOUND_FADER2=0.500000
    SOUND_FADER3=0.500000
    SOUND_FADER4=0.500000
    AmbientUIMusic=FSX01

    [CONTROLS]
    Controls_Default=Standard
    Controls_Current=Standard
    KBDAIL=64
    KBDELEV=64
    KBDRUD=64
    [USERINTERFACE]
    PageID=1
    OpenATCOnCreate=0
    SHOW_MISSION_CAPTIONS=0
    PAUSE_ON_LOST_FOCUS=0
    PROMPT_ON_EXIT=1
    SITUATION=c:\users\twistfish\documents\flight simulator x files\Previous Flight.FLT
    Map_Orientation=2
    ShowAllACPaintSchemes=1
    SelectAircraftManufacturer=All
    SelectAircraftPublisher=All
    SelectAircraftType=All
    DisplayFuelAsWeight=0
    [Main]
    User Objects=Airplane, Helicopter
    SimObjectPaths.0=SimObjects\Airplanes
    SimObjectPaths.1=SimObjects\Rotorcraft
    SimObjectPaths.2=SimObjects\GroundVehicles
    SimObjectPaths.3=SimObjects\Boats
    SimObjectPaths.4=SimObjects\Animals
    SimObjectPaths.5=SimObjects\Misc
    Location=0,0,1920,1080,\\.\DISPLAY1
    Maximized=2
    HideMenuNormal=0
    HideMenuFullscreen=1
    ProcSpeed=7984
    PerfBucket=7
    DisablePreload=1

    [PANELS]
    IMAGE_QUALITY=1
    DEFAULT_VIEW=0
    QUICKTIPS=1
    PANEL_OPACITY=87
    PANEL_MASKING=1
    PANEL_STRETCHING=1
    UNITS_OF_MEASURE=0
    [SCENERY]
    LENSFLARE=1
    DAWN_DUSK_SMOOTHING=1
    IMAGE_COMPLEXITY=3

    [TERRAIN]
    LOD_RADIUS=4.500000
    MESH_COMPLEXITY=70
    MESH_RESOLUTION=19
    TEXTURE_RESOLUTION=24
    AUTOGEN_DENSITY=2
    DETAIL_TEXTURE=1
    WATER_EFFECTS=5
    [Weather]
    WindshieldPrecipitationEffects=1
    MinGustTime=10
    MaxGustTime=500
    MinGustRampSpeed=1
    MaxGustRampSpeed=200
    MinVarTime=5
    MaxVarTime=50
    MinVarRampSpeed=10
    MaxVarRampSpeed=75
    TurbulenceScale=1.000000
    WeatherServerAddress=fs2k.zone.com
    WeatherServerPort=80
    WeatherGraphDataInDialog=0
    AdjustForMagVarInDialog=1
    DynamicWeather=2
    DownloadWindsAloft=0
    DisableTurbulence=0
    CLOUD_DRAW_DISTANCE=3
    DETAILED_CLOUDS=1
    CLOUD_COVERAGE_DENSITY=8
    THERMAL_VISUALS=1

    [TextInfo.1]
    Latitude=1,1
    Longitude=1,2
    Altitude=1,3
    Heading=1,4
    AirSpeed=1,5
    WindDirectionAndSpeed=1,6
    [TextInfo.2]
    FrameRate=1,1
    LockedFrameRate=1,2
    GForce=1,3
    FuelPercentage=1,4
    [TextInfo.3]
    Latitude=1,1
    Longitude=1,2
    Altitude=1,3
    Heading=1,4
    AirSpeed=1,5
    WindDirectionAndSpeed=1,6
    FrameRate=2,1
    LockedFrameRate=2,2
    GForce=2,3
    FuelPercentage=2,4
    [SlewTextInfo.1]
    Latitude=1,1
    Longitude=1,2
    Altitude=1,3
    Heading=1,4
    AirSpeed=1,5
    [SlewTextInfo.2]
    FrameRate=1,1
    LockedFrameRate=1,2
    [SlewTextInfo.3]
    Latitude=1,1
    Longitude=1,2
    Altitude=1,3
    Heading=1,4
    AirSpeed=1,5
    FrameRate=2,1
    LockedFrameRate=2,2
    [DynamicHeadMovement]
    LonAccelOnHeadLon=-0.020000
    LonAccelOnHeadPitch=-0.010000
    RollAccelOnHeadLat=0.010000
    YawAccelOnHeadLat=-0.100000
    RollAccelOnHeadRoll=0.100000
    MaxHeadAngle=5.000000
    MaxHeadOffset=0.300000
    HeadMoveTimeConstant=1.000000
    [VirtualCopilot]
    VirtualCopilotActive=0

    [ATC]
    ShowATCText=1
    COMM_MSG_NONE_COLOR=FFFFFFFF
    COMM_MSG_ATC_USER_COLOR=FFB6FFB6
    COMM_MSG_USER_ATC_COLOR=FFFFD21B
    COMM_MSG_ATC_AI_COLOR=FF00FF00
    COMM_MSG_AI_ATC_COLOR=FFFF7840
    AutoOpenAirTrafficWindow=1
    UsePilotVoice=1
    PilotVoice=0
    [PointOfInterestSystem]
    CycleSetting=0

    [TrafficManager]
    AirlineDensity=0
    GADensity=0
    FreewayDensity=0
    ShipsAndFerriesDensity=4
    LeisureBoatsDensity=4
    IFROnly=0
    AIRPORT_SCENERY_DENSITY=0

    [AContain]
    ShowLabels=1
    ShowUserLabel=0
    ShowLabelManufacturer=1
    ShowLabelModel=1
    ShowLabelTailNumber=0
    ShowLabelDistance=1
    ShowLabelAltitude=1
    ShowLabelAirline=0
    ShowLabelAirlineAndFlightNumber=0
    ShowLabelFlightPlan=0
    ShowLabelContainerId=0
    ShowLabelAirspeed=0
    ShowLabelHeading=0
    LabelDelay=5000
    LabelColor=FFFF0000
    [INTERNATIONAL]
    ASLAT=2
    ASLON=1
    MEASURE=0
    [REALISM]
    PFactor=1.000000
    Torque=1.000000
    GyroEffect=1.000000
    CrashTolerance=1.000000
    General=1.000000
    UnlimitedFuel=False
    TrueAirspeed=False
    AutoCoord=False
    RealMixture=True
    StressDamage=True
    GEffect=True
    ManualLights=True
    GyroDrift=False
    CrashWithDyn=True
    CrashDetection=True
    AutoTrim=False
    AllowEngineDamage=True
    [SIM]
    SYSCLOCK=1
    [STARTUP]
    DEMO=0
    SHOW_OPENING_SCREEN=1
    STARTUP_DEMO=
    LoadWindow=1
    [FACILITIES]
    COUNTRY=
    STATE=
    CITY=
    GTL_BUTTON=1899
    [Misc]
    Com_Rate=7
    [AccelerationPack]
    ControlsFirstRun=0
    HomePageFirstRun=0

    [MAPVIEW_MAP]
    SHOW_AIRPORTS=1
    SHOW_VORS=1
    SHOW_NDBS=1
    SHOW_APPROACHES=1
    SHOW_INTERSECTIONS=0
    SHOW_VICTOR=0
    SHOW_JET=0
    SHOW_AIRSPACE=1
    SHOW_FLIGHTPLAN=1
    SHOW_WEATHERSTATIONS=1
    SHOW_WEATHERSYSTEMS=1
    SHOW_DATATAGS=1
    SHOW_TERRAIN=1
    show_flight_history=1


    [MULTIPLAYER]
    condAccoutPassword=0

  14. #14
    Heywoood,

    Great tip. I will give it a try, although I currently don't have any trouble getting 30FPS with about medium slider on the autogens for most scenery and aircraft (i7 Core and the ATI 5870 card). Problems arise when I fly the VRS SuperBug. That sucker gives me a slide show at times.

    BTW, I lived with my folks above Sunset Cliffs on Tivoli St when I was at UCSD. My sister is an OBHS grad. Great place to surf and hang.

    Greystone

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