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Thread: Making FS9 Look Great For Free Version 2

  1. #76
    Charter Member 2011 Wing_Z's Avatar
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    I've found REX freeware grass best...if it's the one I think it is, look here, never mind it says FSX:

    http://www.realenvironmentxtreme.com/downloads.html

  2. #77
    Eejit JDTinballs's Avatar
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    Quote Originally Posted by OBIO View Post
    This thread is now Stickied. The idea of it being a permanent Stickie, along side the freeware Gems thread, is a good one.
    I agree.

    May I suggest a sub-forum for this, freeware gems and other nugets/goldmines of information, hence they won't get lost in the depths. FSX forum has 3 sub forums for looks/tweaking.

    Jamie

  3. #78
    Quote Originally Posted by Meshman View Post
    WTH? You didn't mention my FREE (19.6m) mesh for Hawai'i? I'm hurt! (s/b in the library here...)

    A mention about layering, in case you have similar LODs of mesh for FS( the sim will use whichever is read first in the library. So the convoluted thinking goes "higher priority = lower in the library". Something that got "fixed" in later (ie 'X') versions of FS.

    I still have a version of FS9 on a DVD that I load once in a while just to fly around Hawai'i. Just looks better to me than what FSX provides, at least for now...

    Now excuse me while I sooth my hurt feelings with a double dose of desert!! Happy flying, free is good.
    I am in the process of building a new FS9 installation backdated to the CalClassic 60s and was going to try your Hawaii mesh but did not find it in the the library.

    Could you give me a pointer by any chance ??

    Cheers
    Stefan

  4. #79

  5. #80
    Thank You,

    that was quick :D

    Stefan

    ..I looked for Meshman. That's why I came up empty in my searches.

  6. #81
    Charter Member 2012 nigel richards's Avatar
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    Your 'two pence' is worth a mint...

    "May I suggest a sub-forum for this, freeware gems and other nugets/goldmines of information, hence they won't get lost in the depths. FSX forum has 3 sub forums for looks/tweaking." Jamie (JDTinballs)

    "Just my two pence, but I think this needs to be a permanent sticky. Too much good info in here to let it slide back to page 7 (where I found it) or farther." Willy

    Couple of the most profound recommendations I've heard here lately, fellas. Willy, Being Senior Admin here, use your influence. This is all major stuff for any new and notsonewbies joining SOH!

    Same could be said of Tom Clayton's 'freeware gems' thread; spiral dive to page five...

    Good show Willy.

  7. #82
    Charter Member 2012 nigel richards's Avatar
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    'roll your own'

    Quote Originally Posted by T Square View Post
    Got a question that for you Guys and Gals can anyone recommend a good Envmap file or explain how to tweak it, in particular one that would make the aircraft reflections a bit more realistic ?
    T Square - making your own envmap file is a cinche! And its more fun if your using your own work!
    Simply jump into FS, set up a nice piece of scenery, make a screenshot and convert this to a 512 x 512 - 32 bitmap . Pop it into main FS texture folder and you're in business. Don't worry about DXT-ing etc. - no need to! Leave it as is.
    Experiment until you come up with something that really puts the polish on your bare metal aicraft.
    And get up there real close in FS to check out what happens to that metal.

    Hint: Desert shots can have a hot effect (often used by airbrush illustrators on metal bike chrome and soforth). Try and get the sun in there somewhere too!

    Here's a bit of messing around I was doing a couple of days ago...

    Attachment 32889

    Hope it helps...

  8. #83
    Charter Member 2012 nigel richards's Avatar
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    'roll your own' contd.

    ...get in close there to see your handiwork!

    Attachment 32890Attachment 32892Attachment 32891

    ...but don't take all the credit. In many advanced models, the thoughtful designer/texturer has been doing some fancy footwork of his own, to make your precious model even more glamourous! See the Jumpin Jaques nose there for example.

  9. #84
    Retired SOH Admin OBIO's Avatar
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    I just asked the powers-that-be for our very own sub-forum to keep the Freeware Gems thread and this one in.

    OBIO

  10. #85
    Eejit JDTinballs's Avatar
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    Obio,

    that's a great idea, wish I'd thought of that, lol.

    I saw you'd posted and wondered if the next tip was to 'get a honking stonking rig', job done as they say.

    Jamie

  11. #86
    Charter Member 2012 nigel richards's Avatar
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    Quote Originally Posted by OBIO View Post
    I just asked the powers-that-be for our very own sub-forum to keep the Freeware Gems thread and this one in.

    OBIO



    Good work Obio! All these HU's can then stay upfront, where they belong.

    If they're in a 'generous' mode...oops mood, reckon they'd agree to a 'loony's corner', 'wind-up page' or 'crazy column' where wacos like me could spend all day writing about night camouflage, 'special ops' Chinooks and the like?

  12. #87
    Charter Member 2012 nigel richards's Avatar
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    Now, more on envirmaps...

    Attachment 32944Attachment 32945Attachment 32946Attachment 32947

    As there's probably some pretty heavy metal on your aircraft list, give them the justice they truly deserve...even 'improperliners'!
    I cooked up the above 'desert' envirmap for these shots. Hope it gets you guys 'rollin your own'...


    Obio's idea on multiple FS installs makes sense. Rolled my sleeves up today on a second install and now have one for civil, one for military. And now I also have different sets of clouds, water and autogen. Just love having the variety. All my addon scenery is on my slave disk, so all i had to do was the 'add area' part. Cinche!
    It seems like I'm getting better frame rates now, too. Can't be bad!
    Obio, that's a few kegs of the good stuff I owe you. Thanks!

    I think it was Willy who mentioned tall autogen trees...well you can simply reduce them in size e.g. if the're 512x512bits, simply reduce them to 256x256bits! (just don't forget to reduce the masks too, then DXT). A second benefit will be seen next time you fly over forest.
    Now give yourself a pat on the back. you've just tricked FS into giving you twice as many trees! But you cleverdicks knew that, didn't you?

  13. #88
    Senior Administrator Willy's Avatar
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    Wish granted. You chose wisely.
    Propliner = Proper Airliner

  14. #89
    Senior Administrator Willy's Avatar
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    I think it was Willy who mentioned tall autogen trees...well you can simply reduce them in size e.g. if the're 512x512bits, simply reduce them to 256x256bits! (just don't forget to reduce the masks too, then DXT). A second benefit will be seen next time you fly over forest. You've just tricked FS into giving you twice as many trees! But you cleverdicks knew that, didn't you?
    Lately, I've came to the conclusion that into every life a few Mexican Jumping Redwoods must come and one should just learn to deal with them.
    Propliner = Proper Airliner

  15. #90
    Retired SOH Admin OBIO's Avatar
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    No new packages to suggest yet...

    But, I took two sceen shots to show Deb the difference between Box Stock FS9 and my Modified FS9. The difference is quite striking....and to think that this modification has cost me nothing but time. Alpnach, August 7, 12 noon, cold fronts, Cessna 172 in both pics. Same sim place, same sim time. Totally different results.

    OBIO

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